Anonymous edits have been disabled on the wiki. If you want to contribute please login or create an account.

Two Worlds II

From PCGamingWiki, the wiki about fixing PC games
Revision as of 10:22, 23 May 2017 by Garrett (talk | contribs) (updated Linux release date)
Two Worlds II
Two Worlds II cover
Developers
Reality Pump Studios
Publishers
TopWare Interactive
Engines
GRACE Engine
Release dates
Windows November 9, 2010
macOS (OS X) November 9, 2010
Linux June 15, 2017[1]
Two Worlds II on Wikipedia
Two Worlds
Two Worlds 2007
Two Worlds II 2010
Two Worlds II Castle Defense 2011
Two Worlds II HD: Call of the Tenebrae 2017
Two Worlds III TBA

General information

GOG.com Community Discussions for game series
GOG.com Support Page
Steam Community Discussions
Official forums
Official site

Availability

Source DRM Notes Keys OS
Retail
Requires online activation
DRM: Reality Pump. For Royal and Premium on OS X use the OS X Installer.
Windows
macOS (OS X)
GOG.com
DRM-free
Epic Edition. Includes the Pirates of the Flying Fortress DLC and Two Worlds II Castle Defense.
Windows
Steam
Icon overlay.png
Requires online activation
Windows and OS X. Additional DRM: Reality Pump.
Windows
macOS (OS X)

Version differences

Two Worlds II: Velvet Edition includes the Pirates of the Flying Fortress DLC.
The GOG.com version is the only DRM-free version and includes Two Worlds II Castle Defense in addition to the Velvet Edition content but does not include OS X support.

DLC and expansion packs

Name Notes
Pirates of the Flying Fortress
Windows
macOS (OS X)
Call of the Tenebrae
Windows
macOS (OS X)
Linux
Shattered Embrace
Windows
macOS (OS X)
Linux

Essential improvements

Patches

The latest retail patch is v1.3 for both Windows and OS X. Digital distribution versions are already fully patched.

OS X version download (Royal and Premium retail versions)

Owners of Windows-only retail special editions can download the OS X Installer. The Windows install DVD is required.

Worldmerge mod

Worldmerge combines the originally separate world areas of the main campaign, multiplayer maps and Pirates of the Flying Fortress DLC into a unified world with many additions and balance changes. This mod requires the Pirates of the Flying Fortress DLC.

Skip intro videos

Instructions

Game data

Configuration file(s) location

Template:Game data/rowTemplate:Game data/rowTemplate:Game data/row
System Location
Steam Play (Linux) <Steam-folder>/steamapps/compatdata/7520/pfx/[Note 1]
It's unknown whether this game follows the XDG Base Directory Specification on Linux. Please fill in this information.

Save game data location

Template:Game data/rowTemplate:Game data/rowTemplate:Game data/row
System Location
Steam Play (Linux) <Steam-folder>/steamapps/compatdata/7520/pfx/[Note 1]

Save game cloud syncing

System Native Notes
GOG Galaxy
Steam Cloud

Video settings

Video settings.
Video settings.

Template:Video settings

Field of view (FOV)

Instructions

Input settings

Mouse is unusable if controller is present.

Template:Input settings

Audio settings

Audio settings.
Audio settings.

Template:Audio settings

Localizations

Language UI Audio Sub Notes
English
French
German
Italian
Spanish

Network

Online features require registering an account in-game with the product key.

Multiplayer types

Type Native Players Notes
Local play
LAN play
Online play
8 Co-op, Versus

Connection types

Issues fixed

"Two Worlds II has stopped working" crash at launch

Instructions

Interface elements go beyond the screen edges

Some TVs and other non-standard displays will not show the entire image so UI elements may get cut off. Two Worlds II has a built-in feature to counter this.
If possible disable the cropping behaviour in the display's own settings first (see Overscan for details).
Instructions

VR support

3D modes State Notes
Native 3D
AMD HD3D or frame packed stereoscopic. Launch with supplied shortcut or use -adapter parameter.
Nvidia 3D Vision
Launch with supplied shortcut or use -adapter parameter.
TriDef 3D
[2]

Other information

API

Technical specs Supported Notes
Direct3D 9, 10
Shader Model support 3, 4
Executable 32-bit 64-bit Notes
Windows
macOS (OS X)
Linux

Middleware

Middleware Notes
Physics PhysX

System requirements

Windows
Minimum
Operating system (OS) XP, Vista, 7, 8
Processor (CPU) Multicore 2.4 GHz
System memory (RAM) 1 GB
Hard disk drive (HDD) 6 GB
Video card (GPU) 512 MB of VRAM
Shader model 3.0 support
macOS (OS X)
Minimum Recommended
Operating system (OS) 10.6.3
Processor (CPU) 2.0 GHz Intel
System memory (RAM) 2 GB
Hard disk drive (HDD) 8 GB
Video card (GPU) 512 MB of VRAM
Shader model 4.0 support

Notes

  1. 1.0 1.1 File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data (use Wine regedit to access Windows registry paths). Games with Steam Cloud support may store data in ~/.steam/steam/userdata/<user-id>/7520/ in addition to or instead of this directory. The app ID (7520) may differ in some cases. Treat backslashes as forward slashes. See the glossary page for details.

References