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Team Fortress Classic

From PCGamingWiki, the wiki about fixing PC games
Revision as of 09:52, 23 October 2018 by Garrett (talk | contribs) (→‎Middleware: fixed middleware separation)
Team Fortress Classic
Team Fortress Classic cover
Developers
Valve Corporation
Engines
GoldSrc
Release dates
Windows April 7, 1999
macOS (OS X) March 29, 2013
Linux March 29, 2013
Team Fortress Classic guide on StrategyWiki
Team Fortress Classic on Wikipedia

Warnings

The macOS (OS X) version of this game does not work on macOS Catalina (version 10.15) or later due to the removal of support for 32-bit-only apps.
Team Fortress
Team Fortress (mod) 1996
Team Fortress Classic 1999
Fortress Forever (unofficial mod) 2007
Team Fortress 2 2007

This page is for the GoldSrc remake. For the original Quake mod, see Team Fortress.

General information

GitHub Issue Tracker for Team Fortress Classic and other GoldSrc-based games
Steam Community Discussions

Availability

Source DRM Notes Keys OS
Retail
Disc check (requires the CD/DVD in the drive to play)
CD key
Windows
Steam
Icon overlay.png
Windows
macOS (OS X)
Linux

Essential improvements

Skip intro videos

-nointro[citation needed]
  1. Find Team Fortress Classic in your Steam Library
  2. Right-click the game name
  3. Select Properties
  4. Select Set Launch Options...
  5. Input -nointro
  6. Press OK
  7. Launch the game

File Consistency for models/w_grenade.mdl

Disconnected from servers with the message: "You have been disconnected from the server. Reason: Bad file Server is enforcing file consistency for models/w_grenade.mdl"[citation needed]
  1. Launch Team Fortress Classic
  2. Click Options, then the Video tab, then uncheck Enable HD models if available.
  3. Re-join the server

For your own servers, you can allow these models along with custom models by using the command mp_consistency "0".

Game data

Configuration file(s) location

System Location
Windows <path-to-game>\Half-Life\tfc\[Note 1]
macOS (OS X) <path-to-game>/Half-Life/tfc/
Linux <path-to-game>/Half-Life/tfc/
It's unknown whether this game follows the XDG Base Directory Specification on Linux. Please fill in this information.

Save game cloud syncing

System Native Notes
Steam Cloud

Video settings

In-game video settings.
In-game video settings.

Template:Video settings

Field of view (FOV)

The fov is not automatically adjusted when the 'Display Mode' is changed to 'Widescreen'.
Set field of view in console[citation needed]
  1. While in game, push ~ to open the developer console.
  2. Type cl_fov (value) and press Enter.
Set field of view in config.cfg[citation needed]
  1. Open config.cfg located in Sierra\Half-Life\Valve\.
  2. Add the following to the bottom of it.

For 16:10 at 90 FOV: cl_fov 100.39

For 16:10 at 120 FOV: cl_fov 128.61

For 16:9 at 90 FOV: cl_fov 106.27

For 16:9 at 120 FOV: cl_fov 133.17

If the new fov doesn't stick try creating an autoexec.cfg-file in the same folder and adding the line to it.

Borderless fullscreen windowed

-window -noborder[citation needed]
  1. Find Team Fortress Classic in your Steam Library
  2. Right-click the game name
  3. Select Properties
  4. Select Set Launch Options...
  5. Input -window -noborder
  6. Press OK
  7. Launch the game

High frame rate

Increasing the FPS is necessary to make the game seem less choppy without vsync enabled.
Setting FPS higher than 100 via console[citation needed]
  1. While in game, push ~ to open the developer console.
  2. Type developer 1 and press Enter. This enables developer mode, going past the video standards of when TFC was first released.
  3. Type fps_override 1 and press Enter. This enables entering in FPS levels higher than 100.
  4. Finally type fps_max 200 and press Enter. Setting to 200 is recommended, higher values will feel floaty.
Setting FPS higher than 100 via autoexec.cfg[citation needed]
  1. Open autoexec.cfg in the installation folder.
  2. Add the following to the bottom of it.
developer 1
fps_override 1
fps_max 200

Input settings

In-game key map settings.
In-game key map settings.
In-game mouse/joystick settings.
In-game mouse/joystick settings.

Template:Input settings

Audio settings

In-game audio settings.
In-game audio settings.

Template:Audio settings

Localizations

Language UI Audio Sub Notes
English
French
German
Italian
Spanish

Network

In-game general multiplayer settings.
In-game general multiplayer settings.
In-game advanced multiplayer settings.
In-game advanced multiplayer settings.
For more information, see the "Half-Life Dedicated Server" section of our GoldSrc article.

Multiplayer types

Type Native Players Notes
LAN play
32
Online play
32

Connection types

Type Native Notes
Matchmaking
Peer-to-peer
Dedicated
Self-hosting
Direct IP
Open the console (~) and use connect [IP address here].

Ports

Protocol Port(s) and/or port range(s)
UDP 6003, 7002, 27010, 27015, 27025
Universal Plug and Play (UPnP) support status is unknown.

Other information

API

Technical specs Supported Notes
Direct3D 7 Lost with Linux update.[1]
OpenGL 2.1
Software renderer
Executable 32-bit 64-bit Notes
Windows
macOS (OS X)
Linux

Middleware

Middleware Notes
Audio Miles Sound System
Multiplayer World Opponent Network, Steamworks WON for retail version, Steamworks for Steam version.

Console commands

Games running on the GoldSrc engine can utilize GoldSrc Engine Console Commands for various tasks.
The console is enabled by default in GoldSrc games, press ~ to open it.

System requirements

Windows
Minimum Recommended
Operating system (OS) 2000
Processor (CPU) 500 MHz
System memory (RAM) 95 MB
Hard disk drive (HDD) 400 MB
Video card (GPU) 16 MB of VRAM
DirectX 7 compatible
macOS (OS X)
Minimum
Operating system (OS) 10.6.3
Processor (CPU) 500 MHz
System memory (RAM) 1 GB
Hard disk drive (HDD) 4 GB
Video card (GPU) Nvidia GeForce 8xxx series
ATI Radeon X1600
Intel HD 3000
Linux
Minimum
Operating system (OS) Ubuntu 12.04
Processor (CPU) Dual-core from Intel or AMD at 2.8 GHz
System memory (RAM) 1 GB
Hard disk drive (HDD) 4 GB
Video card (GPU) Nvidia GeForce 8600/9600GT
ATI/AMD Radeon HD2600/3600
(Graphic Drivers: Nvidia 310, AMD 12.11)
OpenGL 2.1 compatible

Notes

  1. When running this game without elevated privileges (Run as administrator option), write operations against a location below %PROGRAMFILES%, %PROGRAMDATA%, or %WINDIR% might be redirected to %LOCALAPPDATA%\VirtualStore on Windows Vista and later (more details).

References