Difference between revisions of "Peter Jackson's King Kong"
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Revision as of 17:41, 21 November 2017
Developers | |
---|---|
Ubisoft Montpellier | |
Publishers | |
Ubisoft | |
Engines | |
Jade | |
Release dates | |
Windows | November 17, 2005 |
Warnings
- StarForce DRM for this game does not work on modern versions of Windows (see Availability for affected versions).
Key points
- Long loading times in the Gamer's Edition.[citation needed]
General information
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Retail | StarForce 3.0 DRM[Note 1] | |||
Amazon.com | Gamer's Edition |
- StarForce DRM for this game does not work on modern versions of Windows (see above for affected versions).
- The enhanced PC port, known as the "Gamer's Edition", featuring all the visual features from the Xbox 360 is exclusively available digitally.
Essential improvements
Skip intro videos
Instructions |
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Game data
Configuration file(s) location
Template:Game data/row
System | Location |
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Save game data location
Template:Game data/row
System | Location |
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Save game cloud syncing
System | Native | Notes |
---|---|---|
Ubisoft Connect |
Video settings
Windowed
Instructions |
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Anti-aliasing (AA)
- Forcing MSAA or SSAA in the Gamer's Edition will cause major graphical issues.
Instructions |
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Input settings
Audio settings
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
French | ||||
German | ||||
Italian | ||||
Spanish |
Issues fixed
Crashes after loading or using Alt+Tab
Instructions |
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Crashes on the Chased by V-Rex level
- The game may crash after climbing the initial wall and following the river.
Instructions |
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Erratic frame rate, slow downs (Nvidia only)
Instructions |
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"No BigFile Specified as First .exe Argument" error message on startup
-
Error detected - No BigFile Specified as First .exe Argument
Instructions |
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Instructions |
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King Kong not properly installed
Instructions |
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Game breaking bugs at high frame rate
- High frame rates will cause some enemies to freeze in one spot, break NPC scripting in certain areas, and disable the screen when the player takes damage.
Instructions |
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Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 9 |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
System requirements
- Retail Edition
Windows[5] | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 98 SE | ME, 2000, XP |
Processor (CPU) | AMD Athlon 1.0 GHz Intel Pentium III |
Intel Pentium IV 2.5 GHz |
System memory (RAM) | 256 MB | 512 MB |
Hard disk drive (HDD) | 1.5 GB | |
Video card (GPU) | 64 MB of VRAM DirectX 8.1 compatible | 128 MB of VRAM |
Sound (audio device) | DirectX 8.1 compatible |
- Gamer's Edition
Windows[5] | ||
---|---|---|
Minimum | ||
Operating system (OS) | XP | |
Processor (CPU) | AMD Athlon 3.0 GHz Intel Pentium IV 2.5 GHz |
|
System memory (RAM) | 2 GB | |
Hard disk drive (HDD) | 3 GB | |
Video card (GPU) | ATI Radeon X1800 Nvidia GeForce 6800 256 MB of VRAM DirectX 9.0c compatible Shader model 3.0 support |
|
Sound (audio device) | DirectX 9.0c compatible, EAX 3.0 |