Difference between revisions of "Sonic Adventure 2"
From PCGamingWiki, the wiki about fixing PC games
Line 104: | Line 104: | ||
|vsync notes = Always enabled. | |vsync notes = Always enabled. | ||
|60 fps = true | |60 fps = true | ||
− | |60 fps notes = Must run at 60 FPS, higher/lower will impact gameplay | + | |60 fps notes = Must run at 60 FPS, higher/lower will impact gameplay. |
|120 fps = false | |120 fps = false | ||
− | |120 fps notes = | + | |120 fps notes = Game's speed is bound to frame rate. [[Glossary:Frame rate (FPS)#Frame rate capping|Cap the frame rate to 60 FPS]]. |
|color blind = unknown | |color blind = unknown | ||
|color blind notes = | |color blind notes = | ||
Line 264: | Line 264: | ||
==Issues fixed== | ==Issues fixed== | ||
+ | ===Run the game at screen refresh rate=== | ||
+ | {{ii}} Fullscreen mode is limited to 60 Hz, even if the screen refresh rate is set higher than that. | ||
+ | |||
+ | {{Fixbox|1= | ||
+ | {{Fixbox/fix|Set screen refresh rate|ref={{cn|date=May 2017}}}} | ||
+ | # Download [https://gitlab.com/Kaldaien/SpecialK/tags Special K]. | ||
+ | # Copy <code>SpecialK32.dll</code> to the installation folder. | ||
+ | # Rename <code>SpecialK32.dll</code> to <code>d3d9.dll</code>. | ||
+ | # Start the game and exit. | ||
+ | # Open <code>d3d9.ini</code> in the installation folder. | ||
+ | # Change <code>RefreshRate=-1</code> to <code>RefreshRate=0</code> under <code>[Render.FrameRate]</code>. | ||
+ | |||
+ | '''Notes''' | ||
+ | {{ii}} Make sure to [[Glossary:Frame rate (FPS)#Frame rate capping|cap the frame rate]] at 60 FPS to avoid speedup issue. | ||
+ | }} | ||
+ | |||
===Sound effects are too loud=== | ===Sound effects are too loud=== | ||
{{Fixbox|1= | {{Fixbox|1= |
Revision as of 00:43, 25 May 2017
Developers | |
---|---|
Sonic Team USA | |
Publishers | |
Sega | |
Release dates | |
Windows | November 9, 2012 |
⤏ Go to series page | |
Sonic the Hedgehog fangames (series) | |
Sonic CD | 1995 |
Sonic's Schoolhouse | 1996 |
Sonic 3D Blast (series) | |
Sonic & Knuckles Collection | 1997 |
Sonic R (series) | |
Sonic Adventure (series) | |
Sonic Heroes | 2004 |
Sonic Mega Collection Plus | 2006 |
Sonic Riders | 2006 |
Sonic Racing (series) | |
Sonic the Hedgehog | 2010 |
Dr. Robotnik's Mean Bean Machine | 2010 |
Sonic Spinball | 2010 |
Sonic the Hedgehog 2 | 2011 |
Sonic 3 & Knuckles | 2011 |
Sonic Generations | 2011 |
Sonic CD (2012) | 2012 |
Sonic the Hedgehog 4: Episode I | 2012 |
Sonic the Hedgehog 4: Episode II | 2012 |
Sonic Dash | 2014 |
Sonic Lost World | 2015 |
Sonic Mania | 2017 |
Sonic Forces | 2017 |
Sonic the Hedgehog (Mobile Decompilation) | 2021 |
Sonic the Hedgehog 2 (Mobile Decompilation) | 2021 |
Sonic Colors: Ultimate | 2021 |
Sonic Origins | 2022 |
Sonic Frontiers | 2022 |
The Murder of Sonic the Hedgehog | 2023 |
Sonic Superstars | 2023 |
Sonic Dream Team | 2023 |
Sonic X Shadow Generations | 2024 |
Key points
- Game physics and speed are tied around 60 FPS, meaning slowdowns on lower end machines and speedups with high refresh rate monitors.
- Many features/unlocks possible on the GameCube version (such as Golden Chao Eggs, Chao Karate/Races with multiple gardens, etc.) have been removed.
- Chao Karate and 2P Battle Modes are locked behind a separate DLC purchase.
- Visually identical to Gamecube for better and worse, but with downgrades: simplified fog, missing vertex lights and missing colored/moving lights.
General information
- Official developer site
- Sonic News Network - A massive wiki for the Sonic the Hedgehog universe
- Sonic Retro - A huge fan site for everything Sonic the Hedgehog. Mods for all the games can be found here
- Steam Community Discussions
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Publisher website | ||||
Steam |
DLC and expansion packs
Name | Notes | |
---|---|---|
Sonic Adventure 2: Battle | Unlocks Chao Karate and 2P Battle Maps |
Essential improvements
Bypass launcher
- By default launcher is opened before game. This is mostly unnecessary if you already have set everything up and requires mouse which makes playing with controller a mess.
- You can also try replacing the launcher.exe with sonic2app.exe, however this method has some severe problems when also using Nvidia Control Panel/Nvidia Inspector, as Launcher.exe is a common filename already assigned to other profiles.
Instructions |
---|
Game data
Configuration file(s) location
Template:Game data/row
System | Location |
---|---|
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/213610/pfx/[Note 1] |
Save game data location
Template:Game data/row
System | Location |
---|---|
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/213610/pfx/[Note 1] |
- Chao Garden is saved to the file
SONIC2B__ALF
- Game progression is saved to numbered
SONIC2B__S##
files; one file per slot.
Save game cloud syncing
System | Native | Notes |
---|---|---|
Steam Cloud |
Video settings
In game general settings. Options clockwise starting from the bottom: Vibration, Save/Load, Erase save, main menu theme, speech language and Stereo/Mono.
Input settings
Audio settings
Localizations
- Overall game language is selected from launcher, speech language is selected from in game settings.
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
German | ||||
French | ||||
Italian | ||||
Japanese | ||||
Spanish |
Network
Multiplayer types
Type | Native | Players | Notes | |
---|---|---|---|---|
Local play | 2 | Other player can use keyboard or controller if enabled in the config file. "Battle" DLC adds 21 battle maps to multiplayer. | ||
LAN play | ||||
Online play | 2 | Use Sonic Adventure 2: Battle Network. |
Issues unresolved
Game freezing for few seconds randomly
- The game may resume after the freeze but freeze again afterwards.[1]
Menus don't render
- On AMD cards menus won't render if the resolution exceeds 4579 x 3965, on either axis.[citation needed]
FXAA breaks the game
- Enabling FXAA will cause the game to stop responding.[citation needed]
Issues fixed
Run the game at screen refresh rate
- Fullscreen mode is limited to 60 Hz, even if the screen refresh rate is set higher than that.
Instructions |
---|
Sound effects are too loud
Instructions |
---|
Game crashes after the Sonic Team logo
Instructions |
---|
Instructions |
---|
Launcher crashes when trying to start the game, No resolution options available
Instructions |
---|
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 9 | |
Shader Model support | 3 |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | XP | Vista, 7 |
Processor (CPU) | Intel Pentium IV 3.2 GHz AMD Athlon 64 3000+ |
Intel Core 2 Duo 2.4 GHz AMD Athlon 64 X2 4200+ |
System memory (RAM) | 1 GB | 2 GB |
Hard disk drive (HDD) | 3 GB | 6 GB |
Video card (GPU) | Nvidia GeForce 8600 ATI Radeon HD 3650 256 MB of VRAM DirectX 9.0c compatible | Nvidia GeForce GTS 250 ATI Radeon HD 4850 512 MB of VRAM DirectX 11 compatible |
Sound (audio device) | DirectX compatible sound card | DirectX compatible sound card |
Notes
- ↑ 1.0 1.1 Notes regarding Steam Play (Linux) data:
- File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data.
- Use Wine's registry editor to access any Windows registry paths.
- The app ID (213610) may differ in some cases.
- Treat backslashes as forward slashes.
- See the glossary page for details on Windows data paths.