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Topic on Talk:Alan Wake II

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The map textures taking a sec to load in every time is a known thing. I've seen it happen the exact same way on streams where the streamer has a extremely high end PC, but the map textures don't load any quicker than on my PC (8700K, RTX 3080, PCI-E 3.0 NVME SSD).
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The map textures taking a sec to load in every time is a known thing. I've seen it happen the exact same way on streams where the streamer has a extremely high end PC, or any streamer/youtubers gameplay on PC (IDK if it dose the same thing on PS5 or Xbox) but the map textures don't load any quicker than on my PC (8700K, RTX 3080, PCI-E 3.0 NVME SSD).
  
 
I know sometimes, not always but sometimes those flashes are to mask loading, it will basically keep looping/playing until its done loading. And yea when it's doing it for that reason and basically not as a jump scare it will stutter, for me it's very minor, like a split second. Doesn't effect gameply because it happens while the video is playing. So far it seems they only use it for that to load small areas since obv it will prob be quick. Keep an eye out for the spinning circle thing in the top right when it happens.
 
I know sometimes, not always but sometimes those flashes are to mask loading, it will basically keep looping/playing until its done loading. And yea when it's doing it for that reason and basically not as a jump scare it will stutter, for me it's very minor, like a split second. Doesn't effect gameply because it happens while the video is playing. So far it seems they only use it for that to load small areas since obv it will prob be quick. Keep an eye out for the spinning circle thing in the top right when it happens.