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Star Wars: TIE Fighter

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Star Wars: TIE Fighter
Star Wars: TIE Fighter cover
Developers
Totally Games
Publishers
LucasArts
Disney Interactive Studios
Release dates
DOS July 17, 1994
Mac OS (Classic) October 31, 1995
Windows May 31, 1998
macOS (OS X) April 28, 2015[1]
Linux April 28, 2015[1]
Star Wars: TIE Fighter guide on StrategyWiki
Star Wars: TIE Fighter on Wikipedia
Star Wars: X-Wing
Subseries of Star Wars
Star Wars: X-Wing 1993
Star Wars: TIE Fighter 1994
Star Wars: X-Wing vs. TIE Fighter 1997
Star Wars: X-Wing Alliance 1999

Key points

Windows version may have issues on modern systems.
GOG.com version has hardware mode disabled.[2]
Hardware mode can have issues with modern systems.[2]

General information

GOG.com Community Discussions
GOG.com Support Page
GOG.com Community Discussions for game series
Steam Community Discussions
Official Forums (Defunct)
Woookiepedia - A Star Wars wiki

Availability

Source DRM Notes Keys OS
Retail
Prompts for answers from manual, code wheel, etc.
Disc check (requires the CD/DVD in the drive to play)
DRM: Manual lookup (DOS version) or CD check (Windows CD-ROM versions)
DOS
Mac OS
Windows
GOG.com
DRM-free
Star Wars: TIE Fighter Special Edition
Windows
macOS (OS X)
Linux
Steam
Icon overlay.png
Star Wars: TIE Fighter Special Edition
Windows

DLC and expansion packs

Name Notes
Defender of the Empire Also included with the 1995 and 1998 CD versions.
DOS
Windows
Enemies of the Empire Only released as part of the 1995 and 1998 CD versions.
Windows

Version differences

The DOS version is played through DOSBox and has a unique dynamic soundtrack (iMUSE) that is not available for other versions.
The Windows version features 3D-acceleration support, textured models and increased resolution and is moddable to support higher resolutions and framerate.

Original floppy release (1994) and Collectors CD-ROM Edition (1995)

The original release comes on 5 floppies and runs at 320x200 resolution while the collectors CD-ROM features a 640x480 mode as well as improved cutscenes and full voice-overs throughout missions and briefings. They both run well in DOSBox without major issues and don't require a joystick to play. Both feature the dynamic iMUSE MIDI music system.

Collector Series Edition (1998)

A bundle of TIE Fighter and X-Wing ported to Windows 95/98 and released in 1998. This version features further enhanced graphics, including 3D-acceleration support (Direct3D), the use of proper textures instead of primitive gouraud-shading and completely redone concourse graphics. The iMUSE dynamic music system, however, was removed in favor of conventional CD-audio tracks. Furthermore, this version requires a joystick/gamepad and cannot be played with a mouse unless joystick-emulation is used.

The problems and fixes in this article mostly relate to this version of the game.

Star Wars: TIE Fighter Special Edition (2014 digital release)

The available digital copies of the game include the original 1994 DOS floppy disk version, the 1995 Collector's CD, and the 1998 Collectors Series edition Windows release of the game along with all expansions (1995 Collector's CD was added to the GOG.com version on 28 April 2015). They also have compatibility fixes for modern systems.

Essential improvements

Patches

Collector series fixes

Game data

Configuration file(s) location

System Location
DOS
Windows
Mac OS (Classic)
macOS (OS X)
Linux
Steam Play (Linux) <Steam-folder>/steamapps/compatdata/355250/pfx/[Note 1]
It's unknown whether this game follows the XDG Base Directory Specification on Linux. Please fill in this information.

Save game data location

System Location
DOS
Windows <path-to-game>\<user-id>.tfr[Note 2]
Mac OS (Classic)
macOS (OS X)
Linux
Steam Play (Linux) <Steam-folder>/steamapps/compatdata/355250/pfx/[Note 1]

Save game cloud syncing

System Native Notes
GOG Galaxy
Steam Cloud

Video settings

Template:Video settings

Input settings

Template:Input settings

Controller support

  • In the windows version, Buttons can be assigned from the in-game options menu (press Esc when not flying).
  • Although intended for joysticks, the game supports gamepads out of the box. For dual-stick gamepads, the right-stick is used as throttle (except for Xbox controllers, where it detects LT/RT.)
  • Only the Dos version permits using the keyboard or controller to navigate menus.

Audio settings

Template:Audio settings

This game supports the MT-32 and General MIDI for music (Floppy and DOS CD versions only).

Localizations

Language UI Audio Sub Notes
English
German
French
texts only in French retail version (collector cd rom and floppy) cinematic voices were dubbed only on the floppy version (extensions were never dubbed in french).

Issues fixed

Game crashes in battle 6 mission 3

Apply the appropriate fix
Battle 6 mission 3 fix.

Game installer won't run on 64-bit versions of Windows

Modify the installer files to work on 64-bit operating systems[citation needed]
Since the X-Wing and TIE Fighter installers are 16-bit programs they won't work in 64-bit operating systems.
To remedy this, use the appropriate fixed installer found here: [1] to create an updated install disk with which you can install and run the game. Detailed instructions are found here: [2].
When installing, the autostart menu seems to be bugged so you might need to run the setup.exe file directly from the disk you created.

Game doesn't run on modern versions of Windows

Apply the XP compatibility-fix
The digital release is updated to work on Windows XP and later.

When trying to run the game you get a popup to install DirectX

Run the game directly from TIE95.exe instead of from the menu[citation needed]

Sound is crackling/distorted/weird in Windows Vista/Windows 7

Use Creative Alchemy[citation needed]
If you're using a Creative sound card and have the Alchemy software installed try adding the following to it:
**RegPath=HKEY_LOCAL_MACHINE\SOFTWARE\LucasArts Entertainment Company LLC\TIE95\1.0\Install Path
**Buffers=5
**Duration=10

Cockpit flashes rapidly while flying

Disable Crossfire/SLI[citation needed]

Objects/textures seem to disappear when moving the ship around in hardware accelerated mode

Use Reimars XWAHacker[citation needed]
  1. Download it here.
  2. Extract it into your TIE Fighter folder.
  3. Run tie95fixedclear.bat. This should fix the graphical corruption.

Notes

If all the ships/stations are invisible and the above fix doesn't work, and in case an ATI card is being used, the old DLL files (atiumd64.dll and atiumdag.dll) may fix the problem. It has been reported to work on Windows 8 64-bit with a 5870 video card.[citation needed]

Colors are messed up

See Rainbow color problems in older games for solutions.

Forcing anti-aliasing messes up graphics

Instructions[citation needed]

This seems to happen with some combinations of cards and drivers. I don't know of a fix other than to try a different driver.

Capital Ships and Space Stations rarely fire their Lasers

Change DOSBox Cycles[citation needed]
This happen if you use the DOS version in DOSBox. The firing rate seems to work opposite to the game speed.
More Cycles = Less Laser Fire - Fewer Cycles = More Laser Fire.
About 60000 Cycles for 640x480 and 30000 Cycles for 320x200 should be a good compromise.

Graphical Tweaks

Higher resolutions

While digging through a cracked version of the .exe in search of entries related to in-game resolution I came across a few numbers that when changed gave interesting results. At one point the game was running at 1920x1200 with the menu as a square up in the corner, but upon entering flight-mode I would always get a crash. It seems playing in higher resolutions might be possible, but someone with a greater knowledge of hex-editing should probably take a look at it.[citation needed]

Other information

API

Technical specs Supported Notes
DOS video modes
ExecutablePPC16-bit 32-bit 64-bit Notes
Windows
macOS (OS X)
Linux
Mac OS (Classic)

Middleware

Middleware Notes
Audio iMuse (DOS), WinMM (Win9x) For music only. GOG.com version uses an OGG wrapper for WinMM.

System requirements

DOS
Minimum
Operating system (OS)
Processor (CPU) 33 MHz
System memory (RAM) 2 MB
Hard disk drive (HDD) 15 MB
Video card (GPU) VGA
Windows
Minimum Recommended
Operating system (OS) 95
Processor (CPU) Intel Pentium 90
System memory (RAM) 16 MB
Hard disk drive (HDD) 100 MB
Video card (GPU) PCI graphics card
DirectX 5.2 compatible
Sound (audio device) 16-bit sound card
Controller Joystick required. Mouse required.

Notes

  1. 1.0 1.1 File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data (use Wine regedit to access Windows registry paths). Games with Steam Cloud support may store data in ~/.steam/steam/userdata/<user-id>/355250/ in addition to or instead of this directory. The app ID (355250) may differ in some cases. Treat backslashes as forward slashes. See the glossary page for details.
  2. When running this game without elevated privileges (Run as administrator option), write operations against a location below %PROGRAMFILES%, %PROGRAMDATA%, or %WINDIR% might be redirected to %LOCALAPPDATA%\VirtualStore on Windows Vista and later (more details).

References