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Transistor

From PCGamingWiki, the wiki about fixing PC games
Revision as of 07:29, 29 October 2018 by Garrbot (talk | contribs) (updated template usage)
Transistor
Transistor cover
Developers
Supergiant Games
macOS (OS X) Ethan Lee
Linux Ethan Lee
Engines
MonoGame
FNA
Release dates
Windows May 20, 2014
macOS (OS X) October 30, 2014
Linux October 30, 2014
Transistor on Wikipedia

General information

GOG.com Community Discussions
GOG.com Support Page
Steam Community Discussions
Technical Support FAQ

Availability

Source DRM Notes Keys OS
GOG.com
DRM-free
Windows
macOS (OS X)
Linux
Mac App Store
Icon overlay.png
macOS (OS X)
Steam
DRM-free after installation through Steam client (notes may include more details)
Does not require the Steam client to run.[1]
Windows
macOS (OS X)
Linux

Game data

Configuration file(s) location

System Location
Windows %USERPROFILE%\Documents\Saved Games\Transistor\
macOS (OS X) ~/Library/Application Support/Transistor/
Linux $XDG_DATA_HOME/Transistor/
Steam <Steam-folder>/userdata/<user-id>/237930/
This game follows the XDG Base Directory Specification on Linux.

Save game data location

System Location
Windows %USERPROFILE%\Documents\Saved Games\Transistor\
macOS (OS X) ~/Library/Application Support/Transistor/
Linux $XDG_DATA_HOME/Transistor/
Steam <Steam-folder>/userdata/<user-id>/237930/

Save game cloud syncing

System Native Notes
GOG Galaxy
OneDrive
Requires enabling backup of the Documents folder in OneDrive on all computers.
Steam Cloud

Video settings

General settings.
General settings.
Resolution options.
Resolution options.

Template:Video settings

Input settings

Input settings.
Input settings.

Template:Input settings

DualShock 4 light bar support

Transistor for Linux supports the DualShock 4 light bar. The light bar will sync with the transistor's speech. To access this feature, refer to the FNA user documentation.

Audio settings

Template:Audio settings

Localizations

Localization settings.
Localization settings.
Language UI Audio Sub Notes
English
Brazilian Portuguese
French
German
Italian
Japanese
Launch with /lang=ja.
Polish
Russian
Spanish

Issues fixed

The Transistor Technical Support FAQ includes fixes for a few issues with the game.
Many crashes can be fixed by updating your display drivers, make sure to do so if other solutions don't work.
On Linux issue with FMOD Studio may also lead to crashes on startup if it selects wrong audio interface. See OS X/Linux audio missing

Game won't start or crashes on launch

Verify your game cache[citation needed]
  1. Find the game in your library, right-click it, go to Properties > Local Files.
  2. Click on Verify Integrity of Game Cache...
  3. After it finishes, click OK and launch the game.

Notes

Game files may have been corrupted when downloading or through other means, causing the game to crash. If this is the case, this should fix the issue.

Other crash/stability issues

Disable the Steam Overlay[citation needed]
In some cases, this may be caused by the Steam Overlay. Disabling it may fix the issues.
  1. Find the effected game in your Steam Library
  2. Right-click the game name
  3. Select Properties
  4. Uncheck the "Enable the Steam Overlay while in-game" box in the "General" tab
  5. Press OK
  6. Launch the game
AllowPackageSwap[2]
This can, in some cases, fix issues for users experiencing crashes in Performance Tests.
  1. Find Transistor in your Steam Library
  2. Right-click the game's title
  3. Select Properties
  4. Select Set Launch Options...
  5. Input /AllowPackageSwap=false
  6. Press OK
  7. Launch the game

Garbled text

OnlyFancyText[2]
  1. Find Transistor in your Steam Library
  2. Right-click the game's title
  3. Select Properties
  4. Select Set Launch Options...
  5. Input /OnlyFancyText=true
  6. Press OK
  7. Launch the game

OS X/Linux audio missing

The FMOD Studio runtime may not pick the right audio device for sound playback.
Change used audio device[citation needed]
  1. Go to the configuration file location.
  2. Open FMODDriver.txt and enter the index of the sound card you wish to use. This is generally a single digit - the list of sound cards and their respective index is printed to the terminal at the start of the application.

Other information

API

Technical specs Supported Notes
OpenGL 3.0
Executable 32-bit 64-bit Notes
Windows
macOS (OS X)
Linux

Middleware

Middleware Notes
Audio FMOD
Input SDL2
Cutscenes Bink

System requirements

Windows
Minimum
Operating system (OS) 7
Processor (CPU) Dual core, 2.6 GHz
System memory (RAM) 4 GB
Hard disk drive (HDD) 3 GB
Video card (GPU) Intel HD 3000
AMD Radeon HD 5450
Nvidia GeForce 9400 GT
1 GB of VRAM
Windows XP and Vista are not officially supported but the developer has updated the game to work better with these versions.[3]
macOS (OS X)
Minimum
Operating system (OS) 10.7
Processor (CPU) Dual core, 2.6 GHz
System memory (RAM) 4 GB
Hard disk drive (HDD) 3 GB
Video card (GPU) 1 GB of VRAM
OpenGL 3.0 compatible (2.1 with ARB extensions acceptable)
Linux
Minimum
Operating system (OS) glibc 2.15+
Processor (CPU) Dual core, 2.6 GHz
System memory (RAM) 4 GB
Hard disk drive (HDD) 3 GB
Video card (GPU) 1 GB of VRAM
OpenGL 3.0 compatible (2.1 with ARB extensions acceptable)

References