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The Elder Scrolls V: Skyrim Special Edition

From PCGamingWiki, the wiki about fixing PC games
Revision as of 21:29, 25 September 2017 by Keith (talk | contribs)
The Elder Scrolls V: Skyrim Special Edition
The Elder Scrolls V: Skyrim Special Edition cover
Developers
Bethesda Game Studios
Publishers
Bethesda Softworks
Engines
Creation Engine
Release dates
Windows October 27, 2016
The Elder Scrolls V: Skyrim Special Edition guide on StrategyWiki
The Elder Scrolls V: Skyrim Special Edition on Wikipedia
The Elder Scrolls: Arena 1994
The Elder Scrolls II: Daggerfall 1996
An Elder Scrolls Legend: Battlespire 1997
The Elder Scrolls Adventures: Redguard 1998
The Elder Scrolls III: Morrowind 2002
The Elder Scrolls IV: Oblivion 2006
The Elder Scrolls V: Skyrim 2011
The Elder Scrolls Online 2014
The Elder Scrolls V: Skyrim Special Edition 2016
The Elder Scrolls: Legends 2017
The Elder Scrolls V: Skyrim VR 2018
The Elder Scrolls: Blades TBA
The Elder Scrolls VI TBA

Key points

Remastered version of The Elder Scrolls V: Skyrim. Improvements include higher-quality textures, built-in modding, engine optimization, full 64-bit support and a variety of new graphical and lighting effects.
Free to those who owned the original game and all its DLC on or before October 28, 2016.[1]
A significant number of graphics options are missing from the launcher's graphics option menu. The number of tweakable options in the config files has also been significantly reduced.

General information

Official forums
Steam Community Discussions

Availability

Source DRM Notes Keys OS
GamersGate
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Windows
Gamesplanet logo.svg
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Windows
Green Man Gaming
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Windows
Humble Store
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Windows
Steam
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Windows
All versions require Steam DRM.

Game data

Configuration file(s) location

Template:Game data/row
System Location
Steam Play (Linux) <Steam-folder>/steamapps/compatdata/489830/pfx/[Note 1]

Save game data location

Template:Game data/row
System Location
Steam Play (Linux) <Steam-folder>/steamapps/compatdata/489830/pfx/[Note 1]
Save data from the original game can be copied and used with Special Edition;[2] however, save files that are using mods may not work.[3]

Save game cloud syncing

System Native Notes
Steam Cloud
Syncs up to 953.67 MB of saves online.

Video settings

Launcher graphics settings.
Launcher graphics settings.
Launcher advanced graphics settings.
Launcher advanced graphics settings.
In-game general settings.
In-game general settings.

Template:Video settings

Widescreen resolution

Instructions

Borderless fullscreen windowed

Instructions

Vertical sync (Vsync)

Instructions

Frame rate (FPS)

Havok physics do not function correctly past 60 FPS by default.[4]
Instructions

Input settings

In-game input settings.
In-game input settings.

Template:Input settings

Audio settings

In-game audio settings.
In-game audio settings.

Template:Audio settings

Localizations

Language UI Audio Sub Notes
English
Traditional Chinese
French
German
Italian
Japanese
Polish
Russian
Spanish

Mute on focus lost

Instructions

VR support

Issues fixed

AMD frame rate stuttering/screen tearing

Default Skyrim v-sync frequently causes frame rate stuttering. Disabling in-game v-sync causes physics glitches. Enabling frame rate limiting in Crimson causes tearing
Instructions

G-Sync frame rate stuttering

With Nvidia G-Sync enabled frame rate becomes unstable.
Instructions

Game crashes every 10-15 minutes on Windows 10

Instructions

Run the game at screen refresh rate

Fullscreen mode defaults to 60 Hz, even if the screen refresh rate is set higher than that.
Instructions

Allow pressing Alt+F4 to close the game

Instructions

Other information

API

Technical specs Supported Notes
Direct3D 11
Executable 32-bit 64-bit Notes
Windows

Middleware

Middleware Notes
Physics Havok
Cutscenes Bink Video 1.99f

Continue rendering in the background

Instructions

System requirements

64-bit OS is required
Windows
Minimum Recommended
Operating system (OS) 7
Processor (CPU) Intel Core i5-750
AMD Phenom II X4 945
System memory (RAM) 8 GB
Hard disk drive (HDD) 12 GB
Video card (GPU) Nvidia GeForce GTX 470
AMD Radeon HD 7870
1-2 GB of VRAM
DirectX 11 compatible

Notes

  1. 1.0 1.1 File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data (use Wine regedit to access Windows registry paths). Games with Steam Cloud support may store data in ~/.steam/steam/userdata/<user-id>/489830/ in addition to or instead of this directory. The app ID (489830) may differ in some cases. Treat backslashes as forward slashes. See the glossary page for details.

References

  1. Skyrim Special Edition is 1 week away! - last accessed on 2016-10-21
  2. Pete Hines on Twitter: "Chatting w Todd just now, able to confirm on Skyrim SE for PC: 64-bit Saves should transfer Separate creation kit to upload mods to Bnet" - last accessed on 2016-6-16
  3. Skyrim PC saves that use mods don't work with Special Edition • Eurogamer.net - last accessed on 2016-10-29
    "Existing save games from the original PC game will work in the PC version of Skyrim Special Edition. Simply copy your old saves from My Games/Skyrim to My Games/Skyrim Special Edition. Only use original saves that have never been used with mods. Do not use your original save game if this error appears when you load it in Skyrim Special Edition: 'This save relies on content that is no longer present."
  4. Skyrim Special Edition: Vsynced 144Hz - YouTube - last accessed on 2016-12-10