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Difference between revisions of "Shift 2: Unleashed"

From PCGamingWiki, the wiki about fixing PC games
m (migrated requirements template; misc. fixes)
Line 4: Line 4:
 
|publisher      = [[Wikipedia:Electronic Arts|Electronic Arts]]
 
|publisher      = [[Wikipedia:Electronic Arts|Electronic Arts]]
 
|engine        = Madness Engine
 
|engine        = Madness Engine
|release dates  =  
+
|release dates  = March 29, 2011
<sup>NA</sup> 29 March 2011<br />
 
<sup>EU</sup> 31 March 2011
 
 
}}
 
}}
 
+
{{:Need for Speed (series)}}
 
''''Shift 2: Unleashed'''' is the second in EA's more realistic ''Need for Speed: Shift'' series.
 
''''Shift 2: Unleashed'''' is the second in EA's more realistic ''Need for Speed: Shift'' series.
  
= Windows =
 
 
== Availability ==
 
== Availability ==
{{DRM Table|
+
{{Availability Table|
{{DRM Table/row| {{StoreLink|Amazon|B00488PZ0U}} | {{ID|Amazon}} | }}
+
{{Availability Table/row| {{StoreLink|Amazon|B00488PZ0U}} | {{ID|Amazon}} | }}
{{DRM Table/row| {{StoreLink|Steam|47920}} | {{ID|Steam}} |  }}
+
{{Availability Table/row| {{StoreLink|Steam|47920}} | {{ID|Steam}} |  }}
 
}}
 
}}
  
 
=== [[Digital Rights Management (DRM)]] ===
 
=== [[Digital Rights Management (DRM)]] ===
Uses TAGES Solidshield with a 5 machine activation limit. Does ''not'' use GFWL.
+
Uses TAGES Solidshield with a 5 machine activation limit.
  
 
== Video Settings ==
 
== Video Settings ==
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* To save a set-up, use the Shift button. However, there seems to be a bug in the game that reverts changed values to their old values.
 
* To save a set-up, use the Shift button. However, there seems to be a bug in the game that reverts changed values to their old values.
  
== System Requirements ==
+
==System requirements==
{{SysReq_BaseTemplate
+
{{System Requirements
|OSfamily_ = Windows
+
|OSfamily = Windows
  
|minOS_ = Windows XP (SP3), Vista (SP2), Windows 7
+
|minOS = Windows XP (SP3), Vista (SP2), Windows 7
|minproc_ = Intel Core® 2 Duo 2.0 GHz/AMD Athlon X2 64 2.4GHz
+
|minproc = Intel Core® 2 Duo 2.0 GHz/AMD Athlon X2 64 2.4GHz
|minmem_ = 2 GB
+
|minmem = 2 GB
|minHD_ = 7GB
+
|minHD = 7GB
|minGPU1_ = NVidia GeForce 8 Series or higher, ATI HD3 Series or higher, 256MB VRAM
+
|minGPU = NVidia GeForce 8 Series or higher, ATI HD3 Series or higher, 256MB VRAM
  
|recOS_ = Windows 7
+
|recOS = Windows 7
|recproc_ = Intel Core 2 Duo E6600 2.4GHz or AMD Phenom 8400 Triple-Core
+
|recproc = Intel Core 2 Duo E6600 2.4GHz or AMD Phenom 8400 Triple-Core
|recmem_ = 3 GB
+
|recmem = 3 GB
|recHD_ = 10 GB
+
|recHD = 10 GB
|recGPU1_ = 512MB VRAM
+
|recGPU = 512MB VRAM
 
}}
 
}}
  
[[Category:Game]]
 
 
[[Category:Windows]]
 
[[Category:Windows]]

Revision as of 08:08, 14 February 2013

Template:Infobox Need for Speed (series) 'Shift 2: Unleashed' is the second in EA's more realistic Need for Speed: Shift series.

Availability

Template:Availability Table

Digital Rights Management (DRM)

Uses TAGES Solidshield with a 5 machine activation limit.

Video Settings

Template:Video Settings

Input Settings

Template:Input Settings

Input lag where you steer but the car doesn't respond for a significant amount of time can be resolved by changing the DampeningEnabled="1" string to "0" in vehicleset_pc_custom_pad.xml and reselecting the "Custom" controller scheme in game.

Issues

A poster on No Grip Racing details numerous fixes for a number of problems here.

Should it be deleted, the text of the post is as follows:

Issues:

  • low graphics quality
  • low FPS and stutters
  • input lag
  • poor FFB
  • cars feel like floating instead of driving on asphalt
  • AA not working
  • settings (car set-up, graphics) do not stick
  • Game will not start

Solutions:

  • Force AF to 16x through the gfx card driver
  • http://www.overclock.net/ati/979202-shift-2-performance-fixes.html#post12952722
  • Edit DampeningEnabled="1" string to "0" in vehicleset_pc_custom_pad.xml and reselect controller scheme in game (to custom pad of course). Should work with custom wheel file as well. Disbale 'Allow Game To Adjust Settings' in Logitech Profiler.
  • FFB is different for sure in Shift 2. The one thing really missing is tyre grip in the FFB.
  • This is mostly caused by the default set-ups being very loose. See this thread how to tweak set-ups for more responsive handling.
  • Apparently AA in S2U is software-based that makes the 'classic' AA not work. With ATI cards, you can enable Morphological Filtering in the driver, this gives good AA but comes with a huge performance drop. For nVidia cards, read this thread.
  • To save a set-up, use the Shift button. However, there seems to be a bug in the game that reverts changed values to their old values.

System requirements

Template:System Requirements