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Undead Horde

From PCGamingWiki, the wiki about fixing PC games
Revision as of 01:35, 4 July 2019 by SirYodaJedi (talk | contribs) (→‎Video settings: anisotropic note)
Undead Horde
Undead Horde cover
Developers
10tons
Release dates
Windows May 15, 2019
macOS (OS X) May 15, 2019
Linux May 15, 2019

General information

GOG.com Community Discussions
GOG.com Support Page
Steam Community Discussions

Availability

Source DRM Notes Keys OS
GOG.com
DRM-free
Windows
macOS (OS X)
Linux
Steam
Icon overlay.png
Windows
macOS (OS X)
Linux

Game data

Gameplay settings.
Gameplay settings.

Configuration file(s) location

System Location
Windows %APPDATA%\10tons\UndeadHorde\save\index.xml
macOS (OS X)
Linux
It's unknown whether this game follows the XDG Base Directory Specification on Linux. Please fill in this information.

Save game data location

System Location
Windows %APPDATA%\10tons\UndeadHorde\save\
macOS (OS X)
Linux

Save game cloud syncing

System Native Notes
GOG Galaxy
Steam Cloud

Video settings

Video settings
Video settings

Template:Video settings

Input settings

Keyboard and mouse settings.
Keyboard and mouse settings.
Gamepad settings.
Gamepad settings.

Template:Input settings

Audio settings

Audio settings.
Audio settings.

Template:Audio settings

Localizations

Language UI Audio Sub Notes
English
Simplified Chinese
Finnish
French
German
Japanese
Korean
Brazilian Portuguese
Russian
Spanish

Other information

API

Technical specs Supported Notes
Direct3D 11
Executable 32-bit 64-bit Notes
Windows
macOS (OS X)
Linux

System requirements

Windows
Minimum
Operating system (OS) Vista, 7, 8, 10
Processor (CPU) 2.0 GHz
System memory (RAM) 2 GB
Hard disk drive (HDD) 500 MB
Video card (GPU) DirectX 11 compatible
Shader model 3.0 support
macOS (OS X)
Minimum
Operating system (OS) 10.8
Processor (CPU) 2.0 GHz
System memory (RAM) 2 GB
Hard disk drive (HDD) 500 MB
Video card (GPU) Shader model 3.0 support
Linux
Minimum
Operating system (OS) Ubuntu 16.04, SteamOS
Processor (CPU) 2.0 GHz
System memory (RAM) 2 GB
Hard disk drive (HDD) 500 MB
Video card (GPU) Shader model 3.0 support

References