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Sublevel Zero Redux

From PCGamingWiki, the wiki about fixing PC games
Revision as of 03:40, 15 April 2019 by Garrbot (talk | contribs) (→‎Audio settings: updated template usage)
Sublevel Zero Redux
Sublevel Zero Redux cover
Developers
Sigtrap Games
Publishers
Mastertronic
Engines
Unity 5[Note 1]
Release dates
Windows October 8, 2015
macOS (OS X) November 19, 2015
Linux November 19, 2015

General information

GOG.com Community Discussions
GOG.com Support Page
Steam Community Discussions

Availability

DLC and expansion packs

Name Notes
Soundtrack
Windows
macOS (OS X)
Linux

Game data

Configuration file(s) location

System Location
Windows <path-to-game>\PlayerData\Settings[Note 2]
<path-to-game>\PlayerData\Control[Note 2]
HKEY_CURRENT_USER\Software\SIGTRAP Games\Sublevel Zero
macOS (OS X)
Linux
It's unknown whether this game follows the XDG Base Directory Specification on Linux. Please fill in this information.

Save game data location

System Location
Windows <path-to-game>\PlayerData\Save[Note 2]
macOS (OS X) <path-to-game>/PlayerData/Save
Linux <path-to-game>/PlayerData/Save

Save game cloud syncing

System Native Notes
GOG Galaxy
Steam Cloud

Video settings

Video settings.
Video settings.

Template:Video settings

Input settings

Input settings.
Input settings.

Template:Input settings

Audio settings

Audio settings.
Audio settings.

Template:Audio settings

Localizations

Language UI Audio Sub Notes
English
French
German
Italian
Russian
Spanish

VR support

Issues unresolved

(Linux) Crash when using antialiasing

Some AMD cards and drivers (particularly, in our experience, the proprietary drivers) crash when using antialiasing in Unity.

  • If you experience this, try to run the game with -screen-quality noaa

(Linux) Issues when switching resolutions

  • Some users may have issues with switching resolutions. Developer reports it may be a Unity-wide issue.[citation needed]

(Linux) Volumetric lighting is bugged

  • Volumetric lighting is bugged on most cards/drivers. It's turned off by default in the Linux version but you can still try it from the Video menu if you like. You're likely to get white flashes and/or strange black triangles appearing. Developer is looking into solving this.

Sounds stops playing when transitioning to the next level

When transitioning to the next level, often sounds stops playing. May be related to windowed mode.

Other information

API

Technical specs Supported Notes
Direct3D 9, 11
OpenGL
Shader Model support 3, 5
Executable 32-bit 64-bit Notes
Windows
macOS (OS X)
Linux

System requirements

Windows
Minimum
Operating system (OS) XP, 7, 8, 10
Processor (CPU) Dual core 2.5 GHz
System memory (RAM) 2 GB
Hard disk drive (HDD) 800 MB
Video card (GPU) Nvidia GeForce GT 520
AMD Radeon HD 3850
Shader model 3.0 support
macOS (OS X)
Minimum
Operating system (OS) 10.9.0+
Processor (CPU) Dual core 2.5 GHz
System memory (RAM) 4 GB
Hard disk drive (HDD) 800 MB
Video card (GPU) Nvidia GeForce GT 520
AMD Radeon HD 3850
Shader model 3.0 support
Linux
Minimum
Operating system (OS) Ubuntu 14.04
Processor (CPU) Dual core 2.5 GHz
System memory (RAM) 2 GB
Hard disk drive (HDD) 800 MB
Video card (GPU) Nvidia GeForce GT 520
AMD Radeon HD 3850
Shader model 3.0 support

Notes

  1. Unity engine build: 5.4.5f1[1]
  2. 2.0 2.1 2.2 When running this game without elevated privileges (Run as administrator option), write operations against a location below %PROGRAMFILES%, %PROGRAMDATA%, or %WINDIR% might be redirected to %LOCALAPPDATA%\VirtualStore on Windows Vista and later (more details).

References

  1. Verified by User:Vetle on 2018-05-13