Difference between revisions of "OpenRA"
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Revision as of 03:16, 31 August 2019
Although this product has been released, it remains under active development - information may change frequently and could be outdated or irrelevant.
Developers | |
---|---|
OpenRA developers | |
Release dates | |
Windows | 2010 |
macOS (OS X) | 2010 |
Linux | 2010 |
Key points
- Open Source re-imagination of Command & Conquer, Red Alert and Dune 2000.
- Not a direct clone. Took inspiration from later titles such as Red Alert 2 and Generals
- Cross platform multiplayer on Windows, OS X and Linux
- Actively maintained by the community and designed with modding in mind.
- Doesn't run on legacy hardware[1]
General information
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Developer website | ||||
itch.io |
- The game relies on the graphical assets of the original games and will prompt you at first start on entering the original discs or download a minimal asset pack from community maintained mirrors.[2]
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | %USERPROFILE%\Documents\OpenRA\ |
macOS (OS X) | ~/Library/Application Support/OpenRA/ |
Linux | ~/.openra/ |
- Configuration file, custom map and game assets are stored in this location.
- This game does not follow the XDG Base Directory Specification on Linux.[3]
Save game data location
System | Location |
---|---|
Windows | |
macOS (OS X) | |
Linux |
Video settings
Input settings
Audio settings
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English |
Network
Multiplayer types
Type | Native | Notes | |
---|---|---|---|
LAN play | since version 20171014[5] | ||
Online play | Allows public games via the OpenRA master server |
Connection types
Type | Native | Notes |
---|---|---|
Matchmaking | Player authentication is implemented, but doesn't have much use other than identification. | |
Peer-to-peer | ||
Dedicated | Dedicated server documentation | |
Self-hosting | ||
Direct IP |
Ports
Protocol | Port(s) and/or port range(s) |
---|---|
TCP | 1234 |
- This game supports Universal Plug and Play (UPnP) for automatic port configuration.
- Ports used internally and externally is configurable in-game when hosting a game and in
settings.yaml
.
Issues fixed
- For the list of common issues visit the FAQ section of the wiki
Other information
API
Technical specs | Supported | Notes |
---|---|---|
OpenGL | 2.1 | |
Shader Model support | 2.0 |
Middleware
Middleware | Notes | |
---|---|---|
Audio | OpenAL |
System requirements
Windows | ||
---|---|---|
Minimum | ||
Operating system (OS) | Vista, 7, 8 | |
Processor (CPU) | ||
System memory (RAM) | 512 MB | |
Hard disk drive (HDD) | 1 GB | |
Video card (GPU) | Nvidia GeForce FX 5200 ATI Radeon 9500 Intel GMA X3100 Shader model 2.0 support |
|
Other | .NET Framework 4.5[8] |
- The Intel drivers that are bundled with Windows ("Vendor: Microsoft Corporation") do not include any OpenGL support and therefore won't work.
macOS (OS X) | ||
---|---|---|
Minimum | ||
Operating system (OS) | 10.6 | |
Processor (CPU) | ||
System memory (RAM) | 1 GB | |
Hard disk drive (HDD) | 50 MB | |
Video card (GPU) | Nvidia GeForce FX 5200 ATI Radeon 9500 Intel GMA X3100 Shader model 2.0 support |
|
Other | Mono 3.2[8] |
- A 64-bit operating system is required.
Linux | ||
---|---|---|
Minimum | ||
Operating system (OS) | Ubuntu 14.04, openSUSE 13.1 | |
Processor (CPU) | ||
System memory (RAM) | 1 GB | |
Hard disk drive (HDD) | 50 MB | |
Video card (GPU) | Nvidia GeForce FX 5200 ATI Radeon 9500 Intel GMA X3100 Shader model 2.0 support |
|
Other | Mono 3.2 |
- The Open Source Intel Mesa drivers offer more OpenGL features than their Windows counterparts which is why older graphics card will work.
References
- ↑ FAQ · OpenRA/OpenRA Wiki - last accessed on 2016-5-10
- ↑ 2.0 2.1 Game Content · OpenRA/OpenRA Wiki - last accessed on 2016-5-10
- ↑ Split mod vs user content directories · Issue #10374 · OpenRA/OpenRA - last accessed on 2016-10-19
- ↑ GitHub: Translation support
- ↑ Release 20171014
- ↑ Switch to 64-bit executables?
- ↑ Move macOS builds to 64 bit.
- ↑ 8.0 8.1 https://web.archive.org/web/20181111073644/https://github.com/OpenRA/OpenRA/wiki/Requirements