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Difference between revisions of "Prospekt"

From PCGamingWiki, the wiki about fixing PC games
(→‎Video settings: Most likely same as HL2 since it is a (standalone) mod)
 
(33 intermediate revisions by 13 users not shown)
Line 1: Line 1:
{{stub}}
 
 
{{Infobox game
 
{{Infobox game
 
|cover        = Prospekt cover.jpg
 
|cover        = Prospekt cover.jpg
 
|developers  =  
 
|developers  =  
{{Infobox game/row/developer|Richard Seabrook}}
+
{{Infobox game/row/developer|SCT}}
 
|publishers  =  
 
|publishers  =  
 
|engines      =  
 
|engines      =  
 +
{{Infobox game/row/engine|Source}}
 
|release dates=  
 
|release dates=  
 
{{Infobox game/row/date|Windows|February 18, 2016}}
 
{{Infobox game/row/date|Windows|February 18, 2016}}
 +
|reception    =
 +
{{Infobox game/row/reception|Metacritic|prospekt|43}}
 +
{{Infobox game/row/reception|IGDB|prospekt|rating}}
 +
|taxonomy    =
 +
{{Infobox game/row/taxonomy/monetization      | }}
 +
{{Infobox game/row/taxonomy/microtransactions | None}}
 +
{{Infobox game/row/taxonomy/modes            | Singleplayer}}
 +
{{Infobox game/row/taxonomy/pacing            | Real-time}}
 +
{{Infobox game/row/taxonomy/perspectives      | First-person}}
 +
{{Infobox game/row/taxonomy/controls          | Direct control}}
 +
{{Infobox game/row/taxonomy/genres            | FPS}}
 +
{{Infobox game/row/taxonomy/sports            | }}
 +
{{Infobox game/row/taxonomy/vehicles          | }}
 +
{{Infobox game/row/taxonomy/art styles        | Realistic}}
 +
{{Infobox game/row/taxonomy/themes            | Eastern Europe, Post-apocalyptic, Sci-fi, Space}}
 +
{{Infobox game/row/taxonomy/series            | Half-Life mods and fangames}}
 
|steam appid  = 399120
 
|steam appid  = 399120
 
|steam appid side  =  
 
|steam appid side  =  
|gogcom page  =  
+
|gogcom id    =  
 +
|gogcom id side =
 +
|official site=
 +
|hltb        = 34717
 
|strategywiki =  
 
|strategywiki =  
 +
|mobygames    = prospekt
 
|wikipedia    =  
 
|wikipedia    =  
 
|winehq      =  
 
|winehq      =  
 +
|license      = commercial
 
}}
 
}}
  
 
'''General information'''
 
'''General information'''
{{mm}} [http://steamcommunity.com/app/399120/discussions/ Steam Community Discussions]
+
{{mm}} [https://steamcommunity.com/app/399120/discussions/ Steam Community Discussions]
  
 
==Availability==
 
==Availability==
 
{{Availability|
 
{{Availability|
 
{{Availability/row| Steam | 399120 | Steam |  |  | Windows }}
 
{{Availability/row| Steam | 399120 | Steam |  |  | Windows }}
 +
}}
 +
 +
==Essential improvements==
 +
===Run as Half-Life 2 mod===
 +
{{Fixbox|description=Move Prospekt folders|ref=<ref>{{refcheck|user=Chick'n'Duck|date=26th August 2017}}</ref>|fix=
 +
# Copy the content of the game folder including {{code|{{p|game}}/prospekt/}} into the root folder of {{code|Half-Life 2}} or {{code|Source SDK Base 2013 Singleplayer}} (where you can also find other mods and the Episode expansions)
 +
# If a file already exists, skip it during the copy process
 +
# Start Half-Life 2 with <code>-game prospekt</code> [[Glossary:Command line arguments|command line argument]]
 
}}
 
}}
  
Line 27: Line 56:
 
===Configuration file(s) location===
 
===Configuration file(s) location===
 
{{Game data|
 
{{Game data|
{{Game data/row|Windows|}}
+
{{Game data/config|Windows|}}
 
}}
 
}}
  
 
===Save game data location===
 
===Save game data location===
 
{{Game data|
 
{{Game data|
{{Game data/row|Windows|}}
+
{{Game data/saves|Windows|}}
 
}}
 
}}
  
 
===[[Glossary:Save game cloud syncing|Save game cloud syncing]]===
 
===[[Glossary:Save game cloud syncing|Save game cloud syncing]]===
 
{{Save game cloud syncing
 
{{Save game cloud syncing
|origin               =  
+
|discord                  =
|origin notes         =  
+
|discord notes            =
|steam cloud           = false
+
|epic games launcher      =
|steam cloud notes     =  
+
|epic games launcher notes =
|uplay                =  
+
|gog galaxy                =
|uplay notes           =  
+
|gog galaxy notes          =
|xbox cloud           =  
+
|origin                   =  
|xbox cloud notes     =  
+
|origin notes             =  
 +
|steam cloud               = false
 +
|steam cloud notes         =  
 +
|ubisoft connect          =  
 +
|ubisoft connect notes     =  
 +
|xbox cloud               =  
 +
|xbox cloud notes         =  
 
}}
 
}}
  
==Video settings==
+
==Video==
{{Video settings
+
{{Video
 
|wsgf link                  =  
 
|wsgf link                  =  
 
|widescreen wsgf award      =  
 
|widescreen wsgf award      =  
Line 63: Line 98:
 
|4k ultra hd notes          = Interface scales poorly.
 
|4k ultra hd notes          = Interface scales poorly.
 
|fov                        = true
 
|fov                        = true
|fov notes                  = Between 75° and 90° horizontal.<ref>[https://developer.valvesoftware.com/wiki/Field_of_View Field of View - Valve Developer Community]</ref>
+
|fov notes                  = Between 75° and 90° horizontal.<ref>{{Refurl|url=https://developer.valvesoftware.com/wiki/Field_of_View|title=Field of View - Valve Developer Community|date=May 2023}}</ref>
 
|windowed                  = true
 
|windowed                  = true
 
|windowed notes            =  
 
|windowed notes            =  
Line 72: Line 107:
 
|antialiasing              = true
 
|antialiasing              = true
 
|antialiasing notes        = Up to 8x [[MSAA]].
 
|antialiasing notes        = Up to 8x [[MSAA]].
 +
|upscaling                  = unknown
 +
|upscaling tech            =
 +
|upscaling notes            =
 
|vsync                      = true
 
|vsync                      = true
|vsync notes                =  
+
|vsync notes                = Double buffered <ref>{{Refurl|url=https://www.youtube.com/watch?v=qShOm6pwUbA|title=Black mesa vsync is double buffered|date=2024}}</ref>
 
|60 fps                    = true
 
|60 fps                    = true
 
|60 fps notes              =  
 
|60 fps notes              =  
 
|120 fps                    = true
 
|120 fps                    = true
|120 fps notes              = Frame rate cap can be changed by changing <code>fps_max</code> in the [[#Enabling the console|developer console]].
+
|120 fps notes              = Capped 300fps. Frame rate cap can be changed by changing <code>fps_max</code> in the [[#Enabling the console|developer console]].
 +
|hdr                        = unknown
 +
|hdr notes                  =
 
|color blind                = unknown
 
|color blind                = unknown
 
|color blind notes          =  
 
|color blind notes          =  
Line 83: Line 123:
  
 
===[[Glossary:Borderless fullscreen windowed|Borderless fullscreen windowed]]===
 
===[[Glossary:Borderless fullscreen windowed|Borderless fullscreen windowed]]===
{{Fixbox|1=
+
{{Fixbox|description=Instructions|ref={{cn|date=September 2017}}|fix=
{{Fixbox/fix|Instructions|ref=<ref name="Sui" />}}
 
 
# See [[Glossary:Command line arguments|Command line arguments]].
 
# See [[Glossary:Command line arguments|Command line arguments]].
 
# Use <code>-window -noborder</code>
 
# Use <code>-window -noborder</code>
Line 92: Line 131:
 
}}
 
}}
  
==Input settings==
+
==Input==
{{Input settings
+
{{Input
 
|key remap                = true
 
|key remap                = true
 
|key remap notes          =  
 
|key remap notes          =  
Line 104: Line 143:
 
|invert mouse y-axis      = true
 
|invert mouse y-axis      = true
 
|invert mouse y-axis notes =  
 
|invert mouse y-axis notes =  
 +
|touchscreen              = unknown
 +
|touchscreen notes        =
 
|controller support        = true
 
|controller support        = true
 
|controller support notes  = Use the console command {{code|exec 360controller}} to automatically setup Xbox controller support (if not already configured at startup).
 
|controller support notes  = Use the console command {{code|exec 360controller}} to automatically setup Xbox controller support (if not already configured at startup).
Line 114: Line 155:
 
|invert controller y-axis  = true
 
|invert controller y-axis  = true
 
|invert controller y-axis notes=  
 
|invert controller y-axis notes=  
|touchscreen               = unknown
+
|xinput controllers        = unknown
|touchscreen notes        =  
+
|xinput controllers notes  =
 +
|xbox prompts              = unknown
 +
|xbox prompts notes        =
 +
|impulse triggers          = unknown
 +
|impulse triggers notes    =
 +
|dualshock 4               = unknown
 +
|dualshock 4 notes        =
 +
|dualshock prompts        = unknown
 +
|dualshock prompts notes  =
 +
|light bar support        = unknown
 +
|light bar support notes  =
 +
|dualshock 4 modes        = unknown
 +
|dualshock 4 modes notes   =
 +
|other controllers         = unknown
 +
|other controllers notes  =  
 
|button prompts            = false
 
|button prompts            = false
 
|button prompts notes      =  
 
|button prompts notes      =  
Line 122: Line 177:
 
|haptic feedback          = false
 
|haptic feedback          = false
 
|haptic feedback notes    =  
 
|haptic feedback notes    =  
|light bar support        = unknown
+
|simultaneous input        = true
|light bar support notes   =  
+
|simultaneous input notes  =
 +
|steam input api          = unknown
 +
|steam input api notes    =
 +
|steam hook input          = unknown
 +
|steam hook input notes    =
 +
|steam input presets      = unknown
 +
|steam input presets notes =
 +
|steam controller prompts  = unknown
 +
|steam controller prompts notes =
 +
|steam cursor detection    = unknown
 +
|steam cursor detection notes =  
 
}}
 
}}
  
==Audio settings==
+
==Audio==
{{Audio settings
+
{{Audio
|separate volume          = unknown
+
|separate volume          = true
|separate volume notes    =  
+
|separate volume notes    = Game volume and music slider.
|surround sound          = unknown
+
|surround sound          = true
|surround sound notes    =  
+
|surround sound notes    = 4.0, 5.1 and 7.1 surround sound.
|subtitles                = unknown
+
|subtitles                = true
 
|subtitles notes          =  
 
|subtitles notes          =  
|closed captions          = unknown
+
|closed captions          = true
 
|closed captions notes    =  
 
|closed captions notes    =  
|mute on focus lost      = unknown
+
|mute on focus lost      = true
|mute on focus lost notes =  
+
|mute on focus lost notes = Under a check box in the Audio menu.
 
|eax support              =  
 
|eax support              =  
|eax support notes        =  
+
|eax support notes         =
 +
|royalty free audio       = unknown
 +
|royalty free audio notes  =  
 
}}
 
}}
  
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{{L10n/switch
 
{{L10n/switch
 
|language  = English
 
|language  = English
|interface = yes
+
|interface = true
|audio    = yes
+
|audio    = true
|subtitles = yes
+
|subtitles = true
 
|notes    =  
 
|notes    =  
 
|fan      =  
 
|fan      =  
|fan notes =
 
 
}}
 
}}
 
{{L10n/switch
 
{{L10n/switch
 
|language  = French
 
|language  = French
|interface = yes
+
|interface = true
|audio    = no
+
|audio    = false
|subtitles = yes
+
|subtitles = true
 
|notes    =  
 
|notes    =  
 
|fan      =  
 
|fan      =  
|fan notes =
 
 
}}
 
}}
 
{{L10n/switch
 
{{L10n/switch
 
|language  = German
 
|language  = German
|interface = yes
+
|interface = true
|audio    = no
+
|audio    = false
|subtitles = yes
+
|subtitles = true
 
|notes    =  
 
|notes    =  
 
|fan      =  
 
|fan      =  
|fan notes =
 
 
}}
 
}}
 
{{L10n/switch
 
{{L10n/switch
 
|language  = Russian
 
|language  = Russian
|interface = yes
+
|interface = true
|audio    = no
+
|audio    = false
|subtitles = yes
+
|subtitles = true
 
|notes    =  
 
|notes    =  
 
|fan      =  
 
|fan      =  
|fan notes =
 
 
}}
 
}}
 
{{L10n/switch
 
{{L10n/switch
 
|language  = Spanish
 
|language  = Spanish
|interface = yes
+
|interface = true
|audio    = no
+
|audio    = false
|subtitles = yes
+
|subtitles = true
 
|notes    =  
 
|notes    =  
 
|fan      =  
 
|fan      =  
|fan notes =
 
 
}}
 
}}
 
}}
 
}}
 +
 +
==Issues fixed==
 +
===Purple and black broken textures===
 +
{{ii}} A generic fix for this issue can be found [[Engine:Source#Broken textures|on our Source engine page]].
  
 
==Other information==
 
==Other information==
 
===API===
 
===API===
 
{{API
 
{{API
|direct3d versions      =  
+
|direct3d versions      = 9
 
|direct3d notes        =  
 
|direct3d notes        =  
 
|directdraw versions    =  
 
|directdraw versions    =  
Line 207: Line 273:
 
|metal support          =  
 
|metal support          =  
 
|metal support notes    =  
 
|metal support notes    =  
|vulkan support        =  
+
|vulkan versions        =  
|vulkan support notes   =  
+
|vulkan notes           =  
 
|dos modes              =  
 
|dos modes              =  
 
|dos modes notes        =  
 
|dos modes notes        =  
|shader model versions  =  
+
|shader model versions  = 1.x, 2, 3
 
|shader model notes    =  
 
|shader model notes    =  
|64-bit executable     = unknown
+
|windows 32-bit exe    = true
|64-bit executable notes=  
+
|windows 64-bit exe    = false
 +
|windows arm app        = unknown
 +
|windows exe notes     =
 +
|macos intel 32-bit app =
 +
|macos intel 64-bit app =
 +
|macos arm app          = unknown
 +
|macos app notes        =
 +
|linux 32-bit executable=
 +
|linux 64-bit executable=
 +
|linux arm app          = unknown
 +
|linux executable notes =  
 
}}
 
}}
  
Line 223: Line 299:
 
|minOS    = XP
 
|minOS    = XP
 
|minCPU  = 3.0 GHz Pentium 4, Dual Core 2.0 (or higher) or Athlon 64 X2 (or higher)
 
|minCPU  = 3.0 GHz Pentium 4, Dual Core 2.0 (or higher) or Athlon 64 X2 (or higher)
|minRAM  = 1 GB XP / 2 GB Vista &amp; 7 MB RAM
+
|minRAM  = 1 GB XP / 2 GB Vista &amp; 7 MB
 
|minHD    = 12 GB
 
|minHD    = 12 GB
 
|minGPU  = Video card must be 128 MB or more and should be a DirectX 9-compatible with support for Pixel Shader 2.0b (ATI Radeon X800 or higher / NVIDIA GeForce 7600 or higher / Intel HD Graphics 2000 or higher)
 
|minGPU  = Video card must be 128 MB or more and should be a DirectX 9-compatible with support for Pixel Shader 2.0b (ATI Radeon X800 or higher / NVIDIA GeForce 7600 or higher / Intel HD Graphics 2000 or higher)
Line 229: Line 305:
  
 
|recOS    =  
 
|recOS    =  
|recCPU  = Intel i5
+
|recCPU  = Intel Core i5
 
|recRAM  = 8 GB
 
|recRAM  = 8 GB
 
|recHD    =  
 
|recHD    =  
|recGPU  = 3 GB Graphics Ram
+
|recGPU  =
 +
|recVRAM  = 3 GB
 
|recDX    =  
 
|recDX    =  
 
}}
 
}}
  
 
{{References}}
 
{{References}}

Latest revision as of 14:08, 20 January 2024

Prospekt
Prospekt cover
Developers
SCT
Engines
Source
Release dates
Windows February 18, 2016
Reception
Metacritic 43
Taxonomy
Microtransactions None
Modes Singleplayer
Pacing Real-time
Perspectives First-person
Controls Direct control
Genres FPS
Art styles Realistic
Themes Eastern Europe, Post-apocalyptic, Sci-fi, Space
Series Half-Life mods and fangames
Prospekt on HowLongToBeat
Prospekt on IGDB
Prospekt on MobyGames
Subseries of Half-Life
Sven Co-op 1999
Synergy 2005
MINERVA 2013
Half-Life: Before 2013
Headcrab Frenzy! 2015
Prospekt 2016
Transmissions: Element 120 2016
Half-Life 2: DownFall 2017
Half-Life: Caged 2017
Entropy: Zero 2017
Half-Rats: Parasomnia 2017
Base Defense 2017
Half-Life 2: Year Long Alarm 2018
Halfquake Trilogy 2018
Hunt Down the Freeman 2018
Black Mesa 2020
Half-Life: Restored 2020
Half-Life 2: Genry's Great Escape from City 13 2020
Half-Life: Absolute Zero 2020
Amalgam 2020
Snowdrop Escape 2021
Requiem of Science 2022
Half-Life 2: VR Mod 2022
Evacuation 2023
Half-Life: MMod 2023
Half-Life 2: VR Mod - Episode One 2023
Half-Life 2: VR Mod - Episode Two 2023
Swelter 2023
Wilson Chronicles EA
Half-Life Decay: Solo Mission TBA
Lost Squad TBA
Operation: Black Mesa TBA
Hard-Life TBA
Obsidian Conflict TBA

General information

Steam Community Discussions

Availability

Source DRM Notes Keys OS
Steam
Icon overlay.png
Windows

Essential improvements

Run as Half-Life 2 mod

Move Prospekt folders[1]
  1. Copy the content of the game folder including <path-to-game>/prospekt/ into the root folder of Half-Life 2 or Source SDK Base 2013 Singleplayer (where you can also find other mods and the Episode expansions)
  2. If a file already exists, skip it during the copy process
  3. Start Half-Life 2 with -game prospekt command line argument

Game data

Configuration file(s) location

System Location
Windows
Steam Play (Linux) <Steam-folder>/steamapps/compatdata/399120/pfx/[Note 1]

Save game data location

System Location
Windows
Steam Play (Linux) <Steam-folder>/steamapps/compatdata/399120/pfx/[Note 1]

Save game cloud syncing

System Native Notes
Steam Cloud

Video

Graphics feature State Notes
Widescreen resolution
Multi-monitor
Ultra-widescreen
4K Ultra HD
Interface scales poorly.
Field of view (FOV)
Between 75° and 90° horizontal.[2]
Windowed
Borderless fullscreen windowed
See Borderless fullscreen windowed.
Anisotropic filtering (AF)
Anti-aliasing (AA)
Up to 8x MSAA.
Vertical sync (Vsync)
Double buffered [3]
60 FPS and 120+ FPS
Capped 300fps. Frame rate cap can be changed by changing fps_max in the developer console.
High dynamic range display (HDR)
See the glossary page for potential alternatives.

Borderless fullscreen windowed

Instructions[citation needed]
  1. See Command line arguments.
  2. Use -window -noborder

Notes

For the Oculus Rift, set vr_force_windowed 1 in the developer console.

Input

Audio

Audio feature State Notes
Separate volume controls
Game volume and music slider.
Surround sound
4.0, 5.1 and 7.1 surround sound.
Subtitles
Closed captions
Mute on focus lost
Under a check box in the Audio menu.
Royalty free audio

Localizations

Language UI Audio Sub Notes
English
French
German
Russian
Spanish

Issues fixed

Purple and black broken textures

A generic fix for this issue can be found on our Source engine page.

Other information

API

Technical specs Supported Notes
Direct3D 9
Shader Model support 1.x, 2, 3
Executable 32-bit 64-bit Notes
Windows

System requirements

Windows
Minimum Recommended
Operating system (OS) XP
Processor (CPU) 3.0 GHz Pentium 4, Dual Core 2.0 (or higher) or Athlon 64 X2 (or higher)
System memory (RAM) 1 GB XP / 2 GB Vista & 7 MB
Hard disk drive (HDD) 12 GB
Video card (GPU) Video card must be 128 MB or more and should be a DirectX 9-compatible with support for Pixel Shader 2.0b (ATI Radeon X800 or higher / NVIDIA GeForce 7600 or higher / Intel HD Graphics 2000 or higher)
DirectX 11 compatible


Notes

  1. 1.0 1.1 File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data (use Wine regedit to access Windows registry paths). Games with Steam Cloud support may store data in ~/.steam/steam/userdata/<user-id>/399120/ in addition to or instead of this directory. The app ID (399120) may differ in some cases. Treat backslashes as forward slashes. See the glossary page for details.

References

  1. Verified by User:Chick'n'Duck on 26th August 2017
  2. Field of View - Valve Developer Community - last accessed on May 2023
  3. Black mesa vsync is double buffered - last accessed on 2024