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Portal

From PCGamingWiki, the wiki about fixing PC games
Revision as of 18:14, 1 June 2017 by Rct3guy (talk | contribs) (→‎Input settings: Added controller settings details)
Portal
Portal cover
Developers
Valve Corporation
Engines
Source
Release dates
Windows October 9, 2007
macOS (OS X) May 12, 2010
Linux May 2, 2013
Portal guide on StrategyWiki
Portal on Wikipedia

Warnings

The macOS (OS X) version of this game does not work on macOS Catalina (version 10.15) or later due to the removal of support for 32-bit-only apps.
Subseries of Half-Life
Portal 2007
Portal 2 2011
Portal 2 Sixense Perceptual Pack 2013
Aperture Tag: The Paint Gun Testing Initiative (unofficial mod) 2014
Portal Stories (series)
The Lab 2016
Bridge Constructor Portal 2017
Moondust 2018
Aperture Hand Lab 2019
Aperture Desk Job 2022

Key points

Runs on low-end hardware.

General information

Official Valve Portal Site
Unofficial Portal Wiki
Portal Section of the Half-Life Wikia
GitHub Issue Tracker for Portal and other Source-based games
Steam Community Discussions
Steam Users' Forums

Availability

Source DRM Notes Keys OS
Retail
Icon overlay.png
Windows
macOS (OS X)
Linux
Green Man Gaming
Icon overlay.png
Windows
macOS (OS X)
Linux
Steam
Icon overlay.png
DRM-free with <path-to-game>\hl2.exe -game portal
Windows
macOS (OS X)
Linux
All versions require Steam DRM.
Soundtrack is available for free here.

Essential improvements

Skip intro videos

Instructions

Game data

In-game general settings.
In-game general settings.

Configuration file(s) location

Template:Game data/row
System Location
This game does not follow the XDG Base Directory Specification on Linux.

Save game data location

Template:Game data/row
System Location

Save game cloud syncing

System Native Notes
Steam Cloud
Syncs save games and settings.

Video settings

In-game general video settings.
In-game general video settings.
In-game advanced video settings.
In-game advanced video settings.

Template:Video settings

Field of view (FOV)

Borderless fullscreen windowed

Instructions

Input settings

In-game key map settings.
In-game key map settings.
In-game mouse/gamepad settings.
In-game mouse/gamepad settings.

Template:Input settings

Audio settings

In-game audio settings.
In-game audio settings.

Template:Audio settings

Localizations

Language UI Audio Sub Notes
English
Simplified Chinese
Traditional Chinese
Danish
Dutch
Finnish
French
German
Italian
Japanese
Korean
Norwegian
Polish
Portuguese
Russian
Spanish
Swedish

VR support

Oculus Rift

Instructions

Issues fixed

Black and purple textures and giant red models

See Missing models or textures.

Game crashes when going through a portal (Windows)

Instructions

I can't see my crosshair

Instructions

Portals are rendered incorrectly

Instructions

Other information

API

Technical specs Supported Notes
Direct3D 6, 7, 8, 8.1, 9
OpenGL 2.1 OS X and Linux only.
Shader Model support 2, 3
Executable 32-bit 64-bit Notes
Windows
macOS (OS X)
Linux

Middleware

Middleware Notes
Physics Havok Heavily modified variant.
Audio Miles Sound System
Cutscenes Bink Video Used for startup videos and in-game movies.

Console commands

Games running on the Source engine can utilize Source Engine Console Commands for various tasks.
Instructions

Launch options

View this Steam Support Article regarding launch options as well as the relevant Valve Developer wiki page for further information and a list of useful Source engine launch options.
Instructions

Mute the radios from the Portal 2 ARG (Transmission Received)

Before Portal 2 was announced, Valve ran an ARG that cryptically hinted at a sequel through an update in Portal. The update added a radio to find every single level, and carrying them all to the end to be vaporized caused them to emit shrieking noises. These noises could be decoded into pictures that seemed to hint at Portal 2, which was later confirmed. Since the ARG serves no purpose anymore, the audio that these radios play to alert you to their presence may be distracting. To mute these radios and achieve a near-vanilla Portal experience, follow these steps.

Instructions

System requirements

Windows
Minimum Recommended
Operating system (OS) XP, Vista, 7
Processor (CPU) Intel Pentium IV 1.7 GHz
AMD Athlon XP 1700+
System memory (RAM) 512 MB
Hard disk drive (HDD) 4 GB
Video card (GPU) Nvidia GeForce 3
ATI Radeon 8500
128 MB of VRAM
DirectX 8.1 compatible
macOS (OS X)
Minimum
Operating system (OS) 10.5.8, 10.6.3
Processor (CPU)
System memory (RAM) 1 GB
Hard disk drive (HDD) 4 GB
Video card (GPU) Nvidia GeForce 8600M GT
ATI Radeon X1600
Intel HD 3000

References