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Ori and the Blind Forest: Definitive Edition

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Revision as of 10:09, 14 December 2018 by Garrbot (talk | contribs) (→‎top: updated GOG.com ID format)
Ori and the Blind Forest: Definitive Edition
Ori and the Blind Forest: Definitive Edition cover
Developers
Moon Studios
Publishers
Microsoft Studios
Engines
Unity 5[Note 1]
Release dates
Windows April 27, 2016
Ori and the Blind Forest: Definitive Edition on Wikipedia
Ori and the Blind Forest
Ori and the Blind Forest 2015
Ori and the Blind Forest: Definitive Edition 2016
Ori and the Will of the Wisps 2020

This page is for the Definitive Edition. For the original release, see Ori and the Blind Forest.

Key points

Microsoft Store version features Cross-save with Xbox One version.
Original release included for free on Steam.[2]
21:9 supported natively.

General information

GOG.com Community Discussions
GOG.com Support Page
Steam Community Discussions

Availability

Source DRM Notes Keys OS
Retail
Icon overlay.png
Standard Edition or Limited Edition.[3]
Windows
GOG.com
DRM-free
Windows
Green Man Gaming
Icon overlay.png
Windows
Microsoft Store
Microsoft Store
Windows
Steam
Icon overlay.png
Windows

Game data

Configuration file(s) location

System Location
Windows %LOCALAPPDATA%\Ori and the Blind Forest DE\
Microsoft Store
Steam Play (Linux) <Steam-folder>/steamapps/compatdata/387290/pfx/[Note 2]

Save game data location

System Location
Windows %LOCALAPPDATA%\Ori and the Blind Forest DE\
Microsoft Store
Steam Play (Linux) <Steam-folder>/steamapps/compatdata/387290/pfx/[Note 2]

Save game cloud syncing

System Native Notes
GOG Galaxy
Steam Cloud
Xbox Cloud
Synced with Xbox One version

Video settings

General settings.
General settings.

Template:Video settings

Vertical sync (Vsync)

The game doesn't support exclusive fullscreen, only borderless windowed.
Driver forced Vsync has no effect on the game.
Ensure a smooth, stutter free experience
  1. Disable driver-forced Vsync.
  2. Enable Vsync in-game.
  3. Run the monitor at 60 Hz.

Notes

Only downside will be the usual Vysnc added input lag.

Input settings

Keyboard settings.
Keyboard settings.
Controller buttons.
Controller buttons.

Template:Input settings

Remapping

Modify key/button binding file[4]
  1. Go to the configuration file(s) location.
  2. Open KeyRebindings.txt if you want to modify keyboard bindings and ControllerButtonRemaps.txt for controller.
  3. Change Activate X rebinding: false from the top of the file into true.
  4. Make desired changes and save the file.

Notes

Neither controller axis nor D-pad can be rebound, resulting in a lesser experience with some controllers.
More details are included at the bottom of the file.
Premade controller configurations:
Dualshock 4
Activate DirectInput Button Rebinding: True
--------
A: 2
B: 3
X: 1
Y: 4
LShoulder: 5
RShoulder: 6
Select: 9
Start: 10
LStick: 11
RStick: 12
LTrigger: 7
RTrigger: 8

Audio settings

Template:Audio settings

Localizations

Language UI Audio Sub Notes
Brazilian Portuguese
English
French
German
Italian
Japanese
Russian
Spanish

VR support

Other information

API

Executable 32-bit 64-bit Notes
Windows

System requirements

Windows
Minimum Recommended
Operating system (OS) 7
Processor (CPU) AMD Athlon 64 X2 5600+ @ 2.8 GHz
Intel Core 2 Duo E4500 @ 2.2 GHz
System memory (RAM) 4 GB
Hard disk drive (HDD) 11 GB
Video card (GPU) AMD Radeon HD 6570
Nvidia GeForce GT 240
1 GB of VRAM
DirectX 9.0c compatible
Microsoft Store version only works with Windows 10.

Notes

  1. Unity engine build: 5.3.2f1[1]
  2. 2.0 2.1 File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data (use Wine regedit to access Windows registry paths). Games with Steam Cloud support may store data in ~/.steam/steam/userdata/<user-id>/387290/ in addition to or instead of this directory. The app ID (387290) may differ in some cases. Treat backslashes as forward slashes. See the glossary page for details.

References