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TRI

From PCGamingWiki, the wiki about fixing PC games
Revision as of 02:19, 15 December 2018 by Garrbot (talk | contribs) (→‎top: updated GOG.com ID format)
TRI: Of Friendship and Madness
TRI: Of Friendship and Madness cover
Developers
Rat King Entertainment
Publishers
Rising Star Games
Engines
Unity 4[Note 1]
Release dates
Windows October 9, 2014
macOS (OS X) October 9, 2014
Linux October 9, 2014

General information

Official site
GOG.com Community Discussions
GOG.com Support Page
Steam Community Discussions

Availability

DLC and expansion packs

Name Notes
Soundtrack + Artbook
Windows
macOS (OS X)
Linux

Game data

General settings.
General settings.

Configuration file(s) location

System Location
Windows HKEY_CURRENT_USER\SOFTWARE\Rat King Entertainment\TRI\
macOS (OS X)
Linux

Save game data location

System Location
Windows %USERPROFILE%\AppData\LocalLow\Rat King Entertainment\TRI\saves\
macOS (OS X) ~/Library/Application Support/unity.Rat King Entertainment.TRI/saves[citation needed]
Linux ~/.config/unity3d/Rat King Entertainment/TRI/[citation needed]
It's unknown whether this game follows the XDG Base Directory Specification on Linux. Please fill in this information.

Save game cloud syncing

System Native Notes
GOG Galaxy
Steam Cloud

Video settings

Graphics settings.
Graphics settings.
Camera settings.
Camera settings.

Template:Video settings

High frame rate

Lower fixeddeltatime[2]
  1. Go to <path-to-game>.
  2. Create file called ratkingsrules.txt.
  3. Open the file and add in fixeddeltatime:0.01.
  4. Save the file.

Notes

Games default value is 0.02.
Still doesn't completely disable the cap, but should make microstuttering far less noticeable.

Input settings

Input settings.
Input settings.

Template:Input settings

Audio settings

Audio settings.
Audio settings.

Template:Audio settings

Localizations

Language settings.
Language settings.
Language UI Audio Sub Notes
English
German
French
Spanish
Russian
Italian
Japanese

Other information

API

Technical specs Supported Notes
Direct3D 7, 9
OpenGL
Executable 32-bit 64-bit Notes
Windows
macOS (OS X)
Linux

System requirements

Windows
Minimum Recommended
Operating system (OS) XP
Processor (CPU) Intel Core i3 2.5 GHz
System memory (RAM) 2 GB
Hard disk drive (HDD) 440 MB
Video card (GPU) DirectX 9.0c compatible
Shader model 3 support
Sound (audio device)
macOS (OS X)
Minimum Recommended
Operating system (OS) 10.6
Processor (CPU) Intel Core i3 2.5 GHz
System memory (RAM) 2 GB
Hard disk drive (HDD) 440 MB
Video card (GPU) Shader model 3 support
Sound (audio device)
Linux
Minimum Recommended
Operating system (OS) Ubuntu 10.10
Processor (CPU) Intel Core i3 2.5 GHz
System memory (RAM) 2 GB
Hard disk drive (HDD) 460 MB
Video card (GPU) Shader model 3 support
Sound (audio device)

Notes

  1. Unity engine build: 4.7.2f1[1]

References