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Turok (2015)

From PCGamingWiki, the wiki about fixing PC games
Revision as of 06:31, 13 January 2019 by Solarstrike (talk | contribs)
Turok: Dinosaur Hunter
Turok: Dinosaur Hunter cover
Developers
Iguana Entertainment
Night Dive Studios
Linux Ryan C. Gordon[1]
Publishers
Night Dive Studios
Engines
Kex Engine[2]
Release dates
Windows December 17, 2015
macOS (OS X) February 23, 2016[3]
Linux June 21, 2018[1]
Turok (2015) guide on StrategyWiki
Turok (2015) on Wikipedia
Turok
Turok (Acclaim) (series)
Turok (Disney Interactive Studios) (series)
Turok (Western Publishing) (series)

This page is for the 2015 remaster. For the original game, see Turok: Dinosaur Hunter.

Key points

This page covers the 2015 GOG/Steam release. The original 1997 PC-CD release has numerous bugs and is in many ways inferior to this updated version.
Improved port combining features of the original N64 and PC-CD releases, with additional features added such as native widescreen support, increased draw distance, optional graphical enhancements, achievements and mod support.
Includes both Nintendo 64 and PC-CD soundtracks; toggleable.
Uses the low quality sound effects from the PC-CD release, rather than the full quality sound effects from the Nintendo 64 version.[citation needed]
Steam Workshop integration (GOG users can obtain some of the mods from this page.)

General information

GOG.com Community Discussions
GOG.com Support Page
Steam Community Discussions

Availability

Source DRM Notes Keys OS
Amazon.com
Icon overlay.png
Windows
macOS (OS X)
Linux
Amazon.co.uk
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Windows
macOS (OS X)
Linux
GOG.com
DRM-free
Windows
macOS (OS X)
Linux
Humble Store
Icon overlay.png
Windows
macOS (OS X)
Linux
Steam
Icon overlay.png
Windows
macOS (OS X)
Linux

Game data

Configuration file(s) location

System Location
Windows <path-to-game>\config.cfg[Note 1]
macOS (OS X)
Linux <path-to-game>\config.cfg
This game does not follow the XDG Base Directory Specification on Linux.

Save game data location

System Location
Windows <path-to-game>\saves\[Note 1]
macOS (OS X)
Linux <path-to-game>\saves\

Save game cloud syncing

System Native Notes
GOG Galaxy
Steam Cloud

Video settings

300px
Gameplay (General) settings.
300px
Video settings.

Template:Video settings

Input settings

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Mouse settings.
300px
Joystick settings.

Template:Input settings

Audio settings

300px
Audio settings.

Template:Audio settings

Localizations

300px
Language selector dialog.
Language UI Audio Sub Notes
English
No real dialog in this game
French
German
Italian
Spanish

VR support

Other information

API

Technical specs Supported Notes
Direct3D 11 Added in June 21, 2018 update[1]
OpenGL 2.1
Executable 32-bit 64-bit Notes
Windows
macOS (OS X)
Linux

Middleware

Middleware Notes
Audio OpenAL

System requirements

Windows
Minimum Recommended
Operating system (OS) 7
Processor (CPU) Intel Dual-core 2.0 GHz
AMD Dual-core 2.0 GHz
System memory (RAM) 1 GB
Hard disk drive (HDD) 800 MB
Video card (GPU) Intel 787 Express
OpenGL 2.1 compatible
Windows XP and Vista have both been found to launch the game fine, but are not officially supported.
macOS (OS X)
Minimum Recommended
Operating system (OS) 10.10
Processor (CPU) Intel Dual-core 2.0 GHz
AMD Dual-core 2.0 GHz
System memory (RAM) 1 GB
Hard disk drive (HDD) 800 MB
Video card (GPU) Intel 787 Express
OpenGL 2.1 compatible
Linux
Minimum Recommended
Operating system (OS) Ubuntu 12.04
Processor (CPU) Intel Dual-core 2.0 GHz
AMD Dual-core 2.0 GHz
System memory (RAM) 1 GB
Hard disk drive (HDD) 800 MB
Video card (GPU) Intel 787 Express
OpenGL 2.1 compatible

Notes

  1. 1.0 1.1 When running this game without elevated privileges (Run as administrator option), write operations against a location below %PROGRAMFILES%, %PROGRAMDATA%, or %WINDIR% might be redirected to %LOCALAPPDATA%\VirtualStore on Windows Vista and later (more details).

References