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SpeedRunners

From PCGamingWiki, the wiki about fixing PC games
Revision as of 04:26, 30 September 2018 by Garrbot (talk | contribs) (updated template usage)
SpeedRunners
SpeedRunners cover
Developers
DoubleDutch Games
tinyBuildGames[1]
macOS (OS X) Ethan Lee
Linux Ethan Lee
Publishers
tinyBuildGames
Engines
Windows XNA[2]
OS X, Linux FNA
Release dates
Windows April 19, 2016
macOS (OS X) April 19, 2016
Linux April 19, 2016
SpeedRunners on Wikipedia

Key points

Full version of the game is completely free to play locally by downloading the demo from Steam.

General information

Official game site
Steam Community Discussions

Availability

Source DRM Notes Keys OS
Humble Store
Icon overlay.png
Windows
macOS (OS X)
Linux
Steam
Icon overlay.png
Windows
macOS (OS X)
Linux
All versions require Steam DRM.

DLC and expansion packs

Name Notes
Civil Dispute!
Windows
macOS (OS X)
Linux
Youtuber Pack 1
Windows
macOS (OS X)
Linux
Youtuber Pack 2
Windows
macOS (OS X)
Linux

Game data

Configuration file(s) location

System Location
Windows %USERPROFILE%\Documents\SavedGames\SpeedRunners\
macOS (OS X) ~/Library/Application Support/SpeedRunners/
Linux $XDG_DATA_HOME/SpeedRunners/
This game follows the XDG Base Directory Specification on Linux.

Save game data location

System Location
Steam <Steam-folder>\userdata\<user-id>\207140\remote\

Save game cloud syncing

System Native Notes
Steam Cloud

Video settings

Graphical options.
Graphical options.

Template:Video settings

Input settings

Controls options.
Controls options.
General options.
General options.

Template:Input settings

Audio settings

General options.
General options.

Template:Audio settings

Localizations

Language UI Audio Sub Notes
English
Brazilian Portuguese
Available on Steam, despite not being stated in the store page.
Czech
Dutch
German
Greek
Available on Steam, despite not being stated in the store page.
Finnish
Available on Steam, despite not being stated in the store page.
French
Hungarian
Italian
Norwegian
Available on Steam, despite not being stated in the store page.
Polish
Available on Steam, despite not being stated in the store page.
Spanish
Romanian
Russian
Simplified Chinese
Turkish
Available on Steam, despite not being stated in the store page.
Ukrainian
Available on Steam, despite not being stated in the store page.

Network

Multiplayer types

Type Native Players Notes
Local play
4 Versus
[3]
LAN play
Online play
4 Versus

Connection types

Issues fixed

Crash on startup

Install .NET 4 Framework and the XNA 4 Framework[4]
  1. Download and install Microsoft .NET Framework 4
  2. Download and install Microsoft XNA Framework 4
Run the game in windowed mode[4]
Restart Steam[4]

Other information

API

Technical specs Supported Notes
Direct3D 9
OpenGL 3.0 2.1 with ARB extensions acceptable
Executable 32-bit 64-bit Notes
Windows
macOS (OS X)
Linux

Middleware

Middleware Notes
Input SDL2 SDL_GameController used even on Windows
Multiplayer Steamworks

System requirements

Windows
Minimum
Operating system (OS) XP
Processor (CPU) 1 GHz
System memory (RAM) 1 GB
Hard disk drive (HDD) 850 MB
Video card (GPU) Dedicated video card recommended
macOS (OS X)
Minimum
Operating system (OS) 10.7.5
Processor (CPU) 1 GHz
System memory (RAM) 1 GB
Hard disk drive (HDD) 850 MB
Video card (GPU) Dedicated video card recommended
Linux
Minimum
Operating system (OS) glibc 2.15+
Processor (CPU) 1 GHz
System memory (RAM) 1 GB
Hard disk drive (HDD) 850 MB
Video card (GPU) Dedicated video card recommended

References

  1. SpeedRunners - the official game by DoubleDutch and tinyBuild Games | tiny Build GAMES - last accessed on February 23, 2016
    "Co-developer/Publisher: tinyBuild GAMES"
  2. is this the ue4 tech game? :: SpeedRunners General Discussions - last accessed on February 23, 2016
    "No, it's a C#/XNA game with it's own custom game engine build on top of that."
  3. How does the local coop work? :: SpeedRunners General Discussions
  4. 4.0 4.1 4.2 Speedrunners's official FAQ thread - Steam Discussion forums