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Topic on User talk:Garrett

Chrome and Chrome Specforce - WSGF outdated info

5
Antrad (talkcontribs)

Hello.

Few weeks ago I posted a FOV fix for these two games on WSGF and on the pages for these games here which should fix the problem running the game in ultra-widescreen and multi monitor setups(low FOV was the problem). I also edited the entries here from "false" to "unknown" and removed the outdated WSGF ratings. But I see you changes it back. The info on WSGF is outdated and ratings were made before my fix.

http://www.wsgf.org/forums/viewtopic.php?f=61&t=25758

Garrett (talkcontribs)

This was unintentional (I didn't check the page history). I've changed the wiki grading back to unknown for ultra-widescreen/multi-monitor. I have both these games so I'll update the WSGF pages later on.

Antrad (talkcontribs)

You should wait a bit before you bother installing the games and update the WSGF ratings. I have recompiled some of the Java code the games use and fixed some bugs like the game using very small font on high resolutions, and subtitle, tutorial and objective text not being scaled up with resolution. I also wrote a program that reads all the external GUI definitions and scales up the font size by a given value, so all the text should be readable even on 4K and above (I can only test on 1440p).

I have also managed to disable LOD switching, so the game renders high quality models all the time. I increased terrain LOD and grass rendering distance.

The only thing I am unable to fix is the FOV in the cut-scenes and in the main menu. The best I can do so far is disable the black bars in the cut-scenes, so you can see a bit more of the scene. It should do the job for ultra-widescreen, but probably wont help much in 3 monitor setups.

I am currently playing these games and testing all this, so I wont upload the files until I finish both games. Probably will take 2-3 weeks.

Garrett (talkcontribs)

Great, I'll check it out then.

Antrad (talkcontribs)
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