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Topic on User talk:RaTcHeT302

Fez Screenshot Comparison usefulness

8
A (talkcontribs)

Hi, I made this screenshot comparison for Fez at 1440p, 1080p, and 720p. I did this because the Internet is vague on how exactly Fez looks at each resolution. The claim is that Fez really renders at 720p, and everything else is an upscale from that. I wanted to verify this claim, and show how the game scales. It was important to me to know whether I should run Fez at the highest resolution possible, or just run it at 720p. You said my comparison was "not of much use", so I hope I have changed your mind.

RaTcHeT302 (talkcontribs)

It would probably fit in better under a note field as usually the right side of the page is used for screenshots like these http://i.imgur.com/K8aNfGo.png My idea was to mostly keep things a bit consistent looking, seeing as that screenshot looks a bit odd compared to the rest of the video settings screenshots, I usually like to keep most things neat looking. I don't exactly remember what other reasons I had when I removed that, you could just add the screenshot back.

Maybe I'm just way too picky sometimes so, idk. It's just a habit I have to keep things pretty and stuff :v I do add back anything important if I have to though, even if I might cleanup some of the uglier less than readable pages.

RaTcHeT302 (talkcontribs)

I don't think you should waste your time to make the screenshot look better, that's something I should probably do myself but it's not important really.

RaTcHeT302 (talkcontribs)

Oh, I clearly remember now, to me it was almost way too tiny. It made it hard to spot some of the differences at a first glance.

Garrett (talkcontribs)

Your screenshots show that this game is not actually upscaled from a set resolution, so the resolution mention should be rewritten or removed.

RaTcHeT302 (talkcontribs)

Actually, on hindsight, I still don't remember why I actually removed it.

Marioysikax (talkcontribs)

Sorry to butt in.

Because of graphical style used with the game, it's indeed designed to be played with 720p (basically designed to be played on Xbox 360, because most puzzles are designed with that controller in mind, also see key points for that game) and that's why 1440p is second recommended resolution as pixel count is exactly doubled then. However that comparison picture doesn't tell everything unless someone opens it in image manipulation program, because for example fez hat character is wearing, actually has 5x5 pixels area while everything is mostly 4x4, you can see many areas in screenshots where zoom is handled like that and it almost has to be because of games graphical style. Because we are talking about that minor difference, there's almost zero effect on gameplay and of course it's better to play with monitors native resolution, because down/upscale would ruin the games visuals far more.

So when changing that note, I would personally put comparison as reference, but it would also help if those screens were ~identical and much more zoomed in to see the difference. I've included screens under spoiler. (PS Also pixel count on 720p is actually 3x3 and with 1440p it's 6x6 so that original comparison ain't accurate at all)

Spoilers about the game included about game ending.

Where it shows best it's actually not an upscale is indeed first person view which is unlocked as without any AA applied it's super clear it's not upscaled from lower resolution. Also moving objects around regular 2D enviroment.
Question: as game does have first person view and stereoscopic anaglypth options available as unlock. However should they be on article as they also count as spoilers to the game?
*Link removed*
Garrett (talkcontribs)

The inclusion of 3D support should be covered. This wouldn't need to specifically mention the other feature unlocked along with it.