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Difference between revisions of "Resident Evil HD Remaster"

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{{Disambig|the remake|the original game|[[Resident Evil]]}}
 
{{Infobox game
 
{{Infobox game
|cover        = Resident Evil HD Remaster Logo.jpg
+
|cover        = Resident Evil HD Remaster cover.jpg
 
|developers  =  
 
|developers  =  
{{Infobox game/row/developer|Capcom}}
+
{{Infobox game/row/developer|Capcom|Original game}}
 +
{{Infobox game/row/developer|K2|Remastered}}
 +
{{Infobox game/row/developer|Tose|Remastered}}
 
|publishers  =  
 
|publishers  =  
 +
{{Infobox game/row/publisher|Capcom}}
 +
{{Infobox game/row/publisher|1C-SoftClub|Russia}}
 
|engines      =  
 
|engines      =  
 
{{Infobox game/row/engine|MT Framework}}
 
{{Infobox game/row/engine|MT Framework}}
 
|release dates=  
 
|release dates=  
 
{{Infobox game/row/date|Windows|January 20, 2015}}
 
{{Infobox game/row/date|Windows|January 20, 2015}}
 +
|reception    =
 +
{{Infobox game/row/reception|Metacritic|resident-evil-hd-remaster|82}}
 +
{{Infobox game/row/reception|OpenCritic|127/resident-evil-hd-remaster|81}}
 +
{{Infobox game/row/reception|IGDB|resident-evil--3|82}}
 +
|taxonomy    =
 +
{{Infobox game/row/taxonomy/monetization      | One-time game purchase }}
 +
{{Infobox game/row/taxonomy/microtransactions | None }}
 +
{{Infobox game/row/taxonomy/modes            | Singleplayer }}
 +
{{Infobox game/row/taxonomy/pacing            | Real-time }}
 +
{{Infobox game/row/taxonomy/perspectives      | Cinematic camera }}
 +
{{Infobox game/row/taxonomy/controls          | Direct control }}
 +
{{Infobox game/row/taxonomy/genres            | Survival horror }}
 +
{{Infobox game/row/taxonomy/sports            | }}
 +
{{Infobox game/row/taxonomy/vehicles          | }}
 +
{{Infobox game/row/taxonomy/art styles        | Realistic }}
 +
{{Infobox game/row/taxonomy/themes            | Contemporary, Horror, North America, Zombies }}
 +
{{Infobox game/row/taxonomy/series            | Resident Evil }}
 
|steam appid  = 304240
 
|steam appid  = 304240
|gogcom page  =  
+
|gogcom id    =  
|strategywiki =  
+
|hltb        = 22906
 +
|lutris      = resident-evil-biohazard-hd-remaster
 +
|strategywiki = Resident Evil (Nintendo GameCube)
 +
|mobygames    = 12847
 
|wikipedia    = Resident Evil (2002 video game)
 
|wikipedia    = Resident Evil (2002 video game)
 
|winehq      =  
 
|winehq      =  
 +
|license      = commercial
 
}}
 
}}
{{Series|Resident Evil}}
 
{{Disambig|the remake|the original game|[[Resident Evil]]}}
 
  
'''Key points'''
+
{{Introduction
{{++}} Includes redone lighting, upscaled and enhanced textures, a new "Very Easy" difficulty, a new optional control scheme (tank controls are optional), BSAA outfits from [[Resident Evil 5]], and 60 FPS support.
+
|introduction      = '''''{{PAGENAME}}'''''{{note|Known as '''''Biohazard HD Remaster''''' (Japanese: {{lang|ja|バイオハザード HDリマスター}}) in Japan}} is a {{Glossary:Singleplayer}} {{Glossary:survival horror}} game co-developed by [[Company:K2|K2]] and [[Company:Tose|Tose]] and published by [[Company:Capcom|Capcom]]. It is part of the ''[[Series:Resident Evil|Resident Evil]]'' series.
{{ii}} When using the 30 or 60 FPS options, the game speed is tied to the frame rate. So if you drop frames, the game will slow down. Not so with the variable option.
+
 
{{--}} Internal rendering resolution is forced at 1920x1440, which can cause performance issues on some low-medium range systems. See [[#Poor performance or slowdowns|Poor performance or slowdowns]].
+
The game is an enhanced re-release of the 2002 GameCube game '''''Resident Evil'''''{{note|Known as '''''biohazard''''' in Japan}}, which itself is a remake of the [[Resident Evil|1996 game of the same name]] and chronologically set after the event of ''[[Resident Evil 0]]'' and followed by ''[[Resident Evil 2 (2019)|Resident Evil 2]]'' and ''[[Resident Evil 3 (2020)|Resident Evil 3]]''. The ''HD Remaster'' features redone lighting, upscaled and enhanced textures, a new "Very Easy" difficulty, a new optional control scheme (tank controls are optional), BSAA outfits from ''[[Resident Evil 5]]'', and 60 FPS support.
{{--}} Some soundtracks in the game are reproduced faster than the original version. Install the [[#Normalized music patch|Normalized music patch]] to patch this bug.
+
 
 +
|release history = The game was released on January 20, 2015.
 +
 
 +
|current state = The game speed is tied to the frame rate and as such, it will slow down when it start dropping frames with either 30 FPS or 60 FPS options selected, and the only way to avoid it is to choose the variable frame rate option. Because the game's internal rendering resolution is always renders at 1920x1440, it can cause performance issues on some low range systems (See [[#Poor performance or slowdowns|Poor performance or slowdowns]] for workaround). There is also a bug where some soundtracks in the game are reproduced faster than the original version, which requires a [[#Mods|patch]].
 +
}}
  
 
'''General information'''
 
'''General information'''
 
{{mm}} [http://www.capcom-unity.com/resident_evil/go/forum/viewboard Official forums]
 
{{mm}} [http://www.capcom-unity.com/resident_evil/go/forum/viewboard Official forums]
{{mm}} [http://residentevil.wikia.com/Resident_Evil_Wiki Resident Evil Wiki]
 
 
{{mm}} [http://residentevilmodding.boards.net/board/75/resident-evil-remaster-modding Resident Evil Modding Forums]
 
{{mm}} [http://residentevilmodding.boards.net/board/75/resident-evil-remaster-modding Resident Evil Modding Forums]
{{mm}} [http://steamcommunity.com/app/304240/discussions/ Steam Community Discussions]
+
{{mm}} [https://steamcommunity.com/app/304240/discussions/ Steam Community Discussions]
  
 
==Availability==
 
==Availability==
 
{{Availability|
 
{{Availability|
{{Availability/row| GMG | resident-evil-hd-remaster | Steam | | | Windows }}
+
{{Availability/row| Retail | | Steam | Released as ''Resident Evil Origins Collection'' bundled with ''[[Resident Evil Zero HD Remaster]]''. 5 DVDs.  |  | Windows }}
 +
{{Availability/row| GamersGate | resident-evil-hd-remaster | Steam |  |  | Windows }}
 +
{{Availability/row| Gamesplanet | 2759-1 | Steam |  |  | Windows }}
 +
{{Availability/row| Humble | resident-evil-hd-remaster | Steam | | | Windows }}
 
{{Availability/row| Steam | 304240 | Steam | | | Windows }}
 
{{Availability/row| Steam | 304240 | Steam | | | Windows }}
 +
{{Availability/row| GMG | resident-evil-hd-remaster | Steam | | | Windows | unavailable }}
 
}}
 
}}
 
{{ii}} All versions require {{DRM|Steam}}.
 
{{ii}} All versions require {{DRM|Steam}}.
 
==Essential improvements==
 
===[https://github.com/ThirteenAG/RE0.RE1.DoorSkipPlugin/releases Door skip plugin]===
 
{{ii}} This plugin removes the lengthy door loading sequences.<ref>[https://www.youtube.com/watch?v=1crgIxdlpqs Resident Evil - The Doors - YouTube]</ref>
 
 
===[http://residentevilmodding.boards.net/thread/3533/normalized-music-mod Normalized music patch]===
 
{{ii}} This patch raises the volume of the background music, which may be too quiet, and fixes an issue with certain tracks playing too fast.
 
 
===[http://dl.atom0s.com/?dir=Game%20Specific/Resident%20Evil/Resident%20Evil%20HD%20Remaster REHDHook]===
 
{{ii}} This Direct3D wrapper adds various new features such as an in-game console, scripts, key bindings, plugins, addons, and extensive movable font objects.<ref>[http://residentevilmodding.boards.net/thread/3269/rehdhook-direct3d-hook-plugins-addons REHDHook - Direct3D Hook / Plugins / Addons and more!]</ref>
 
  
 
==Game data==
 
==Game data==
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{{Game data/saves|Windows|{{p|steam}}\userdata\{{p|uid}}\304240\remote\}}
 
{{Game data/saves|Windows|{{p|steam}}\userdata\{{p|uid}}\304240\remote\}}
 
}}
 
}}
 +
{{ii}} 8 save slots available.
  
 
===[[Glossary:Save game cloud syncing|Save game cloud syncing]]===
 
===[[Glossary:Save game cloud syncing|Save game cloud syncing]]===
 
{{Save game cloud syncing
 
{{Save game cloud syncing
|origin               =  
+
|discord                  =
|origin notes         =  
+
|discord notes            =
|steam cloud           = true
+
|epic games launcher      =
|steam cloud notes    =  
+
|epic games launcher notes =
|uplay                =  
+
|gog galaxy                =
|uplay notes           =  
+
|gog galaxy notes          =
 +
|origin                   =  
 +
|origin notes             =  
 +
|steam cloud               = true
 +
|steam cloud notes        = Save file and key bindings.
 +
|ubisoft connect          =
 +
|ubisoft connect notes    =  
 +
|xbox cloud                =  
 +
|xbox cloud notes         =  
 
}}
 
}}
  
==Video settings==
+
==Video==
 
{{Image|Resident Evil HD Remaster Video.png|In-game video settings.}}
 
{{Image|Resident Evil HD Remaster Video.png|In-game video settings.}}
 
{{Image|Resident Evil HD Remaster Aspect Ratio.png|In-game aspect ratio settings.}}
 
{{Image|Resident Evil HD Remaster Aspect Ratio.png|In-game aspect ratio settings.}}
{{Video settings
+
{{Video
 
|wsgf link                  =  
 
|wsgf link                  =  
 
|widescreen wsgf award      =  
 
|widescreen wsgf award      =  
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|ultrawidescreen wsgf award =  
 
|ultrawidescreen wsgf award =  
 
|4k ultra hd wsgf award    =  
 
|4k ultra hd wsgf award    =  
|widescreen resolution      = true
+
|widescreen resolution      = limited
|widescreen resolution notes=16:10 is letterboxed. See [[#Widescreen resolution|Widescreen resolution]].
+
|widescreen resolution notes=Game is hardcoded to use a predefined list up to 2560x1600. Use [https://thirteenag.github.io/wfp#re1 Resident Evil Fusion Fix] to unlock all resolutions. See also [[#Widescreen resolution|Widescreen resolution]].
 
|multimonitor              = false
 
|multimonitor              = false
 
|multimonitor notes        =  
 
|multimonitor notes        =  
 
|ultrawidescreen            = false
 
|ultrawidescreen            = false
 
|ultrawidescreen notes      =  
 
|ultrawidescreen notes      =  
|4k ultra hd                = false
+
|4k ultra hd                = hackable
|4k ultra hd notes          = Game is limited to 1920x1440. Everything else is upscaled.<ref>[https://www.reddit.com/r/pcmasterrace/comments/2t0zpk/warning_resident_evil_hd_remaster_is_not_4k/ Warning! Resident Evil HD Remaster is NOT 4k friendly, NOT SLI friendly, and does NOT support 1440p or higher! : reddit]</ref>
+
|4k ultra hd notes          = Use [https://thirteenag.github.io/wfp#re1 Resident Evil Fusion Fix].
 
|fov                        = n/a
 
|fov                        = n/a
 
|fov notes                  =  
 
|fov notes                  =  
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|windowed notes            =  
 
|windowed notes            =  
 
|borderless windowed        = hackable
 
|borderless windowed        = hackable
|borderless windowed notes  = Use [[Glossary:Borderless fullscreen windowed#Borderless Gaming|Borderless Gaming]].
+
|borderless windowed notes  = Use [https://thirteenag.github.io/wfp#re1 Resident Evil Fusion Fix].
 
|anisotropic                = unknown
 
|anisotropic                = unknown
 
|anisotropic notes          =  
 
|anisotropic notes          =  
 
|antialiasing              = true
 
|antialiasing              = true
|antialiasing notes        = [[FXAA]] only (up to FXAA3HQ). Nvidia users can use 0x08000041 for [[MSAA]] and 0x080000C1 for [[SGSSAA]] (Needs AA fix)<ref name=bonkers>[http://forums.guru3d.com/showpost.php?p=5001054&postcount=2774 NVidia Anti-Aliasing Guide (updated) - Guru3D.com Forums]</ref>
+
|antialiasing notes        = [[FXAA]] up to FXAA3HQ, but doesn't work in windowed mode. See [[#Post-processing|Post-processing]].
 +
|upscaling                  = unknown
 +
|upscaling tech            =  
 +
|upscaling notes            =  
 
|vsync                      = true
 
|vsync                      = true
 
|vsync notes                =  
 
|vsync notes                =  
Line 107: Line 140:
  
 
===[[Glossary:Widescreen resolution|Widescreen resolution]]===
 
===[[Glossary:Widescreen resolution|Widescreen resolution]]===
{{Image|REmakeAspectRatio.png|Widescreen comparison. Note how the chandelier in the top right corner is missing in the widescreen version. Because of this, purists should choose 4:3 mode.}}
+
{{Image|REmakeAspectRatio.png|Widescreen comparison. Note how the chandelier in the top right corner is missing in the widescreen version.}}
 
{{ii}} Player can toggle between original 4:3 or cropped pan-and-scan 16:9. The game uses pre-rendered backgrounds which are all stuck in 4:3.
 
{{ii}} Player can toggle between original 4:3 or cropped pan-and-scan 16:9. The game uses pre-rendered backgrounds which are all stuck in 4:3.
{{ii}} In 16:9 aspect ratio, the 4:3 backgrounds are cropped and zoomed in with a camera pan added as the character moves higher and lower on the screen. Unfortunately, many areas are still cropped on the top or bottom in 16:9, so purists will want to choose 4:3 original aspect ratio. FMVs and cutscenes are also cropped in 16:9.
+
{{ii}} In 16:9 aspect ratio, the 4:3 backgrounds are cropped and zoomed in with a camera pan added as the character moves higher and lower on the screen. Many areas are still cropped on the top or bottom in 16:9. FMVs and cutscenes are also cropped in 16:9.
  
 
{{Fixbox|description=Adjust aspect ratio|ref={{cn|date=July 2016}}|fix=
 
{{Fixbox|description=Adjust aspect ratio|ref={{cn|date=July 2016}}|fix=
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}}
 
}}
  
===HQ FMVs for non-1080p monitors===
+
===Post-processing===
{{Fixbox|description=HQ FMVs for non 1080p monitors|ref=<ref name=bonkers/>|fix=
+
{{Fixbox|description=Use [https://community.pcgamingwiki.com/files/file/975-resident-evil-remaster-real-time-graphics-mod/ Resident Evil Remaster real time graphics mod]|ref=<ref>{{Refurl|url=https://steamcommunity.com/app/304240/discussions/0/350540973999781985/|title=RE1 real time graphics mod (hotkeys for noise filter, color filter, etc) :: Resident Evil / biohazard HD REMASTER General Discussions|date=May 2023}}</ref>|fix=
# Go to <code>{{p|game}}\nativePC\movie\</code>
+
{{ii}} Toggles for noise filter, color filter, black level, fog and bloom.
# Inside the <code>01</code> and <code>02</code> folders, delete or move ALL video files
+
}}
# Open the <code>00</code> folder in a separate window
+
{{Fixbox|description=Use [https://thirteenag.github.io/wfp#re1 Resident Evil Fusion Fix]|ref=<ref>https://github.com/ThirteenAG/WidescreenFixesPack/issues/1454</ref>|fix=
# Copy/Paste all of the video files to the <code>02</code> folder
+
{{ii}} Toggles for noise and color correction.
 +
}}
 +
{{Fixbox|description=Force [[SMAA]] with SweetFX|ref=<ref>{{Refcheck|user=Aday|date=12 January 2018|comment=}}</ref>|fix=
 +
# Download [https://www.mediafire.com/file/rkpbrnz0n5bnc8b/SweetFX_1.4.rar/file SweetFX preset]
 +
# Extract archive contents to executable location
  
 
'''Notes'''
 
'''Notes'''
{{ii}} If you find this isn't working for your resolution, try moving the files to the "01" folder instead
+
{{++}} Smoother edges than FXAA and will work in all window modes
 +
{{--}} May not be compatible with any mod that uses {{file|d3d9.dll}}.
 
}}
 
}}
  
===Post-processing===
+
==Input==
{{Fixbox|description=Use [http://steamcommunity.com/app/304240/discussions/0/350540973999781985/ Resident Evil 1 real time graphics mod]|ref={{cn|date=May 2017}}|fix=
 
{{ii}} Hotkeys to toggle the noise filter, color filter, black level, fog and bloom.
 
}}
 
 
 
==Input settings==
 
 
{{Image|Resident Evil HD Remaster Keyboard Mouse.png|In-game keyboard/mouse settings.}}
 
{{Image|Resident Evil HD Remaster Keyboard Mouse.png|In-game keyboard/mouse settings.}}
 
{{Image|Resident Evil HD Remaster Gamepad.png|In-game gamepad settings.}}
 
{{Image|Resident Evil HD Remaster Gamepad.png|In-game gamepad settings.}}
{{Input settings
+
{{Input
 
|key remap                = true
 
|key remap                = true
 
|key remap notes          = No support for thumb mouse remapping.
 
|key remap notes          = No support for thumb mouse remapping.
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|invert controller y-axis  = n/a
 
|invert controller y-axis  = n/a
 
|invert controller y-axis notes=  
 
|invert controller y-axis notes=  
 +
|xinput controllers        = unknown
 +
|xinput controllers notes  =
 +
|xbox prompts              = unknown
 +
|xbox prompts notes        =
 +
|impulse triggers          = unknown
 +
|impulse triggers notes    =
 +
|dualshock 4              = unknown
 +
|dualshock 4 notes        =
 +
|dualshock prompts        = unknown
 +
|dualshock prompts notes  =
 +
|light bar support        = unknown
 +
|light bar support notes  =
 +
|dualshock 4 modes        = unknown
 +
|dualshock 4 modes notes  =
 +
|tracked motion controllers= unknown
 +
|tracked motion controllers notes =
 +
|tracked motion prompts    = unknown
 +
|tracked motion prompts notes =
 +
|other controllers        = unknown
 +
|other controllers notes  =
 +
|other button prompts      = unknown
 +
|other button prompts notes=
 
|button prompts            = Xbox, DualShock
 
|button prompts            = Xbox, DualShock
|button prompts notes      = For Dualshock buttons, use [http://residentevilmodding.boards.net/thread/5980/playstation-button-mod-remake PlayStation Button Mod].
+
|button prompts notes      = For DualShock buttons, use [http://residentevilmodding.boards.net/thread/5980/playstation-button-mod-remake PlayStation Button Mod].
 
|controller hotplug        = true
 
|controller hotplug        = true
 
|controller hotplug notes  =  
 
|controller hotplug notes  =  
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|steam input api          = unknown
 
|steam input api          = unknown
 
|steam input api notes    =  
 
|steam input api notes    =  
 +
|steam hook input          = unknown
 +
|steam hook input notes    =
 
|steam input presets      = unknown
 
|steam input presets      = unknown
 
|steam input presets notes =  
 
|steam input presets notes =  
 
|steam controller prompts  = unknown
 
|steam controller prompts  = unknown
 
|steam controller prompts notes =  
 
|steam controller prompts notes =  
 +
|steam cursor detection    = unknown
 +
|steam cursor detection notes =
 
}}
 
}}
  
Line 192: Line 251:
 
}}
 
}}
  
==Audio settings==
+
==Audio==
 
{{Image|Resident Evil HD Remaster Audio.png|In-game audio settings.}}
 
{{Image|Resident Evil HD Remaster Audio.png|In-game audio settings.}}
 
{{Image|Resident Evil HD Remaster Language.png|In-game language settings.}}
 
{{Image|Resident Evil HD Remaster Language.png|In-game language settings.}}
{{Audio settings
+
{{Audio
 
|separate volume          = true
 
|separate volume          = true
 
|separate volume notes    = Music and Sound Effect only.
 
|separate volume notes    = Music and Sound Effect only.
 
|surround sound          = true
 
|surround sound          = true
|surround sound notes    = Up to 7.0 output.<ref>[http://satsun.org/audio/ PC Gaming Surround Sound Round-up]</ref>
+
|surround sound notes    = Up to 7.0 output.<ref>{{Refurl|url=https://satsun.org/audio/|title=PC Gaming Surround Sound Round-up|date=May 2023}}</ref>
 
|subtitles                = true
 
|subtitles                = true
 
|subtitles notes          =  
 
|subtitles notes          =  
Line 207: Line 266:
 
|mute on focus lost notes = See [[#Mute on focus lost|Mute on focus lost]].
 
|mute on focus lost notes = See [[#Mute on focus lost|Mute on focus lost]].
 
|eax support              =  
 
|eax support              =  
|eax support notes        =  
+
|eax support notes         =
 +
|royalty free audio       = unknown
 +
|royalty free audio notes  =  
 
}}
 
}}
  
Line 218: Line 279:
 
  |notes    =  
 
  |notes    =  
 
  |fan      =  
 
  |fan      =  
|fan notes =
 
 
}}
 
}}
 
{{L10n/switch
 
{{L10n/switch
  |language  = French
+
  |language  = Simplified Chinese
 
  |interface = true
 
  |interface = true
 
  |audio    = false
 
  |audio    = false
Line 227: Line 287:
 
  |notes    =  
 
  |notes    =  
 
  |fan      =  
 
  |fan      =  
|fan notes =
 
 
}}
 
}}
 
{{L10n/switch
 
{{L10n/switch
  |language  = German
+
  |language  = Traditional Chinese
 
  |interface = true
 
  |interface = true
 
  |audio    = false
 
  |audio    = false
Line 236: Line 295:
 
  |notes    =  
 
  |notes    =  
 
  |fan      =  
 
  |fan      =  
|fan notes =
 
 
}}
 
}}
 
{{L10n/switch
 
{{L10n/switch
  |language  = Italian
+
  |language  = French
 
  |interface = true
 
  |interface = true
 
  |audio    = false
 
  |audio    = false
Line 245: Line 303:
 
  |notes    =  
 
  |notes    =  
 
  |fan      =  
 
  |fan      =  
|fan notes =
 
 
}}
 
}}
 
{{L10n/switch
 
{{L10n/switch
  |language  = Japanese
+
  |language  = German
 
  |interface = true
 
  |interface = true
  |audio    = true
+
  |audio    = false
 
  |subtitles = true
 
  |subtitles = true
  |notes    = Japanese audio is only available if the game version is japanese.
+
  |notes    =  
 
  |fan      =  
 
  |fan      =  
|fan notes =
 
 
}}
 
}}
 
{{L10n/switch
 
{{L10n/switch
  |language  = Spanish
+
  |language  = Hungarian
 +
|interface = hackable
 +
|audio    = false
 +
|subtitles = hackable
 +
|notes    = [https://magyaritasok.hu/magyaritasok/resident-evil-hd/resident-evil-hd/2281 Fan translation].
 +
|fan      = true
 +
}}
 +
{{L10n/switch
 +
|language  = Indonesian
 +
|interface = hackable
 +
|audio    = false
 +
|subtitles = hackable
 +
|fan      = true
 +
|notes    = Fan translation, [http://www.igtcid.blogspot.co.id/2020/05/resident-evil-hd-remaster-patch.html IGTC Team].
 +
}}
 +
{{L10n/switch
 +
|language  = Italian
 
  |interface = true
 
  |interface = true
 
  |audio    = false
 
  |audio    = false
Line 263: Line 335:
 
  |notes    =  
 
  |notes    =  
 
  |fan      =  
 
  |fan      =  
|fan notes =
 
 
}}
 
}}
 
{{L10n/switch
 
{{L10n/switch
  |language  = Russian
+
  |language  = Japanese
 
  |interface = true
 
  |interface = true
 
  |audio    = true
 
  |audio    = true
 
  |subtitles = true
 
  |subtitles = true
  |notes    =  
+
  |notes    = Audio is only available in the Japanese version of the game.<br>
|fan      = yes
+
Subtitles don't exactly match Japanese audio in some instances. Use [https://www.nexusmods.com/residentevilbiohazardhdremaster/mods/59 this mod] for 1:1 subtitles.
|fan notes = Fan translation. Available [http://www.zoneofgames.ru/games/resident_evil_hd_remaster.html here].
+
|fan      =
 
}}
 
}}
 
{{L10n/switch
 
{{L10n/switch
 
  |language  = Brazilian Portuguese
 
  |language  = Brazilian Portuguese
 +
|interface = hackable
 +
|audio    = false
 +
|subtitles = hackable
 +
|fan      = true
 +
|notes    = Fan translation, [https://tribogamer.com/traducoes/284_traducao-do-resident-evil-hd-remaster-para-portugues-do-brasil.html download].
 +
}}
 +
{{L10n/switch
 +
|language  = Russian
 +
|interface = hackable
 +
|audio    = hackable
 +
|subtitles = hackable
 +
|fan      = true
 +
|notes    = 1) [https://www.zoneofgames.ru/games/resident_evil_hd_remaster/files/5211.html Fan translation by «ZoG Forum Team»].<br>2) [https://www.zoneofgames.ru/games/resident_evil_hd_remaster/files/5410.html Fan voice-over by «Team Raccoon»]<br>3) [https://www.zoneofgames.ru/games/resident_evil_hd_remaster/files/5907.html Fan voice-over by «GamesVoice»]
 +
}}
 +
{{L10n/switch
 +
|language  = Spanish
 
  |interface = true
 
  |interface = true
 
  |audio    = false
 
  |audio    = false
 
  |subtitles = true
 
  |subtitles = true
 
  |notes    =  
 
  |notes    =  
  |fan      = yes
+
  |fan      =  
|fan notes = Fan translation. Available [http://www.tutodowns.com/2016/10/traducao-do-resident-evil-hd-remaster.html here].
 
 
}}
 
}}
 
}}
 
}}
Line 287: Line 373:
 
===Mute on focus lost===
 
===Mute on focus lost===
 
{{Fixbox|description=Set mute in background|ref=<ref name="2017-09-27">{{Refcheck|user=Keith|date=2017-09-27}}</ref>|fix=
 
{{Fixbox|description=Set mute in background|ref=<ref name="2017-09-27">{{Refcheck|user=Keith|date=2017-09-27}}</ref>|fix=
# Install Special K by following the [http://steamcommunity.com/sharedfiles/filedetails/?id=933337066 Special K Unofficial Guide]. Manual local installation may work better.
+
# Install Special K by following the [https://steamcommunity.com/sharedfiles/filedetails/?id=933337066 Special K Unofficial Guide]. Manual local installation may work better.
 
# Start the game and press {{key|Ctrl|Shift|Backspace}} to toggle Special K's Control Panel.
 
# Start the game and press {{key|Ctrl|Shift|Backspace}} to toggle Special K's Control Panel.
 
# Expand '''Window Management''' and '''Input/Output Behavior'''.
 
# Expand '''Window Management''' and '''Input/Output Behavior'''.
Line 293: Line 379:
 
}}
 
}}
  
==Issues unresolved==
+
==Issues fixed==
 
===Swapped animations===
 
===Swapped animations===
{{--}} In the elevator of the laboratory, the one that goes into the lowest floor, the animations of going up and down are swapped. This can cause a minor confusion in the player.{{CN|date=July 18, 2018}}
+
{{ii}} In the elevator of the laboratory, the one that goes into the lowest floor, the animations of going up and down are swapped. This can cause a minor confusion in the player.<ref>{{Refcheck|user=Fds29|date=2024-01-28|comment=Checked by comparing GameCube and Wii footage to the remaster version. The elevator animations were swapped in the modern versions.}}</ref>
 +
 
 +
{{Fixbox|description=Download [https://community.pcgamingwiki.com/files/file/2877-fix-for-swapped-elevator-animations-in-resident-evil-hd-remaster/ Fix for swapped elevator animations in Resident Evil HD Remaster]
 +
}}
 +
 
 +
===Game fails to start===
 +
{{ii}} The game may fail to start on newer systems, displaying a black window for a brief moment before quitting.
 +
{{ii}} The first cause may be NVIDIA's Enhanced GPU Scaling feature.
 +
 
 +
{{Fixbox|description=Disable Enhanced GPU Scaling|fix=
 +
# Open the NVIDIA Control Panel
 +
# Navigate to <code>Manage 3D settings</code>
 +
# Select <code>Image Sharpening</code>
 +
# Deselect the <code>GPU Scaling</code> checkbox, and apply settings
 +
}}
 +
 
 +
{{ii}} The second cause may be that the game does not support very high resolutions.
 +
 
 +
{{Fixbox|description=Disable Dynamic Super Resolution|fix=
 +
# Open the NVIDIA Control Panel
 +
# Navigate to <code>Manage 3D settings</code>
 +
# Select <code>DSR - Factors</code>
 +
# Disable scaling factors that create resolutions much higher than 4K, and apply settings.
 +
In my testing, 5K (5120×2880) will crash the game, but 4703×2645 (4K at 1.50×) does not.
 +
Ultra-wide resolutions, such as 3840×1600, may also cause the game to crash.
 +
}}
 +
 
 +
{{ii}} The third cause may be NVIDIA'S ''Vertical sync'' setting.
 +
 
 +
{{Fixbox|description=Disable Vertical sync in NVIDIA Control Panel|fix=
 +
# Open the NVIDIA Control Panel.
 +
# Navigate to <code>Manage 3D settings</code>.
 +
# Set <code>Vertical sync</code> to either ''Use the 3D application setting'' or ''Off''.
 +
If this solves the issue, you can create an exception for this game in the '''Program Settings''' tab. That way, you can have ''Vertical sync'' enabled globally for your other games, but have it disabled only for this game.
 +
}}
 +
 
 +
{{ii}} The fourth cause may be output colour depth set too high.
 +
 
 +
{{Fixbox|description=Switch to 8 bpc|fix=
 +
# Open the NVIDIA Control Panel.
 +
# Navigate to <code>Change resolution</code>.
 +
# Set <code>Output colour depth</code> to ''8 bpc''.
 +
}}
  
==Issues fixed==
 
 
===Poor performance or slowdowns===
 
===Poor performance or slowdowns===
{{ii}} The mod below may dramatically increase FPS. It works by removing an unneeded call to query the game for its current state every frame.
+
{{ii}} The mod below works by removing an unneeded call to query the game for its current state every frame, potentially improving performance.
  
{{Fixbox|description=Apply frame rate fix|ref=<ref>[http://residentevilmodding.boards.net/thread/3399/fps-fix-gain-20-more &#91;FPS FIX&#93; - How to gain 20 fps or more!!!]</ref>|fix=
+
{{Fixbox|description=Use [https://thirteenag.github.io/wfp#re1 Resident Evil Fusion Fix]|ref=|fix=
# Download [https://community.pcgamingwiki.com/files/file/606-resident-evil-hd-remaster-fps-fix/ Resident Evil HD Remaster fps fix]
+
# Extract to {{p|game}}.
# Copy <code>d3d9.dll</code> to the installation folder.
+
# Open {{file|scripts\ResidentEvil.FusionFix.ini}}.
 +
# Change <code>DisableCreateQuery = 0</code> to <code>DisableCreateQuery = 1</code>.
 
}}
 
}}
  
 
{{ii}} The mod below allows you to override the texture creation parameters (width and height) that the game uses while creating the various textures. This can help with lower-end systems that have FPS problems.
 
{{ii}} The mod below allows you to override the texture creation parameters (width and height) that the game uses while creating the various textures. This can help with lower-end systems that have FPS problems.
  
{{Fixbox|description=Adjust texture rendering resolution|ref=<ref>[http://steamcommunity.com/app/304240/discussions/0/618453594758785761/ Slowdown fix for laptops :: Resident Evil / biohazard HD REMASTER General Discussions]</ref>|fix=
+
{{Fixbox|description=Adjust texture rendering resolution|ref=<ref>{{Refurl|url=https://steamcommunity.com/app/304240/discussions/0/618453594758785761/|title=Slowdown fix for laptops :: Resident Evil / biohazard HD REMASTER General Discussions|date=May 2023}}</ref>|fix=
 
# Download [https://community.pcgamingwiki.com/files/file/607-resident-evil-hd-remaster-slowdown-fix/ Resident Evil HD Remaster slowdown fix].
 
# Download [https://community.pcgamingwiki.com/files/file/607-resident-evil-hd-remaster-slowdown-fix/ Resident Evil HD Remaster slowdown fix].
 
# Copy the contents to the installation folder.
 
# Copy the contents to the installation folder.
 
# Adjust the texture rendering resolution in <code>rehd_resfix.ini</code>.
 
# Adjust the texture rendering resolution in <code>rehd_resfix.ini</code>.
 +
}}
 +
 +
===Crashes before/after cutscenes (ERR08 : Memory overrun)===
 +
{{ii}} The x86 executable only uses 2GB of RAM, which can cause crashes.
 +
{{Fixbox|description=Use [https://ntcore.com/?page_id=371 4GB Patch tool]|ref=<ref>{{Refcheck|user=Ren|date=2023-05-02|comment=}}</ref>|fix=
 +
{{--}} No longer possible after the August 2023 update, which packed the executable with SteamStub DRM. Requires de-obfuscating the executable with Steamless or downgrading to an older version.<ref>{{Refcheck|user=Fds29|date=2024-01-29}}</ref>
 
}}
 
}}
  
 
===Run the game at screen refresh rate===
 
===Run the game at screen refresh rate===
{{--}} Fullscreen mode only offers the option to use a refresh rate of 60&nbsp;Hz or less, even if the screen refresh rate is set higher than that.
+
{{ii}} Fullscreen mode only offers the option to use a refresh rate of 60&nbsp;Hz or less, even if the screen refresh rate is set higher than that.
  
 
{{Fixbox|description=Set screen refresh rate|ref=<ref name="2017-09-27"/>|fix=
 
{{Fixbox|description=Set screen refresh rate|ref=<ref name="2017-09-27"/>|fix=
# Install Special K by following the [http://steamcommunity.com/sharedfiles/filedetails/?id=933337066 Special K Unofficial Guide]. Manual local installation may work better.
+
# Install Special K [https://github.com/Kaldaien/SpecialK/releases/download/sk_0_8_50/SpecialK_0_8_65.7z version 0.8.65] by following the [https://steamcommunity.com/sharedfiles/filedetails/?id=933337066 Special K Unofficial Guide]. Manual local installation may work better.
 
# Start the game once and close it to allow the configuration file of Special K to be created.
 
# Start the game once and close it to allow the configuration file of Special K to be created.
# Open <code>{{p|game}}\d3d9.ini</code> or <code>{{p|userprofile}}\Documents\My Mods\SpecialK\Profiles\bhd.exe\SpecialK.ini</code> depending on the installation method you used.
+
# Open <code>{{p|game}}\d3d9.ini</code> or <code>{{p|userprofile\Documents}}\My Mods\SpecialK\Profiles\bhd.exe\SpecialK.ini</code> depending on the installation method you used.
 
# Change <code>RefreshRate=-1</code> to <code>RefreshRate=0</code> under <code>[Render.FrameRate]</code>.
 
# Change <code>RefreshRate=-1</code> to <code>RefreshRate=0</code> under <code>[Render.FrameRate]</code>.
 +
}}
 +
 +
{{Fixbox|description=Use ForceFix|fix=
 +
# Install recommended software and system updates, if for Windows 7, under Ideal Conditions from [https://steamcommunity.com/app/235460/discussions/0/630802344702757872 Steam Guide].
 +
# Download version of ForceFix for your operating system from [https://steamcommunity.com/app/235460/discussions/0/630802344702757872 Steam Guide].
 +
# Unpack the archive and launch ForceFix.
 +
# For refresh rates above 60 Hz, set frequency under Custom tab and Apply.
 +
 +
'''Notes'''
 +
{{ii}} By default, the refresh rate in the game will go back to normal once you close the program. You can change it by unchecking Restore on Close option.
 
}}
 
}}
  
 
===Mouse cursor visible during gameplay===
 
===Mouse cursor visible during gameplay===
 +
{{Fixbox|description=Use [https://thirteenag.github.io/wfp#re1 Resident Evil Fusion Fix]|ref=|fix=
 +
}}
 +
 
{{Fixbox|description=Auto-hide mouse cursor|ref=<ref name="2017-09-27"/>|fix=
 
{{Fixbox|description=Auto-hide mouse cursor|ref=<ref name="2017-09-27"/>|fix=
# Install Special K by following the [http://steamcommunity.com/sharedfiles/filedetails/?id=933337066 Special K Unofficial Guide]. Manual local installation may work better.
+
# Install Special K by following the [https://steamcommunity.com/sharedfiles/filedetails/?id=933337066 Special K Unofficial Guide]. Manual local installation may work better.
 
# Start the game and press {{key|Ctrl|Shift|Backspace}} to toggle Special K's Control Panel.
 
# Start the game and press {{key|Ctrl|Shift|Backspace}} to toggle Special K's Control Panel.
 
# Expand '''Input Management''' and '''Mouse Cursor'''.
 
# Expand '''Input Management''' and '''Mouse Cursor'''.
Line 333: Line 480:
  
 
===RE1 real time graphics mod incompatible with Special K===
 
===RE1 real time graphics mod incompatible with Special K===
{{Fixbox|description=Fix compatibility issues|ref=<ref>[https://github.com/masterotaku/shader-mods/issues/2 RE1 real time graphics mod incompatible with Special K · Issue #2 · masterotaku/shader-mods]</ref>|fix=
+
{{Fixbox|description=Fix compatibility issues|ref=<ref>{{Refurl|url=https://github.com/masterotaku/shader-mods/issues/2|title=RE1 real time graphics mod incompatible with Special K · Issue #2 · masterotaku/shader-mods|date=9 June 2023}}</ref>|fix=
# Install the [http://steamcommunity.com/app/304240/discussions/0/350540973999781985/ Resident Evil 1 real time graphics mod] to the installation folder.
+
# Install the [https://steamcommunity.com/app/304240/discussions/0/350540973999781985/ Resident Evil 1 real time graphics mod] to the installation folder.
 
# Rename its <code>d3d9.dll</code> to something else, e.g. <code>visiond3d9.dll</code>.
 
# Rename its <code>d3d9.dll</code> to something else, e.g. <code>visiond3d9.dll</code>.
# Do the manual local installation of Special K by following the [http://steamcommunity.com/sharedfiles/filedetails/?id=933337066 Special K Unofficial Guide].
+
# Do the manual local installation of Special K by following the [https://steamcommunity.com/sharedfiles/filedetails/?id=933337066 Special K Unofficial Guide].
 
# Start the game once and close it to allow the configuration file of Special K to be created.
 
# Start the game once and close it to allow the configuration file of Special K to be created.
 
# Add the following to Special K's <code>d3d9.ini</code> file. Adjust <code>visiond3d9</code> to the proper name from step two.
 
# Add the following to Special K's <code>d3d9.ini</code> file. Adjust <code>visiond3d9</code> to the proper name from step two.
Line 342: Line 489:
 
[Import.visiond3d9]
 
[Import.visiond3d9]
 
Architecture=Win32
 
Architecture=Win32
 +
Role=ThirdParty
 +
When=PlugIn
 
Filename=visiond3d9.dll
 
Filename=visiond3d9.dll
When=Late
 
Role=d3d9
 
 
</pre>
 
</pre>
 +
}}
 +
 +
===RE.net Account Link Data Upload Crash===
 +
{{ii}} August 2023 patch removed a file that was essential for uploading data to RE.net resulting in a fatal error when attempting to link an account.
 +
 +
{{Fixbox|description=Download missing serviceinfo file|ref=<ref>{{Refurl|url=https://steamcommunity.com/app/304240/discussions/0/622955136053857025/?ctp=137#c3808408963762606441|title=Resident Evil HD Remaster Bug Reporting Thread - Solution by A.D.M.King78 |date=3 March 2024}}</ref>|fix=
 +
# Open the Steam console 'steam://nav/console' and type '''download_depot 304240 304242 3831846201811674141''' in the console window then press enter. Wait for the depot to download.
 +
# Go to <code>{{p|game}}\nativePC\mnlts</code> and delete the <code>serviceinfo</code> folder.
 +
# Go to <code>{{p|steam}}\steamapps\content\app_304240\depot_304242\nativePC\mnlts\serviceinfo.file</code> and copy the <code>serviceinfo.file</code> file in to <code>{{p|game}}\nativePC\mnlts</code>
 
}}
 
}}
  
Line 351: Line 507:
 
===API===
 
===API===
 
{{API
 
{{API
|direct3d versions      = 9
+
|direct3d versions      = 9.0c
 
|direct3d notes        =  
 
|direct3d notes        =  
 
|directdraw versions    =  
 
|directdraw versions    =  
Line 369: Line 525:
 
|shader model versions  = 3
 
|shader model versions  = 3
 
|shader model notes    =  
 
|shader model notes    =  
|64-bit executable     = false
+
|windows 32-bit exe    = true
|64-bit executable notes=  
+
|windows 64-bit exe    = false
 +
|windows arm app        = false
 +
|windows exe notes      =
 +
|macos intel 32-bit app =
 +
|macos intel 64-bit app =
 +
|macos arm app          = unknown
 +
|macos app notes        =
 +
|linux 32-bit executable=  
 +
|linux 64-bit executable=
 +
|linux arm app          = unknown
 +
|linux executable notes =  
 
}}
 
}}
  
Line 387: Line 553:
 
|multiplayer      = Steamworks
 
|multiplayer      = Steamworks
 
|multiplayer notes=  
 
|multiplayer notes=  
 +
}}
 +
 +
===Mods===
 +
{{ii}} Some mods might require [https://residentevilmodding.boards.net/thread/507/fluffy-manager-5000 Fluffy manager 5000].
 +
 +
====Bug fixes/improvements====
 +
* [https://community.pcgamingwiki.com/files/file/975-resident-evil-remaster-real-time-graphics-mod/ RE1 real time graphics mod] restores the lighting system from the GameCube/Wii version. One noticeable difference is that the blacks are less crushed. Some Nvidia users have reported frequent ERR08 Memory Overrun crashes when using this mod on more modern video drivers. See [[#Crashes_before.2Fafter_cutscenes_.28ERR08_:_Memory_overrun.29|Crashes before/after cutscenes (ERR08 : Memory overrun)]]<ref>{{Refcheck|user=Ren|date=2023-05-02|comment=Comment (optional)}}</ref>.
 +
* [http://residentevilmodding.boards.net/thread/3149/fixed-background-music Fixed background music] raises the volume of the background music, which may be too quiet, and fixes an issue with certain tracks playing too fast.
 +
 +
====Video enhancements====
 +
* [https://reupscaleproject.blogspot.com/ REupscale project] uses AI upscaling to HDify the backgrounds.
 +
* [https://thirteenag.github.io/wfp#re1 Resident Evil Fusion Fix] removes the door loading sequences along with QoL improvements. If it doesn't work, try the version by [https://residentevilmodding.boards.net/thread/3092/door-skip-mod FluffyQuack], or the one built-in to Fluffy Manager.
 +
* [https://residentevilmodding.boards.net/thread/5880/ui-improvements UI Improvements] improves the resolution of the UI, redoes the icons using the in-game models and restores the gamecube font, although the font is compatible with English, Japanese and Spanish. A recreation of the gamecube font compatible with more languages is available * [https://residentevilmodding.boards.net/thread/5095/remake-font-mod here].
 +
 +
===Force 1080p 20 Mbps video files===
 +
{{ii}} For displays with a lower resolution than 1080p.
 +
{{Fixbox|description=HQ FMVs for non 1080p monitors|ref=<ref>{{Refurl|url=https://forums.guru3d.com/showpost.php?p=5001054&postcount=2774|title=NVidia Anti-Aliasing Guide (updated) - Guru3D.com Forums|date=May 2023}}</ref>|fix=
 +
# Go to {{folder|{{p|game}}\nativePC\movie}}.
 +
# Inside {{folder|01}} and {{folder|02}}, delete or move ALL video files.
 +
# Open {{folder|00}} in a separate tab/window.
 +
# Copy and paste all of the video files to {{folder|02}}.
 +
# If still not working, paste the files in {{folder|01}} instead.
 
}}
 
}}
  
Line 393: Line 581:
 
|OSfamily = Windows
 
|OSfamily = Windows
  
|minOS    = 7 SP1, 8.1
+
|minOS    = 8.1, 10
|minCPU  = AMD Athlon X2 2.8 GHz
+
|minCPU  = Intel Core 2 Duo 2.4 GHz
|minCPU2  = Intel Core 2 Duo 2.4 GHz
+
|minCPU2  = AMD Athlon X2 2.8 GHz
 
|minRAM  = 2 GB
 
|minRAM  = 2 GB
 
|minHD    = 20 GB
 
|minHD    = 20 GB
Line 405: Line 593:
  
 
|recOS    =  
 
|recOS    =  
|recCPU  = AMD Phenom II X4 3.0 GHz
+
|recCPU  = Intel Core 2 Quad 2.7 GHz
|recCPU2  = Intel Core 2 Quad 2.7 GHz
+
|recCPU2  = AMD Phenom II X4 3.0 GHz
 
|recRAM  = 4 GB
 
|recRAM  = 4 GB
 
|recHD    =  
 
|recHD    =  
Line 415: Line 603:
 
|recSM    =  
 
|recSM    =  
 
}}
 
}}
 +
{{ii}} Windows 7 delisted from requirements since April 24th 2022.<ref>{{Refurl|url=https://store.steampowered.com/news/app/304240/view/3138447154595196029|title=store.steampowered.com|date=9 June 2023}}</ref>
  
 
{{References}}
 
{{References}}

Latest revision as of 07:22, 4 March 2024

This page is for the remake. For the original game, see Resident Evil.

Resident Evil HD Remaster
Resident Evil HD Remaster cover
Developers
Original game Capcom
Remastered K2
Remastered Tose
Publishers
Capcom
Russia 1C-SoftClub
Engines
MT Framework
Release dates
Windows January 20, 2015
Reception
Metacritic 82
OpenCritic 81
IGDB 82
Taxonomy
Monetization One-time game purchase
Microtransactions None
Modes Singleplayer
Pacing Real-time
Perspectives Cinematic camera
Controls Direct control
Genres Survival horror
Art styles Realistic
Themes Contemporary, Horror, North America, Zombies
Series Resident Evil
Resident Evil HD Remaster on HowLongToBeat
Resident Evil HD Remaster on IGDB
Resident Evil HD Remaster guide on StrategyWiki
Resident Evil HD Remaster on MobyGames
Resident Evil HD Remaster on Wikipedia
Resident Evil 1996
Resident Evil 2 1999
Resident Evil 3: Nemesis 1999
Resident Evil Survivor 2002
Biohazard 2 (Sourcenext) 2006
Biohazard 3: Last Escape (Sourcenext) 2006
Resident Evil 4 2007
Resident Evil 5 2009
Resident Evil: Operation Raccoon City 2012
Resident Evil 6 2013
Resident Evil: Revelations (series)
Resident Evil 4 Ultimate HD Edition 2014
Resident Evil HD Remaster 2015
Resident Evil Zero HD Remaster 2016
Umbrella Corps 2016
Resident Evil 7 Teaser: Beginning Hour 2016
Resident Evil 7: Biohazard 2017
Resident Evil 2 (2019) 2019
Resident Evil 3 (2020) 2020
Resident Evil Resistance 2020
Resident Evil Village 2021
Resident Evil Re:Verse 2022
Resident Evil 4 (2023) 2023

Resident Evil HD Remaster[Note 1] is a singleplayer survival horror game co-developed by K2 and Tose and published by Capcom. It is part of the Resident Evil series.

The game is an enhanced re-release of the 2002 GameCube game Resident Evil[Note 2], which itself is a remake of the 1996 game of the same name and chronologically set after the event of Resident Evil 0 and followed by Resident Evil 2 and Resident Evil 3. The HD Remaster features redone lighting, upscaled and enhanced textures, a new "Very Easy" difficulty, a new optional control scheme (tank controls are optional), BSAA outfits from Resident Evil 5, and 60 FPS support.

The game was released on January 20, 2015.

The game speed is tied to the frame rate and as such, it will slow down when it start dropping frames with either 30 FPS or 60 FPS options selected, and the only way to avoid it is to choose the variable frame rate option. Because the game's internal rendering resolution is always renders at 1920x1440, it can cause performance issues on some low range systems (See Poor performance or slowdowns for workaround). There is also a bug where some soundtracks in the game are reproduced faster than the original version, which requires a patch.

General information

Official forums
Resident Evil Modding Forums
Steam Community Discussions

Availability

Source DRM Notes Keys OS
Retail
Icon overlay.png
Released as Resident Evil Origins Collection bundled with Resident Evil Zero HD Remaster. 5 DVDs.
Windows
GamersGate
Icon overlay.png
Windows
Gamesplanet logo.svg
Icon overlay.png
Windows
Humble Store
Icon overlay.png
Windows
Steam
Icon overlay.png
Windows
Green Man Gaming (unavailable)
Icon overlay.png
Windows
All versions require Steam DRM.

Game data

Configuration file(s) location

System Location
Windows %LOCALAPPDATA%\CAPCOM\Resident Evil - biohazard@HD REMASTER\
Steam Play (Linux) <Steam-folder>/steamapps/compatdata/304240/pfx/[Note 3]

Save game data location

System Location
Windows <Steam-folder>\userdata\<user-id>\304240\remote\
Steam Play (Linux) <Steam-folder>/steamapps/compatdata/304240/pfx/[Note 3]
8 save slots available.

Save game cloud syncing

System Native Notes
Steam Cloud
Save file and key bindings.

Video

In-game video settings.
In-game video settings.
In-game aspect ratio settings.
In-game aspect ratio settings.

Graphics feature State Notes
Widescreen resolution
Game is hardcoded to use a predefined list up to 2560x1600. Use Resident Evil Fusion Fix to unlock all resolutions. See also Widescreen resolution.
Multi-monitor
Ultra-widescreen
4K Ultra HD
Use Resident Evil Fusion Fix.
Field of view (FOV)
Windowed
Borderless fullscreen windowed
Use Resident Evil Fusion Fix.
Anisotropic filtering (AF)
Anti-aliasing (AA)
FXAA up to FXAA3HQ, but doesn't work in windowed mode. See Post-processing.
Vertical sync (Vsync)
60 FPS and 120+ FPS
When using the 30 or 60 FPS options, the game speed is tied to the frame rate.
Variable frame rate is capped at 120 FPS. See Run the game at screen refresh rate.
High dynamic range display (HDR)
See the glossary page for potential alternatives.

Widescreen resolution

Widescreen comparison. Note how the chandelier in the top right corner is missing in the widescreen version.
Widescreen comparison. Note how the chandelier in the top right corner is missing in the widescreen version.
Player can toggle between original 4:3 or cropped pan-and-scan 16:9. The game uses pre-rendered backgrounds which are all stuck in 4:3.
In 16:9 aspect ratio, the 4:3 backgrounds are cropped and zoomed in with a camera pan added as the character moves higher and lower on the screen. Many areas are still cropped on the top or bottom in 16:9. FMVs and cutscenes are also cropped in 16:9.
Adjust aspect ratio[citation needed]
  1. Go to the configuration file(s) location.
  2. Open config.ini.
  3. Add Aspect=4:3 under [DISPLAY] section (adjust it accordingly)

Notes

Make sure to still use in-game 4:3 setting
The game will no longer be letterboxed during gameplay, but all FMVs and 2D elements will be squished from 16:9 (even 4:3 FMVs)[1]
Putting Aspect=16:10 removes letterboxing in 16:10 screens but is stretched vertically

Post-processing

Use Resident Evil Remaster real time graphics mod[2]
Toggles for noise filter, color filter, black level, fog and bloom.
Use Resident Evil Fusion Fix[3]
Toggles for noise and color correction.
Force SMAA with SweetFX[4]
  1. Download SweetFX preset
  2. Extract archive contents to executable location

Notes

Smoother edges than FXAA and will work in all window modes
May not be compatible with any mod that uses d3d9.dll.

Input

In-game keyboard/mouse settings.
In-game keyboard/mouse settings.
In-game gamepad settings.
In-game gamepad settings.

Keyboard and mouse State Notes
Remapping
No support for thumb mouse remapping.
Mouse acceleration
Mouse sensitivity
Mouse input in menus
Mouse Y-axis inversion
Controller
Controller support
XInput gamepad recommended (e.g. Xbox 360 gamepad).
Full controller support
Controller remapping
Five presets to choose from. See Controller remapping.
Controller sensitivity
Controller Y-axis inversion
Controller types
XInput-compatible controllers
PlayStation controllers
Generic/other controllers
Additional information
Button prompts
For DualShock buttons, use PlayStation Button Mod.
Controller hotplugging
Haptic feedback
Digital movement supported
Simultaneous controller+KB/M
Rapidly changes button prompts

Controller remapping

XRemap is a plugin for REHDHook that allows users to remap the XInput controls for their controller.
Adjust controls with XRemap[5]
  1. Download and install REHDHook.
  2. Go to <path-to-game>\REHDHook\Configs\.
  3. Open xremap.xml and edit the button values as needed.
  4. Open <path-to-game>\REHDHook\Scripts\Default.txt.
  5. Add /load XRemap to the Load Default Plugins section.
  6. Start the game with <path-to-game>\Launcher.exe.

Audio

In-game audio settings.
In-game audio settings.
In-game language settings.
In-game language settings.

Audio feature State Notes
Separate volume controls
Music and Sound Effect only.
Surround sound
Up to 7.0 output.[6]
Subtitles
Closed captions
Mute on focus lost
See Mute on focus lost.
Royalty free audio

Localizations

Language UI Audio Sub Notes
English
Simplified Chinese
Traditional Chinese
French
German
Hungarian
Fan translation.
Indonesian
Fan translation, IGTC Team.
Italian
Japanese
Audio is only available in the Japanese version of the game.
Subtitles don't exactly match Japanese audio in some instances. Use this mod for 1:1 subtitles.
Brazilian Portuguese
Fan translation, download.
Russian
1) Fan translation by «ZoG Forum Team».
2) Fan voice-over by «Team Raccoon»
3) Fan voice-over by «GamesVoice»
Spanish

Mute on focus lost

Set mute in background[5]
  1. Install Special K by following the Special K Unofficial Guide. Manual local installation may work better.
  2. Start the game and press Ctrl+ Shift+← Backspace to toggle Special K's Control Panel.
  3. Expand Window Management and Input/Output Behavior.
  4. Enable Mute Game under Background Behavior.

Issues fixed

Swapped animations

In the elevator of the laboratory, the one that goes into the lowest floor, the animations of going up and down are swapped. This can cause a minor confusion in the player.[7]
Download Fix for swapped elevator animations in Resident Evil HD Remaster

Game fails to start

The game may fail to start on newer systems, displaying a black window for a brief moment before quitting.
The first cause may be NVIDIA's Enhanced GPU Scaling feature.
Disable Enhanced GPU Scaling
  1. Open the NVIDIA Control Panel
  2. Navigate to Manage 3D settings
  3. Select Image Sharpening
  4. Deselect the GPU Scaling checkbox, and apply settings
The second cause may be that the game does not support very high resolutions.
Disable Dynamic Super Resolution
  1. Open the NVIDIA Control Panel
  2. Navigate to Manage 3D settings
  3. Select DSR - Factors
  4. Disable scaling factors that create resolutions much higher than 4K, and apply settings.

In my testing, 5K (5120×2880) will crash the game, but 4703×2645 (4K at 1.50×) does not. Ultra-wide resolutions, such as 3840×1600, may also cause the game to crash.

The third cause may be NVIDIA'S Vertical sync setting.
Disable Vertical sync in NVIDIA Control Panel
  1. Open the NVIDIA Control Panel.
  2. Navigate to Manage 3D settings.
  3. Set Vertical sync to either Use the 3D application setting or Off.

If this solves the issue, you can create an exception for this game in the Program Settings tab. That way, you can have Vertical sync enabled globally for your other games, but have it disabled only for this game.

The fourth cause may be output colour depth set too high.
Switch to 8 bpc
  1. Open the NVIDIA Control Panel.
  2. Navigate to Change resolution.
  3. Set Output colour depth to 8 bpc.

Poor performance or slowdowns

The mod below works by removing an unneeded call to query the game for its current state every frame, potentially improving performance.
Use Resident Evil Fusion Fix
  1. Extract to <path-to-game>.
  2. Open scripts\ResidentEvil.FusionFix.ini.
  3. Change DisableCreateQuery = 0 to DisableCreateQuery = 1.
The mod below allows you to override the texture creation parameters (width and height) that the game uses while creating the various textures. This can help with lower-end systems that have FPS problems.
Adjust texture rendering resolution[8]
  1. Download Resident Evil HD Remaster slowdown fix.
  2. Copy the contents to the installation folder.
  3. Adjust the texture rendering resolution in rehd_resfix.ini.

Crashes before/after cutscenes (ERR08 : Memory overrun)

The x86 executable only uses 2GB of RAM, which can cause crashes.
Use 4GB Patch tool[9]
No longer possible after the August 2023 update, which packed the executable with SteamStub DRM. Requires de-obfuscating the executable with Steamless or downgrading to an older version.[10]

Run the game at screen refresh rate

Fullscreen mode only offers the option to use a refresh rate of 60 Hz or less, even if the screen refresh rate is set higher than that.
Set screen refresh rate[5]
  1. Install Special K version 0.8.65 by following the Special K Unofficial Guide. Manual local installation may work better.
  2. Start the game once and close it to allow the configuration file of Special K to be created.
  3. Open <path-to-game>\d3d9.ini or %USERPROFILE%\Documents\My Mods\SpecialK\Profiles\bhd.exe\SpecialK.ini depending on the installation method you used.
  4. Change RefreshRate=-1 to RefreshRate=0 under [Render.FrameRate].
Use ForceFix
  1. Install recommended software and system updates, if for Windows 7, under Ideal Conditions from Steam Guide.
  2. Download version of ForceFix for your operating system from Steam Guide.
  3. Unpack the archive and launch ForceFix.
  4. For refresh rates above 60 Hz, set frequency under Custom tab and Apply.

Notes

By default, the refresh rate in the game will go back to normal once you close the program. You can change it by unchecking Restore on Close option.

Mouse cursor visible during gameplay

Use Resident Evil Fusion Fix
Auto-hide mouse cursor[5]
  1. Install Special K by following the Special K Unofficial Guide. Manual local installation may work better.
  2. Start the game and press Ctrl+ Shift+← Backspace to toggle Special K's Control Panel.
  3. Expand Input Management and Mouse Cursor.
  4. Enable Hide When Not Moved and adjust Seconds Before Hiding to your liking.

RE1 real time graphics mod incompatible with Special K

Fix compatibility issues[11]
  1. Install the Resident Evil 1 real time graphics mod to the installation folder.
  2. Rename its d3d9.dll to something else, e.g. visiond3d9.dll.
  3. Do the manual local installation of Special K by following the Special K Unofficial Guide.
  4. Start the game once and close it to allow the configuration file of Special K to be created.
  5. Add the following to Special K's d3d9.ini file. Adjust visiond3d9 to the proper name from step two.
[Import.visiond3d9]
Architecture=Win32
Role=ThirdParty
When=PlugIn
Filename=visiond3d9.dll

RE.net Account Link Data Upload Crash

August 2023 patch removed a file that was essential for uploading data to RE.net resulting in a fatal error when attempting to link an account.
Download missing serviceinfo file[12]
  1. Open the Steam console 'steam://nav/console' and type download_depot 304240 304242 3831846201811674141 in the console window then press enter. Wait for the depot to download.
  2. Go to <path-to-game>\nativePC\mnlts and delete the serviceinfo folder.
  3. Go to <Steam-folder>\steamapps\content\app_304240\depot_304242\nativePC\mnlts\serviceinfo.file and copy the serviceinfo.file file in to <path-to-game>\nativePC\mnlts

Other information

API

Technical specs Supported Notes
Direct3D 9.0c
Shader Model support 3
Executable 32-bit 64-bit Notes
Windows

Middleware

Middleware Notes
Multiplayer Steamworks

Mods

Some mods might require Fluffy manager 5000.

Bug fixes/improvements

Video enhancements

  • REupscale project uses AI upscaling to HDify the backgrounds.
  • Resident Evil Fusion Fix removes the door loading sequences along with QoL improvements. If it doesn't work, try the version by FluffyQuack, or the one built-in to Fluffy Manager.
  • UI Improvements improves the resolution of the UI, redoes the icons using the in-game models and restores the gamecube font, although the font is compatible with English, Japanese and Spanish. A recreation of the gamecube font compatible with more languages is available * here.

Force 1080p 20 Mbps video files

For displays with a lower resolution than 1080p.
HQ FMVs for non 1080p monitors[14]
  1. Go to <path-to-game>\nativePC\movie.
  2. Inside 01 and 02, delete or move ALL video files.
  3. Open 00 in a separate tab/window.
  4. Copy and paste all of the video files to 02.
  5. If still not working, paste the files in 01 instead.

System requirements

Windows
Minimum Recommended
Operating system (OS) 8.1, 10
Processor (CPU) Intel Core 2 Duo 2.4 GHz
AMD Athlon X2 2.8 GHz
System memory (RAM) 2 GB
Hard disk drive (HDD) 20 GB
Video card (GPU) AMD Radeon HD 6790
Nvidia GeForce GTX 260
DirectX 9.0c compatible
Windows 7 delisted from requirements since April 24th 2022.[15]


Notes

  1. Known as Biohazard HD Remaster (Japanese: バイオハザード HDリマスター) in Japan
  2. Known as biohazard in Japan
  3. 3.0 3.1 File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data (use Wine regedit to access Windows registry paths). Games with Steam Cloud support may store data in ~/.steam/steam/userdata/<user-id>/304240/ in addition to or instead of this directory. The app ID (304240) may differ in some cases. Treat backslashes as forward slashes. See the glossary page for details.

References

  1. Regarding "Fix letterboxing " - Talk:Resident Evil HD Remaster
  2. RE1 real time graphics mod (hotkeys for noise filter, color filter, etc) :: Resident Evil / biohazard HD REMASTER General Discussions - last accessed on May 2023
  3. https://github.com/ThirteenAG/WidescreenFixesPack/issues/1454
  4. Verified by User:Aday on 12 January 2018
  5. 5.0 5.1 5.2 5.3 Verified by User:Keith on 2017-09-27
  6. PC Gaming Surround Sound Round-up - last accessed on May 2023
  7. Verified by User:Fds29 on 2024-01-28
    Checked by comparing GameCube and Wii footage to the remaster version. The elevator animations were swapped in the modern versions.
  8. Slowdown fix for laptops :: Resident Evil / biohazard HD REMASTER General Discussions - last accessed on May 2023
  9. Verified by User:Ren on 2023-05-02
  10. Verified by User:Fds29 on 2024-01-29
  11. RE1 real time graphics mod incompatible with Special K · Issue #2 · masterotaku/shader-mods - last accessed on 9 June 2023
  12. Resident Evil HD Remaster Bug Reporting Thread - Solution by A.D.M.King78 - last accessed on 3 March 2024
  13. Verified by User:Ren on 2023-05-02
  14. NVidia Anti-Aliasing Guide (updated) - Guru3D.com Forums - last accessed on May 2023
  15. store.steampowered.com - last accessed on 9 June 2023