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Re-Volt

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Re-Volt
Re-Volt cover
Developers
Acclaim Studios London
Publishers
Acclaim Entertainment
Throwback Entertainment
H2 Interactive
Release dates
Windows July 31, 1999
Re-Volt on Wikipedia

For the unrelated 2016 game, see Revolt (2016).

General information

Re-Volt Race community site
Re-Volt XTG (RVXTG) community site
Our Re-Volt Pub forum
RRR Racing Forum
GOG.com Community Discussions
GOG.com Support Page

Availability

Source DRM Notes Keys OS
Retail
DRM details are not known
Install the v1.2 Update.
Windows
This game is not available digitally.

Essential improvements

RVGL

Open-source Windows and Linux port.
Frequently updated.

Patches

Mods and utilities

Phoenix R3

Official site
Allows for the creation of fully-custom tracks of comparable quality to those in the original release.

WolfR4

Official site
Similar in premise to Phoenix R3, but with expanded capabilities
Only supports patch 1207.[1]

Other popular mods

  • FutureCars is a Re-Volt mod including custom cars and tracks which replaces existing Re-Volt gameplay with high speed, "ultra grav" vehicles, reaching in-game speeds of up to 100 mph. The mod currently includes seven custom tracks, and 20 unique vehicles.

Vehicle dynamics

Go to <path-to-game>\cars\ and then enter any sub-folder with a car in it, they are able to edit the vehicle parameters in the 'Parameters.txt' file. This allows the user to change the top speed, acceleration, steering rate and wheel size, as well as detailed vehicle dynamics settings, effectively allowing the user to 'tune' the vehicle.

Game data

Configuration file and save game data location

Template:Game data/row
System Location

Save game cloud syncing

No save game cloud syncing information; you can edit this page to add it.

Video settings

Video settings.
Video settings.
Render settings.
Render settings.

Template:Video settings

Input settings

Input settings.
Input settings.

Template:Input settings

Audio settings

Audio settings.
Audio settings.

Template:Audio settings

Localizations

Language UI Audio Sub Notes
English
Dutch
French
German
Italian
Spanish

Network

Multiplayer types

Type Native Players Notes
Local play
4 Versus
Install the latest Re-Volt v1.2 Alpha Build.
LAN play
2, 16 Versus
Install the latest Re-Volt v1.2 Alpha Build for connection without typing IP.
Online play
Versus

Connection types

Issues unresolved

The v1.2 Update has a number of unresolved issues.

Crashing and freezing

A number of situations will currently cause the game to crash, none of which have yet been resolved. Currently, these include:

  • Crashing during multiplayer
  • Rare freeze due to propagation of bad data over the internet
  • Freeze resulting from incompatibility of some Antivirus programs with Miles Sound System
  • Rare instances of PC restarting after reaching a menu screen

Graphical Glitches

Graphical glitches are common in v1.2. A basic listing of unresolved issues is as follows:

  • Improper rendering of vertex colors (dev mode only)
  • Rare artifacts with cloud rendering
  • Lines and glitches with graphics card forced anti-aliasing turned on
  • Screen flickering when attempting to change display mode after using the Print Screen button
  • Visible artifacts in the rear-view camera (known as the blue triangle bug)
  • Visible texture seams in-between ploygons
  • Transparent areas displayed incorrectly in Print Screen shots
  • No objects in frontend after exiting a track with Objects Edit Mode
  • Objects clipped when viewed at a specific angle

Multiplayer

There are a number of issues with the game's multiplayer mode, including crashing and object inconsistencies, as well as bad syncing and bad starts, often preceded by a hang at the loading screen. Saving replays also often results in a bug. There is currently no known fix for any of these issues.

Other issues

  • Bomb fuse disappears after hitting a clone pickup
  • Unable to read certain game states if Caps Lock is on

Issues fixed

Game does not start (Windows 10)

This applies to the GOG.com version. Delete or rename winmm.dll in the installation folder.[2]

Other information

API

Executable 32-bit 64-bit Notes
Windows

System requirements

Windows
Minimum
Operating system (OS) 95, 98, ME
Processor (CPU) Intel Pentium 200 MHz
System memory (RAM) 32 MB
Hard disk drive (HDD) 200 MB
Video card (GPU) 4 MB of VRAM

References