Quest for Glory V: Dragon Fire
From PCGamingWiki, the wiki about fixing PC games
Developers | |
---|---|
Yosemite Entertainment | |
Publishers | |
Sierra FX | |
Release dates | |
Windows | 1998 |
Mac OS (Classic) | 1998 |
Key points
- Saves can be imported from the previous Quest for Glory games. The game provides also a premade Paladin save for players without one, since the Paladin class is otherwise available only for imported characters who have earned it in Quest for Glory II: Trial by Fire or Quest for Glory III: Wages of War
- The retail version requires QuickTime for FMVs, which can cause issues due to the old version bundled with game having poor compatibility with modern systems. While newer versions of QuickTime work with the retail version, many players have reported crashes in the specific spots
- In addition to other compatibility fixes, the digital re-release on GOG.com and Steam does not require QuickTime
General information
- Sierra Help Pages - Quest for Glory V: Dragon Fire
- GOG.com Community Discussions for game series
- GOG.com Support Page
- Steam Community Discussions
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Retail | ||||
GOG.com | Comes with added compatibility for modern Windows. Bundled with all other Quest for Glory games. | |||
Steam | Bundled with all other Quest for Glory games. |
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | <path-to-game>\[Note 1] |
Mac OS (Classic) | |
Steam Play (Linux) | <Steam-folder>/steamapps/compatdata/502750/pfx/[Note 2] |
Save game data location
System | Location |
---|---|
Windows | <path-to-game>\Saved Games[Note 1] |
Mac OS (Classic) | |
Steam Play (Linux) | <Steam-folder>/steamapps/compatdata/502750/pfx/[Note 2] |
Save game cloud syncing
System | Native | Notes |
---|---|---|
GOG Galaxy | ||
Steam Cloud |
Video settings
Input settings
Audio settings
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English |
Other information
API
Technical specs | Supported | Notes |
---|---|---|
DirectDraw | 5 | |
OpenGL | Mac OS only. |
Executable | PPC | 16-bit | 32-bit | 64-bit | Notes |
---|---|---|---|---|---|
Windows | |||||
Mac OS (Classic) |
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 95 | 98 |
Processor (CPU) | Intel Pentium 166 MHz | Intel Pentium 200 MHz |
System memory (RAM) | 32 MB | |
Hard disk drive (HDD) | 350 MB | 1 GB |
Video card (GPU) | DirectX 5 compatible |
Mac OS | ||
---|---|---|
Minimum | ||
Operating system (OS) | 7.5 | |
Processor (CPU) | PowerPC 601 120 MHz | |
System memory (RAM) | 32 MB | |
Hard disk drive (HDD) | 350 MB |
Notes
- ↑ 1.0 1.1 When running this game without elevated privileges (Run as administrator option), write operations against a location below
%PROGRAMFILES%
,%PROGRAMDATA%
, or%WINDIR%
might be redirected to%LOCALAPPDATA%\VirtualStore
on Windows Vista and later (more details). - ↑ 2.0 2.1 File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data (use Wine regedit to access Windows registry paths). Games with Steam Cloud support may store data in
~/.steam/steam/userdata/<user-id>/502750/
in addition to or instead of this directory. The app ID (502750) may differ in some cases. Treat backslashes as forward slashes. See the glossary page for details.