Difference between revisions of "Re-Volt"
(replaced the deprecated 1.2 Update with RVGL) |
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}} | }} | ||
{{disambig||the unrelated 2016 game|[[Revolt (2016)]]}} | {{disambig||the unrelated 2016 game|[[Revolt (2016)]]}} | ||
+ | |||
+ | '''Key points''' | ||
+ | {{ii}} [http://rv12.revoltzone.net/rvgl.php RVGL] is a cross-platform rewrite/port of Re-Volt that runs natively on both Windows and GNU/Linux. | ||
'''General information''' | '''General information''' | ||
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==Availability== | ==Availability== | ||
{{Availability| | {{Availability| | ||
− | {{Availability/row| Retail | | unknown | | + | {{Availability/row| Retail | | unknown | | | Windows }} |
}} | }} | ||
{{ii}} This game is not available digitally. | {{ii}} This game is not available digitally. | ||
Line 38: | Line 41: | ||
===Patches=== | ===Patches=== | ||
− | + | {{ii}} Three official patches were released: [https://community.pcgamingwiki.com/files/file/808-re-volt-patch/ v1.0], [https://community.pcgamingwiki.com/files/file/809-re-volt-patch/ 0916], and [https://community.pcgamingwiki.com/files/file/810-revolt-v11-patch/ v1.1 (1207)]. | |
− | |||
===Mods and utilities=== | ===Mods and utilities=== | ||
− | ==== | + | ====[http://rv12.revoltzone.net/downloads/rvgl_dc_pack.7z RVGL Dreamcast Pack]==== |
− | {{ | + | {{ii}} This pack includes Rooftops and fourteen additional cars. |
+ | |||
+ | ====[http://revolt.wikia.com/wiki/Phoenix_R3 Phoenix R3]==== | ||
{{ii}} Allows for the creation of fully-custom tracks of comparable quality to those in the original release. | {{ii}} Allows for the creation of fully-custom tracks of comparable quality to those in the original release. | ||
− | ==== | + | ====[http://jigebren.free.fr/games/pc/re-volt/wolfr4/ WolfR4]==== |
− | |||
{{ii}} Similar in premise to Phoenix R3, but with expanded capabilities | {{ii}} Similar in premise to Phoenix R3, but with expanded capabilities | ||
{{--}} Only supports patch 1207.<ref>http://revolt.wikia.com/wiki/WolfR4</ref> | {{--}} Only supports patch 1207.<ref>http://revolt.wikia.com/wiki/WolfR4</ref> | ||
====Other popular mods==== | ====Other popular mods==== | ||
− | + | {{ii}} [http://files.byondhome.com/Foomer/Aeonica/downloads/PODstyle/Downloads.htm FutureCars] is a Re-Volt mod including custom cars and tracks which replaces existing Re-Volt gameplay with high speed, "ultra grav" vehicles, reaching in-game speeds of up to 100 mph. The mod currently includes seven custom tracks, and 20 unique vehicles. | |
− | |||
− | |||
− | |||
==Game data== | ==Game data== | ||
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{{Game data/row|Windows|{{p|hklm}}\SOFTWARE\{{p|wow64}}\Acclaim\Re-Volt\1.0\}} | {{Game data/row|Windows|{{p|hklm}}\SOFTWARE\{{p|wow64}}\Acclaim\Re-Volt\1.0\}} | ||
}} | }} | ||
+ | {{ii}} [[#RVGL|RVGL]] location: <code>{{p|game}}\profiles\</code> | ||
===[[Glossary:Save game cloud syncing|Save game cloud syncing]]=== | ===[[Glossary:Save game cloud syncing|Save game cloud syncing]]=== | ||
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|4k ultra hd wsgf award = unsupported | |4k ultra hd wsgf award = unsupported | ||
|widescreen resolution = hackable | |widescreen resolution = hackable | ||
− | |widescreen resolution notes= | + | |widescreen resolution notes= Use [[#RVGL|RVGL]]. |
− | |multimonitor = | + | |multimonitor = unknown |
− | |multimonitor notes = | + | |multimonitor notes = |
− | |ultrawidescreen = | + | |ultrawidescreen = unknown |
− | |ultrawidescreen notes = | + | |ultrawidescreen notes = |
− | |4k ultra hd = | + | |4k ultra hd = unknown |
− | |4k ultra hd notes = | + | |4k ultra hd notes = |
− | |fov = | + | |fov = hackable |
− | |fov notes = | + | |fov notes = See [[#Field of view (FOV)|Field of view (FOV)]]. |
|windowed = hackable | |windowed = hackable | ||
− | |windowed notes = | + | |windowed notes = Use [[#RVGL|RVGL]] and toggle with {{key|F11}}. |
− | |borderless windowed = | + | |borderless windowed = hackable |
− | |borderless windowed notes = | + | |borderless windowed notes = Use [[#RVGL|RVGL]] and [[Glossary:Borderless fullscreen windowed#Simple Runtime Window Editor|SRWE]]. |
|anisotropic = hackable | |anisotropic = hackable | ||
− | |anisotropic notes = | + | |anisotropic notes = Use [[#RVGL|RVGL]]. |
|antialiasing = hackable | |antialiasing = hackable | ||
− | |antialiasing notes = | + | |antialiasing notes = Use [[#RVGL|RVGL]]. |
|vsync = hackable | |vsync = hackable | ||
− | |vsync notes = | + | |vsync notes = Use [[#RVGL|RVGL]]. |
|60 fps = true | |60 fps = true | ||
− | |60 fps notes = | + | |60 fps notes = Use [[#RVGL|RVGL]] on Windows 8 and later. |
|120 fps = true | |120 fps = true | ||
|120 fps notes = | |120 fps notes = | ||
|color blind = unknown | |color blind = unknown | ||
|color blind notes = | |color blind notes = | ||
+ | }} | ||
+ | |||
+ | ===[[Glossary:Field of view (FOV)|Field of view (FOV)]]=== | ||
+ | {{Fixbox|description=Custom FOV|ref=<ref>[http://archive.re-volt.io/articles/rvgl-docs#launch-parameters RVGL Documentation | Re-Volt I/O Archive]</ref>|fix= | ||
+ | # Install [[#RVGL|RVGL]]. | ||
+ | # Create a shortcut to <code>rvgl.exe</code> and open its properties. | ||
+ | # Add the <code>-aspect <width> <height> <fov></code> [[Glossary:Command line arguments|command line argument]]. | ||
+ | |||
+ | '''Notes''' | ||
+ | {{ii}} Default FOV value is <code>512</code>. Lower values give a wider FOV in-game. Example: <code>-aspect 1920 1080 300</code>. | ||
}} | }} | ||
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|key remap = true | |key remap = true | ||
|key remap notes = | |key remap notes = | ||
− | |acceleration option = | + | |acceleration option = n/a |
|acceleration option notes = | |acceleration option notes = | ||
− | |mouse sensitivity = | + | |mouse sensitivity = n/a |
|mouse sensitivity notes = | |mouse sensitivity notes = | ||
|mouse menu = false | |mouse menu = false | ||
|mouse menu notes = | |mouse menu notes = | ||
− | |invert mouse y-axis = | + | |invert mouse y-axis = n/a |
|invert mouse y-axis notes = | |invert mouse y-axis notes = | ||
|controller support = true | |controller support = true | ||
− | |controller support notes = | + | |controller support notes = Use [[#RVGL|RVGL]] to add support for modern controllers. |
|full controller = true | |full controller = true | ||
|full controller notes = | |full controller notes = | ||
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|controller sensitivity = unknown | |controller sensitivity = unknown | ||
|controller sensitivity notes= | |controller sensitivity notes= | ||
− | |invert controller y-axis = | + | |invert controller y-axis = unknown |
|invert controller y-axis notes= | |invert controller y-axis notes= | ||
|touchscreen = unknown | |touchscreen = unknown | ||
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|controller hotplug notes = | |controller hotplug notes = | ||
|haptic feedback = true | |haptic feedback = true | ||
− | |haptic feedback notes = | + | |haptic feedback notes = |
|light bar support = unknown | |light bar support = unknown | ||
|light bar support notes = | |light bar support notes = | ||
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|separate volume = true | |separate volume = true | ||
|separate volume notes = Music and SFX. | |separate volume notes = Music and SFX. | ||
− | |surround sound = | + | |surround sound = hackable |
− | |surround sound notes = | + | |surround sound notes = Use [[#RVGL|RVGL]]. |
|subtitles = n/a | |subtitles = n/a | ||
|subtitles notes = Everything is text-based. | |subtitles notes = Everything is text-based. | ||
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|local play players = 4 | |local play players = 4 | ||
|local play modes = Versus | |local play modes = Versus | ||
− | |local play notes = | + | |local play notes = Use [[#RVGL|RVGL]]. |
|lan play = true | |lan play = true | ||
|lan play players = 2, 16 | |lan play players = 2, 16 | ||
|lan play modes = Versus | |lan play modes = Versus | ||
− | |lan play notes = | + | |lan play notes = |
|online play = true | |online play = true | ||
|online play players = | |online play players = | ||
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==Issues unresolved== | ==Issues unresolved== | ||
− | |||
− | |||
===Crashing and freezing=== | ===Crashing and freezing=== | ||
A number of situations will currently cause the game to crash, none of which have yet been resolved. Currently, these include: | A number of situations will currently cause the game to crash, none of which have yet been resolved. Currently, these include: | ||
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*Freeze resulting from incompatibility of some Antivirus programs with Miles Sound System | *Freeze resulting from incompatibility of some Antivirus programs with Miles Sound System | ||
*Rare instances of PC restarting after reaching a menu screen | *Rare instances of PC restarting after reaching a menu screen | ||
− | ===Graphical | + | |
+ | ===Graphical glitches=== | ||
Graphical glitches are common in v1.2. A basic listing of unresolved issues is as follows: | Graphical glitches are common in v1.2. A basic listing of unresolved issues is as follows: | ||
*Improper rendering of vertex colors (dev mode only) | *Improper rendering of vertex colors (dev mode only) | ||
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|64-bit executable = unknown | |64-bit executable = unknown | ||
|64-bit executable notes= | |64-bit executable notes= | ||
+ | }} | ||
+ | |||
+ | ===Vehicle dynamics=== | ||
+ | {{ii}} This allows the user to change the top speed, acceleration, steering rate and wheel size, as well as detailed vehicle dynamics settings, effectively allowing the user to 'tune' the vehicle. | ||
+ | |||
+ | {{Fixbox|description=Edit vehicle parameters|ref={{cn|date=November 2017}}|fix= | ||
+ | # Go to <code>{{p|game}}\cars\</code>. | ||
+ | # Enter any sub-folder with a car in it. | ||
+ | # Edit the vehicle parameters in the <code>parameters.txt</code> file. | ||
}} | }} | ||
Revision as of 17:51, 19 November 2017
Developers | |
---|---|
Acclaim Studios London | |
Publishers | |
Acclaim Entertainment | |
Throwback Entertainment | |
H2 Interactive | |
Release dates | |
Windows | July 31, 1999 |
For the unrelated 2016 game, see Revolt (2016).
Key points
- RVGL is a cross-platform rewrite/port of Re-Volt that runs natively on both Windows and GNU/Linux.
General information
- Re-Volt Race community site
- Re-Volt XTG (RVXTG) community site
- Our Re-Volt Pub forum
- RRR Racing Forum
- GOG.com Community Discussions
- GOG.com Support Page
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Retail |
- This game is not available digitally.
Essential improvements
RVGL
- Open-source Windows and Linux port.
- Frequently updated.
Patches
- Three official patches were released: v1.0, 0916, and v1.1 (1207).
Mods and utilities
RVGL Dreamcast Pack
- This pack includes Rooftops and fourteen additional cars.
Phoenix R3
- Allows for the creation of fully-custom tracks of comparable quality to those in the original release.
WolfR4
- Similar in premise to Phoenix R3, but with expanded capabilities
- Only supports patch 1207.[1]
Other popular mods
- FutureCars is a Re-Volt mod including custom cars and tracks which replaces existing Re-Volt gameplay with high speed, "ultra grav" vehicles, reaching in-game speeds of up to 100 mph. The mod currently includes seven custom tracks, and 20 unique vehicles.
Game data
Configuration file and save game data location
System | Location |
---|
- RVGL location:
<path-to-game>\profiles\
Save game cloud syncing
- No save game cloud syncing information; you can edit this page to add it.
Video settings
Field of view (FOV)
Custom FOV[2] |
---|
Notes
|
Input settings
Audio settings
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
Dutch | ||||
French | ||||
German | ||||
Italian | ||||
Spanish |
Network
Multiplayer types
Type | Native | Players | Notes | |
---|---|---|---|---|
Local play | 4 | Versus Use RVGL. |
||
LAN play | 2, 16 | Versus |
||
Online play | Versus |
Connection types
Type | Native | Notes |
---|---|---|
Peer-to-peer | ||
Dedicated | ||
Self-hosting | ||
Direct IP |
Issues unresolved
Crashing and freezing
A number of situations will currently cause the game to crash, none of which have yet been resolved. Currently, these include:
- Crashing during multiplayer
- Rare freeze due to propagation of bad data over the internet
- Freeze resulting from incompatibility of some Antivirus programs with Miles Sound System
- Rare instances of PC restarting after reaching a menu screen
Graphical glitches
Graphical glitches are common in v1.2. A basic listing of unresolved issues is as follows:
- Improper rendering of vertex colors (dev mode only)
- Rare artifacts with cloud rendering
- Lines and glitches with graphics card forced anti-aliasing turned on
- Screen flickering when attempting to change display mode after using the Print Screen button
- Visible artifacts in the rear-view camera (known as the blue triangle bug)
- Visible texture seams in-between ploygons
- Transparent areas displayed incorrectly in Print Screen shots
- No objects in frontend after exiting a track with Objects Edit Mode
- Objects clipped when viewed at a specific angle
Multiplayer
There are a number of issues with the game's multiplayer mode, including crashing and object inconsistencies, as well as bad syncing and bad starts, often preceded by a hang at the loading screen. Saving replays also often results in a bug. There is currently no known fix for any of these issues.
Other issues
- Bomb fuse disappears after hitting a clone pickup
- Unable to read certain game states if Caps Lock is on
Issues fixed
Game does not start (Windows 10)
- This applies to the GOG.com version. Delete or rename
winmm.dll
in the installation folder.[3]
Other information
API
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
Vehicle dynamics
- This allows the user to change the top speed, acceleration, steering rate and wheel size, as well as detailed vehicle dynamics settings, effectively allowing the user to 'tune' the vehicle.
Edit vehicle parameters[citation needed] |
---|
|
System requirements
Windows | ||
---|---|---|
Minimum | ||
Operating system (OS) | 95, 98, ME | |
Processor (CPU) | Intel Pentium 200 MHz | |
System memory (RAM) | 32 MB | |
Hard disk drive (HDD) | 200 MB | |
Video card (GPU) | 4 MB of VRAM |