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Ruiner

From PCGamingWiki, the wiki about fixing PC games
Revision as of 22:21, 22 December 2018 by Waschbär (talk | contribs) (→‎Save game data location: Formatting)
Ruiner
Ruiner cover
Developers
Reikon Games
Publishers
Devolver Digital
Engines
Unreal Engine 4
Release dates
Windows September 26, 2017
Linux April 17, 2018[1]
Ruiner on Wikipedia

General information

Official Website
GOG.com Community Discussions
GOG.com Support Page
Steam Community Discussions

Availability

Source DRM Notes Keys OS
GOG.com
DRM-free
Windows
Linux
Green Man Gaming
Icon overlay.png
Windows
Linux
Humble Store
Icon overlay.png
Windows
Linux
Microsoft Store
Microsoft Store
Xbox Play Anywhere
Windows
Steam
Icon overlay.png
Windows
Linux

DLC and expansion packs

Name Notes
Official Soundtrack
Windows
Linux

Essential improvements

Skip intro videos

Modify video files[2]
  1. Go to <path-to-game>\Ruiner\content\movies\.
  2. Delete or rename UE4_Logo.bik.

Game data

In-game gameplay settings.
In-game gameplay settings.

Configuration file(s) location

System Location
Windows %LOCALAPPDATA%\Ruiner\Saved\Config\WindowsNoEditor\
Microsoft Store
Linux $XDG_CONFIG_HOME/Epic/Ruiner/Saved/Config/
This game follows the XDG Base Directory Specification on Linux.

Save game data location

System Location
Windows %LOCALAPPDATA%\Ruiner\Saved\SaveGames\
Microsoft Store %LOCALAPPDATA%\Packages\DevolverDigital.Ruiner_6kzv4j18v0c96\SystemAppData\wgs\000900000254A507_ECED0100ED114094AF25077B0598D10C\8FC1BBA561974E9EAAD4526E5963654A\
Linux $XDG_CONFIG_HOME/Epic/Ruiner/Saved/SaveGames/
To carry over the progress from the UWP version to a different one, copy the biggest file without extension and rename it to RuinerSaveSlot.sav.

Save game cloud syncing

System Native Notes
GOG Galaxy
Steam Cloud

Video settings

In-game video settings.
In-game video settings.

Template:Video settings

Anti-aliasing (AA)

Change AA method[2]
  1. Go to the configuration file(s) location.
  2. Open Engine.ini.
  3. Add the following to the file and change the variable to 1 for FXAA and 0 to disable Anti-aliasing.
[SystemSettings]
r.DefaultFeature.AntiAliasing=2

Motion blur

Disable motion blur[2]
  1. Go to the configuration file(s) location.
  2. Open Engine.ini.
  3. Add the following and save the file.
[SystemSettings]
r.MotionBlurQuality=0

Input settings

In-game controller layout overview.
In-game controller layout overview.

Template:Input settings

Audio settings

In-game sound settings.
In-game sound settings.

Template:Audio settings

Localizations

Language UI Audio Sub Notes
English
Simplified Chinese
Traditional Chinese
Czech
French
German
Italian
Japanese
Korean
Polish
Brazilian Portuguese
Russian
Spanish
Ukrainian

Change language

Steam users can change the language via the game properties.
Modify Engine.ini[2]
  1. Go to the configuration file(s) location.
  2. Open Engine.ini.
  3. Add the following and change the variable to a supported ISO 639-1 code (e.g. en for English, de for German).
[Internationalization]
Culture=en

Other information

API

Technical specs Supported Notes
Direct3D 11
OpenGL 3.3
Shader Model support 5.0
Executable 32-bit 64-bit Notes
Windows
Linux

Middleware

Middleware Notes
Physics PhysX
Audio FMOD
Cutscenes Bink Video

System requirements

Windows
Minimum Recommended
Operating system (OS) 7
Processor (CPU) Intel Core i5-760
AMD Athlon II X4 645 AM3
System memory (RAM) 4 GB
Hard disk drive (HDD) 10 GB
Video card (GPU) Nvidia GeForce GTX 460
AMD Radeon HD 6850
1 GB of VRAM
DirectX 11 compatible
A 64-bit system is required.
Linux
Minimum
Operating system (OS) Ubuntu 16.04
Processor (CPU) Intel Core i5-760
AMD Athlon II X4 645 AM3
System memory (RAM) 4 GB
Hard disk drive (HDD) 10 GB
Video card (GPU) Nvidia GeForce GTX 460
AMD Radeon HD 6850
1 GB of VRAM
A 64-bit system is required.

References