Difference between revisions of "SWAT 3: Close Quarters Battle"
From PCGamingWiki, the wiki about fixing PC games
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|release dates= | |release dates= | ||
{{Infobox game/row/date|Windows|November 23, 1999}} | {{Infobox game/row/date|Windows|November 23, 1999}} | ||
− | |steam appid = | + | |steam appid = 560370 |
|gogcom page = swat_3_tactical_game_of_the_year_edition | |gogcom page = swat_3_tactical_game_of_the_year_edition | ||
|strategywiki = | |strategywiki = | ||
Line 15: | Line 15: | ||
}} | }} | ||
{{Series|Police Quest}} | {{Series|Police Quest}} | ||
+ | |||
+ | '''Key points''' | ||
+ | {{--}} Game is unlikely to launch or run on modern systems "as is", requires significant tweaking to run. | ||
'''General information''' | '''General information''' | ||
− | {{GOG.com links| | + | {{GOG.com links|1207658946|swat_series|for game series}} |
+ | {{mm}} [http://steamcommunity.com/app/560370/discussions/ Steam Community Discussions] | ||
==Availability== | ==Availability== | ||
{{Availability| | {{Availability| | ||
− | {{Availability/row| GOG | swat_3_tactical_game_of_the_year_edition | DRM-free | | | Windows }} | + | {{Availability/row| Retail | | unknown | | | Windows }} |
+ | {{Availability/row| GOG.com | swat_3_tactical_game_of_the_year_edition | DRM-free | Tactical Game of the Year Edition | | Windows }} | ||
+ | {{Availability/row| Steam | 560370 | Steam | Tactical Game of the Year Edition | | Windows }} | ||
}} | }} | ||
==Essential improvements== | ==Essential improvements== | ||
===Skip intro videos=== | ===Skip intro videos=== | ||
− | {{ | + | {{ii}} SWAT 3 may crash immediately after launching on Windows 7, 8, 10 because the codecs for the FMV videos are not supported on modern versions of Windows. Skipping the intro video is a good way of testing whether this issue is the cause of a crash on launch issue. |
− | {{Fixbox | + | |
+ | {{Fixbox|description=-nointro command line argument|ref={{cn|date=July 2016}}|fix= | ||
# Create a shortcut to the program, located at <code>{{p|game}}\Swat.exe</code>. | # Create a shortcut to the program, located at <code>{{p|game}}\Swat.exe</code>. | ||
# Right click on the shortcut and choose "Properties". | # Right click on the shortcut and choose "Properties". | ||
Line 38: | Line 45: | ||
===Performance improvement=== | ===Performance improvement=== | ||
− | {{ii}}Performance is very low on modern | + | {{ii}} Performance is very low on modern operating systems.{{cn|date=June 2016}} |
− | {{Fixbox| | + | |
− | + | {{Fixbox|description=Use dgVoodoo2|ref=<ref>{{Refcheck|user=Hhtv|date=2016-05-16}}</ref>|fix= | |
− | # Download | + | # Download [http://dege.freeweb.hu/dgVoodoo2/dgVoodoo2.html dgVoodoo 2]. |
# Extract <code>D3DImm.dll</code> and <code>DDraw.dll</code> to the installation folder, where <code>swat.exe</code> is located. | # Extract <code>D3DImm.dll</code> and <code>DDraw.dll</code> to the installation folder, where <code>swat.exe</code> is located. | ||
}} | }} | ||
Line 48: | Line 55: | ||
{{ii}} The amount of time the AI has to determine its actions can be safely increased on modern computers beyond the normal 20ms maximum for much-improved AI. | {{ii}} The amount of time the AI has to determine its actions can be safely increased on modern computers beyond the normal 20ms maximum for much-improved AI. | ||
− | {{Fixbox| | + | {{Fixbox|description=Increase AI determination time|ref={{cn|date=July 2016}}|fix= |
− | + | # Go to <code>{{p|game}}\Swat.cfg</code>. | |
− | # | ||
# Open <code>Swat.cfg</code> in a text editor. | # Open <code>Swat.cfg</code> in a text editor. | ||
# Find the following lines: <br /> <code>aiofficertime<br />aisuspecttime</code> | # Find the following lines: <br /> <code>aiofficertime<br />aisuspecttime</code> | ||
Line 65: | Line 71: | ||
===Configuration file(s) location=== | ===Configuration file(s) location=== | ||
{{Game data| | {{Game data| | ||
− | {{Game data/ | + | {{Game data/config|Windows|{{p|game}}\Swat.cfg}} |
}} | }} | ||
===Save game data location=== | ===Save game data location=== | ||
{{Game data| | {{Game data| | ||
− | {{Game data/ | + | {{Game data/saves|Windows|{{p|game}}\game\careers}} |
+ | }} | ||
+ | |||
+ | ===[[Glossary:Save game cloud syncing|Save game cloud syncing]]=== | ||
+ | {{Save game cloud syncing | ||
+ | |gog galaxy = false | ||
+ | |gog galaxy notes = | ||
+ | |origin = | ||
+ | |origin notes = | ||
+ | |steam cloud = unknown | ||
+ | |steam cloud notes = | ||
+ | |uplay = | ||
+ | |uplay notes = | ||
+ | |xbox cloud = | ||
+ | |xbox cloud notes = | ||
}} | }} | ||
Line 85: | Line 105: | ||
|multimonitor = false | |multimonitor = false | ||
|multimonitor notes = | |multimonitor notes = | ||
− | |ultrawidescreen = | + | |ultrawidescreen = hackable |
− | |ultrawidescreen notes = | + | |ultrawidescreen notes = {{term|hor+}}, use [http://dege.freeweb.hu/dgVoodoo2/dgVoodoo2.html dgVoodoo 2]. |
− | |4k ultra hd = | + | |4k ultra hd = hackable |
− | |4k ultra hd notes = | + | |4k ultra hd notes = {{term|hor+}}, use [http://dege.freeweb.hu/dgVoodoo2/dgVoodoo2.html dgVoodoo 2]. |
|fov = false | |fov = false | ||
− | |fov notes = | + | |fov notes = 80° at 4:3 aspect ratio |
|windowed = hackable | |windowed = hackable | ||
|windowed notes = See [[#Windowed|Windowed]]. | |windowed notes = See [[#Windowed|Windowed]]. | ||
|borderless windowed = hackable | |borderless windowed = hackable | ||
|borderless windowed notes = See [[#Windowed|Windowed]]. | |borderless windowed notes = See [[#Windowed|Windowed]]. | ||
− | |anisotropic = | + | |anisotropic = hackable |
− | |anisotropic notes = | + | |anisotropic notes = force through graphics driver. |
− | |antialiasing = | + | |antialiasing = hackable |
− | |antialiasing notes = | + | |antialiasing notes = use [http://dege.freeweb.hu/dgVoodoo2/dgVoodoo2.html dgVoodoo 2]. |
− | |vsync = | + | |vsync = hackable |
− | |vsync notes = | + | |vsync notes = on by default. force off through graphics driver. |
− | |60 fps = | + | |60 fps = true |
|60 fps notes = | |60 fps notes = | ||
− | |120 fps = | + | |120 fps = true |
− | |120 fps notes = | + | |120 fps notes = no fps cap |
− | |color blind = | + | |hdr = unknown |
+ | |hdr notes = | ||
+ | |color blind = false | ||
|color blind notes = | |color blind notes = | ||
}} | }} | ||
===[[Glossary:Widescreen resolution|Widescreen resolution]]=== | ===[[Glossary:Widescreen resolution|Widescreen resolution]]=== | ||
− | {{Fixbox| | + | {{Fixbox|description=Edit config file|ref=<ref>[http://www.wsgf.org/dr/swat-3-close-quarters-battle WSGF article]</ref>|fix= |
− | |||
# Start a game and go to options screen. | # Start a game and go to options screen. | ||
# Set the resolution to 1024x768. | # Set the resolution to 1024x768. | ||
#* It's recommended to set the other graphical options before editing config file as well. | #* It's recommended to set the other graphical options before editing config file as well. | ||
# Save the settings and quit the game. | # Save the settings and quit the game. | ||
− | # | + | # Go to <code>{{p|game}}</code>. |
# Open '''Swat.cfg''' with a text editor. | # Open '''Swat.cfg''' with a text editor. | ||
# Find a line: <code>res=1024 768</code> and replace the values with your own resolution. | # Find a line: <code>res=1024 768</code> and replace the values with your own resolution. | ||
Line 123: | Line 144: | ||
'''Notes''' | '''Notes''' | ||
− | {{ii}} Menu is always rendered at | + | {{ii}} Menu is always rendered at 800x600 since the bitmap graphics are at that resolution. |
+ | {{ii}} Resolutions higher than 1920 x 1080 may fail to load when using this solution. For higher resolutions, DgVoodoo2 may have to be used. | ||
}} | }} | ||
Line 131: | Line 153: | ||
{{ii}} DxWnd and Windowed Borderless Gaming can be used together to force borderless window mode. | {{ii}} DxWnd and Windowed Borderless Gaming can be used together to force borderless window mode. | ||
− | {{Fixbox| | + | {{Fixbox|description=-window command line argument|ref={{cn|date=July 2016}}|fix= |
− | |||
# Create a shortcut to the program, located at <code>{{p|game}}\Swat.exe</code>. | # Create a shortcut to the program, located at <code>{{p|game}}\Swat.exe</code>. | ||
# Right click on the shortcut and choose "Properties". | # Right click on the shortcut and choose "Properties". | ||
Line 140: | Line 161: | ||
'''Notes''' | '''Notes''' | ||
{{ii}} For more information, see our article on [[Glossary:Command line arguments|command line arguments]]. | {{ii}} For more information, see our article on [[Glossary:Command line arguments|command line arguments]]. | ||
− | + | }} | |
− | {{Fixbox | + | {{Fixbox|description=Use DxWnd and Windowed Borderless Gaming for borderless window mode|ref={{cn|date=July 2016}}|fix= |
# Point DxWnd at your SWAT 3 executable. Make sure to set the "DirectX Version to Hook" to "automatic". | # Point DxWnd at your SWAT 3 executable. Make sure to set the "DirectX Version to Hook" to "automatic". | ||
# Run WBG. You will see the WBG icon in your System Tray. Right click on that icon and select "Settings", "Global Settings". | # Run WBG. You will see the WBG icon in your System Tray. Right click on that icon and select "Settings", "Global Settings". | ||
Line 150: | Line 171: | ||
# Select SWAT from the dropdown menu. Enter your resolution one more time and make sure that "Manage Mouse" and "Lock to game window" are selected. Apply, and close the window. Close SWAT as well, just to make sure the WBG settings take. | # Select SWAT from the dropdown menu. Enter your resolution one more time and make sure that "Manage Mouse" and "Lock to game window" are selected. Apply, and close the window. Close SWAT as well, just to make sure the WBG settings take. | ||
− | When run through DxWnd, you can now use your WBG borderless window keybind to force SWAT 3 into a borderless window. | + | '''Notes''' |
− | + | {{ii}} When run through DxWnd, you can now use your WBG borderless window keybind to force SWAT 3 into a borderless window. | |
− | {{Fixbox | + | }} |
+ | {{Fixbox|description=(Optional) Use dxwnd for 16-bit color mode|ref={{cn|date=October 2016}}|fix= | ||
DxWnd can be used to simplify transition between 16-bit and 32-bit color mode. | DxWnd can be used to simplify transition between 16-bit and 32-bit color mode. | ||
# Launch DXWnd. Click on '''Edit''' and '''Add'''. | # Launch DXWnd. Click on '''Edit''' and '''Add'''. | ||
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|acceleration option = false | |acceleration option = false | ||
|acceleration option notes = | |acceleration option notes = | ||
− | |mouse sensitivity = | + | |mouse sensitivity = true |
|mouse sensitivity notes = | |mouse sensitivity notes = | ||
|mouse menu = true | |mouse menu = true | ||
Line 176: | Line 198: | ||
|invert mouse y-axis = true | |invert mouse y-axis = true | ||
|invert mouse y-axis notes = | |invert mouse y-axis notes = | ||
+ | |touchscreen = unknown | ||
+ | |touchscreen notes = | ||
|controller support = false | |controller support = false | ||
|controller support notes = | |controller support notes = | ||
Line 186: | Line 210: | ||
|invert controller y-axis = false | |invert controller y-axis = false | ||
|invert controller y-axis notes= | |invert controller y-axis notes= | ||
− | | | + | |xinput controllers = unknown |
− | | | + | |xinput controllers notes = |
− | |button prompts | + | |xbox prompts = unknown |
− | |button prompts notes | + | |xbox prompts notes = |
+ | |impulse triggers = unknown | ||
+ | |impulse triggers notes = | ||
+ | |dualshock 4 = unknown | ||
+ | |dualshock 4 notes = | ||
+ | |dualshock prompts = unknown | ||
+ | |dualshock prompts notes = | ||
+ | |light bar support = unknown | ||
+ | |light bar support notes = | ||
+ | |dualshock 4 modes = unknown | ||
+ | |dualshock 4 modes notes = | ||
+ | |tracked motion controllers= unknown | ||
+ | |tracked motion controllers notes = | ||
+ | |tracked motion prompts = unknown | ||
+ | |tracked motion prompts notes = | ||
+ | |other controllers = unknown | ||
+ | |other controllers notes = | ||
+ | |other button prompts = unknown | ||
+ | |other button prompts notes= | ||
|controller hotplug = unknown | |controller hotplug = unknown | ||
|controller hotplug notes = | |controller hotplug notes = | ||
|haptic feedback = unknown | |haptic feedback = unknown | ||
|haptic feedback notes = | |haptic feedback notes = | ||
− | | | + | |simultaneous input = unknown |
− | | | + | |simultaneous input notes = |
+ | |steam input api = unknown | ||
+ | |steam input api notes = | ||
+ | |steam input presets = unknown | ||
+ | |steam input presets notes = | ||
+ | |steam controller prompts = unknown | ||
+ | |steam controller prompts notes = | ||
}} | }} | ||
Line 202: | Line 250: | ||
|separate volume = true | |separate volume = true | ||
|separate volume notes = | |separate volume notes = | ||
− | |surround sound = | + | |surround sound = false |
|surround sound notes = | |surround sound notes = | ||
|subtitles = false | |subtitles = false | ||
Line 230: | Line 278: | ||
|subtitles = false | |subtitles = false | ||
|notes = | |notes = | ||
+ | |fan = | ||
+ | |fan notes = | ||
+ | }} | ||
+ | {{L10n/switch | ||
+ | |language = Polish | ||
+ | |interface = true | ||
+ | |audio = true | ||
+ | |subtitles = false | ||
+ | |notes = Local retail version only. | ||
+ | |fan = | ||
+ | |fan notes = | ||
+ | }} | ||
+ | {{L10n/switch | ||
+ | |language = Russian | ||
+ | |interface = true | ||
+ | |audio = true | ||
+ | |subtitles = false | ||
+ | |notes = Retail version only. | ||
|fan = | |fan = | ||
|fan notes = | |fan notes = | ||
Line 266: | Line 332: | ||
|udp = | |udp = | ||
|upnp = | |upnp = | ||
+ | }} | ||
+ | |||
+ | ==Issues fixed== | ||
+ | ===Game crashes immediately after launching=== | ||
+ | {{ii}} For Windows 7, 8, and 10, the game will crash if display scaling on high DPI settings is enabled. | ||
+ | {{ii}} For Windows 7, 8, and 10, the FMV movies will cause the game to crash due to the codec no longer being supported. This usually gives a "DDERR_Generic" error message but sometimes the game just shuts down without warning. | ||
+ | |||
+ | {{Fixbox|description=Disable display scaling on high DPI settings|ref=<ref>[https://www.gog.com/forum/swat_series/swat_3_is_not_working_with_win_7_pro_sp1 SWAT 3 is not working with Windows 7 PRO SP 1 :: SWAT Series Community Discussions]</ref>|fix= | ||
+ | # Go to the game's compatibility options. | ||
+ | # Check "disable displaying scaling on high DPI settings". | ||
+ | }} | ||
+ | |||
+ | {{Fixbox|description=Manually download the FMV codecs|ref=<ref>[https://www.gog.com/forum/swat_series/swat_3_is_not_working_with_win_7_pro_sp1 SWAT 3 is not working with Windows 7 PRO SP 1 :: SWAT Series Community Discussions]</ref>|fix= | ||
+ | # Manually download the required codecs from http://www.swat3lastresort.info/index.php/swat-3-video-directx-fix. | ||
}} | }} | ||
==Issues unresolved== | ==Issues unresolved== | ||
− | ===Low performance on Windows 8=== | + | ===Low performance on Windows 8/10=== |
− | {{ii}} Low performance on Windows 8 systems is commonly reported. Launching the game in [[Glossary:Windowed|windowed]] mode may solve the problem, at the cost of the game running in 800x600 window. | + | {{ii}} Low performance on Windows 8/10 systems is commonly reported. This partially caused by the fact that 16-bit color mode is emulated in 32-bits. Launching the game in [[Glossary:Windowed|windowed]] mode may solve the problem, at the cost of the game running in 800x600 window. A better way to deal with this is to use [http://dege.freeweb.hu/ DgVooodoo2] |
{{ii}} See the [[#Windowed|Windowed]] section in this article for information specific to this game. | {{ii}} See the [[#Windowed|Windowed]] section in this article for information specific to this game. | ||
+ | |||
+ | ==Other information== | ||
+ | ===API=== | ||
+ | {{API | ||
+ | |direct3d versions = | ||
+ | |direct3d notes = | ||
+ | |directdraw versions = | ||
+ | |directdraw notes = | ||
+ | |opengl versions = | ||
+ | |opengl notes = | ||
+ | |glide versions = | ||
+ | |glide notes = | ||
+ | |software mode = | ||
+ | |software mode notes = | ||
+ | |mantle support = | ||
+ | |mantle support notes = | ||
+ | |metal support = | ||
+ | |metal support notes = | ||
+ | |vulkan versions = | ||
+ | |vulkan notes = | ||
+ | |dos modes = | ||
+ | |dos modes notes = | ||
+ | |shader model versions = | ||
+ | |shader model notes = | ||
+ | |64-bit executable = false | ||
+ | |64-bit executable notes= | ||
+ | }} | ||
==System requirements== | ==System requirements== | ||
Line 278: | Line 385: | ||
|minOS = 95, 98, 2000, ME | |minOS = 95, 98, 2000, ME | ||
− | |minCPU = Pentium II 266 MHz | + | |minCPU = Intel Pentium II 266 MHz |
|minRAM = 64 MB | |minRAM = 64 MB | ||
|minHD = 600 MB | |minHD = 600 MB |
Revision as of 23:53, 12 April 2018
Developers | |
---|---|
Sierra Northwest | |
Publishers | |
Sierra Entertainment | |
Release dates | |
Windows | November 23, 1999 |
Key points
- Game is unlikely to launch or run on modern systems "as is", requires significant tweaking to run.
General information
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Retail | ||||
GOG.com | Tactical Game of the Year Edition | |||
Steam | Tactical Game of the Year Edition |
Essential improvements
Skip intro videos
- SWAT 3 may crash immediately after launching on Windows 7, 8, 10 because the codecs for the FMV videos are not supported on modern versions of Windows. Skipping the intro video is a good way of testing whether this issue is the cause of a crash on launch issue.
-nointro command line argument[citation needed] |
---|
Notes
|
Performance improvement
- Performance is very low on modern operating systems.[citation needed]
Use dgVoodoo2[1] |
---|
|
Enhance AI
- The amount of time the AI has to determine its actions can be safely increased on modern computers beyond the normal 20ms maximum for much-improved AI.
Increase AI determination time[citation needed] |
---|
Notes
|
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | <path-to-game>\Swat.cfg[Note 1] |
Steam Play (Linux) | <Steam-folder>/steamapps/compatdata/560370/pfx/[Note 2] |
Save game data location
System | Location |
---|---|
Windows | <path-to-game>\game\careers[Note 1] |
Steam Play (Linux) | <Steam-folder>/steamapps/compatdata/560370/pfx/[Note 2] |
Save game cloud syncing
System | Native | Notes |
---|---|---|
GOG Galaxy | ||
Steam Cloud |
Video settings
Widescreen resolution
Edit config file[2] |
---|
Notes
|
Windowed
- Windowed mode requires 16-bit color mode.
- Available only in 800x600.
- DxWnd and Windowed Borderless Gaming can be used together to force borderless window mode.
-window command line argument[citation needed] |
---|
Notes
|
Use DxWnd and Windowed Borderless Gaming for borderless window mode[citation needed] |
---|
Notes
|
(Optional) Use dxwnd for 16-bit color mode[citation needed] |
---|
DxWnd can be used to simplify transition between 16-bit and 32-bit color mode.
|
Input settings
Audio settings
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | TGOTY : only in english. | |||
French | ||||
Polish | Local retail version only. | |||
Russian | Retail version only. |
Network
Multiplayer types
Type | Native | Notes | |
---|---|---|---|
LAN play | Versus, Co-op |
||
Online play | Versus, Co-op |
Issues fixed
Game crashes immediately after launching
- For Windows 7, 8, and 10, the game will crash if display scaling on high DPI settings is enabled.
- For Windows 7, 8, and 10, the FMV movies will cause the game to crash due to the codec no longer being supported. This usually gives a "DDERR_Generic" error message but sometimes the game just shuts down without warning.
Disable display scaling on high DPI settings[3] |
---|
|
Manually download the FMV codecs[4] |
---|
|
Issues unresolved
Low performance on Windows 8/10
- Low performance on Windows 8/10 systems is commonly reported. This partially caused by the fact that 16-bit color mode is emulated in 32-bits. Launching the game in windowed mode may solve the problem, at the cost of the game running in 800x600 window. A better way to deal with this is to use DgVooodoo2
- See the Windowed section in this article for information specific to this game.
Other information
API
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
System requirements
Windows | ||
---|---|---|
Minimum | ||
Operating system (OS) | 95, 98, 2000, ME | |
Processor (CPU) | Intel Pentium II 266 MHz | |
System memory (RAM) | 64 MB | |
Hard disk drive (HDD) | 600 MB | |
Video card (GPU) | 800x600 SVGA high color (16 bit) 8 MB of VRAM |
Notes
- ↑ 1.0 1.1 When running this game without elevated privileges (Run as administrator option), write operations against a location below
%PROGRAMFILES%
,%PROGRAMDATA%
, or%WINDIR%
might be redirected to%LOCALAPPDATA%\VirtualStore
on Windows Vista and later (more details). - ↑ 2.0 2.1 File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data (use Wine regedit to access Windows registry paths). Games with Steam Cloud support may store data in
~/.steam/steam/userdata/<user-id>/560370/
in addition to or instead of this directory. The app ID (560370) may differ in some cases. Treat backslashes as forward slashes. See the glossary page for details.