Difference between revisions of "The Bard's Tale II: The Destiny Knight"
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|release dates= | |release dates= | ||
{{Infobox game/row/date|DOS|1988}} | {{Infobox game/row/date|DOS|1988}} | ||
− | {{Infobox game/row/ | + | |taxonomy = |
− | {{Infobox game/row/ | + | {{Infobox game/row/taxonomy/monetization | One-time game purchase }} |
− | {{Infobox game/row/ | + | {{Infobox game/row/taxonomy/modes | Singleplayer }} |
− | |steam appid = | + | {{Infobox game/row/taxonomy/pacing | Turn-based }} |
− | |gogcom | + | {{Infobox game/row/taxonomy/perspectives | First-person }} |
+ | {{Infobox game/row/taxonomy/controls | }} | ||
+ | {{Infobox game/row/taxonomy/genres | RPG }} | ||
+ | {{Infobox game/row/taxonomy/art styles | }} | ||
+ | {{Infobox game/row/taxonomy/themes | Fantasy }} | ||
+ | {{Infobox game/row/taxonomy/series | The Bard's Tale }} | ||
+ | |steam appid = | ||
+ | |gogcom id = | ||
+ | |hltb = 9773 | ||
+ | |lutris = the-bard-s-tale-ii-the-destiny-knight | ||
|strategywiki = The Bard's Tale II: The Destiny Knight | |strategywiki = The Bard's Tale II: The Destiny Knight | ||
+ | |mobygames = 1273 | ||
|wikipedia = The Bard's Tale II: The Destiny Knight | |wikipedia = The Bard's Tale II: The Destiny Knight | ||
|winehq = | |winehq = | ||
+ | |license = commercial | ||
}} | }} | ||
− | |||
− | + | {{Introduction | |
− | {{ | + | |introduction = |
− | + | ||
+ | |release history = | ||
+ | |||
+ | |current state = Characters and parties can be imported from [[The Bard's Tale]] (see [[#Import characters and parties|Import characters and parties]]). | ||
+ | }} | ||
==Availability== | ==Availability== | ||
{{Availability| | {{Availability| | ||
{{Availability/row| Retail | | unknown | | | DOS }} | {{Availability/row| Retail | | unknown | | | DOS }} | ||
− | |||
− | |||
}} | }} | ||
− | {{ii}} | + | {{ii}} The DOS version of the game is not available digitally. Digital versions of [[The Bard's Tale (2005)]] include emulated Apple IIgs versions of [[The Bard's Tale]], The Bard's Tale II: The Destiny Knight, and [[The Bard's Tale III: Thief of Fate]]. |
+ | |||
+ | ==Essential improvements== | ||
+ | ===Import characters and parties=== | ||
+ | {{ii}} Character and party files ({{file|*.TPW}}) can be imported from [[The Bard's Tale]]. | ||
− | + | {{Fixbox|description=Import characters/parties|ref=<ref name="refcheck Garrett"/>|fix= | |
− | + | # Copy the {{file|*.TPW}} files from [[The Bard's Tale]] to The Destiny Knight's installation folder or save floppy. | |
− | {{ | + | # Go to the Guild of Adventurers in The Destiny Knight (either when starting the game or during an existing saved game). |
− | + | # Choose Load Bard I member. | |
− | {{ | + | # Choose the character or party to load; as in [[The Bard's Tale]], parties are marked with an asterisk (*). |
− | |||
− | |||
}} | }} | ||
− | |||
+ | ==Game data== | ||
===Save game data location=== | ===Save game data location=== | ||
{{Game data| | {{Game data| | ||
− | {{Game data/ | + | {{Game data/saves|DOS|A:\*.TW|A:\SAVE.GAM|{{p|game}}\*.TW|{{p|game}}\SAVE.GAM}} |
− | |||
− | {{ | ||
− | {{ | ||
− | }} | ||
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− | |||
− | |||
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}} | }} | ||
+ | {{ii}} Files are stored on a save floppy (when running from floppy) or in the installation folder (when running from the hard drive). | ||
+ | {{ii}} {{file|SAVE.GAM}} contains the current saved game. | ||
+ | {{ii}} The {{file|*.TW}} extension is used for both party files and individual characters (party files only store the names of the characters, not the data for the characters). Files are numbered in the order of creation.<ref name="refcheck Garrett">{{Refcheck|user=Garrett|date=3 September 2021|comment=}}</ref> | ||
+ | {{ii}} Settings are not stored between sessions. | ||
− | ==Video | + | ==Video== |
− | {{Video | + | {{Video |
|wsgf link = | |wsgf link = | ||
|widescreen wsgf award = | |widescreen wsgf award = | ||
Line 80: | Line 81: | ||
|fov = n/a | |fov = n/a | ||
|fov notes = | |fov notes = | ||
− | |windowed = | + | |windowed = false |
− | |windowed notes = | + | |windowed notes = |
|borderless windowed = false | |borderless windowed = false | ||
|borderless windowed notes = | |borderless windowed notes = | ||
Line 88: | Line 89: | ||
|antialiasing = n/a | |antialiasing = n/a | ||
|antialiasing notes = | |antialiasing notes = | ||
+ | |upscaling = unknown | ||
+ | |upscaling tech = | ||
+ | |upscaling notes = | ||
|vsync = false | |vsync = false | ||
|vsync notes = | |vsync notes = | ||
Line 100: | Line 104: | ||
}} | }} | ||
− | ==Input | + | ==Input== |
− | {{Input | + | {{Input |
|key remap = false | |key remap = false | ||
|key remap notes = | |key remap notes = | ||
|acceleration option = false | |acceleration option = false | ||
|acceleration option notes = | |acceleration option notes = | ||
− | |mouse sensitivity = | + | |mouse sensitivity = false |
|mouse sensitivity notes = | |mouse sensitivity notes = | ||
|mouse menu = true | |mouse menu = true | ||
Line 112: | Line 116: | ||
|invert mouse y-axis = n/a | |invert mouse y-axis = n/a | ||
|invert mouse y-axis notes = | |invert mouse y-axis notes = | ||
− | |controller support = | + | |touchscreen = unknown |
+ | |touchscreen notes = | ||
+ | |controller support = true | ||
|controller support notes = | |controller support notes = | ||
− | |full controller = | + | |full controller = false |
|full controller notes = | |full controller notes = | ||
− | |controller remap = | + | |controller remap = false |
|controller remap notes = | |controller remap notes = | ||
− | |controller sensitivity = | + | |controller sensitivity = false |
|controller sensitivity notes= | |controller sensitivity notes= | ||
− | |invert controller y-axis = | + | |invert controller y-axis = n/a |
|invert controller y-axis notes= | |invert controller y-axis notes= | ||
− | | | + | |xinput controllers = unknown |
− | | | + | |xinput controllers notes = |
− | |button prompts | + | |xbox prompts = unknown |
− | |button prompts notes | + | |xbox prompts notes = |
− | |controller hotplug = | + | |impulse triggers = unknown |
+ | |impulse triggers notes = | ||
+ | |dualshock 4 = unknown | ||
+ | |dualshock 4 notes = | ||
+ | |dualshock prompts = unknown | ||
+ | |dualshock prompts notes = | ||
+ | |light bar support = unknown | ||
+ | |light bar support notes = | ||
+ | |dualshock 4 modes = unknown | ||
+ | |dualshock 4 modes notes = | ||
+ | |tracked motion controllers= unknown | ||
+ | |tracked motion controllers notes = | ||
+ | |tracked motion prompts = unknown | ||
+ | |tracked motion prompts notes = | ||
+ | |other controllers = unknown | ||
+ | |other controllers notes = | ||
+ | |other button prompts = unknown | ||
+ | |other button prompts notes= | ||
+ | |controller hotplug = false | ||
|controller hotplug notes = | |controller hotplug notes = | ||
− | |haptic feedback = | + | |haptic feedback = false |
|haptic feedback notes = | |haptic feedback notes = | ||
− | | | + | |simultaneous input = true |
− | | | + | |simultaneous input notes = |
+ | |steam input api = unknown | ||
+ | |steam input api notes = | ||
+ | |steam hook input = unknown | ||
+ | |steam hook input notes = | ||
+ | |steam input presets = unknown | ||
+ | |steam input presets notes = | ||
+ | |steam controller prompts = unknown | ||
+ | |steam controller prompts notes = | ||
+ | |steam cursor detection = unknown | ||
+ | |steam cursor detection notes = | ||
}} | }} | ||
− | ==Audio | + | ==Audio== |
− | {{Audio | + | {{Audio |
|separate volume = false | |separate volume = false | ||
− | |separate volume notes = | + | |separate volume notes = On/off only (toggle with {{key|V}}). |
− | |surround sound = | + | |surround sound = false |
|surround sound notes = | |surround sound notes = | ||
|subtitles = n/a | |subtitles = n/a | ||
− | |subtitles notes = | + | |subtitles notes = Everything is text-based. |
− | |closed captions = | + | |closed captions = false |
|closed captions notes = | |closed captions notes = | ||
|mute on focus lost = false | |mute on focus lost = false | ||
|mute on focus lost notes = | |mute on focus lost notes = | ||
|eax support = | |eax support = | ||
− | |eax support notes = | + | |eax support notes = |
+ | |royalty free audio = unknown | ||
+ | |royalty free audio notes = | ||
+ | |red book cd audio = | ||
+ | |red book cd audio notes = | ||
}} | }} | ||
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|vulkan versions = | |vulkan versions = | ||
|vulkan notes = | |vulkan notes = | ||
− | |dos modes = | + | |dos modes = CGA, EGA, Tandy |
− | |dos modes notes = | + | |dos modes notes = EGA mode is listed as "RGB monitor" in setup. An additional black & white Composite mode (not Hercules) is also supported.<ref name="refcheck Garrett"/> |
|shader model versions = | |shader model versions = | ||
|shader model notes = | |shader model notes = | ||
− | |64-bit executable | + | |windows 32-bit exe = unknown |
− | |64-bit executable notes= | + | |windows 64-bit exe = unknown |
+ | |windows arm app = unknown | ||
+ | |windows exe notes = | ||
+ | |macos intel 32-bit app = unknown | ||
+ | |macos intel 64-bit app = unknown | ||
+ | |macos arm app = unknown | ||
+ | |macos app notes = | ||
+ | |linux 32-bit executable= unknown | ||
+ | |linux 64-bit executable= unknown | ||
+ | |linux arm app = unknown | ||
+ | |linux executable notes = | ||
}} | }} | ||
==System requirements== | ==System requirements== | ||
{{System requirements | {{System requirements | ||
− | |OSfamily = | + | |OSfamily = DOS |
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− | + | |minOS = 2.1 | |
− | | | + | |minCPU = |
+ | |minRAM = | ||
+ | |minHD = | ||
+ | |minGPU = | ||
− | | | + | |recOS = |
− | | | + | |recCPU = |
− | | | + | |recRAM = |
− | + | |recHD = | |
− | | | + | |recGPU = |
− | | | + | |notes = |
− | | | ||
− | |||
}} | }} | ||
{{References}} | {{References}} |
Latest revision as of 15:00, 4 February 2024
Developers | |
---|---|
Interplay Entertainment | |
Publishers | |
Electronic Arts | |
Release dates | |
DOS | 1988 |
Taxonomy | |
Monetization | One-time game purchase |
Modes | Singleplayer |
Pacing | Turn-based |
Perspectives | First-person |
Genres | RPG |
Themes | Fantasy |
Series | The Bard's Tale |
The Bard's Tale II: The Destiny Knight is a singleplayer first-person RPG game in the The Bard's Tale series.
Characters and parties can be imported from The Bard's Tale (see Import characters and parties).
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Retail |
- The DOS version of the game is not available digitally. Digital versions of The Bard's Tale (2005) include emulated Apple IIgs versions of The Bard's Tale, The Bard's Tale II: The Destiny Knight, and The Bard's Tale III: Thief of Fate.
Essential improvements
Import characters and parties
- Character and party files (
*.TPW
) can be imported from The Bard's Tale.
Import characters/parties[1] |
---|
|
Game data
Save game data location
System | Location |
---|---|
DOS | A:\*.TW A:\SAVE.GAM <path-to-game>\*.TW <path-to-game>\SAVE.GAM |
- Files are stored on a save floppy (when running from floppy) or in the installation folder (when running from the hard drive).
-
SAVE.GAM
contains the current saved game. - The
*.TW
extension is used for both party files and individual characters (party files only store the names of the characters, not the data for the characters). Files are numbered in the order of creation.[1] - Settings are not stored between sessions.
Video
Graphics feature | State | Notes | |
---|---|---|---|
Widescreen resolution | 320x200 only. | ||
Multi-monitor | |||
Ultra-widescreen | |||
4K Ultra HD | |||
Field of view (FOV) | |||
Windowed | For DOSBox toggle with Alt+↵ Enter (see the glossary page for other workarounds). | ||
Borderless fullscreen windowed | See the glossary page for potential workarounds. | ||
Anisotropic filtering (AF) | |||
Anti-aliasing (AA) | |||
Vertical sync (Vsync) | For DOSBox use an unofficial build (see the glossary page for other workarounds). | ||
60 FPS and 120+ FPS |
Input
Keyboard and mouse | State | Notes |
---|---|---|
Remapping | For DOSBox use the DOSBox Mapper (see the glossary page for other workarounds). | |
Mouse acceleration | ||
Mouse sensitivity | For DOSBox set in the DOSBox configuration file. | |
Mouse input in menus | ||
Mouse Y-axis inversion | ||
Controller | ||
Controller support | ||
Full controller support | ||
Controller remapping | For DOSBox use the DOSBox Mapper (see the glossary page for other workarounds). | |
Controller sensitivity | ||
Controller Y-axis inversion |
Controller types |
---|
XInput-compatible controllers |
---|
PlayStation controllers |
---|
Generic/other controllers |
---|
Additional information | ||
---|---|---|
Controller hotplugging | ||
Haptic feedback | ||
Digital movement supported | ||
Simultaneous controller+KB/M |
Audio
Audio feature | State | Notes |
---|---|---|
Separate volume controls | On/off only (toggle with V). | |
Surround sound | ||
Subtitles | Everything is text-based. | |
Closed captions | ||
Mute on focus lost | For DOSBox change the priority background value in the DOSBox configuration file. |
|
Royalty free audio |
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English |
Other information
API
Technical specs | Supported | Notes |
---|---|---|
DOS video modes | CGA, EGA, Tandy | EGA mode is listed as "RGB monitor" in setup. An additional black & white Composite mode (not Hercules) is also supported.[1] |
System requirements
DOS | ||
---|---|---|
Minimum | ||
Operating system (OS) | 2.1 | |
Processor (CPU) | ||
System memory (RAM) | ||
Hard disk drive (HDD) |
References
- ↑ 1.0 1.1 1.2 Verified by User:Garrett on 3 September 2021