Topic on Glossary talk:Controller
- (cur prev topic) 15:10, 28 October 2015 . . RaTcHeT302 (talk | contribs) commented on "Emulating Controller input on a Keyboard" (Sorry I was being silly at the time, I was afraid it might be incomptible with some other stuff, I'll have to try this eventually.) . . +58
- (cur prev topic) 23:45, 16 September 2015 . . Garrett (talk | contribs) commented on "Emulating Controller input on a Keyboard" (Any normal method would involve a driver or something to have a controller show up. AutoHotkey can send controller inputs but it probably...) . . +193
- (cur prev topic) 10:02, 15 September 2015 . . RaTcHeT302 (talk | contribs) commented on "Emulating Controller input on a Keyboard" (From what I understood vJoy needs to install a driver though, I was hoping for something a little bit more portable, I mean if I could re...) . . +180
- (cur prev topic) 10:00, 15 September 2015 . . Garrett (talk | contribs) commented on "Emulating Controller input on a Keyboard" (I used vJoy last time I wanted to do something like this for Windows games. For DOS games the DOSBox mapper is fine (you'll need to set j...) . . +337
- (cur prev topic) 06:55, 15 September 2015 . . RaTcHeT302 (talk | contribs) commented on "Emulating Controller input on a Keyboard" (What's the cleanest and easiest way of doing that. For games such as Metal Gear Rising, where you need a controller to input the Konami C...) . . +141