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Sega Mega Drive and Genesis Classics

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Sega Mega Drive and Genesis Classics
Cover image missing, please upload it
Developers
Sega
Sega Mega Drive Classics Hub d3t
Engines
Sega Mega Drive Classics Hub Unity 2017[Note 1]
Release dates
Windows June 2, 2010
macOS (OS X) May 29, 2018[2]
Linux May 29, 2018[2]
Sega Mega Drive and Genesis Classics on Wikipedia

Key points

Emulated versions of classic Sega Mega Drive/Genesis games.
Retail version is known as Sega Genesis Classic Collection: Gold Edition and was released in 2011
As of April 28, 2016 the collection now features Steam Workshop support.[3]

General information

Steam Community Discussions

Availability

Source DRM Notes Keys OS
Retail
DRM-free
Original individual volume releases. Europe only. Missing Eternal Champions, Shadow Dancer and Pack 5.
Windows
Retail
Disc check (requires the CD/DVD in the drive to play)
2011 Gold Edition release. StarForce 5.70.021.004 DRM for at least the European versions, missing Eternal Champions, Shadow Dancer and Pack 5.
Windows
Steam
Icon overlay.png
Complete pack.
Windows
macOS (OS X)
Linux
All digital versions require Steam DRM; DRM-free versions are no longer sold.
Games are sold on Steam individually or in smaller bundles.
The Steam version includes both the "Hub" launcher with the "Simple" launcher as a fallback. All non-Steam versions only includes the "Simple" launcher.
The Sega Mega Drive and Genesis Classics package on Steam also includes Sonic CD, however Sonic CD runs natively (without emulation) and does not use the launcher.

DLC and expansion packs

Essential improvements

Run in other emulators

For the Steam version, uncompressed ROMs of the purchased games can be found under <path-to-game>\uncompressed ROMs.
Copy Steam ROMs to an external folder for use with other emulators[citation needed]
  1. Copy the contents of <path-to-game>\uncompressed ROMs and paste to another emulator's ROM folder of your choice.
  2. Rename *.68K and *.SGD file extensions to *.bin so that other emulators will correctly recognize and run them.
  3. Workshop mods are *.bin files inside folders found in steamapps\workshop\content\34270.
  4. External emulators can load these Workshop mods, copy the contents of 32470 to your chosen ROM folder, and rename the *.bin filenames as you see fit to prevent future confusion, then load them with your emulator.
Extract *.pak files with QuickBMS (non-Steam versions)[citation needed]
  1. Download QuickBMS.
  2. Download the Sega Classics script (further down the page).
  3. Run QuickBMS and choose the Sega Classics script.
  4. Choose the installation folder containing the *.pak files.
  5. Choose the folder to save extracted ROMs to.
  6. QuickBMS will now extract the ROMs. Press Enter when done to exit QuickBMS.
  7. The ROMs are now extracted and named appropriately, ready for use with a different emulator (see Emulation:Sega Genesis)

Run mods in simple launcher

Use PSCDPack[4]

Game data

Configuration file(s) location

System Location
Windows %USERPROFILE%\Documents\SEGA Mega Drive Classics\setup.dat
%USERPROFILE%\Documents\SEGA Genesis Classics\setup.dat
HKEY_CURRENT_USER\SOFTWARE\Sega\SEGA Genesis & Mega Drive Classics
Linux $XDG_CONFIG_HOME/unity3d/Sega/SEGA Mega Drive Classics/prefs
This game follows the XDG Base Directory Specification on Linux.
Folder name varies by region
Windows locations are for the "simple" interface; Steam location is for the "hub" interface.

Save game data location

System Location
Windows %USERPROFILE%\Documents\SEGA Mega Drive Classics\
%USERPROFILE%\Documents\SEGA Genesis Classics\
Linux $HOME/SEGA Mega Drive Classics/user_<user-id>/
This game does not follow the XDG Base Directory Specification on Linux.
Each game is saved in a separate folder; refer to the pak to game list (pastebin mirror) for each game's number.
The "Simple" launcher uses either folder depending on region; the "hub" launcher only uses the "Mega Drive" path.

Save game cloud syncing

System Native Notes
OneDrive
Requires enabling backup of the Documents folder in OneDrive on all computers.
Steam Cloud

Video settings

Launcher general settings (for the "Hub" launcher).
Launcher general settings (for the "Hub" launcher).
Launcher general settings (for the "Simple" launcher).
Launcher general settings (for the "Simple" launcher).
Launcher emulator settings.
Launcher emulator settings.

Template:Video settings

Input settings

Launcher control settings (for the "hub" launcher).
Launcher control settings (for the "hub" launcher).
Launcher control settings (for the "Simple" launcher).
Launcher control settings (for the "Simple" launcher).

Template:Input settings

Audio settings

Launcher audio settings.
Launcher audio settings.

Template:Audio settings

Localizations

Language UI Audio Sub Notes
English
Varies between games.

Network

Multiplayer types

Type Native Notes
Local play
Varies by game.
LAN play
Online play
Requires game to support local play.

Ports

Protocol Port(s) and/or port range(s)
TCP unknown
UDP unknown
Universal Plug and Play (UPnP) support status is unknown.

VR support

3D modes State Notes
Native 3D
See Unity engine. Might have some problems.
Nvidia 3D Vision
See Helix Mod: SEGA Mega Drive & Genesis Classics.

Issues unresolved

Unable to disable controller

The input settings should contain a checkbox to disable a controller, but the checkbox is sometimes missing:

The inability to disable the controller affects Alien Storm. The second controller must be disabled to access one of the game modes.

Other information

API

Technical specs Supported Notes
Direct3D 9
Executable 32-bit 64-bit Notes
Windows
macOS (OS X)
Linux

System requirements

Windows
Minimum
Operating system (OS) XP
Processor (CPU) Intel Pentium 2.0 GHz
System memory (RAM) 2 GB
Hard disk drive (HDD) 50 MB
Video card (GPU) 32 MB of VRAM

Notes

  1. Unity engine build: 2017.3.1p1[1]

References