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Pixel Heroes: Byte & Magic

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Revision as of 17:14, 13 February 2019 by Baronsmoki (talk | contribs) (→‎Availability: Added Humble Store)
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Pixel Heroes: Byte & Magic
Pixel Heroes: Byte & Magic cover
Developers
The Bitfather
Publishers
Headup Games
Engines
Unity 4[Note 1]
Release dates
Windows February 6, 2015
macOS (OS X) February 6, 2015[citation needed]
Linux February 6, 2015[citation needed]

General information

Steam Community Discussions

Availability

Source DRM Notes Keys OS
Retail
DRM-free
Windows
macOS (OS X)
Linux
Humble Store
DRM-free
Icon overlay.png
Windows
macOS (OS X)
Linux
Steam
Icon overlay.png
Windows
macOS (OS X)
Linux

Game data

Configuration file(s) location

System Location
Windows
macOS (OS X)
Linux ~/.config/unity3d/The Bitfather/Pixel Heroes
This game does not follow the XDG Base Directory Specification on Linux.

Save game data location

System Location
Windows
macOS (OS X)
Linux ~/.config/unity3d/The Bitfather/Pixel Heroes

Save game cloud syncing

System Native Notes
Steam Cloud

Video settings

Template:Video settings

Input settings

Template:Input settings

Audio settings

Template:Audio settings

Localizations

Language UI Audio Sub Notes
English
German

Other information

API

Executable 32-bit 64-bit Notes
Windows
macOS (OS X)
Linux

System requirements

Windows
Minimum
Operating system (OS)
Processor (CPU) Intel Pentium 4
AMD Athlon64 or newer
System memory (RAM) 128 MB
Hard disk drive (HDD) 78 MB
Video card (GPU) DirectX 9.0 compatible
Shader model 2 support
macOS (OS X)
Minimum
Operating system (OS) 10.6
Processor (CPU) Intel Mac
System memory (RAM) 128 MB
Hard disk drive (HDD) 108 MB
Linux
Minimum
Operating system (OS) 10.10 Ubuntu or equivalent
Processor (CPU) Intel Pentium 4
AMD Athlon64 or newer
System memory (RAM) 128 MB
Hard disk drive (HDD) 105 MB
Video card (GPU) Shader model 2 support

Notes

  1. Unity engine build: 4.6.8f1[1]

References

  1. Verified by User:Vetle on 2017-06-02