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Difference between revisions of "Template:Input"

From PCGamingWiki, the wiki about fixing PC games
m ("For DOS" >> "For DOSBox")
(added ratings support)
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<tr class="template-infotable-body">
 
<tr class="template-infotable-body">
 
<th scope="row">[[Glossary:Remapping|Remapping]]</th>
 
<th scope="row">[[Glossary:Remapping|Remapping]]</th>
<td>{{Tickcross|{{{key remap}}}|Key remapping}}</td>
+
<td>{{Tickcross|{{{key remap}}}|Key remapping|section=Input}}</td>
 
<td>{{#if: {{{key remap notes|}}} | {{{key remap notes|}}} | {{#ifeq: {{lc:{{{key remap|}}}}} | false | {{#ifeq: {{#show: {{PAGENAME}} | ?release date DOS }} | | ''See the [[Glossary:Remapping|glossary page]] for potential workarounds.'' | ''For DOSBox use the [https://www.dosbox.com/wiki/Mapper DOSBox Mapper] (see the [[Glossary:Remapping|glossary page]] for other workarounds).''}}}}}}</td>
 
<td>{{#if: {{{key remap notes|}}} | {{{key remap notes|}}} | {{#ifeq: {{lc:{{{key remap|}}}}} | false | {{#ifeq: {{#show: {{PAGENAME}} | ?release date DOS }} | | ''See the [[Glossary:Remapping|glossary page]] for potential workarounds.'' | ''For DOSBox use the [https://www.dosbox.com/wiki/Mapper DOSBox Mapper] (see the [[Glossary:Remapping|glossary page]] for other workarounds).''}}}}}}</td>
 
</tr>
 
</tr>
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<tr class="template-infotable-body">
 
<tr class="template-infotable-body">
 
<th scope="row">[[Glossary:Mouse acceleration|Mouse acceleration]]</th>
 
<th scope="row">[[Glossary:Mouse acceleration|Mouse acceleration]]</th>
<td>{{Tickcross-na|{{{acceleration option|}}}|Mouse acceleration}}</td>
+
<td>{{Tickcross-na|{{{acceleration option|}}}|Mouse acceleration|section=Input}}</td>
 
<td>{{{acceleration option notes|}}}</td>
 
<td>{{{acceleration option notes|}}}</td>
 
</tr>
 
</tr>
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<tr class="template-infotable-body">
 
<tr class="template-infotable-body">
 
<th scope="row">[[Glossary:Mouse#Sensitivity|Mouse sensitivity]]</th>
 
<th scope="row">[[Glossary:Mouse#Sensitivity|Mouse sensitivity]]</th>
<td>{{Tickcross-na|{{{mouse sensitivity|}}}|Mouse sensitivity}}</td>
+
<td>{{Tickcross-na|{{{mouse sensitivity|}}}|Mouse sensitivity|section=Input}}</td>
 
<td>{{#if: {{{mouse sensitivity notes|}}} | {{{mouse sensitivity notes|}}} | {{#ifeq: {{lc:{{{mouse sensitivity|}}}}} | false | {{#ifeq: {{#show: {{PAGENAME}} | ?release date DOS }} | | | ''For DOSBox set in the [https://www.dosbox.com/wiki/Dosbox.conf#.5Bsdl.5D DOSBox configuration file].''}}}}}}</td>
 
<td>{{#if: {{{mouse sensitivity notes|}}} | {{{mouse sensitivity notes|}}} | {{#ifeq: {{lc:{{{mouse sensitivity|}}}}} | false | {{#ifeq: {{#show: {{PAGENAME}} | ?release date DOS }} | | | ''For DOSBox set in the [https://www.dosbox.com/wiki/Dosbox.conf#.5Bsdl.5D DOSBox configuration file].''}}}}}}</td>
 
</tr>
 
</tr>
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<tr class="template-infotable-body">
 
<tr class="template-infotable-body">
 
<th scope="row">[[Glossary:Mouse|Mouse input in menus]]</th>
 
<th scope="row">[[Glossary:Mouse|Mouse input in menus]]</th>
<td>{{Tickcross|{{{mouse menu}}}|Mouse input in menus}}</td>
+
<td>{{Tickcross|{{{mouse menu}}}|Mouse input in menus|section=Input}}</td>
 
<td>{{{mouse menu notes|}}}</td>
 
<td>{{{mouse menu notes|}}}</td>
 
</tr>
 
</tr>
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<tr class="template-infotable-body">
 
<tr class="template-infotable-body">
 
<th scope="row">[[Glossary:Invert Y-axis|Mouse Y-axis inversion]]</th>
 
<th scope="row">[[Glossary:Invert Y-axis|Mouse Y-axis inversion]]</th>
<td>{{Tickcross-na|{{{invert mouse y-axis|}}}|Mouse Y-axis inversion}}</td>
+
<td>{{Tickcross-na|{{{invert mouse y-axis|}}}|Mouse Y-axis inversion|section=Input}}</td>
 
<td>{{{invert mouse y-axis notes|}}}</td>
 
<td>{{{invert mouse y-axis notes|}}}</td>
 
</tr>
 
</tr>
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<tr class="template-infotable-body">
 
<tr class="template-infotable-body">
 
<th scope="row">[[Glossary:Controller|Controller support]]</th>
 
<th scope="row">[[Glossary:Controller|Controller support]]</th>
<td>{{Tickcross|{{{controller support}}}|Controller support}}</td>
+
<td>{{Tickcross|{{{controller support}}}|Controller support|section=Input}}</td>
 
<td>{{#if:{{{controller support notes|}}}|{{{controller support notes|}}}|{{#switch:{{#show: {{PAGENAME}} | ?Tracked motion controllers}}
 
<td>{{#if:{{{controller support notes|}}}|{{{controller support notes|}}}|{{#switch:{{#show: {{PAGENAME}} | ?Tracked motion controllers}}
 
|hackable
 
|hackable
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<tr class="template-infotable-body">
 
<tr class="template-infotable-body">
 
<th scope="row">[[Glossary:Controller|<abbr title="All menus can be navigated with a controller. Supports Steam's Big Picture mode.">Full controller support</abbr>]]</th>
 
<th scope="row">[[Glossary:Controller|<abbr title="All menus can be navigated with a controller. Supports Steam's Big Picture mode.">Full controller support</abbr>]]</th>
<td>{{Tickcross|{{{full controller|}}}|Full controller support}}{{#ifeq: {{lc:{{{controller support|}}}}} | true | {{#ifeq: {{{full controller|}}} | true | [[Controller support level::full| ]] | [[Controller support level::partial| ]] }} | [[Controller support level::{{lc:{{{controller support|}}}}}| ]] }}</td>
+
<td>{{Tickcross|{{{full controller|}}}|Full controller support|section=Input}}{{#ifeq: {{lc:{{{controller support|}}}}} | true | {{#ifeq: {{{full controller|}}} | true | [[Controller support level::full| ]] | [[Controller support level::partial| ]] }} | [[Controller support level::{{lc:{{{controller support|}}}}}| ]] }}</td>
 
<td>{{{full controller notes|}}}</td>
 
<td>{{{full controller notes|}}}</td>
 
</tr>
 
</tr>
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<tr class="template-infotable-body">
 
<tr class="template-infotable-body">
 
<th scope="row">[[Glossary:Remapping|Controller remapping]]</th>
 
<th scope="row">[[Glossary:Remapping|Controller remapping]]</th>
<td>{{Tickcross|{{{controller remap|}}}|Controller remapping}}</td>
+
<td>{{Tickcross|{{{controller remap|}}}|Controller remapping|section=Input}}</td>
 
<td>{{#if: {{{controller remap notes|}}} | {{{controller remap notes|}}} | {{#ifeq: {{lc:{{{controller remap|}}}}} | false | {{#ifeq: {{#show: {{PAGENAME}} | ?release date DOS }} | | ''See the [[Glossary:Remapping|glossary page]] for potential workarounds.'' | ''For DOSBox use the [https://www.dosbox.com/wiki/Mapper DOSBox Mapper] (see the [[Glossary:Remapping|glossary page]] for other workarounds).''}}}}}}</td>
 
<td>{{#if: {{{controller remap notes|}}} | {{{controller remap notes|}}} | {{#ifeq: {{lc:{{{controller remap|}}}}} | false | {{#ifeq: {{#show: {{PAGENAME}} | ?release date DOS }} | | ''See the [[Glossary:Remapping|glossary page]] for potential workarounds.'' | ''For DOSBox use the [https://www.dosbox.com/wiki/Mapper DOSBox Mapper] (see the [[Glossary:Remapping|glossary page]] for other workarounds).''}}}}}}</td>
 
</tr>
 
</tr>
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<tr class="template-infotable-body">
 
<tr class="template-infotable-body">
 
<th scope="row">[[Glossary:Controller|Controller sensitivity]]</th>
 
<th scope="row">[[Glossary:Controller|Controller sensitivity]]</th>
<td>{{Tickcross-na|{{{controller sensitivity|}}}|Controller sensitivity}}</td>
+
<td>{{Tickcross-na|{{{controller sensitivity|}}}|Controller sensitivity|section=Input}}</td>
 
<td>{{{controller sensitivity notes|}}}</td>
 
<td>{{{controller sensitivity notes|}}}</td>
 
</tr>
 
</tr>
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<tr class="template-infotable-body">
 
<tr class="template-infotable-body">
 
<th scope="row">[[Glossary:Invert Y-axis|Controller Y-axis inversion]]</th>
 
<th scope="row">[[Glossary:Invert Y-axis|Controller Y-axis inversion]]</th>
<td>{{Tickcross-na|{{{invert controller y-axis|}}}|Controller Y-axis inversion}}</td>
+
<td>{{Tickcross-na|{{{invert controller y-axis|}}}|Controller Y-axis inversion|section=Input}}</td>
 
<td>{{{invert controller y-axis notes|}}}</td>
 
<td>{{{invert controller y-axis notes|}}}</td>
 
</tr>
 
</tr>
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<tr class="template-infotable-body">
 
<tr class="template-infotable-body">
 
<th scope="row">[[Glossary:Touchscreen|Touchscreen optimised]]</th>
 
<th scope="row">[[Glossary:Touchscreen|Touchscreen optimised]]</th>
<td>{{Tickcross|{{{touchscreen|}}}|Touchscreen optimised}}</td>
+
<td>{{Tickcross|{{{touchscreen|}}}|Touchscreen optimised|section=Input}}</td>
 
<td>{{{touchscreen notes|}}}</td>
 
<td>{{{touchscreen notes|}}}</td>
 
</tr>
 
</tr>
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<tr class="template-infotable-body">
 
<tr class="template-infotable-body">
 
<th scope="row">[[Glossary:Controller|Button prompts]]</th>
 
<th scope="row">[[Glossary:Controller|Button prompts]]</th>
<td>{{#arraymaptemplate:{{{button prompts}}}|Prompts|,|}}</td>
+
<td>{{#arraymaptemplate:{{{button prompts}}}|Prompts|,|}}{{#ifeq:{{lc:{{{button prompts}}}}}|false||{{#ifeq:{{lc:{{{button prompts}}}}}|no||{{#ifeq:{{lc:{{{button prompts}}}}}|unknown||{{#vardefine:PCGWR Input|{{#expr:{{#var:PCGWR Input}}+1}}}}}}}}}}</td>
 
<td>{{{button prompts notes|}}}</td>
 
<td>{{{button prompts notes|}}}</td>
 
</tr>
 
</tr>
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<tr class="template-infotable-body">
 
<tr class="template-infotable-body">
 
<th scope="row">[[Glossary:Controller|Controller hotplugging]]</th>
 
<th scope="row">[[Glossary:Controller|Controller hotplugging]]</th>
<td>{{Tickcross|{{{controller hotplug|}}}|Controller hotplugging}}</td>
+
<td>{{Tickcross|{{{controller hotplug|}}}|Controller hotplugging|section=Input}}</td>
 
<td>{{{controller hotplug notes|}}}</td>
 
<td>{{{controller hotplug notes|}}}</td>
 
</tr>
 
</tr>
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<tr class="template-infotable-body">
 
<tr class="template-infotable-body">
 
<th scope="row">[[Glossary:Controller|{{abbr|Haptic feedback|Commonly referred to as controller vibration, force feedback, rumble, or dualshock.}}]]</th>
 
<th scope="row">[[Glossary:Controller|{{abbr|Haptic feedback|Commonly referred to as controller vibration, force feedback, rumble, or dualshock.}}]]</th>
<td>{{Tickcross|{{{haptic feedback|}}}|Controller haptic feedback}}</td>
+
<td>{{Tickcross|{{{haptic feedback|}}}|Controller haptic feedback|section=Input}}</td>
 
<td>{{{haptic feedback notes|}}}</td>
 
<td>{{{haptic feedback notes|}}}</td>
 
</tr>
 
</tr>
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<tr class="template-infotable-body">
 
<tr class="template-infotable-body">
 
<th scope="row">[[Glossary:Controller|{{abbr|Simultaneous controller+KB/M|Both controller and keyboard/mouse inputs can be used at the same time}}]]</th>
 
<th scope="row">[[Glossary:Controller|{{abbr|Simultaneous controller+KB/M|Both controller and keyboard/mouse inputs can be used at the same time}}]]</th>
<td>{{Tickcross|{{{simultaneous input|}}}|Simultaneous input}}</td>
+
<td>{{Tickcross|{{{simultaneous input|}}}|Simultaneous input|section=Input}}</td>
 
<td>{{{simultaneous input notes|}}}</td>
 
<td>{{{simultaneous input notes|}}}</td>
 
</tr>
 
</tr>
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</table>}}
 
</table>}}
 
}}
 
}}
}}</div></includeonly><noinclude>{{Documentation}}</noinclude>
+
}}<!-- Hidden property
 +
-->[[PCGWR Input::{{#var_final:PCGWR Input}}| ]]<!--
 +
--></div></includeonly><noinclude>{{Documentation}}</noinclude>

Revision as of 03:33, 22 February 2018

Documentation for the above template (sometimes hidden from view).
Description

This table is meant to contain all information relating to input settings and features. If a setting is hackable or requires additional notes, add the information below the table in a header like so:

=== [[Controller support]] ===
Fixbox here
...

and make note of it in the table in the following fashion See [[#Controller support|Controller support]]. Any smaller notes can and should be included directly in the table.

Below is a more thorough explanation of each of the possible arguments. Each can be appended with  notes to fill in the information in the Notes column.

Arguments
  • key remap - Whether the keyboard and mouse buttons are rebindable.
  • acceleration option - Whether the game uses mouse acceleration/smooting. Clarify which in the notes.
  • mouse sensitivity - Whether the sensitivity of mouse movement can be adjusted. This only applies to games with some sort of camera control.
  • mouse menu - Whether the mouse can be used to navigate the menu.
  • invert mouse y-axis - Whether the mouse Y-axis can be inverted. This only applies to games with some sort of camera control.
  • touchscreen - Whether the game is optimized for touchscreens.
  • controller support - Whether the game supports controllers.
  • full controller - Whether the game supports using just the controller, aka "Big Picture".
  • controller remap - Whether the controller buttons are rebindable.
  • controller sensitivity - Whether the sensitivity of the controller's analog stick inputs can be adjusted. This only applies to games with some sort of camera control.
  • invert controller y-axis - Whether the controller Y-axis can be inverted. This only applies to games with some sort of camera control.
  • xinput controllers - Whether the game supports XInput controllers.
  • xbox prompts - Whether Xbox button prompts are available in-game.
  • impulse triggers - Whether the game supports the Xbox Wireless Controller Impulse Triggers.
  • playstation controllers - Whether the game supports DualShock 4 and/or DualSense controllers.
    • dualshock 4 - The deprecated argument for this information.
  • playstation controller models - What models and revisions of the DualShock 3, DualShock 4 or DualSense are supported (comma-separated).
  • playstation prompts - Whether DualShock and/or DualSense button prompts are available in-game.
    • dualshock prompts - The deprecated argument for this information.
  • light bar support - Whether the game supports the light bar.
  • dualsense adaptive trigger support - Whether the game supports the DualSense adaptive triggers.
  • dualsense haptics support - Whether the game supports DualSense haptic feedback.
  • playstation connection modes - What DualShock 4 and/or DualSense connection modes are supported by the game (comma-separated).
    • See {{Input/ps connections}} for acceptable values.
    • dualshock 4 modes - The deprecated argument for this information.
  • tracked motion controllers - Tracked motion controllers support.
  • tracked motion prompts - Whether the game supports Tracked motion controllers button/gesture prompts.
  • other controllers - Whether the game supports generic/other controllers.
  • other button prompts - Whether generic/other button prompts are available in-game (comma-separated).
  • controller hotplug - Whether the game supports controller hotplugging.
  • haptic feedback - Whether the game has haptic feedback.
  • digital movement supported - Whether the game is completely playable using digital movement controls (such as a D-pad, arcade joystick, or WASD keys), as opposed to analog.
  • simultaneous input - Whether supports using controller and keyboard/mouse inputs at the same time.
  • steam input api - Whether supports the Steam Input API.
  • steam hook input - Whether Steam manages to hook input using legacy mode (only when not using Steam Input API).
  • steam input presets - Whether the game supports official Steam Input presets.
  • steam controller prompts - Whether Steam Controller button prompts are available in-game.
  • steam cursor detection - Whether Steam manages to differentiate between elements of the game where cursor is visible and where its hidden (only for Legacy mode).


Syntax
{{Input
|key remap                 = 
|key remap notes           = 
|acceleration option       = 
|acceleration option notes = 
|mouse sensitivity         = 
|mouse sensitivity notes   = 
|mouse menu                = 
|mouse menu notes          = 
|invert mouse y-axis       = 
|invert mouse y-axis notes = 
|touchscreen               = 
|touchscreen notes         = 
|controller support        = 
|controller support notes  = 
|full controller           = 
|full controller notes     = 
|controller remap          = 
|controller remap notes    = 
|controller sensitivity    = 
|controller sensitivity notes = 
|invert controller y-axis  = 
|invert controller y-axis notes = 
|xinput controllers        = 
|xinput controllers notes  = 
|xbox prompts              = 
|xbox prompts notes        = 
|impulse triggers          = 
|impulse triggers notes    = 
|playstation controllers   = 
|playstation controller models = 
|playstation controllers notes = 
|playstation prompts       = 
|playstation prompts notes = 
|light bar support         = 
|light bar support notes   = 
|dualsense adaptive trigger support =
|dualsense adaptive trigger support notes =
|dualsense haptics support  =
|dualsense haptics support notes =
|playstation connection modes = 
|playstation connection modes notes = 
|tracked motion controllers = 
|tracked motion controllers notes = 
|tracked motion prompts    = 
|tracked motion prompts notes = 
|other controllers         = 
|other controllers notes   = 
|other button prompts      = 
|other button prompts notes= 
|controller hotplug        = 
|controller hotplug notes  = 
|haptic feedback           = 
|haptic feedback notes     = 
|digital movement supported = 
|digital movement supported notes= 
|simultaneous input        = 
|simultaneous input notes  = 
|steam input api           = 
|steam input api notes     = 
|steam hook input          = 
|steam hook input notes    = 
|steam input presets       = 
|steam input presets notes = 
|steam controller prompts  = 
|steam controller prompts notes = 
|steam cursor detection    = 
|steam cursor detection notes = 
}}
See also