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Difference between revisions of "Skylar & Plux: Adventure on Clover Island"

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{{Infobox game
 
{{Infobox game
 +
|title        = Skylar & Plux:<br/>Adventure on Clover Island
 
|cover        = Skylar & Plux Adventure On Clover Island cover.jpg
 
|cover        = Skylar & Plux Adventure On Clover Island cover.jpg
 
|developers  =  
 
|developers  =  
Line 9: Line 10:
 
|release dates=  
 
|release dates=  
 
{{Infobox game/row/date|Windows|May 19, 2017}}
 
{{Infobox game/row/date|Windows|May 19, 2017}}
 +
|taxonomy =
 +
{{Infobox game/row/taxonomy/perspectives      | Third-person }}
 +
{{Infobox game/row/taxonomy/controls          | Direct control }}
 +
{{Infobox game/row/taxonomy/genres            | Platform }}
 
|steam appid  = 452540
 
|steam appid  = 452540
 
|steam appid side  =  
 
|steam appid side  =  
|gogcom page  = skylar_plux_adventure_on_clover_island
+
|gogcom id    = 1691943717
 +
|official site= http://www.adventureoncloverisland.com/
 +
|mobygames    = skylar-plux-adventure-on-clover-island
 
|strategywiki =  
 
|strategywiki =  
|wikipedia    =  
+
|wikipedia    = Skylar & Plux: Adventure on Clover Island
 
|winehq      =  
 
|winehq      =  
 +
|license      = commercial
 
}}
 
}}
  
 
'''General information'''
 
'''General information'''
{{GOG.com links|skylar_plux_adventure_on_clover_island|skylar_plux_adventures_on_clover_island}}
+
{{GOG.com links|1691943717|skylar_plux_adventures_on_clover_island}}
{{mm}} [http://steamcommunity.com/app/452540/discussions/ Steam Community Discussions]
+
{{mm}} [https://steamcommunity.com/app/452540/discussions/ Steam Community Discussions]
  
 
==Availability==
 
==Availability==
 
{{Availability|
 
{{Availability|
{{Availability/row| GOG | skylar_plux_adventure_on_clover_island | DRM-free | | | Windows }}
+
{{Availability/row| GOG.com | skylar_plux_adventure_on_clover_island | DRM-free | | | Windows | unavailable }}
{{Availability/row| Steam | 452540 | Steam |  |  | Windows }}
+
{{Availability/row| Steam | 452540 | Steam |  |  | Windows | unavailable }}
 +
}}
 +
{{ii}} Removed from sale on August 4, 2021.<ref>{{Refurl|url=https://www.gog.com/forum/general/skylar_plux_adventure_on_clover_island_delisting/page1|title=Skylar & Plux: Adventure On Clover Island delisting - Forum - GOG.com|date=20 August 2021|snippet=}}</ref><ref>{{Refurl|url=https://steamcommunity.com/games/452540/announcements/detail/2988686884143686504|title=Steam :: Skylar & Plux: Adventure On Clover Island :: We're officially closing sales of the title on Steam|date=20 August 2021|snippet=}}</ref>
 +
 
 +
==Essential improvements==
 +
===Prevent camera from twitching vertically===
 +
{{Fixbox|description=Disable Auto adjust camera|ref=<ref>{{Refcheck|user=Cruzher|date=2017-05-22|comment=}}</ref>|fix=
 +
With Auto adjust camera turned off, the camera will not twitch where it will rapidly face fully downward or upward, when moving the camera vertically.
 
}}
 
}}
  
Line 30: Line 45:
 
===Configuration file(s) location===
 
===Configuration file(s) location===
 
{{Game data|
 
{{Game data|
{{Game data/row|Windows|{{P|localappdata}}\CloverIsland\Saved\Config\WindowsNoEditor}}
+
{{Game data/config|Windows|{{P|localappdata}}\CloverIsland\Saved\Config\WindowsNoEditor|{{P|localappdata}}\CloverIsland\Saved\SaveGames\SETTINGS.sav}}
 
}}
 
}}
  
 
===Save game data location===
 
===Save game data location===
 
{{Game data|
 
{{Game data|
{{Game data/row|Windows|{{P|localappdata}}\CloverIsland\Saved\SaveGames}}
+
{{Game data/saves|Windows|{{P|localappdata}}\CloverIsland\Saved\SaveGames}}
 
}}
 
}}
  
 
===[[Glossary:Save game cloud syncing|Save game cloud syncing]]===
 
===[[Glossary:Save game cloud syncing|Save game cloud syncing]]===
 
{{Save game cloud syncing
 
{{Save game cloud syncing
|gog galaxy           = unknown
+
|discord                  =
|gog galaxy notes     =  
+
|discord notes            =
|origin               =  
+
|epic games launcher      =
|origin notes         =  
+
|epic games launcher notes =
|steam cloud           = false
+
|gog galaxy               = false
|steam cloud notes     =  
+
|gog galaxy notes         =  
|uplay                =  
+
|origin                   =  
|uplay notes           =  
+
|origin notes             =  
|xbox cloud           =  
+
|steam cloud               = false
|xbox cloud notes     =  
+
|steam cloud notes         =  
 +
|ubisoft connect          =  
 +
|ubisoft connect notes     =  
 +
|xbox cloud               =  
 +
|xbox cloud notes         =  
 
}}
 
}}
  
==Video settings==
+
==Video==
{{Image|Skylar_and_Plux_Graphics_1.png|Graphics Settings 1}}
+
{{Image|Skylar_and_Plux_Graphics_1.png|In-game graphics settings 1}}
{{Image|Skylar_and_Plux_Graphics_2.png|Graphics Settings 2}}
+
{{Image|Skylar_and_Plux_Graphics_2.png|In-game graphics settings 2}}
{{Image|Skylar_and_Plux_Graphics_3.png|Graphics Settings 3}}
+
{{Image|Skylar_and_Plux_Graphics_3.png|In-game graphics settings 3}}
{{Video settings
+
{{Image|Skylar_and_Plux_Graphics_4.jpg|In-game triple monitor resolution (See [[#Ultra-widescreen|Ultra-widescreen]])}}
 +
 
 +
{{Video
 
|wsgf link                  =  
 
|wsgf link                  =  
 
|widescreen wsgf award      =  
 
|widescreen wsgf award      =  
Line 63: Line 84:
 
|4k ultra hd wsgf award    =  
 
|4k ultra hd wsgf award    =  
 
|widescreen resolution      = true
 
|widescreen resolution      = true
|widescreen resolution notes=  
+
|widescreen resolution notes= Pre-rendered cut-scenes are 16:9.
|multimonitor              = unknown
+
|multimonitor              = hackable
|multimonitor notes        =  
+
|multimonitor notes        = See [[#Ultra-widescreen|Ultra-widescreen]].
|ultrawidescreen            = true
+
|ultrawidescreen            = hackable
|ultrawidescreen notes      = Camera FOV zoomed in excessively.<ref>{{Refurl|url=http://steamcommunity.com/app/452540/discussions/0/1290690669225376147/|title=21:9 support? :: Skylar & Plux: Adventure On Clover Island General Discussions|date=22-05-2017}}</ref>
+
|ultrawidescreen notes      = See [[#Ultra-widescreen|Ultra-widescreen]].
|4k ultra hd                = unknown
+
|4k ultra hd                = true
 
|4k ultra hd notes          =  
 
|4k ultra hd notes          =  
 
|fov                        = false
 
|fov                        = false
Line 76: Line 97:
 
|borderless windowed        = true
 
|borderless windowed        = true
 
|borderless windowed notes  = Borderless option renders game at display resolution.
 
|borderless windowed notes  = Borderless option renders game at display resolution.
|anisotropic                = unknown
+
|anisotropic                = hackable
|anisotropic notes          =  
+
|anisotropic notes          = Scales with texture quality setting.<br>See [[#Anisotropic filtering (AF)|Anisotropic filtering (AF)]] for manual adjustment.
 
|antialiasing              = true
 
|antialiasing              = true
 
|antialiasing notes        = [[FXAA]] and [[TAA]].
 
|antialiasing notes        = [[FXAA]] and [[TAA]].
 +
|upscaling                  = unknown
 +
|upscaling tech            =
 +
|upscaling notes            =
 
|vsync                      = true
 
|vsync                      = true
 
|vsync notes                =  
 
|vsync notes                =  
Line 86: Line 110:
 
|120 fps                    = true
 
|120 fps                    = true
 
|120 fps notes              =  
 
|120 fps notes              =  
 +
|hdr                        = unknown
 +
|hdr notes                  =
 
|color blind                = unknown
 
|color blind                = unknown
 
|color blind notes          =  
 
|color blind notes          =  
 
}}
 
}}
  
==Input settings==
+
===[[Glossary:Ultra-widescreen|Ultra-widescreen]]===
{{Image|Skylar_and_Plux_Controls_1.png|Control Settings 1}}
+
{{Fixbox|description=Change FOV scaling to {{term|Hor+}}|ref=<ref name="Wasch"/>|fix=
{{Image|Skylar_and_Plux_Controls_2.png|Control Settings 2}}
+
# Go to the [[#Game data|configuration files location]].
{{Input settings
+
# Open <code>Engine.ini</code>.
|key remap                = false
+
# Add the following lines to the end of the file and save it.
|key remap notes          =  
+
 
|acceleration option      = unknown
+
<pre>
 +
[/Script/Engine.LocalPlayer]
 +
AspectRatioAxisConstraint=AspectRatio_MaintainYFOV
 +
</pre>
 +
 
 +
'''Notes'''
 +
{{--}} No further FOV adjustment possible and some parts of the UI get slightly squashed.
 +
}}
 +
 
 +
===[[Glossary:Anisotropic filtering (AF)|Anisotropic filtering (AF)]]===
 +
{{Fixbox|description=Set sample rate manually|ref=<ref name="Wasch"/>|fix=
 +
# Go to the [[#Game data|configuration file(s) location]].
 +
# Open <code>Engine.ini</code>.
 +
# Add the following lines to the end of the file. Replace <code>16</code> to desired anisotropic filter samples, then save the file.
 +
<pre>
 +
[SystemSettings]
 +
r.MaxAnisotropy=16
 +
</pre>
 +
}}
 +
 
 +
==Input==
 +
{{Image|Skylar_and_Plux_Controls_1.png|In-game control settings 1}}
 +
{{Image|Skylar_and_Plux_Controls_2.png|In-game control settings 2}}
 +
{{Image|Skylar and Plux Controller layout.png|In-game controller layout menu}}
 +
{{Input
 +
|key remap                = hackable
 +
|key remap notes          = No in-game options. See [[#Remapping|Remapping]].
 +
|acceleration option      = false
 
|acceleration option notes =  
 
|acceleration option notes =  
 
|mouse sensitivity        = true
 
|mouse sensitivity        = true
|mouse sensitivity notes  =  
+
|mouse sensitivity notes  = Vertical and Horizontal.
 
|mouse menu                = true
 
|mouse menu                = true
 
|mouse menu notes          =  
 
|mouse menu notes          =  
 
|invert mouse y-axis      = true
 
|invert mouse y-axis      = true
 
|invert mouse y-axis notes =  
 
|invert mouse y-axis notes =  
 +
|touchscreen              = unknown
 +
|touchscreen notes        =
 
|controller support        = true
 
|controller support        = true
 
|controller support notes  =  
 
|controller support notes  =  
 
|full controller          = true
 
|full controller          = true
 
|full controller notes    =  
 
|full controller notes    =  
|controller remap          = false
+
|controller remap          = hackable
|controller remap notes    =  
+
|controller remap notes    = No in-game options. See [[#Remapping|Remapping]].
 
|controller sensitivity    = true
 
|controller sensitivity    = true
 
|controller sensitivity notes= Left Stick and Right Stick Dead Zone.
 
|controller sensitivity notes= Left Stick and Right Stick Dead Zone.
 
|invert controller y-axis  = true
 
|invert controller y-axis  = true
 
|invert controller y-axis notes=  
 
|invert controller y-axis notes=  
|touchscreen               = unknown
+
|xinput controllers        = true
|touchscreen notes        =  
+
|xinput controllers notes  =
|button prompts           = xbox
+
|xbox prompts              = true
|button prompts notes     =  
+
|xbox prompts notes        =
|controller hotplug        = unknown
+
|impulse triggers          = unknown
 +
|impulse triggers notes    =
 +
|dualshock 4               = false
 +
|dualshock 4 notes        =
 +
|dualshock prompts        = unknown
 +
|dualshock prompts notes  =
 +
|light bar support        = unknown
 +
|light bar support notes   =
 +
|dualshock 4 modes         = unknown
 +
|dualshock 4 modes notes  =  
 +
|tracked motion controllers= unknown
 +
|tracked motion controllers notes =
 +
|tracked motion prompts    = unknown
 +
|tracked motion prompts notes =
 +
|other controllers        = false
 +
|other controllers notes  = XInput only. DirectInput does not work.<ref>{{Refcheck|user=Dandelion Sprout|date=2020-11-30}}</ref>
 +
|other button prompts     = Xbox
 +
|other button prompts notes=  
 +
|controller hotplug        = true
 
|controller hotplug notes  =  
 
|controller hotplug notes  =  
 
|haptic feedback          = true
 
|haptic feedback          = true
 
|haptic feedback notes    =  
 
|haptic feedback notes    =  
|light bar support        = unknown
+
|simultaneous input        = true
|light bar support notes   =  
+
|simultaneous input notes  =
 +
|steam input api          = unknown
 +
|steam input api notes    =
 +
|steam hook input          = unknown
 +
|steam hook input notes    =
 +
|steam input presets      = unknown
 +
|steam input presets notes =
 +
|steam controller prompts  = unknown
 +
|steam controller prompts notes =
 +
|steam cursor detection    = unknown
 +
|steam cursor detection notes =  
 +
}}
 +
 
 +
===[[Glossary:Remapping|Remapping]]===
 +
{{Fixbox|description=Edit Input.ini|ref=<ref name="Wasch">{{Refcheck|user=Waschbär|date=2017-06-22|comment=}}</ref>|fix=
 +
# Go to the [[#Game data|configuration file(s) location]].
 +
# Open <code>Input.ini</code>.
 +
# Paste the code from this [https://pastebin.com/3F46PjyH Pastebin] into the file.
 +
# Edit the various actions, which are described by the <code>*Name</code> attribute, by changing the value behind <code>Key=</code>. A list of possible input names can be found on the [https://wiki.unrealengine.com/List_of_Key/Gamepad_Input_Names UnrealEngine Wiki].
 +
# Save the file and set it to read-only before launching the game.
 +
 
 +
'''Notes'''
 +
{{ii}} Every action is listed twice in the file, one for the keyboard/mouse and one for the gamepad input.
 +
{{--}} In-game prompts will still show the default buttons.
 +
 
 +
Example of rebinding "Move Forward" from {{Key|W}} to {{Key|Up}}:
 +
<pre>
 +
axisMappings=(AxisName="MoveForward",Key=W,Scale=1.000000)
 +
</pre>
 +
 
 +
Replace the <code>W</code> next to <code>Key=</code> with <code>Up</code>.
 +
<pre>
 +
axisMappings=(AxisName="MoveForward",Key=Up,Scale=1.000000)
 +
</pre>
 
}}
 
}}
  
==Audio settings==
+
==Audio==
{{Image|Skylar_and_Plux_Audio.png|Audio Settings}}
+
{{Image|Skylar_and_Plux_Audio.png|In-game audio settings}}
{{Audio settings
+
{{Audio
 
|separate volume          = true
 
|separate volume          = true
 
|separate volume notes    = Master, Sound Effects, Music, Dialog
 
|separate volume notes    = Master, Sound Effects, Music, Dialog
|surround sound          = unknown
+
|surround sound          = true
 
|surround sound notes    =  
 
|surround sound notes    =  
 
|subtitles                = true
 
|subtitles                = true
 
|subtitles notes          =  
 
|subtitles notes          =  
|closed captions          = true
+
|closed captions          = false
 
|closed captions notes    =  
 
|closed captions notes    =  
 
|mute on focus lost      = false
 
|mute on focus lost      = false
 
|mute on focus lost notes =  
 
|mute on focus lost notes =  
 
|eax support              =  
 
|eax support              =  
|eax support notes        =  
+
|eax support notes         =
 +
|royalty free audio       = unknown
 +
|royalty free audio notes  =  
 
}}
 
}}
  
Line 146: Line 254:
 
{{L10n/switch
 
{{L10n/switch
 
|language  = English
 
|language  = English
|interface = yes
+
|interface = true
|audio    = yes
+
|audio    = true
|subtitles = yes
+
|subtitles = true
 
|notes    =  
 
|notes    =  
 
|fan      =  
 
|fan      =  
|fan notes =
 
 
}}
 
}}
 +
}}
 +
 +
==VR support==
 +
{{VR support
 +
|gg3d name                  =
 +
|native 3d gg3d award        =
 +
|nvidia 3d vision gg3d award =
 +
|tridef 3d gg3d award        =
 +
|iz3d gg3d award            =
 +
|native 3d                  = unknown
 +
|native 3d notes            =
 +
|nvidia 3d vision            = hackable
 +
|nvidia 3d vision notes      = See [https://helixmod.blogspot.com/2017/07/skylar-plux-adventure-on-clover-island.html Helix Mod: Skylar & Plux: Adventure On Clover Island (DX11)].
 +
|tridef 3d                  = unknown
 +
|tridef 3d notes            =
 +
|iz3d                        = unknown
 +
|iz3d notes                  =
 +
|htc vive                    =
 +
|htc vive notes              =
 +
|oculus rift                =
 +
|oculus rift notes          =
 +
|osvr                        =
 +
|osvr notes                  =
 +
|keyboard-mouse              =
 +
|keyboard-mouse notes        =
 +
|3rd space gaming vest      =
 +
|3rd space gaming vest notes =
 +
|novint falcon              =
 +
|novint falcon notes        =
 +
|trackir                    =
 +
|trackir notes              =
 +
|tobii eye tracking          = true
 +
|tobii eye tracking notes    =
 +
|play area seated            =
 +
|play area seated notes      =
 +
|play area standing          =
 +
|play area standing notes    =
 +
|play area room-scale        =
 +
|play area room-scale notes  =
 +
}}
 +
 +
==Issues fixed==
 +
===Broken/disturbing static-like noise===
 +
{{ii}} A fix from an official update is planned.
 +
{{ii}} This fix is meant to lower the quality of the audio, eliminating crackling noise that is caused by limited processing power.<ref>{{Refsnip|url=https://docs.unrealengine.com/latest/INT/Support/Builds/ReleaseNotes/2015/4_9/index.html|title=Unreal Engine 4.9 Release Notes | Unreal Engine|date=2017-05-25|snippet=When playing a standalone game, the Quality Level is specified via the Game User Settings and only the Sound Waves that are needed for that Quality Level will be loaded in to memory.}}</ref>
 +
 +
{{Fixbox|description=Edit the configuration file|ref=<ref>{{Refurl|url=https://steamcommunity.com/app/452540/discussions/0/1290690669224638017/|title=Sound broken :: Skylar & Plux: Adventure On Clover Island General Discussions|date=2017-05-25}}</ref>|fix=
 +
# Go to <code>{{P|localappdata}}\CloverIsland\Saved\Config\WindowsNoEditor</code>.
 +
# Open <code>GameUserSettings</code> config file.
 +
# Change <code>AudioQualityLevel</code> to <code>1</code>, then save.
 +
# Right click the config file, then open Properties.
 +
# Tick the read-only checkbox, then click OK.
 +
 +
'''Notes'''
 +
{{ii}} With config file set as read-only, any future changes to options cannot be saved.
 
}}
 
}}
  
 
==Other information==
 
==Other information==
 +
{{Image|Skylar and Plux Eye tracking settings.png|In-game eye tracking settings.}}
 +
 
===API===
 
===API===
 
{{API
 
{{API
Line 172: Line 336:
 
|metal support          =  
 
|metal support          =  
 
|metal support notes    =  
 
|metal support notes    =  
|vulkan support        =  
+
|vulkan versions        =  
|vulkan support notes   =  
+
|vulkan notes           =  
 
|dos modes              =  
 
|dos modes              =  
 
|dos modes notes        =  
 
|dos modes notes        =  
 
|shader model versions  =  
 
|shader model versions  =  
 
|shader model notes    =  
 
|shader model notes    =  
|64-bit executable     = true
+
|windows 32-bit exe    = unknown
|64-bit executable notes=  
+
|windows 64-bit exe    = true
 +
|windows arm app        = unknown
 +
|windows exe notes      =
 +
|macos intel 32-bit app =
 +
|macos intel 64-bit app =
 +
|macos arm app          = unknown
 +
|macos app notes        =
 +
|linux 32-bit executable=  
 +
|linux 64-bit executable=
 +
|linux arm app          = unknown
 +
|linux executable notes =  
 
}}
 
}}
 +
 
===Middleware===
 
===Middleware===
 
{{Middleware
 
{{Middleware
|physics          =  
+
|physics          = PhysX
 
|physics notes    =  
 
|physics notes    =  
|audio            = FMOD Studio
+
|audio            = FMOD
 
|audio notes      =  
 
|audio notes      =  
 
|interface        =  
 
|interface        =  
Line 196: Line 371:
 
|multiplayer notes=  
 
|multiplayer notes=  
 
}}
 
}}
 +
 +
===Other===
 +
{{ii}} Supports Tobii eye tracking.
  
 
==System requirements==
 
==System requirements==
Line 201: Line 379:
 
|OSfamily = Windows
 
|OSfamily = Windows
  
|minOS    = 7 (64-bit)
+
|minOS    = 7
 
|minCPU  = Intel Core i5-2500
 
|minCPU  = Intel Core i5-2500
 
|minRAM  = 4 GB
 
|minRAM  = 4 GB
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|recOS    =  
 
|recOS    =  
 
|recCPU  =  
 
|recCPU  =  
|recRAM  =
+
|recRAM  =  
 
|recHD    =  
 
|recHD    =  
 
|recGPU  =  
 
|recGPU  =  
 +
|notes    = {{ii}} 64-bit OS only.
 
}}
 
}}
  
 
{{References}}
 
{{References}}

Latest revision as of 02:14, 26 February 2023

Skylar & Plux:
Adventure on Clover Island
Skylar & Plux: Adventure on Clover Island cover
Developers
Right Nice Games
Publishers
Grip Digital
Engines
Unreal Engine 4
Release dates
Windows May 19, 2017
Taxonomy
Perspectives Third-person
Controls Direct control
Genres Platform
Skylar & Plux: Adventure on Clover Island on MobyGames
Skylar & Plux: Adventure on Clover Island on Wikipedia

General information

GOG.com Community Discussions
GOG.com Support Page
Steam Community Discussions

Availability

Source DRM Notes Keys OS
GOG.com (unavailable)
DRM-free
Windows
Steam (unavailable)
Icon overlay.png
Windows
Removed from sale on August 4, 2021.[1][2]

Essential improvements

Prevent camera from twitching vertically

Disable Auto adjust camera[3]

With Auto adjust camera turned off, the camera will not twitch where it will rapidly face fully downward or upward, when moving the camera vertically.

Game data

Configuration file(s) location

System Location
Windows %LOCALAPPDATA%\CloverIsland\Saved\Config\WindowsNoEditor
%LOCALAPPDATA%\CloverIsland\Saved\SaveGames\SETTINGS.sav
Steam Play (Linux) <Steam-folder>/steamapps/compatdata/452540/pfx/[Note 1]

Save game data location

System Location
Windows %LOCALAPPDATA%\CloverIsland\Saved\SaveGames
Steam Play (Linux) <Steam-folder>/steamapps/compatdata/452540/pfx/[Note 1]

Save game cloud syncing

System Native Notes
GOG Galaxy
Steam Cloud

Video

In-game graphics settings 1
In-game graphics settings 1
In-game graphics settings 2
In-game graphics settings 2
In-game graphics settings 3
In-game graphics settings 3
In-game triple monitor resolution (See Ultra-widescreen)
In-game triple monitor resolution (See Ultra-widescreen)

Graphics feature State Notes
Widescreen resolution
Pre-rendered cut-scenes are 16:9.
Multi-monitor
See Ultra-widescreen.
Ultra-widescreen
See Ultra-widescreen.
4K Ultra HD
Field of view (FOV)
Windowed
Borderless fullscreen windowed
Borderless option renders game at display resolution.
Anisotropic filtering (AF)
Scales with texture quality setting.
See Anisotropic filtering (AF) for manual adjustment.
Anti-aliasing (AA)
FXAA and TAA.
Vertical sync (Vsync)
60 FPS and 120+ FPS
High dynamic range display (HDR)
See the engine page to force native HDR output, or the glossary page for other alternatives.
The game engine may allow for manual configuration of the game via its variables. See the Unreal Engine 4 page for more details.

Ultra-widescreen

Change FOV scaling to Hor+[4]
  1. Go to the configuration files location.
  2. Open Engine.ini.
  3. Add the following lines to the end of the file and save it.
[/Script/Engine.LocalPlayer]
AspectRatioAxisConstraint=AspectRatio_MaintainYFOV

Notes

No further FOV adjustment possible and some parts of the UI get slightly squashed.

Anisotropic filtering (AF)

Set sample rate manually[4]
  1. Go to the configuration file(s) location.
  2. Open Engine.ini.
  3. Add the following lines to the end of the file. Replace 16 to desired anisotropic filter samples, then save the file.
[SystemSettings]
r.MaxAnisotropy=16

Input

In-game control settings 1
In-game control settings 1
In-game control settings 2
In-game control settings 2
In-game controller layout menu
In-game controller layout menu

Remapping

Edit Input.ini[4]
  1. Go to the configuration file(s) location.
  2. Open Input.ini.
  3. Paste the code from this Pastebin into the file.
  4. Edit the various actions, which are described by the *Name attribute, by changing the value behind Key=. A list of possible input names can be found on the UnrealEngine Wiki.
  5. Save the file and set it to read-only before launching the game.

Notes

Every action is listed twice in the file, one for the keyboard/mouse and one for the gamepad input.
In-game prompts will still show the default buttons.

Example of rebinding "Move Forward" from W to :

axisMappings=(AxisName="MoveForward",Key=W,Scale=1.000000)

Replace the W next to Key= with Up.

axisMappings=(AxisName="MoveForward",Key=Up,Scale=1.000000)

Audio

In-game audio settings
In-game audio settings

Audio feature State Notes
Separate volume controls
Master, Sound Effects, Music, Dialog
Surround sound
Subtitles
Closed captions
Mute on focus lost
Royalty free audio

Localizations

Language UI Audio Sub Notes
English

VR support

Issues fixed

Broken/disturbing static-like noise

A fix from an official update is planned.
This fix is meant to lower the quality of the audio, eliminating crackling noise that is caused by limited processing power.[6]
Edit the configuration file[7]
  1. Go to %LOCALAPPDATA%\CloverIsland\Saved\Config\WindowsNoEditor.
  2. Open GameUserSettings config file.
  3. Change AudioQualityLevel to 1, then save.
  4. Right click the config file, then open Properties.
  5. Tick the read-only checkbox, then click OK.

Notes

With config file set as read-only, any future changes to options cannot be saved.

Other information

In-game eye tracking settings.
In-game eye tracking settings.

API

Technical specs Supported Notes
Direct3D 11
Executable 32-bit 64-bit Notes
Windows

Middleware

Middleware Notes
Physics PhysX
Audio FMOD

Other

Supports Tobii eye tracking.

System requirements

Windows
Minimum
Operating system (OS) 7
Processor (CPU) Intel Core i5-2500
System memory (RAM) 4 GB
Hard disk drive (HDD) 6 GB
Video card (GPU) Nvidia GeForce GTX 570
DirectX 11 compatible
64-bit OS only.


Notes

  1. 1.0 1.1 File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data (use Wine regedit to access Windows registry paths). Games with Steam Cloud support may store data in ~/.steam/steam/userdata/<user-id>/452540/ in addition to or instead of this directory. The app ID (452540) may differ in some cases. Treat backslashes as forward slashes. See the glossary page for details.

References

  1. Skylar & Plux: Adventure On Clover Island delisting - Forum - GOG.com - last accessed on 20 August 2021
  2. Steam :: Skylar & Plux: Adventure On Clover Island :: We're officially closing sales of the title on Steam - last accessed on 20 August 2021
  3. Verified by User:Cruzher on 2017-05-22
  4. 4.0 4.1 4.2 Verified by User:Waschbär on 2017-06-22
  5. Verified by User:Dandelion Sprout on 2020-11-30
  6. Unreal Engine 4.9 Release Notes - last accessed on 2017-05-25
    "When playing a standalone game, the Quality Level is specified via the Game User Settings and only the Sound Waves that are needed for that Quality Level will be loaded in to memory."
  7. Sound broken :: Skylar & Plux: Adventure On Clover Island General Discussions - last accessed on 2017-05-25