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Ultima II: The Revenge of the Enchantress

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Revision as of 05:12, 15 December 2018 by Garrbot (talk | contribs) (→‎top: updated GOG.com ID format)
Ultima II: The Revenge of the Enchantress
Ultima II: The Revenge of the Enchantress cover
Developers
Origin Systems
Publishers
Electronic Arts
Mac OS Sierra Entertainment
Release dates
DOS August 24, 1982
Mac OS (Classic) 1985
Windows August 30, 2011[1]
macOS (OS X) October 18, 2012[2]
Ultima II: The Revenge of the Enchantress guide on StrategyWiki
Ultima II: The Revenge of the Enchantress on Wikipedia
Ultima II: The Revenge of the Enchantress 1982
Ultima III: Exodus 1983
Ultima IV: Quest of the Avatar 1985
Ultima I: The First Age of Darkness 1987
Ultima V: Warriors of Destiny 1988
Ultima VI: The False Prophet 1990
Worlds of Ultima: The Savage Empire 1990
Ultima Worlds of Adventure 2: Martian Dreams 1991
Ultima VII: The Black Gate 1992
Ultima Underworld: The Stygian Abyss 1992
Ultima Underworld II: Labyrinth of Worlds 1993
Ultima VII Part Two: Serpent Isle 1993
Ultima VIII: Pagan 1994
Ultima Online 1997
Akalabeth: World of Doom 1998
Ultima IX: Ascension 1999

Key points

The unpatched game has issues on faster systems
The unpatched game doesn't support graphic modes beyond CGA. The CGA graphics used in the PC version were created for contemporary composite monitors in order to get 16 colors through effect known as "color artifacting". This effect doesn't work correctly on newer video cards or other display types
The fan-made Ultima 2 Upgrade fixes both of the problems mentioned above in addition to other improvements and fixes

General information

The Codex of Ultima Wisdom - A huge wiki for the series
GOG.com Community Discussions for game series
GOG.com Support Page

Availability

Source DRM Notes Keys OS
Retail
DRM details are not known
Run in DOSBox.
DOS
Mac OS
GOG.com
DRM-free
DOS version in DOSBox. Includes Ultima I and Ultima III. Pre-packaged with DOSBox.[3]
Windows
macOS (OS X)
Origin
Origin
Not available in some regions. Pre-packaged with DOSBox.
Windows

Game data

Save game data location

System Location
DOS <path-to-game>\PLAYER
Windows <path-to-game>\PLAYER[Note 1]
Mac OS (Classic)
macOS (OS X)
The PLAYER save can't be overwritten in-game; empty the file contents to start a new game.

Save game cloud syncing

System Native Notes
GOG Galaxy
Origin

Video settings

300px
Graphics settings (GOG.com version)

Template:Video settings

Input settings

Template:Input settings

Audio settings

Template:Audio settings

Localizations

Language UI Audio Sub Notes
English

Issues fixed

"Not a blank player disk" error when creating a new character

Ultima II can't overwrite the character in-game. Empty PLAYER to start a new game.
Empty file contents[citation needed]
  1. Go to the installation folder.
  2. Edit PLAYER with a text editor.
  3. Delete everything, leaving it blank.
  4. Save the file. You can now make a new character.

Other information

API

Technical specs Supported Notes
DOS video modes CGA, EGA Use the Ultima 2 Upgrade for EGA graphics.
ExecutablePPC16-bit 32-bit 64-bit Notes
Windows
macOS (OS X)
Mac OS (Classic)

System requirements

Windows
Minimum Recommended
Operating system (OS) XP, Vista
Processor (CPU) 1.8 GHz
System memory (RAM) 512 MB
Hard disk drive (HDD)
Video card (GPU) DirectX 7 compatible
macOS (OS X)
Minimum
Operating system (OS) 10.6.8
Processor (CPU) Intel Core Duo 2 GHz+
System memory (RAM) 1 GB
Hard disk drive (HDD)
Video card (GPU) 64 MB of VRAM

Notes

  1. When running this game without elevated privileges (Run as administrator option), write operations against a location below %PROGRAMFILES%, %PROGRAMDATA%, or %WINDIR% might be redirected to %LOCALAPPDATA%\VirtualStore on Windows Vista and later (more details).

References