Key points
- Active modding community. See Mods.
- Despite post-launch patches,[2][3] the game suffers from several port-related issues.
General information
- PC Report
- GOG.com Community Discussions
- GOG.com Support Page
- Steam Community Discussions
Availability
Game data
Configuration file(s) location
Save game data location
Video settings
Template:Video settings
- G-Sync is currently disabled by default.[4]
Instructions[5]
|
- Go to the configuration file(s) location.
- Open
TKGRAPHICSSETTINGS.MXML with your text editor of choice.
- Find the following lines and replace
X with your desired FOV:
<Property name="FoVOnFoot" value="X.000000" />
<Property name="FoVInShip" value="X.000000" />
Notes
- It is recommended to leave Ship FOV on default settings.
|
Input settings
Template:Input settings
Audio settings
Audio (and control) settings
Template:Audio settings
Localizations
Language |
UI |
Audio |
Sub |
Notes |
English |
|
|
|
|
Simplified Chinese |
|
|
|
|
Traditional Chinese |
|
|
|
|
Dutch |
|
|
|
|
French |
|
|
|
|
Italian |
|
|
|
|
German |
|
|
|
|
Japanese |
|
|
|
|
Korean |
|
|
|
|
Polish |
|
|
|
|
Portuguese |
|
|
|
|
Brazilian Portuguese |
|
|
|
|
Russian |
|
|
|
|
Spanish |
|
|
|
|
Network
Multiplayer types
Issues unresolved
Control issues
- Many users are reporting the mouse + keyboard controls being unresponsive.[6]
Pop-in issues
- The game has severe pop-in issues, and there are no settings for changing the render distance.[6]
Screen Tearing
- Game suffers from screen tearing in borderless mode regardless of settings. Only enabling V-Sync in fullscreen fixes the issue. Forcing V-Sync through GPU control panel has no effect.[citation needed]
Users of AMD GPUs have reported that enabling V-Sync in their GPU control panel's Global Settings solves the issue across all fullscreen types. The game's own V-Sync setting has no effect one way or the other, nor does the game's specific profile in the GPU control panel.
Issues fixed
Frame Rate Drops, Stuttering, and Hitching
Disable Steam Overlay[7]
|
- May not fix some drops and stuttering.
|
Game not starting
Free up at least 10 GB on the system partition[citation needed]
|
Crash to Desktop
- If the game crashes to the desktop even if you meet the system requirements, your settings file may be corrupted.
Delete corrupted settings[8]
|
- Go to
<path-to-game>\Binaries\SETTINGS\
- Open
GCUSERSETTINGSDATA.MXML , TTKGAMESETTINGS.MXML and TKGRAPHCISSETTINGS.MXML with a text editor.
- If one of the files is missing, empty or contains non-text characters (usually displayed as a "?") back up the other, non-corrupt files and delete the
<path-to-game>\Binaries\SETTINGS\ folder.
- Start the game. The files will be recreated.
- Close the game.
- Paste your backed up settings over the newly created files.
- Restart the game.
|
Other information
API
Technical specs |
Supported |
Notes |
OpenGL |
4.5 |
|
Executable |
32-bit |
64-bit |
Notes |
Windows |
|
|
|
Middleware
|
Middleware |
Notes |
Physics |
Havok |
[9] |
Audio |
Wwise |
|
Enable terrain tessellation
Edit file[citation needed]
|
- Go to the configuration file(s) location.
- Open
TKGRAPHICSSETTINGS.MXML with your text editor of choice.
- Find the following lines and replace
false with true :
<Property name="EnableTessellation" value="false" />
Notes
- This feature is expected to be fully integrated in the game soon.
- It can result in stutter and slow terrain streaming in low VRAM scenarios.
|
Mods
- Many mods can be found here and here.
System requirements
Windows[10] |
|
Minimum |
Recommended |
Operating system (OS) |
7 |
8.1, 10 |
Processor (CPU) |
Intel Core i3 | |
System memory (RAM) |
8 GB | |
Hard disk drive (HDD) |
10 GB | |
Video card (GPU) |
Nvidia GeForce GTX 480 AMD Radeon HD 7870 OpenGL 4.5 compatible | |
- Requires a 64-bit operating system.
- Requires a processor supporting SSE 2.[11]
Notes
References
- ↑ Sean Murray on Twitter: "PC NMS release will now be global and will be August 12th worldwide. It's so important we get it right and make the best version we can"
- ↑ Changelog, page 1 - Forum - GOG.com
- ↑ Patch Notes - Steam Community :: Group Announcements :: No Man's Sky
- ↑ Steam Community Discussion - Patch Notes - last accessed on 2016-08-20
- "Gsync has been disabled by default, which was causing an issue for some users"
- ↑ Verified by User:Hawaii Beach on 2016-08-13
- ↑ 6.0 6.1 YouTube - No Mans Sky isn't working well on PC for some people at the moment. - last accessed on 2016-08-16
- ↑ Steam Community Discussion - Most Common Issues and Workarounds - last accessed on 2016-08-16
- "Large Frame Drops, Texture Flickering
We are working on a fix, in the meantime try disabling Steam Overlay. Go into the properties of the game in your steam client. Under the General tab uncheck the Enable Steam Overlay option."
- ↑ {{Refsnip|url=https://archive.fo/egCOn%7Ctitle=PC Crash Fix - Crashing at Hello Games logo - Check your Settings Files|date=2016-08-16|snippet=My game has been working perfect so far, but today i had a crash. After rebooting my machine, i could not get past the Hello Games logo. It would start, then immediately close. I checked steam cache, deleted my savegames (backed them up first), deleted and reinstalled the game, lowered my cpu and gpu overclock, nothing worked.
I then remembered i had manualy changed the FOV, so i decided to look at the settings files under:
C:\Program Files (x86)\Steam\steamapps\common\No Man's Sky\Binaries\SETTINGS
Well for some reason the "GCUSERSETTINGSDATA.MXML" file was completely empty. It must have somehow got corrupted. I backed up the other 2 settings files (which looked fine when i opened them), deleted all three, and started the game. It now launches fine. I exited and replaced the two other settings i backed up and i am not launched into my save with all my settings the way they were.
I hope this helps
- ↑ Havok Press Release - HAVOK CONGRATULATES ALL OF THE AWARD-NOMINATED DEVELOPERS AT E3 2015; MANY TOP TITLES UTILIZING HAVOK TECH, CONGRATULATIONS TO FALLOUT 4, UNCHARTED 4: A THIEF’S END, STAR WARS BATTLEFRONT AND MANY OTHERS - last accessed on 2016-07-28
- ↑ No Man's Sky on GOG.com
- ↑ Steam Community Discussion - Patch Notes - last accessed on 2016-08-20
- "The game code no longer relies on anything above SSE 2,
Havok Physics has also now created new libs for us to add Phenom support."