Difference between revisions of "Time Rifters"
From PCGamingWiki, the wiki about fixing PC games
m (→top: updated template usage) |
(→VR support: Add Helix Mod for Nvidia 3D Vision.) |
||
Line 161: | Line 161: | ||
|tridef 3d gg3d award = | |tridef 3d gg3d award = | ||
|iz3d gg3d award = | |iz3d gg3d award = | ||
− | |native 3d = | + | |native 3d = unknown |
|native 3d notes = | |native 3d notes = | ||
− | |nvidia 3d vision = | + | |nvidia 3d vision = hackable |
− | |nvidia 3d vision notes = | + | |nvidia 3d vision notes = See [https://helixmod.blogspot.com/2018/01/time-rifters-dx11.html Helix Mod: Time Rifters [DX11]]. |
− | |tridef 3d = | + | |tridef 3d = unknown |
|tridef 3d notes = | |tridef 3d notes = | ||
− | |iz3d = | + | |iz3d = unknown |
|iz3d notes = | |iz3d notes = | ||
|vr only = false | |vr only = false |
Revision as of 13:49, 17 January 2018
This page is a stub: it lacks content and/or basic article components. You can help to expand this page
by adding an image or additional information.
Developers | |
---|---|
Proton Studio | |
Engines | |
Unity 4[Note 1] | |
Release dates | |
Windows | October 21, 2014 |
macOS (OS X) | October 21, 2014[citation needed] |
General information
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Steam |
Game data
Configuration file(s) location
Template:Game data/rowTemplate:Game data/row
System | Location |
---|---|
Steam Play (Linux) | <Steam-folder>/steamapps/compatdata/270010/pfx/[Note 2] |
Save game data location
Template:Game data/rowTemplate:Game data/row
System | Location |
---|---|
Steam Play (Linux) | <Steam-folder>/steamapps/compatdata/270010/pfx/[Note 2] |
Save game cloud syncing
System | Native | Notes |
---|---|---|
Steam Cloud |
Video settings
Input settings
Audio settings
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English |
VR support
3D modes | State | Notes | |
---|---|---|---|
Nvidia 3D Vision | See Helix Mod: Time Rifters [DX11]. |
Headsets | |||
---|---|---|---|
SteamVR | |||
Oculus VR (LibOVR) | DK2 pre 0.7 runtime. LibOVRWrapper might work for this game. | ||
Windows Mixed Reality | |||
OSVR |
Devices | |||
---|---|---|---|
Tracked motion controllers | |||
Traditional controller | |||
Keyboard/Mouse |
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 9, 10, 11 | |
OpenGL | 3 |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows | |||
macOS (OS X) |
System requirements
Windows | ||
---|---|---|
Minimum | ||
Operating system (OS) | ||
Processor (CPU) | ||
System memory (RAM) | ||
Hard disk drive (HDD) |
macOS (OS X) | ||
---|---|---|
Minimum | ||
Operating system (OS) | ||
Processor (CPU) | ||
System memory (RAM) | ||
Hard disk drive (HDD) |
Notes
- ↑ Unity engine build: 4.5.5f1[1]
- ↑ 2.0 2.1 File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data (use Wine regedit to access Windows registry paths). Games with Steam Cloud support may store data in
~/.steam/steam/userdata/<user-id>/270010/
in addition to or instead of this directory. The app ID (270010) may differ in some cases. Treat backslashes as forward slashes. See the glossary page for details.
References
- ↑ Verified by User:Vetle on 2017-06-02