Warnings
- The macOS (OS X) version of this game does not work on macOS Catalina (version 10.15) or later due to the removal of support for 32-bit-only apps.
Key points
- Features Steam Workshop support and a level editor.
General information
- GOG.com Community Discussions for game series
- GOG.com Support Page
- Steam Community Discussions
- Official Shadowrun Returns Wiki
Availability
Game data
Configuration file(s) location
System |
Location |
Windows |
HKEY_CURRENT_USER/Software/Harebrained Schemes/Shadowrun/ |
macOS (OS X) |
~/Library/Preferences/unity.Harebrained Schemes.Shadowrun.plist |
Linux |
~/.config/unity3d/Harebrained Schemes/Shadowrun/prefs |
Save game data location
System |
Location |
Windows |
%LOCALAPPDATA%\Harebrained Schemes\Shadowrun Returns\Saves\ |
macOS (OS X) |
~/Library/Application Support/Harebrained Schemes/Shadowrun Returns/Saves/ |
Linux |
~/.config/Harebrained Schemes/Shadowrun Returns/Saves/ |
Steam |
<Steam-folder>/userdata/<user-id>/234650/remote/saves/ |
- This game does not follow the XDG Base Directory Specification on Linux.
Video settings
Template:Video settings
- By default the game uses MSAA method for anti-aliasing, however it is possible to force SGSSAA for Nvidia users and SSAA anti-aliasing for AMD users.
SGSSAA/Nvidia[citation needed]
|
- Download and launch NVIDIA Profile Inspector.
- Choose Shadowrun Returns from the profile list
- Change
Antialiasing compatibility to 0x004000C1 [3]
- Change
Antialiasing - Mode to Override any application setting
- Change
Antialiasing - Setting to 4x [4x Multisampling] or 8xQ [8x Multisampling]
- Change
Antialiasing - Transparency Supersampling to 4x Sparse Grid Supersampling or 8x Sparse Grid Supersampling
- Apply changes.
|
SSAA/AMD[citation needed]
|
- Right click on the desktop and select AMD Catalyst Control Center
- On the top right, press the Preferences button and select Advanced View
- On the left, press the Gaming button and then select 3D Application Settings
- On the main page of the application, press +Add..., navigate to the installation folder of the game and select Shadowrun.exe
- Select it by pressing on it under the +Add...
- Change
Anti-Aliasing Mode to Override application settings
- Change
Anti-Aliasing Samples to 2x , 4x or 8x , as EQ Anti-Aliasing modes have no effect under Supersampling[4]
- Change
Antialiasing - Method to Supersampling
- Press Save on the bottom right
|
Input settings
Template:Input settings
Audio settings
Template:Audio settings
Localizations
Issues fixed
Audio hiccups/Dropped frames
Start-up crash on OS X
The issue happens since there is a bug in Unity which crashes the game when started in fullscreen. In order to avoid the crash, the game needs to start in windowed mode.
Edit Schemes.Shadowrun.plist[6]
|
- Open
~/Library/Preferences/unity.Harebrained\ Schemes.Shadowrun.plist with a text editor.
- Edit the value for
<key>Screenmanager Is Fullscreen mode</key> and
<key>Settings.IsFullScreen</key> to 0 as seen below:
<?xml version="1.0" encoding="UTF-8"?>
<!DOCTYPE plist PUBLIC "-//Apple//DTD PLIST 1.0//EN" "http://www.apple.com/DTDs/PropertyList-1.0.dtd">
<plist version="1.0">
<dict>
<key>Screenmanager Is Fullscreen mode</key>
<integer>0</integer>
<key>Screenmanager Resolution Height</key>
<integer>720</integer>
<key>Screenmanager Resolution Width</key>
<integer>1280</integer>
<key>Settings.IsFullScreen</key>
<integer>0</integer>
<key>Settings.ResolutionFullScreen</key>
<integer>7</integer>
</dict>
</plist>
|
Other information
Transfer save game between Steam and DRM-free versions
Transfer save game between Steam and DRM-free versions[7]
|
- Launch the Steam version once, create a new character, wait for the first autosave (right away in the apartment) and then quit the game.
- Open
<Steam-folder>\userdata\<user-id>\234650\remote\saves\autosave.sav with a hex editor (e.g. HxD) and copy everything from the start to "CREATION__" (blocks from 0 to A0).
- Open
%LOCALAPPDATA%\EMU\Steam\remote\saves\autosave.sav and copy over (or copy write in HxD) the same blocks.
- Open
<Steam-folder>\userdata\<user-id>\234650\remote\saves\*.sav (* being the long filename of the file), copy the same blocks (0 to CREATION__) and copy them over the other save of the DRM-free version.
- Rename the save file of the DRM-free version so it has the same name as the save file from the Steam version .
- Move the two modified saves to
<Steam-folder>\userdata\<user-id>\234650\remote\saves\ .
|
API
Technical specs |
Supported |
Notes |
Direct3D |
7, 9, 11 |
|
OpenGL |
|
|
Executable |
32-bit |
64-bit |
Notes |
Windows |
|
|
|
macOS (OS X) | |
|
|
Linux | |
|
|
System requirements
Windows |
|
Minimum |
Operating system (OS) |
XP SP3, Vista, 7 |
Processor (CPU) |
1.4 GHz, x86 or faster |
System memory (RAM) |
2 GB |
Hard disk drive (HDD) |
2 GB |
Video card (GPU) |
256 MB of VRAM DirectX 9.0 compatible |
macOS (OS X) |
|
Minimum |
Operating system (OS) |
10.5 |
Processor (CPU) |
Intel-based, 1.4 GHz, x86 or better |
System memory (RAM) |
2 GB |
Hard disk drive (HDD) |
2 GB |
Linux |
|
Minimum |
Operating system (OS) |
Ubuntu 14.04, Linux Mint 17 |
Processor (CPU) |
1.4 GHz, x86 or faster |
System memory (RAM) |
2 GB |
Hard disk drive (HDD) |
2 GB |
Video card (GPU) |
256 MB of VRAM |
Notes
References