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Topic on User talk:Mirh

Mirh (talkcontribs)

So.. emotional could mean nothing to somebody.
But I swear, if there's something the majority of the games really lack, is this. Immersion, no gameplay retcons, truly convincing acting.
Sure, these things seem almost pointless, who would give a damn after all?

But no matter how uncaring we are. We'll always subconsciously feel the bad effects of stiff animations or odd narration choices.
http://playersdelight.blogspot.com/2013/10/how-quantic-dream-beat-telltale-at.html
http://playersdelight.blogspot.com/2013/10/beyond-two-souls-most-unique-feature-is.html
http://pressxtostory.blogspot.com/2015/01/the-13-cutscene-tropes-that-are-holding.html
http://www.theastronauts.com/2013/11/empathy-game-design-people-like-beyond-two-souls/
https://s3.amazonaws.com/Casual_Connect_Magazine/ccsummer2013.pdf#page=67
http://www.gamesradar.com/real-problems-video-game-storytelling-and-real-solutions/
http://frictionalgames.blogspot.se/search/label/design

RaTcHeT302 (talkcontribs)

what

Mirh (talkcontribs)

Play Beyond: Two Souls or Heavy Rain or.. what the hell...
..to remain on PC even Arma 3, in particular the part where you are required to exfiltrate from Stratis.

These are the situation where not only suspension of disbelief was easy to maintain (like it happened for me with all the science fiction in Mass Effect 1 for example) but,
even further I was actually suspended from reality itself.

I thought Aiden (B2S) was above me for half of the following day.. and I would swear I even dreamed something related to the game for a week.
Not to mention I have been psychologically overwhelmed for nearly a month and just at this point I I started to somewhat not think anymore to it

In arma instead, more simply I was almost keeping the head down.. in real life
and god knows what could have happened had I played with Oculus Rift or similar