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PCGamingWiki:Editing guide/Audio

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< PCGamingWiki:Editing guide
Revision as of 02:12, 4 August 2017 by Garrett (talk | contribs) (corrected closed caption description)

The Audio Settings section deals with all audio related features and options available for a game. It also holds the Localization table, which handles all the languages a game is available in and the degree of translation provided.

Main table

Template documentation

Syntax

{{Audio settings
|separate volume          = unknown
|separate volume notes    = 
|surround sound           = unknown
|surround sound notes     = 
|subtitles                = unknown
|subtitles notes          = 
|closed captions          = unknown
|closed captions notes    = 
|mute on focus lost       = unknown
|mute on focus lost notes = 
|eax support              = unknown
|eax support notes        = 
}}

Example Template:Audio settings

The main part of the section. As mentioned earlier, it holds all audio related features and options available for a game.

Field breakdown

Field Definition How to find Notes
Separate volume controls Separate volume sliders for specific parts of game audio. Can normally be found in the in-game options menus. They can also found externally via config files (rarely it is the only way to access these settings). Toggles and Master do not count.
Surround sound Audio technique involving multiple speakers and audio channels that allows for 360° of audio coverage. Normally included either built-in to the game engine or as an option either in-game or externally. The developer's official website or feature list should state it. Only applicable for 3D games. For 2D titles, leave the field "n/a".
Subtitles Text accompanied with any dialogue in-game. Can be found either as an option in-game or on by default. Applies for games with spoken dialogue. For games with no speech or text-only dialogue, leave the field "n/a".
Closed captions Text accompanied with all audio in-game. Can be found in the in-game options menu. Very rare feature. Applies for games that display text captions for sound effects and other non-verbal cues. For games with no sounds, leave the field "n/a".
Mute on focus lost In-game audio is muted when game is not in focus (ex. Using Alt+Tab to switch between running applications). Use Alt+Tab to switch to the desktop. If there is no audio once the switch is complete, mark the field as "true". If there is still audio or it is muffled/quieter, mark the field as "false". In the event Alt+Tab is disabled by the game, mark the field as "false" and state that Alt+Tab is not supported. Some games will have different behavior depending on the focus loss type (window is minimized vs. just unfocused when application is windowed).
EAX support Environmental Audio Extensions (or EAX) is a sound library that allows for enhanced 3D audio effects. Can be found as an option either in-game or externally. The developer's official website, game feature list, or game manual should state it. The library does not provide surround sound support. Also, due to the deprecated status of the interface, this field will only appear if the field is set to "true".