Sins of a Solar Empire: Rebellion
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Developers | |
---|---|
Ironclad Games | |
Publishers | |
Stardock Corporation | |
Engines | |
Iron Engine | |
Release dates | |
Windows | June 12, 2012 |
Sins of a Solar Empire | |
---|---|
Sins of a Solar Empire | 2008 |
Sins of a Solar Empire: Rebellion | 2012 |
Sins of a Solar Empire II | EA |
General information
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Developer website | ||||
Incorrect store name. See here for available options. | ||||
GOG.com | ||||
Humble Store | ||||
Steam |
DLC and expansion packs
Name | Notes | |
---|---|---|
Forbidden Worlds | ||
Original Soundtrack | ||
Outlaw Sectors | ||
Stellar Phenomena |
Game data
Configuration file(s) location
Template:Game data/row
System | Location |
---|---|
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/204880/pfx/[Note 1] |
Save game data location
Template:Game data/row
System | Location |
---|---|
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/204880/pfx/[Note 1] |
Save game cloud syncing
System | Native | Notes |
---|---|---|
GOG Galaxy | ||
Steam Cloud |
Video settings
Input settings
Mouse Cursor Unrestricted
- The game does not restrict the mouse cursor, meaning that on multi-monitor configurations instead of moving the camera, the mouse will go onto the other screen, effectively crippling the ability to effectively move the camera in that direction.
Instructions |
---|
Audio settings
Network
Multiplayer types
Type | Native | Players | Notes | |
---|---|---|---|---|
LAN play | 10 | |||
Online play | 10 |
Other information
API
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | XP SP3, Vista SP2, 7 | 7 |
Processor (CPU) | Intel Pentium 4 3 GHz or AMD equivalent | Intel Core i5 dual core or AMD equivalent |
System memory (RAM) | 2 GB | 4 GB |
Hard disk drive (HDD) | 5 GB | |
Video card (GPU) | 256 MB of VRAM DirectX 9.0c compatible Shader model 3.0 support |
1 GB of VRAM DirectX 9.0c compatible Shader model 3.0 support |
Notes
- ↑ 1.0 1.1 Notes regarding Steam Play (Linux) data:
- File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data.
- Games with Steam Cloud support may also store data in
~/.steam/steam/userdata/<user-id>/204880/
. - Use Wine's registry editor to access any Windows registry paths.
- The app ID (204880) may differ in some cases.
- Treat backslashes as forward slashes.
- See the glossary page for details on Windows data paths.