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Quake II

From PCGamingWiki, the wiki about fixing PC games
Revision as of 23:09, 22 April 2013 by ThatOneReaper (talk | contribs) (Major cleanup of the page. Added in some tables, key points, and expansion Infoboxes.)

Template:Infobox Template:Infobox

Template:Infobox Quake (series) Key points

Engine is open source with modern multi-platform ports available; see Source Ports.
Can run on low end hardware.
Small but hardcore community.
Easy to mod for it.

General information

Quake Wiki - A detailed wiki for every Quake game made.
Steam Users' Forums - The Steam forums for the Quake series.
FAQ on Steam forums - A starting point for new Quake II players.
Func_Msgboard - The mapper hub, new map releases, technique improvements.
bit7.org/quake - Community site with extensive mirrors section, reviews and details on editions of the game.

Availability

Template:Availability Table

The Steam version (and others) can also be played on Mac OS X and Linux using a source port.

Source Ports

Since the release of the source code various engine overhauls and source ports have been created to enhance or modify the game in different ways. Which one to use is a matter of taste.

  • 3.23 This is a simple patch that fixes bugs and adds certain things to the engine such as widescreen-support. Easy to install and use.
  • R1Q2 Source port that focuses on the multiplayer aspect of the game.
  • KMQuake A source port. Allows for customization of textures, game interface etc.
  • LWJake2 A LWJGL-based source port focusing on compatibility and bugfixes.
  • Quetoo Another source port which adds support for Linux and FreeBSD. Only for people who know what they're doing.
  • Yamagi Quake II An "enhanced client" focusing mainly on bug- and code-fixes.
  • Ultimate Quake II Patch Designed for the Steam version of Quake II but is also compatible with retail versions by changing the install path of the mod. Adds bug-fixes, improved graphics, enables mouse use in menus as well as music through software playback.

Improvements

Patches

3.20. Latest official patch.

3.23. Unofficial patch that focuses on bugfixes and minor tweaks.

Game data

Game files location

Template:Game Location Table

The files for The Reckoning expansion are in the "xatrix" folder, while the Ground Zero expansion files are in the "rogue" folder.

Save files location

Template:Game Location Table

Cloud Syncing

Template:Save Game Cloud Syncing

Video settings

In-game general settings.
In-game graphics settings.

Template:Video Settings

Anisotropic Filtering

It is not built in, but forcing it through graphics drivers should work.

Anti-Aliasing

The game doesn't have built in anti-aliasing but forcing it through your graphics control panel should work.

V-Sync

The game is capped at 90 fps. To fix this, create a text-file in

C:\Program Files (x86)\id Software\Quake2\baseq2\

then add the line cl_maxfps "120" (or whatever you want the maximum fps to be) and save it as autoexec.cfg. You can also force V-sync through graphics drivers control panel.

Input settings

Template:Input Settings

Issues and Fixes

No Music Playback

The music plays directly from the game-CD so the Steam version unfortunately lacks it. Try applying the Ultimate Quake II patch mentioned above.

System requirements

Template:System Requirements