The Collider
From PCGamingWiki, the wiki about fixing PC games
Revision as of 11:00, 10 April 2018 by Garrbot (talk | contribs) (→Input settings: updated template usage)
This page is a stub: it lacks content and/or basic article components. You can help to expand this page
by adding an image or additional information.
Developers | |
---|---|
Shortbreak Studios s.c. | |
Engines | |
Unity 4[Note 1] | |
Release dates | |
Windows | September 15, 2014 |
macOS (OS X) | September 15, 2014[citation needed] |
Linux | September 15, 2014[citation needed] |
The Collider | |
---|---|
The Collider | 2014 |
The Collider 2 | 2016 |
General information
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Steam |
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | |
macOS (OS X) | |
Linux |
- It's unknown whether this game follows the XDG Base Directory Specification on Linux. Please fill in this information.
Save game data location
System | Location |
---|---|
Windows | |
macOS (OS X) | |
Linux |
Save game cloud syncing
System | Native | Notes |
---|---|---|
Steam Cloud |
Video settings
Input settings
Audio settings
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English |
Other information
API
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows | |||
macOS (OS X) | |||
Linux |
System requirements
Windows | ||
---|---|---|
Minimum | ||
Operating system (OS) | ||
Processor (CPU) | Intel Pentium 4 | |
System memory (RAM) | 256 MB | |
Hard disk drive (HDD) | 60 MB | |
Video card (GPU) | DX9 (shader model 2.0) capabilities |
macOS (OS X) | ||
---|---|---|
Minimum | ||
Operating system (OS) | 10.6 | |
Processor (CPU) | Intel Core 2 Duo | |
System memory (RAM) | 256 MB | |
Hard disk drive (HDD) | 70 MB | |
Video card (GPU) | DX9 (shader model 2.0) capabilities |
Linux | ||
---|---|---|
Minimum | ||
Operating system (OS) | Ubuntu 10.10 | |
Processor (CPU) | Intel Pentium 4 | |
System memory (RAM) | 256 MB | |
Hard disk drive (HDD) | 80 MB | |
Video card (GPU) | DX9 (shader model 2.0) capabilities |
Notes
References
- ↑ Verified by User:Vetle on 2017-06-02