Difference between revisions of "Oure"
From PCGamingWiki, the wiki about fixing PC games
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{{Infobox game | {{Infobox game | ||
− | |cover = Oure cover. | + | |cover = Oure cover.png |
|developers = | |developers = | ||
{{Infobox game/row/developer|Heavy Spectrum Limited}} | {{Infobox game/row/developer|Heavy Spectrum Limited}} | ||
|publishers = | |publishers = | ||
|engines = | |engines = | ||
+ | {{Infobox game/row/engine|Unreal Engine 4}} | ||
|release dates= | |release dates= | ||
{{Infobox game/row/date|Windows|November 15, 2017}} | {{Infobox game/row/date|Windows|November 15, 2017}} | ||
Line 15: | Line 15: | ||
|winehq = | |winehq = | ||
}} | }} | ||
+ | |||
+ | '''Key points''' | ||
+ | {{ii}} The game employs heavy depth of field which can't be disabled. | ||
'''General information''' | '''General information''' | ||
Line 25: | Line 28: | ||
==Game data== | ==Game data== | ||
+ | {{Image|Oure general settings.png|General settings}} | ||
===Configuration file(s) location=== | ===Configuration file(s) location=== | ||
{{Game data| | {{Game data| | ||
− | {{Game data/row|Windows|}} | + | {{Game data/row|Windows|{{p|localappdata}}\Oure\Saved\Config\WindowsNoEditor\}} |
}} | }} | ||
===Save game data location=== | ===Save game data location=== | ||
{{Game data| | {{Game data| | ||
− | {{Game data/row|Windows|}} | + | {{Game data/row|Windows|{{p|localappdata}}\Oure\Saved\SaveGames\}} |
}} | }} | ||
Line 50: | Line 54: | ||
==Video settings== | ==Video settings== | ||
+ | {{Image|Oure video settings.png|Video settings}} | ||
{{Video settings | {{Video settings | ||
|wsgf link = | |wsgf link = | ||
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|ultrawidescreen wsgf award = | |ultrawidescreen wsgf award = | ||
|4k ultra hd wsgf award = | |4k ultra hd wsgf award = | ||
− | |widescreen resolution = | + | |widescreen resolution = true |
|widescreen resolution notes= | |widescreen resolution notes= | ||
|multimonitor = unknown | |multimonitor = unknown | ||
Line 64: | Line 69: | ||
|4k ultra hd = unknown | |4k ultra hd = unknown | ||
|4k ultra hd notes = | |4k ultra hd notes = | ||
− | |fov = | + | |fov = true |
− | |fov notes = | + | |fov notes = 40-140° in 5° increments. |
− | |windowed = | + | |windowed = true |
|windowed notes = | |windowed notes = | ||
− | |borderless windowed = | + | |borderless windowed = true |
|borderless windowed notes = | |borderless windowed notes = | ||
− | |anisotropic = | + | |anisotropic = hackable |
− | |anisotropic notes = | + | |anisotropic notes = See [[#Anisotropic filtering (AF)|Anisotropic filtering (AF)]]. |
− | |antialiasing = | + | |antialiasing = true |
− | |antialiasing notes = | + | |antialiasing notes = [[FXAA]] (Fast, Normal), [[TXAA]] (Fast, Normal, HQ, Max Quality), [[SSAA]] (25%-200%). |
− | |vsync = | + | |vsync = true |
|vsync notes = | |vsync notes = | ||
− | |60 fps = | + | |60 fps = true |
|60 fps notes = | |60 fps notes = | ||
− | |120 fps = | + | |120 fps = true |
− | |120 fps notes = | + | |120 fps notes = Frame rate is capped at 120 FPS. See [[#High frame rate|High frame rate]]. |
|hdr = unknown | |hdr = unknown | ||
|hdr notes = | |hdr notes = | ||
|color blind = unknown | |color blind = unknown | ||
|color blind notes = | |color blind notes = | ||
+ | }} | ||
+ | |||
+ | ===[[Glossary:Anisotropic filtering (AF)|Anisotropic filtering (AF)]]=== | ||
+ | {{Fixbox|1= | ||
+ | {{Fixbox/fix|Set anisotropic samples|ref=<ref name="2017-11-15">{{Refcheck|user=Keith|date=2017-11-15}}</ref>}} | ||
+ | # Go to the [[#Game data|configuration file(s) location]]. | ||
+ | # Open <code>Engine.ini</code>. | ||
+ | # Add the following and save the file. | ||
+ | <pre> | ||
+ | [SystemSettings] | ||
+ | r.MaxAnisotropy=16 | ||
+ | </pre> | ||
+ | }} | ||
+ | |||
+ | ===[[Glossary:Frame rate (FPS)|High frame rate]]=== | ||
+ | {{Fixbox|1= | ||
+ | {{Fixbox/fix|Remove 120 FPS cap|ref=<ref name="2017-11-15"/>}} | ||
+ | # Go to the [[#Game data|configuration file(s) location]]. | ||
+ | # Open <code>GameUserSettings.ini</code>. | ||
+ | # Change <code>FrameRateLimit=0.000000</code> to the desired frame rate cap, e.g. <code>FrameRateLimit=144.000000</code>. | ||
+ | }} | ||
+ | |||
+ | ===Chromatic aberration=== | ||
+ | {{Fixbox|1= | ||
+ | {{Fixbox/fix|Disable chromatic aberration|ref=<ref name="2017-11-15"/>}} | ||
+ | # Go to the [[#Game data|configuration file(s) location]]. | ||
+ | # Open <code>Engine.ini</code>. | ||
+ | # Add the following and save the file. | ||
+ | <pre> | ||
+ | [SystemSettings] | ||
+ | r.SceneColorFringeQuality=0 | ||
+ | </pre> | ||
}} | }} | ||
==Input settings== | ==Input settings== | ||
+ | {{Image|Oure input settings.png|Input settings}} | ||
{{Input settings | {{Input settings | ||
− | |key remap = | + | |key remap = true |
|key remap notes = | |key remap notes = | ||
− | |acceleration option = | + | |acceleration option = false |
|acceleration option notes = | |acceleration option notes = | ||
− | |mouse sensitivity = | + | |mouse sensitivity = true |
|mouse sensitivity notes = | |mouse sensitivity notes = | ||
− | |mouse menu = | + | |mouse menu = true |
|mouse menu notes = | |mouse menu notes = | ||
− | |invert mouse y-axis = | + | |invert mouse y-axis = true |
− | |invert mouse y-axis notes = | + | |invert mouse y-axis notes = Both axes can be inverted independently. |
|controller support = true | |controller support = true | ||
|controller support notes = | |controller support notes = | ||
|full controller = true | |full controller = true | ||
|full controller notes = | |full controller notes = | ||
− | |controller remap = | + | |controller remap = true |
|controller remap notes = | |controller remap notes = | ||
− | |controller sensitivity = | + | |controller sensitivity = true |
|controller sensitivity notes= | |controller sensitivity notes= | ||
− | |invert controller y-axis = | + | |invert controller y-axis = true |
− | |invert controller y-axis notes= | + | |invert controller y-axis notes= Both axes can be inverted independently. |
|touchscreen = unknown | |touchscreen = unknown | ||
|touchscreen notes = | |touchscreen notes = | ||
− | |button prompts = | + | |button prompts = generic |
− | |button prompts notes = | + | |button prompts notes = Prompts are shown as blank/filled in circles. |
|controller hotplug = unknown | |controller hotplug = unknown | ||
|controller hotplug notes = | |controller hotplug notes = | ||
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==Audio settings== | ==Audio settings== | ||
{{Audio settings | {{Audio settings | ||
− | |separate volume = | + | |separate volume = false |
− | |separate volume notes = | + | |separate volume notes = Music and sound. |
|surround sound = unknown | |surround sound = unknown | ||
|surround sound notes = | |surround sound notes = | ||
− | |subtitles = | + | |subtitles = true |
|subtitles notes = | |subtitles notes = | ||
− | |closed captions = | + | |closed captions = false |
|closed captions notes = | |closed captions notes = | ||
− | |mute on focus lost = | + | |mute on focus lost = true |
|mute on focus lost notes = | |mute on focus lost notes = | ||
|eax support = | |eax support = | ||
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===API=== | ===API=== | ||
{{API | {{API | ||
− | |direct3d versions = | + | |direct3d versions = 11 |
|direct3d notes = | |direct3d notes = | ||
|directdraw versions = | |directdraw versions = | ||
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|shader model versions = | |shader model versions = | ||
|shader model notes = | |shader model notes = | ||
− | |64-bit executable = | + | |64-bit executable = true |
|64-bit executable notes= | |64-bit executable notes= | ||
}} | }} |
Revision as of 22:30, 15 November 2017
Developers | |
---|---|
Heavy Spectrum Limited | |
Engines | |
Unreal Engine 4 | |
Release dates | |
Windows | November 15, 2017 |
Key points
- The game employs heavy depth of field which can't be disabled.
General information
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Steam |
Game data
Configuration file(s) location
Template:Game data/row
System | Location |
---|---|
Steam Play (Linux) | <Steam-folder>/steamapps/compatdata/694950/pfx/[Note 1] |
Save game data location
Template:Game data/row
System | Location |
---|---|
Steam Play (Linux) | <Steam-folder>/steamapps/compatdata/694950/pfx/[Note 1] |
Save game cloud syncing
System | Native | Notes |
---|---|---|
Steam Cloud |
Video settings
Anisotropic filtering (AF)
Instructions |
---|
High frame rate
Instructions |
---|
Chromatic aberration
Instructions |
---|
Input settings
Audio settings
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
French | ||||
German | ||||
Italian | ||||
Japanese | ||||
Spanish |
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 11 |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
System requirements
- A 64-bit system is required.
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 7 | |
Processor (CPU) | Dual Core 2.8Ghz | Quad Core 3.0Ghz |
System memory (RAM) | 8 GB | 16 GB |
Hard disk drive (HDD) | 8 GB | |
Video card (GPU) | GTX650/Radeon 7770 (integrated graphics not supported) DirectX 11 compatible | GTX960/Radeon R9 290 (integrated graphics not supported) |
Notes
- ↑ 1.0 1.1 File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data (use Wine regedit to access Windows registry paths). Games with Steam Cloud support may store data in
~/.steam/steam/userdata/<user-id>/694950/
in addition to or instead of this directory. The app ID (694950) may differ in some cases. Treat backslashes as forward slashes. See the glossary page for details.