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Difference between revisions of "Rocket League"

From PCGamingWiki, the wiki about fixing PC games
(Updated the screenshots.)
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==Game data==
 
==Game data==
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{{Image|Rocket League General.png|In-game general settings.}}
 
===Configuration file(s) location===
 
===Configuration file(s) location===
 
{{Game data|
 
{{Game data|
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==Video settings==
 
==Video settings==
{{Image|Rocket League - Graphics.png|Graphics settings.}}
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{{Video settings
 
{{Video settings
 
|wsgf link                  = http://www.wsgf.org/dr/rocket-league/en
 
|wsgf link                  = http://www.wsgf.org/dr/rocket-league/en
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==Input settings==
 
==Input settings==
{{Image|Rocket League - Input.png|Input settings.}}
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{{Image|Rocket League Controls.png|In-game general control settings.}}
{{Image|Rocket League - Rebinding.png|Key rebinding.}}
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{{Image|Rocket League Camera.png|In-game camera settings.}}
{{Image|Rocket League - General.png|General settings.}}
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{{Image|Rocket League Remapping.png|In-game key/button map settings.}}
 
{{Input settings
 
{{Input settings
 
|key remap                = true
 
|key remap                = true
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==Audio settings==
 
==Audio settings==
{{Image|Rocket League - Audio.png|Audio settings.}}
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{{Image|Rocket League Audio.png|In-game audio settings.}}
 
{{Audio settings
 
{{Audio settings
 
|separate volume          = true
 
|separate volume          = true
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|dos modes              =  
 
|dos modes              =  
 
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|shader model versions  = 3
 
|shader model notes    =  
 
|shader model notes    =  
 
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|64-bit executable      = false
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|audio            = Wwise
 
|audio            = Wwise
 
|audio notes      =  
 
|audio notes      =  
|interface        = Autodesk Gameware Scaleform
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|interface        = Scaleform
 
|interface notes  =  
 
|interface notes  =  
 
|input            =  
 
|input            =  

Revision as of 15:39, 30 December 2016

Dev general icon.svg
Although this product has been released, it remains under active development - information may change frequently and could be outdated or irrelevant.
Template:Infobox game/row/linporter
Rocket League
Rocket League cover
Developers
Psyonix
Publishers
Psyonix
Engines
Unreal Engine 3
Release dates
Windows July 7, 2015
macOS (OS X) September 8, 2016[1]
Linux September 8, 2016[1]
Rocket League on Wikipedia

Key points

Cross-platform gameplay with PlayStation 4 and Xbox One players.[2]

General information

Official forums
Steam Community Discussions

Availability

Source DRM Notes Keys OS
Amazon.com
Icon overlay.png
Windows
macOS (OS X)
Linux
Gamesplanet logo.svg
Icon overlay.png
Windows
macOS (OS X)
Linux
Green Man Gaming
Icon overlay.png
Windows
macOS (OS X)
Linux
Humble Store
Icon overlay.png
Windows
macOS (OS X)
Linux
Steam
Icon overlay.png
Windows
macOS (OS X)
Linux
All versions require Steam DRM.

DLC and expansion packs

Name Notes
Aftershock
Windows
macOS (OS X)
Linux
Back to the Future™ Car Pack
Windows
macOS (OS X)
Linux
Batman v Superman: Dawn of Justice Car Pack
Windows
macOS (OS X)
Linux
Chaos Run DLC Pack
Windows
macOS (OS X)
Linux
Esper
Windows
macOS (OS X)
Linux
Marauder
Windows
macOS (OS X)
Linux
Masamune
Windows
macOS (OS X)
Linux
NBA Flag Pack
Windows
macOS (OS X)
Linux
Official Game Soundtrack
Windows
macOS (OS X)
Linux
Official Game Soundtrack, Vol. 2
Windows
macOS (OS X)
Linux
Proteus
Windows
macOS (OS X)
Linux
Revenge of the Battle-Cars DLC Pack
Windows
macOS (OS X)
Linux
Supersonic Fury DLC Pack
Windows
macOS (OS X)
Linux
Triton
Windows
macOS (OS X)
Linux
Vulcan
Windows
macOS (OS X)
Linux

Essential improvements

Skip intro videos

Instructions

Game data

In-game general settings.
In-game general settings.

Configuration file(s) location

This game follows the XDG Base Directory Specification on Linux.

Save game data location

Save game cloud syncing

System Native Notes
Steam Cloud
Save games are cross-platform, but aren't automatically synced over.

Video settings

In-game video settings.
In-game video settings.

Template:Video settings

Anisotropic filtering (AF)

Instructions

Anti-aliasing (AA)

MSAA is not officially supported and can cause bugs[3]
Instructions

Dual-monitor split screen

RocketLauncher allows easily changing Rocket League's resolution to work with dual-monitor split screen.

Input settings

In-game general control settings.
In-game general control settings.
In-game camera settings.
In-game camera settings.
In-game key/button map settings.
In-game key/button map settings.

Template:Input settings

Mouse

Mouse axes aren't bound to anything by default. Binding them to the camera will cause mouse movement to act like an analog stick, making the camera move at a constant speed and resetting to the default position instantly if movement stops.

Audio settings

In-game audio settings.
In-game audio settings.

Template:Audio settings

Localizations

Language UI Audio Sub Notes
English
No spoken dialogue
Dutch
No spoken dialogue
French
No spoken dialogue
German
No spoken dialogue
Italian
No spoken dialogue
Portuguese
No spoken dialogue
Russian
No spoken dialogue
Spanish
No spoken dialogue
Turkish
No spoken dialogue

Network

Multiplayer types

Type Native Players Notes
Local play
4 Each player need a seperate gamepad.
LAN play
Online play
8

Connection types

Type Native Notes
Matchmaking
Dedicated

VR support

Issues fixed

Missing resolution

Instructions

Msvcr100.dll is Missing

Instructions

Controller not working

As game does support all controller standards, it might be picking up some peripheral as primary controller, which can include mouse, tablet, webcam, etc.
Instructions

Other information

API

Technical specs Supported Notes
Direct3D 9
OpenGL 4.1 OS X/Linux only
Shader Model support 3
Executable 32-bit 64-bit Notes
Windows
macOS (OS X)
Linux

Middleware

Middleware Notes
Physics PhysX
Audio Wwise
Interface Scaleform
Multiplayer Steamworks

System requirements

Windows
Minimum Recommended
Operating system (OS) 7
Processor (CPU) 2.4 GHz Dual Core
System memory (RAM) 2 GB
Hard disk drive (HDD) 5 GB
Video card (GPU) Nvidia GeForce GTX 260
ATI Radeon HD 4850
DirectX 9.0c compatible
Gamepad or Controller Recommended
macOS (OS X)
Minimum Recommended
Operating system (OS) 10.8.5
Processor (CPU) Intel Core i5 2.4 GHz
System memory (RAM) 8 GB
Hard disk drive (HDD) 5 GB
Video card (GPU) ATI Radeon HD 5670
Nvidia GeForce GT 640M
Intel HD 4000 or Iris Pro
OpenGL 4.1 compatible
Linux
Minimum Recommended
Operating system (OS)
Processor (CPU) 2.0 GHz Dual Core
System memory (RAM) 2 GB
Hard disk drive (HDD) 5 GB
Video card (GPU) Nvidia GeForce 8800
ATI Radeon HD 2900

References