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Difference between revisions of "Star Wars: The Force Unleashed"

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{{infobox
 
{{infobox
|title          = Star Wars: The Force Unleashed – Ultimate Sith Edition
+
|title          = Star Wars: The Force Unleashed II
 
|cover          = SW_TFU_Cover.jpg
 
|cover          = SW_TFU_Cover.jpg
 
|developer      = [[Wikipedia:LucasArts|LucasArts]]<br />[[Wikipedia:Aspyr Studios|Aspyr Studios]] (PC)
 
|developer      = [[Wikipedia:LucasArts|LucasArts]]<br />[[Wikipedia:Aspyr Studios|Aspyr Studios]] (PC)
 
|publisher      = [[Wikipedia:LucasArts|LucasArts]]
 
|publisher      = [[Wikipedia:LucasArts|LucasArts]]
 
|engine        = Ronin (Havoc, Digital Molecular Matter, Euphoria)
 
|engine        = Ronin (Havoc, Digital Molecular Matter, Euphoria)
|release dates  = <sup>NA</sup> November 6, 2009<br/><sup>EU</sup> December 17, 2009<br/><sup>AU</sup> December 16, 2009
+
|release dates  = <sup>NA</sup> October 26, 2010<br/><sup>EU</sup> October 29, 2010<br/>
|steam          = 32430
 
 
}}
 
}}
  
 
==Patches==
 
==Patches==
There are two patches:
+
There is one patch:
 
===Patch 1.1===
 
===Patch 1.1===
This update includes some general performance improvements including the following:
 
  
* General performance optimizations.
+
* Fix memory leak
* Optimized in game cloth handling.
+
* Pre-rendered cut-scenes and game "attract" mode stop functioning after about 50 minutes of game play.
* Optimized in game trees leaf handling.
+
* Some textures & characters appear dark and without texture after about 50 minutes of game play with some ATI Radeon™ video card configurations.
* Added a detail setting to improve performance on lower end (dual core) machines.
+
* Reflections may not work properly with NVIDIA GeForce 9800 series cards.
* Addressed audio stuttering issues.
+
* Some Stormtroopers and other enemies can become stuck in the air when hit with "Force Push" causing a progression stop to the next level/area until all enemies were found and destroyed.
* Addressed options disappearing briefly after pressing [Esc] at the Main Menu.
+
* During level "Salvation - Battle for the Salvation" a power core may not be able to be retrieved if the apprentice is defeated while in the same room as the power core or if the game is exited and re-loaded while in the power core room.  
* Addressed flashing placeholder text.
 
 
 
Added additional controller support:
 
* Xbox 360 Controller for Windows
 
* Xbox 360 Wired Controller
 
* Logitech Rumblepad 2
 
* Logitech Cordless Rumblepad 2
 
* Logitech Dual Action Controller
 
* Saitek Cyborg Rumble
 
* Saitek P32 Rumble
 
  
 
====Download====
 
====Download====
* [http://www.gamefront.com/files/14901543/swtfu_pc_patch1.1_eu.zip/ Patch 1.1 (Europe, 32 Bits)]
+
* [http://www.gamefront.com/files/14901543/swtfu_pc_patch1.1_eu.zip/ Patch 1.1 (Europe and Australia versions)]
* [http://www.gamefront.com/files/14900243/SWTFU_PC_Patch1.1_NA.zip/ Patch 1.1 (North America, 32 Bits)]
+
* [ftp://ftp.lucasarts.com/patches/pc/SWTFU2_PC_NA_1.1_Update.exe/ Patch 1.1 (North America version)]
* [http://www.gamefront.com/files/15721753/swtfu_pc_efigs_11_update_xp64_zip/ Patch 1.1 (Europe, 64 Bits)]
+
* [ftp://ftp.lucasarts.com/patches/pc/SWTFU2_PC_PL_1.1_Update.exe/ Patch 1.1 (Polish version)]
* [http://www.gamefront.com/files/15721745/swtfu_pc_ef_11_update_xp64_zip/ Patch 1.1 (North America, 64 Bits)]
+
* [ftp://ftp.lucasarts.com/patches/pc/SWTFU2_PC_RU_1.1_Update.exe/ Patch 1.1 (Russian version)]
  
===Patch 1.2===
+
==Issues and Fixes==
This update includes some general performance improvements including the following:
+
===Crash on startup===
 +
If your monitor resolution does not match the games it will crash on load. This seems most common when your desktop is set to 1920x1280. To fix this set your desktop resolution to 1650x1050 and boot the game. From there navigate to the options and change the game resolution. You can now exit out of the game and change your resolution back and the game should boot.
  
* General performance increase on all supported configurations.
+
There is also a problem where if your monitor is set to a refresh rate of 59 instead of 60 the game may crash. To fix this in windows right click your desktop, select properties or screen resolution, click advanced under the resolution tab, and change your monitor to a 60Hz refresh rate.
* DMM performance increase.
 
* Added Version number update in launcher.
 
* Rogue Jedi's tunic is now visible during gameplay.
 
* Emperor's arms are now visible during gameplay.
 
* Fixed parts of the "Dark Lord's Armor" from continually bouncing.
 
  
====Download====
+
===In game videos not playing===
* [http://www.gamefront.com/files/15992843/swtfu_pc_efigs_1_2_update_zip/ Patch 1.2 (Europe)]
+
Change your default .wmv video player to windows media player.
* [http://www.gamefront.com/files/15843633/SWTFU_PC_EF_1_2_Update_zip/ Patch 1.2 (North America)]
 
 
 
==Issues and Fixes==
 
===Cloth Simulation===
 
To activate cloth simulation:
 
* Go to the following location: <pre>C:\Users\%userprofile%\AppData\Local\Aspyr\Star Wars The Force Unleashed</pre>
 
* Open the file Config.xml with Notepad.
 
* Go to the line where it says: <pre><s id="ClothLevel">0</s></pre>
 
* Change it to: <pre><s id="ClothLevel">1</s></pre>
 
* Save the file and play the game with cloth physics activated.
 
  
 
==System Requirements==
 
==System Requirements==
Line 68: Line 42:
 
|minmem = 2 GB
 
|minmem = 2 GB
 
|recmem = 4 GB
 
|recmem = 4 GB
|minHD = 23.8 GB + 1 GB Swap File
+
|minHD = 10 GB + 1 GB Swap File
 
|minGPU1 = ATI Radeon 2600
 
|minGPU1 = ATI Radeon 2600
 
|minGPU2 = Nvidia GeForce 8600
 
|minGPU2 = Nvidia GeForce 8600

Revision as of 15:28, 16 July 2012

Template:Infobox

Patches

There is one patch:

Patch 1.1

  • Fix memory leak
  • Pre-rendered cut-scenes and game "attract" mode stop functioning after about 50 minutes of game play.
  • Some textures & characters appear dark and without texture after about 50 minutes of game play with some ATI Radeon™ video card configurations.
  • Reflections may not work properly with NVIDIA GeForce 9800 series cards.
  • Some Stormtroopers and other enemies can become stuck in the air when hit with "Force Push" causing a progression stop to the next level/area until all enemies were found and destroyed.
  • During level "Salvation - Battle for the Salvation" a power core may not be able to be retrieved if the apprentice is defeated while in the same room as the power core or if the game is exited and re-loaded while in the power core room.

Download

Issues and Fixes

Crash on startup

If your monitor resolution does not match the games it will crash on load. This seems most common when your desktop is set to 1920x1280. To fix this set your desktop resolution to 1650x1050 and boot the game. From there navigate to the options and change the game resolution. You can now exit out of the game and change your resolution back and the game should boot.

There is also a problem where if your monitor is set to a refresh rate of 59 instead of 60 the game may crash. To fix this in windows right click your desktop, select properties or screen resolution, click advanced under the resolution tab, and change your monitor to a 60Hz refresh rate.

In game videos not playing

Change your default .wmv video player to windows media player.

System Requirements

Template:SysReq