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Difference between revisions of "Metro: Last Light"

From PCGamingWiki, the wiki about fixing PC games
(→‎Issues fixed: Smoke effect glitch)
 
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 +
{{Featured article}}
 +
{{disambig|the original release|the updated Redux version|[[Metro: Last Light Redux]]}}
 
{{Infobox game
 
{{Infobox game
 
|cover        = Metro Last Light cover.jpg
 
|cover        = Metro Last Light cover.jpg
Line 12: Line 14:
 
{{Infobox game/row/date|OS X|September 10, 2013}}
 
{{Infobox game/row/date|OS X|September 10, 2013}}
 
{{Infobox game/row/date|Linux|November 4, 2013}}
 
{{Infobox game/row/date|Linux|November 4, 2013}}
 +
|reception    =
 +
{{Infobox game/row/reception|Metacritic|metro-last-light|82}}
 +
{{Infobox game/row/reception|IGDB|metro-last-light|80}}
 +
|taxonomy    =
 +
{{Infobox game/row/taxonomy/monetization      | One-time game purchase }}
 +
{{Infobox game/row/taxonomy/microtransactions | None }}
 +
{{Infobox game/row/taxonomy/modes            | Singleplayer }}
 +
{{Infobox game/row/taxonomy/pacing            | Real-time }}
 +
{{Infobox game/row/taxonomy/perspectives      | First-person }}
 +
{{Infobox game/row/taxonomy/controls          | Direct control }}
 +
{{Infobox game/row/taxonomy/genres            | Action, FPS }}
 +
{{Infobox game/row/taxonomy/sports            | }}
 +
{{Infobox game/row/taxonomy/vehicles          | }}
 +
{{Infobox game/row/taxonomy/art styles        | Realistic }}
 +
{{Infobox game/row/taxonomy/themes            | Post-apocalyptic, Europe }}
 +
{{Infobox game/row/taxonomy/series            | Metro }}
 
|steam appid  = 43160
 
|steam appid  = 43160
|gogcom page  =  
+
|gogcom id    =  
|strategywiki =  
+
|official site= http://www.4a-games.com/metro-last-light.html
 +
|hltb        = 5947
 +
|lutris      = metro-last-light
 +
|strategywiki = Metro: Last Light
 +
|mobygames    = metro-last-light
 
|wikipedia    = Metro: Last Light
 
|wikipedia    = Metro: Last Light
 
|winehq      = 15156
 
|winehq      = 15156
 +
|license      = commercial
 
}}
 
}}
{{Series|Metro}}
 
  
 
'''Key points'''
 
'''Key points'''
{{--}} The OS X and Linux versions are graphically limited.<ref>[https://i.imgur.com/KtXNjME.jpg Linux settings image]</ref><ref>http://steamcommunity.com/app/43160/discussions/0/666824801401785033/</ref>
+
{{--}} The OS X and Linux versions are graphically limited.<ref>{{Refurl|url=https://i.imgur.com/KtXNjME.jpg|title=Linux settings image|date=May 2023}}</ref><ref>{{Refurl|url=https://steamcommunity.com/app/43160/discussions/0/666824801401785033/|title=Steam Community|date=May 2023}}</ref>
  
 
'''General information'''
 
'''General information'''
 
{{ii}} [http://blog.pcgamingwiki.com/port-report/1248/port-report-metro-last-light Port Report: Metro: Last Light]
 
{{ii}} [http://blog.pcgamingwiki.com/port-report/1248/port-report-metro-last-light Port Report: Metro: Last Light]
 
{{mm}} [http://www.thq.com/us/metrolastlight/go/forum/view/139657/234961/general_discussion Official forums] at thq.com
 
{{mm}} [http://www.thq.com/us/metrolastlight/go/forum/view/139657/234961/general_discussion Official forums] at thq.com
{{mm}} [http://metrovideogame.wikia.com/wiki/Metro_Wiki Unofficial Metro Wiki]
+
{{mm}} [https://discord.gg/metrovideogame Official Discord server] for game series
{{mm}} [http://steamcommunity.com/app/43160/discussions/ Steam Community Discussions]
+
{{mm}} [https://steamcommunity.com/app/43160/discussions/ Steam Community Discussions]
{{mm}} [http://www.geforce.com/whats-new/articles/metro-last-light-graphics-breakdown-and-performance-guide Metro: Last Light Graphics Breakdown & Performance Guide] at Geforce.com
+
{{mm}} [https://www.geforce.com/whats-new/guides/metro-last-light-graphics-breakdown-and-performance-guide Metro: Last Light Graphics Breakdown & Performance Guide] at GeForce.com
  
 
==Availability==
 
==Availability==
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{{Availability/row| Retail | | Steam | | | Windows, OS X, Linux }}
 
{{Availability/row| Retail | | Steam | | | Windows, OS X, Linux }}
 
{{Availability/row| MacApp | id665063218 | MacApp | | | OS X }}
 
{{Availability/row| MacApp | id665063218 | MacApp | | | OS X }}
{{Availability/row| Origin | metro-last-light | Steam | | | Windows, OS X, Linux }}
+
{{Availability/row| Steam | 43160 | Steam | Temporarily re-listed for a giveaway from May 18 to May 25, 2023. | | Windows, OS X, Linux | Unavailable}}
 
}}
 
}}
 
{{ii}} All Windows and Linux versions require {{DRM|Steam}}.
 
{{ii}} All Windows and Linux versions require {{DRM|Steam}}.
  
 +
==Monetization==
 
{{DLC|
 
{{DLC|
 
{{DLC/row| Season Pass | | Windows, OS X, Linux }}
 
{{DLC/row| Season Pass | | Windows, OS X, Linux }}
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==Essential improvements==
 
==Essential improvements==
 
===Skip intro videos===
 
===Skip intro videos===
{{Fixbox|1=
+
{{Fixbox|description=Delete/rename legal.ogv|ref={{cn|date=July 2016}}|fix=
{{Fixbox/fix|Delete/rename legal.ogv|ref={{cn|date=July 2016}}}}
 
 
# Go to the installation folder.
 
# Go to the installation folder.
 
# Delete or rename <code>legal.ogv</code>. The result seems to depend on the driver version currently installed.{{cn|date=October 2015}}
 
# Delete or rename <code>legal.ogv</code>. The result seems to depend on the driver version currently installed.{{cn|date=October 2015}}
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===Configuration file(s) location===
 
===Configuration file(s) location===
 
{{Game data|
 
{{Game data|
{{Game data/row|Windows|{{p|localappdata}}\4A Games\Metro LL\{{p|uid}}\user.cfg}}
+
{{Game data/config|Windows|{{p|localappdata}}\4A Games\Metro LL\{{p|uid}}\user.cfg}}
{{Game data/row|OS X|~/Library/Application Support/MetroLL/{{p|uid}}/user.cfg}}
+
{{Game data/config|OS X|{{p|osxhome}}/Library/Application Support/MetroLL/{{p|uid}}/user.cfg}}
{{Game data/row|Linux|{{p|game}}/{{p|uid}}/user.cfg}}
+
{{Game data/config|Linux|{{p|game}}/{{p|uid}}/user.cfg}}
 
}}
 
}}
 
{{XDG|false}}
 
{{XDG|false}}
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===Save game data location===
 
===Save game data location===
 
{{Game data|
 
{{Game data|
{{Game data/row|Windows|{{p|userprofile}}\Documents\4A Games\Metro LL}}
+
{{Game data/saves|Windows|{{p|userprofile\Documents}}\4A Games\Metro LL\}}
{{Game data/row|OS X|~/Library/Application Support/MetroLL/{{p|uid}}/}}
+
{{Game data/saves|OS X|{{p|osxhome}}/Library/Application Support/MetroLL/{{p|uid}}/}}
{{Game data/row|Linux|{{p|game}}/{{p|uid}}/}}
+
{{Game data/saves|Linux|{{p|game}}/{{p|uid}}/}}
{{Game data/row|Steam|{{p|steam}}/userdata/{{p|uid}}/43160/}}
+
{{Game data/saves|Steam|{{p|steam}}/userdata/{{p|uid}}/43160/}}
 
}}
 
}}
  
 
===[[Glossary:Save game cloud syncing|Save game cloud syncing]]===
 
===[[Glossary:Save game cloud syncing|Save game cloud syncing]]===
 
{{Save game cloud syncing
 
{{Save game cloud syncing
|origin               =  
+
|discord                  =
|origin notes         =  
+
|discord notes            =
|steam cloud           = true
+
|epic games launcher      =
|steam cloud notes    =  
+
|epic games launcher notes =
|uplay                =  
+
|gog galaxy                =
|uplay notes           =  
+
|gog galaxy notes          =
 +
|origin                   =  
 +
|origin notes             =  
 +
|steam cloud               = true
 +
|steam cloud notes        =
 +
|ubisoft connect          =
 +
|ubisoft connect notes    =  
 +
|xbox cloud                =  
 +
|xbox cloud notes         =  
 
}}
 
}}
  
==Video settings==
+
==Video==
 
{{Image|Metro last light settings.jpg|Graphics settings.}}
 
{{Image|Metro last light settings.jpg|Graphics settings.}}
{{Video settings
+
{{Video
|wsgf link                  = http://www.wsgf.org/dr/metro-last-light/en
+
|wsgf link                  = https://www.wsgf.org/dr/metro-last-light/en
 
|widescreen wsgf award      = gold
 
|widescreen wsgf award      = gold
 
|multimonitor wsgf award    = gold
 
|multimonitor wsgf award    = gold
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|antialiasing notes        = 0.5x - 4x [[SSAA]] (0.5x decreases quality and increases frame rate by upscaling from half the screen resolution). [[FXAA]] always enabled.
 
|antialiasing notes        = 0.5x - 4x [[SSAA]] (0.5x decreases quality and increases frame rate by upscaling from half the screen resolution). [[FXAA]] always enabled.
 
|vsync                      = true
 
|vsync                      = true
|vsync notes                =  
+
|vsync notes                = Forces the refresh rate to 60 Hz.
 
|60 fps                    = true
 
|60 fps                    = true
 
|60 fps notes              =  
 
|60 fps notes              =  
 
|120 fps                    = true
 
|120 fps                    = true
|120 fps notes              =  
+
|120 fps notes              = In-game Vsync forces the refresh rate to 60 Hz. Disable it and [[Glossary:Vertical sync (Vsync)#Override vertical sync (Vsync) behavior|force Vsync]] externally.
 +
|hdr                        = unknown
 +
|hdr notes                  =  
 
|color blind                = unknown
 
|color blind                = unknown
 
|color blind notes          =  
 
|color blind notes          =  
 
}}
 
}}
  
{{ii}} Expand table to see, what each quality setting affects.<ref>[http://www.geforce.com/whats-new/articles/metro-last-light-graphics-breakdown-and-performance-guide/ Metro: Last Light Graphics Breakdown & GPU Performance Guide - GeForce.com]</ref>
+
{{ii}} Expand table to see, what each quality setting affects.<ref>{{Refurl|url=https://www.geforce.com/whats-new/guides/metro-last-light-graphics-breakdown-and-performance-guide/|title=Metro: Last Light Graphics Breakdown & GPU Performance Guide - GeForce.com|date=May 2023}}</ref>
  
 
{| class="mw-collapsible mw-collapsed wikitable"
 
{| class="mw-collapsible mw-collapsed wikitable"
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{{ii}} This game uses vertical FOV. See [http://themetalmuncher.github.io/fov-calc/ FOV Calculator] for help.
 
{{ii}} This game uses vertical FOV. See [http://themetalmuncher.github.io/fov-calc/ FOV Calculator] for help.
  
{{Fixbox|1=
+
{{Fixbox|description=Set custom FOV|ref=<ref>{{Refurl|url=https://steamcommunity.com/app/43160/discussions/0/810924134080116088/|title=4A Games announced on Steam Community Discussions a patch that makes the game expose an FOV settings in the config file.|date=September 2023}}</ref>|fix=
{{Fixbox/fix|Set custom FOV|ref={{cn|date=July 2016}}}}
 
 
# Go to <code>{{p|localappdata}}\4A Games\Metro LL\</code>
 
# Go to <code>{{p|localappdata}}\4A Games\Metro LL\</code>
 
# Open <code>user.cfg</code> with text editor.
 
# Open <code>user.cfg</code> with text editor.
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'''Notes'''
 
'''Notes'''
{{--}} Increasing the FOV will result in some graphical glitches due to the use of 3D-rendered screen overlays in certain parts of the game.<ref>[http://www.neogaf.com/forum/showpost.php?p=57662058&postcount=121 Metro: Last Light PC performance thread - NeoGAF.com]</ref>
+
{{--}} Increasing the FOV will result in some graphical glitches due to the use of 3D-rendered screen overlays in certain parts of the game.<ref>{{Refurl|url=https://www.neogaf.com/forum/showpost.php?p=57662058&postcount=121|title=Metro: Last Light PC performance thread - NeoGAF.com|date=May 2023}}</ref>
 
}}
 
}}
  
 
===[[Glossary:Windowed|Windowed]]===
 
===[[Glossary:Windowed|Windowed]]===
{{Fixbox|1=
+
{{Fixbox|description=Set windowed manually|ref={{cn|date=July 2016}}|fix=
{{Fixbox/fix|Set windowed manually|ref={{cn|date=July 2016}}}}
 
 
# Go to <code>{{p|localappdata}}\4A Games\Metro LL\</code>
 
# Go to <code>{{p|localappdata}}\4A Games\Metro LL\</code>
 
# Open <code>user.cfg</code> with text editor.
 
# Open <code>user.cfg</code> with text editor.
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'''Notes'''
 
'''Notes'''
{{ii}} The game will crash on startup if you previously changed gamma, to fix this set <code>r_gamma 1</code> to 1 (default)
+
{{ii}} The game will crash on startup if you previously changed gamma, to fix this set <code>r_gamma</code> to 1 (default)
{{ii}} To move the game's window, use [https://sourceforge.net/projects/processhacker/ Process Hacker] to suspend {{file|MetroLL.exe}}, this will allow you to see the title bar and move the game's window.<ref>[https://www.youtube.com/watch?v=uUQRilv9vN8 How to move window in Metro Last Light (windowed mode) - YouTube]</ref> Resume the process afterward. You won't need to suspend process if you'll want to move window again. You must do this each time you start the game.
+
{{ii}} To move the game's window, use [https://sourceforge.net/projects/processhacker/ Process Hacker] to suspend {{file|MetroLL.exe}}, this will allow you to see the title bar and move the game's window.<ref>{{Refurl|url=https://www.youtube.com/watch?v=uUQRilv9vN8|title=How to move window in Metro Last Light (windowed mode) - YouTube|date=May 2023}}</ref> Resume the process afterward. You won't need to suspend process if you'll want to move window again. You must do this each time you start the game. An alternative for those who do not want to download extra software is the Windows 10 Resource Monitor.<ref>{{Refurl|url=https://windroidwiz.wordpress.com/2016/07/30/trickpauseresume-any-task-in-windows/|title=Windows 10 Resource Monitor|date=May 2023}}</ref>
 
}}
 
}}
  
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{{ii}} Forcing borderless windowed mode with an external tool might break some of the game's post-processing effects in the higher settings (for example the water reflections seem to be a bit corrupted in some areas).
 
{{ii}} Forcing borderless windowed mode with an external tool might break some of the game's post-processing effects in the higher settings (for example the water reflections seem to be a bit corrupted in some areas).
  
{{Fixbox|1=
+
{{Fixbox|description=Force borderless windowed mode|ref={{cn|date=July 2016}}|fix=
{{Fixbox/fix|Force borderless windowed mode|ref={{cn|date=July 2016}}}}
 
 
# Start the game in a window. See [[#Windowed|Windowed]].
 
# Start the game in a window. See [[#Windowed|Windowed]].
 
# Use [[Glossary:Borderless fullscreen windowed#Borderless Gaming|Borderless Gaming]] to force borderless.
 
# Use [[Glossary:Borderless fullscreen windowed#Borderless Gaming|Borderless Gaming]] to force borderless.
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{{ii}} Forcing DirectX 9 will result in better performance. However DirectX 11 specific features (tessellation, SSAO) will be disabled. See Port Report article for benchmarking information.
 
{{ii}} Forcing DirectX 9 will result in better performance. However DirectX 11 specific features (tessellation, SSAO) will be disabled. See Port Report article for benchmarking information.
  
{{Fixbox|1=
+
{{Fixbox|description=Force alternate renderer|ref={{cn|date=July 2016}}|fix=
{{Fixbox/fix|Force alternate renderer|ref={{cn|date=July 2016}}}}
 
 
# Go to <code>{{p|localappdata}}\4A Games\Metro LL\</code>
 
# Go to <code>{{p|localappdata}}\4A Games\Metro LL\</code>
 
# Open <code>user.cfg</code> with text editor.
 
# Open <code>user.cfg</code> with text editor.
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===PhysX===
 
===PhysX===
{{ii}} PhysX is enabled by default, even for non-Nvidia cards. Make sure to disable if using an AMD GPU, as there will be severe frame rate drops if it is enabled.
+
{{ii}} Advanced PhysX is enabled by default, disabling drops the number and complexity of physics based objects. Since it still uses PhysX you may see performance drops on certain AMD GPU's, especially if your CPU has less than 4 cores.  
  
{{Fixbox|1=
+
{{Fixbox|description=Edit user.cfg|ref={{cn|date=July 2016}}|fix=
{{Fixbox/fix|Edit user.cfg|ref={{cn|date=July 2016}}}}
 
 
# Go to <code>{{p|localappdata}}\4A Games\Metro LL\</code>
 
# Go to <code>{{p|localappdata}}\4A Games\Metro LL\</code>
 
# Open <code>user.cfg</code> in any text editor.
 
# Open <code>user.cfg</code> in any text editor.
 
# Locate line <code>ph_advanced_physX 1</code> and change it to <code>ph_advanced_physX 0</code>.
 
# Locate line <code>ph_advanced_physX 1</code> and change it to <code>ph_advanced_physX 0</code>.
 
}}
 
}}
{{Fixbox|1=
+
{{Fixbox|description=Disable Advanced PhysX in Options menu|ref={{cn|date=July 2016}}|fix=
{{Fixbox/fix|Disable Advanced PhysX in Options menu|ref={{cn|date=July 2016}}}}
 
 
# Open the Options menu in the Main Menu or Pause Menu.
 
# Open the Options menu in the Main Menu or Pause Menu.
 
# Go to "Game Options".
 
# Go to "Game Options".
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}}
 
}}
  
==Input settings==
+
==Input==
 
{{Image|MLL mouse.jpg|Mouse settings.}}
 
{{Image|MLL mouse.jpg|Mouse settings.}}
 
{{Image|MLL controller.png|Controller settings.}}
 
{{Image|MLL controller.png|Controller settings.}}
{{Input settings
+
{{Input
 
|key remap                = true
 
|key remap                = true
 
|key remap notes          = "Next Weapon" (mouse wheel up) and "Previous Weapon" (mouse wheel down) cannot be remapped
 
|key remap notes          = "Next Weapon" (mouse wheel up) and "Previous Weapon" (mouse wheel down) cannot be remapped
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|invert mouse y-axis      = true
 
|invert mouse y-axis      = true
 
|invert mouse y-axis notes =  
 
|invert mouse y-axis notes =  
 +
|touchscreen              = unknown
 +
|touchscreen notes        =
 
|controller support        = true
 
|controller support        = true
 
|controller support notes  =  
 
|controller support notes  =  
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|invert controller y-axis  = true
 
|invert controller y-axis  = true
 
|invert controller y-axis notes=  
 
|invert controller y-axis notes=  
|touchscreen               = unknown
+
|xinput controllers        = true
|touchscreen notes        =  
+
|xinput controllers notes  =
|button prompts           = xbox
+
|xbox prompts              = true
|button prompts notes     =  
+
|xbox prompts notes        =
 +
|impulse triggers          = unknown
 +
|impulse triggers notes    =
 +
|dualshock 4               = unknown
 +
|dualshock 4 notes        =
 +
|dualshock prompts        = unknown
 +
|dualshock prompts notes  =
 +
|light bar support        = unknown
 +
|light bar support notes   =
 +
|dualshock 4 modes         = unknown
 +
|dualshock 4 modes notes  =
 +
|tracked motion controllers= unknown
 +
|tracked motion controllers notes =
 +
|tracked motion prompts    = unknown
 +
|tracked motion prompts notes =
 +
|other controllers        = unknown
 +
|other controllers notes  =
 +
|other button prompts     = unknown
 +
|other button prompts notes=  
 
|controller hotplug        = unknown
 
|controller hotplug        = unknown
 
|controller hotplug notes  =  
 
|controller hotplug notes  =  
 
|haptic feedback          = true
 
|haptic feedback          = true
 
|haptic feedback notes    =  
 
|haptic feedback notes    =  
|light bar support        = unknown
+
|simultaneous input        = unknown
|light bar support notes   =  
+
|simultaneous input notes =  
 
}}
 
}}
  
==Audio settings==
+
==Audio==
 
{{Image|MLL audio.jpg|Audio settings.}}
 
{{Image|MLL audio.jpg|Audio settings.}}
 
{{Image|MLL game.jpg|Game settings.}}
 
{{Image|MLL game.jpg|Game settings.}}
{{Audio settings
+
{{Audio
 
|separate volume          = hackable
 
|separate volume          = hackable
 
|separate volume notes    = Master, Music; to adjust further see [[#Separate volume controls|Separate volume controls]].
 
|separate volume notes    = Master, Music; to adjust further see [[#Separate volume controls|Separate volume controls]].
Line 300: Line 346:
 
  |notes    =  
 
  |notes    =  
 
  |fan      =  
 
  |fan      =  
|fan notes =
 
 
}}
 
}}
 
{{L10n/switch
 
{{L10n/switch
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  |notes    =  
 
  |notes    =  
 
  |fan      =  
 
  |fan      =  
|fan notes =
 
 
}}
 
}}
 
{{L10n/switch
 
{{L10n/switch
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  |notes    =  
 
  |notes    =  
 
  |fan      =  
 
  |fan      =  
|fan notes =
 
 
}}
 
}}
 
{{L10n/switch
 
{{L10n/switch
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  |notes    =  
 
  |notes    =  
 
  |fan      =  
 
  |fan      =  
|fan notes =
 
 
}}
 
}}
 
{{L10n/switch
 
{{L10n/switch
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  |notes    =  
 
  |notes    =  
 
  |fan      =  
 
  |fan      =  
|fan notes =
 
 
}}
 
}}
 
{{L10n/switch
 
{{L10n/switch
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  |notes    =  
 
  |notes    =  
 
  |fan      =  
 
  |fan      =  
|fan notes =
 
 
}}
 
}}
 
{{L10n/switch
 
{{L10n/switch
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  |notes    =  
 
  |notes    =  
 
  |fan      =  
 
  |fan      =  
|fan notes =
 
 
}}
 
}}
 
{{L10n/switch
 
{{L10n/switch
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  |notes    =  
 
  |notes    =  
 
  |fan      =  
 
  |fan      =  
|fan notes =
 
 
}}
 
}}
 
{{L10n/switch
 
{{L10n/switch
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  |notes    =  
 
  |notes    =  
 
  |fan      =  
 
  |fan      =  
|fan notes =
 
 
}}
 
}}
 
{{L10n/switch
 
{{L10n/switch
 
  |language  = Turkish
 
  |language  = Turkish
 +
|interface = hackable
 +
|audio    = false
 +
|subtitles = hackable
 +
|fan      = true
 +
|notes    =
 +
}}
 +
{{L10n/switch
 +
|language  = Brazilian Portuguese
 +
|interface = hackable
 +
|audio    = false
 +
|subtitles = hackable
 +
|notes    = Fan translation, [https://tribogamer.com/traducoes/207_traducao-do-metro-last-light-para-portugues-do-brasil.html download].
 +
}}
 +
{{L10n/switch
 +
|language  = Ukrainian
 
  |interface = true
 
  |interface = true
  |audio    = false
+
  |audio    = true
 
  |subtitles = true
 
  |subtitles = true
|notes    =
 
|fan      = yes
 
|fan notes = Use [http://forum.oyunceviri.com/showthread.php?t=1992 Metro: Last Light %100 Türkçe Yama]
 
 
}}
 
}}
 
}}
 
}}
Line 388: Line 437:
 
{{--}} Game doesn't offer very detailed sound settings.
 
{{--}} Game doesn't offer very detailed sound settings.
  
{{Fixbox|1=
+
{{Fixbox|description=Better audio control|ref={{cn|date=July 2016}}|fix=
{{Fixbox/fix|Better audio control|ref={{cn|date=July 2016}}}}
 
 
# Go to <code>{{p|localappdata}}\4A Games\Metro LL\</code>
 
# Go to <code>{{p|localappdata}}\4A Games\Metro LL\</code>
 
# Edit <code>user.cfg</code>.
 
# Edit <code>user.cfg</code>.
Line 395: Line 443:
 
}}
 
}}
  
==Issues fixed==
+
==VR support==
===Low performance on systems with Logitech G-series keyboards===
+
{{VR support
{{Fixbox|1=
+
|gg3d name                  =  
{{Fixbox/fix|Kill LCore.exe process|ref=<ref>[http://steamcommunity.com/app/43160/discussions/0/810924134066756784/ Optimization issue... - Steam Community Discussions]</ref>}}
+
|native 3d gg3d award        =  
# Start Task Manager ({{key|Ctrl|Shift|Esc}}).
+
|nvidia 3d vision gg3d award =  
# Click on tab Processes
+
|tridef 3d gg3d award        =
# Select process <code>LCore.exe</code> and hit End Process.
+
|iz3d gg3d award            =
 +
|native 3d                  =
 +
|native 3d notes            =
 +
|nvidia 3d vision            =
 +
|nvidia 3d vision notes      =
 +
|tridef 3d                  =  
 +
|tridef 3d notes            =  
 +
|iz3d                        =
 +
|iz3d notes                  =  
 +
|vorpx                      = true
 +
|vorpx modes                = G3D,DirectVR
 +
|vorpx notes                = Officially supported game, see [https://www.vorpx.com/supported-games/ official vorpx game list].
 +
|htc vive                    =
 +
|htc vive notes              =
 +
|oculus rift                =
 +
|oculus rift notes          =
 +
|osvr                        =
 +
|osvr notes                  =
 +
|windows mixed reality      =
 +
|windows mixed reality notes =
 +
|keyboard-mouse              =
 +
|keyboard-mouse notes        =
 +
|3rd space gaming vest      =
 +
|3rd space gaming vest notes =
 +
|novint falcon              =
 +
|novint falcon notes        =
 +
|trackir                    =
 +
|trackir notes              =
 +
|tobii eye tracking          =
 +
|tobii eye tracking notes    =
 +
|play area seated            =
 +
|play area seated notes      =
 +
|play area standing          =
 +
|play area standing notes    =
 +
|play area room-scale        =
 +
|play area room-scale notes  =
 
}}
 
}}
  
===Crash when changing resolution===
+
==Issues fixed==
{{ii}} '''This issue was fixed in a patch released on May 16, 2013.'''<ref name="steamcommunity.com">[http://steamcommunity.com/app/43160/discussions/0/810924774395015649/ New update: AMD fixes and FOV - Steam Community Discussions]</ref> Use this fix if you are still experiencing this issue.
+
===Mouse disabled or stuttering on Windows 8.1===
{{ii}} There seems to be a problem with the game on multiple monitor setup.
+
{{ii}} Mouse lag leads to game being nearly unplayable due to Windows 8.1's new power saving feature that limits the input data.<ref>{{Refurl|url=https://support.microsoft.com/kb/2908279|title=Mouse pointer stutters or freezes when you play certain games in Windows 8.1 and Windows Server 2012 R2|date=May 2023}}</ref>
  
{{Fixbox|1=
+
{{Fixbox|description=Install mouse fix|ref={{cn|date=May 2017}}|fix=
{{Fixbox/fix|Disconnect all monitors except main one|ref=<ref>[http://www.lastlightforum.com/showthread.php?p=40641#post40641 Metro: Last Light Bugs, problems and glitches - Metro: Last Light Forums]</ref>}}
+
Install the [https://community.pcgamingwiki.com/files/file/83-metro-last-light-mouse-fix/ Metro: Last Light mouse fix].
{{ii}} You need physically disconnect all screens but one. Disabling screens in drivers yield no results.
 
 
}}
 
}}
  
{{Fixbox|1=
+
===Run the game at screen refresh rate===
{{Fixbox/fix|Manually change resolution in configuration file|ref={{cn|date=July 2016}}}}
+
{{--}} In-game Vsync forces the refresh rate to 60&nbsp;Hz if you're using the DirectX 11 renderer.
1. Go to <code>{{p|localappdata}}\4A Games\Metro LL\</code>
 
# Open <code>user.cfg</code> with text editor.
 
  
2. Locate lines
+
{{Fixbox|description=Force Vsync in driver|ref=<ref name="Keith">{{Refcheck|user=Keith|date=2020-05-01|comment=}}</ref>|fix=
<pre>
+
# Disable the in-game Vsync.
r_res_hor xxxx
+
# [[Glossary:Vertical sync (Vsync)#Override vertical sync (Vsync) behavior|Force Vsync]] externally if you want Vsync.
r_res_vert yyyy
+
}}
</pre>
+
{{Fixbox|description=[[#Force DirectX 9 or 10 renderer on DirectX 11 systems|Force DirectX 9 renderer]]|ref=<ref name="Keith"/>|fix=
 +
}}
  
and change values to your desired resolution.
+
===Low performance on systems with Logitech G-series keyboards===
 +
{{Fixbox|description=Kill LCore.exe process|ref=<ref>{{Refurl|url=https://steamcommunity.com/app/43160/discussions/0/810924134066756784/|title=Optimization issue... - Steam Community Discussions|date=May 2023}}</ref>|fix=
 +
# Start Task Manager ({{key|Ctrl|Shift|Esc}}).
 +
# Click on tab Processes
 +
# Select process <code>LCore.exe</code> and hit End Process.
 
}}
 
}}
  
 
===Aim assist===
 
===Aim assist===
{{Fixbox|1=
+
{{Fixbox|description=Disable aim assist|ref={{cn|date=July 2016}}|fix=
{{Fixbox/fix|Disable aim assist|ref={{cn|date=July 2016}}}}
 
 
# Go to <code>{{p|localappdata}}\4A Games\Metro LL\</code>
 
# Go to <code>{{p|localappdata}}\4A Games\Metro LL\</code>
 
# Open <code>user.cfg</code> in any text editor.
 
# Open <code>user.cfg</code> in any text editor.
 
# Locate <code>aim_assist 1</code> and change it to <code>aim_assist 0</code>.
 
# Locate <code>aim_assist 1</code> and change it to <code>aim_assist 0</code>.
}}
 
 
===Shadow corruption with 7xxx AMD GPU===
 
{{ii}} '''This issue was fixed in a patch released on May 16, 2013.'''<ref name="steamcommunity.com"/> Use this fix if you are still experiencing this issue.
 
{{ii}} There seems to be an issue with 7-series AMD graphics cards. Be sure to update drivers, as this issue will be probalby fixed by AMD in the future.
 
 
{{Fixbox|1=
 
{{Fixbox/fix|Force alternate renderer as a fix|ref={{cn|date=July 2016}}}}
 
# Go to <code>{{p|localappdata}}\4A Games\Metro LL\</code>
 
# Open <code>user.cfg</code> with text editor.
 
# Locate line <code>r_api 2</code> and change it to <code>r_api 0</code> for DirectX 9 renderer.
 
 
}}
 
}}
  
Line 449: Line 522:
 
{{ii}} On some machines there can be noticeable micro stuttering.
 
{{ii}} On some machines there can be noticeable micro stuttering.
  
{{Fixbox|1=
+
{{Fixbox|description=Disable core parking|ref={{cn|date=July 2016}}|fix=
{{Fixbox/fix|Disable core parking|ref={{cn|date=July 2016}}}}
 
 
On multi-core machines running on Win7, core parking can cause problems. The easiest way to disable core parking is to run this [http://www.coderbag.com/Programming-C/Disable-CPU-Core-Parking-Utility Disable Core Parking Utility] and follow the instructions on the page.
 
On multi-core machines running on Win7, core parking can cause problems. The easiest way to disable core parking is to run this [http://www.coderbag.com/Programming-C/Disable-CPU-Core-Parking-Utility Disable Core Parking Utility] and follow the instructions on the page.
 
}}
 
}}
  
===Mouse disabled or stuttering on Windows 8.1===
+
===Smoke and particle effects===
{{ii}} Mouse lag leads to game being nearly unplayable due to Windows 8.1's new power saving feature that limits the input data.<ref>[https://support.microsoft.com/kb/2908279 Mouse pointer stutters or freezes when you play certain games in Windows 8.1 and Windows Server 2012 R2]</ref>
+
{{ii}} Smoke and other particles are mis-drawn. For example, a solid smoke cloud appears then disappears.  
  
{{Fixbox|1=
+
{{Fixbox|description=PhysX|ref=<ref>https://steamcommunity.com/app/43160/discussions/0/810924774367830659/</ref>|fix=
{{Fixbox/fix|Install mouse fix|ref={{cn|date=May 2017}}}}
+
* Toggle PhysX - see [[#PhysX|PhysX]]
Install the [https://community.pcgamingwiki.com/files/file/83-metro-last-light-mouse-fix/ Metro: Last Light mouse fix].
+
* The game must be restarted for changes to take effect.
 
}}
 
}}
  
Line 465: Line 537:
 
===API===
 
===API===
 
{{API
 
{{API
|direct3d versions      =  
+
|direct3d versions      = 9.0c, 10, 11
|direct3d notes        =  
+
|direct3d notes        = <ref>{{Refurl|url=https://blog.pcgamingwiki.com/port-report/1248/port-report-metro-last-light|title=PCGamingWiki Port Report|date=2019-09-14}}</ref>
 
|directdraw versions    =  
 
|directdraw versions    =  
 
|directdraw notes      =  
 
|directdraw notes      =  
|opengl versions        =  
+
|opengl versions        = true
|opengl notes          =  
+
|opengl notes          = Linux and mac only
 
|glide versions        =  
 
|glide versions        =  
 
|glide notes            =  
 
|glide notes            =  
Line 479: Line 551:
 
|metal support          =  
 
|metal support          =  
 
|metal support notes    =  
 
|metal support notes    =  
|vulkan support        =  
+
|vulkan versions        =  
|vulkan support notes   =  
+
|vulkan notes           =  
 
|dos modes              =  
 
|dos modes              =  
 
|dos modes notes        =  
 
|dos modes notes        =  
 
|shader model versions  =  
 
|shader model versions  =  
 
|shader model notes    =  
 
|shader model notes    =  
|64-bit executable     = unknown
+
|windows 32-bit exe    = true
|64-bit executable notes=  
+
|windows 64-bit exe    = false
 +
|windows arm app        = false
 +
|windows exe notes      = 64-bit available in [[Metro: Last Light Redux]].
 +
|mac os x powerpc app  = false
 +
|macos intel 32-bit app = true
 +
|macos intel 64-bit app = false
 +
|macos arm app          = false
 +
|macos app notes        =
 +
|linux 32-bit executable= true
 +
|linux 64-bit executable= false
 +
|linux arm app          = false
 +
|linux executable notes =  
 
}}
 
}}
  
Line 521: Line 604:
 
|recCPU  = 2.6 GHz quad core Intel or AMD processor, Intel Core i5, AMD Phenom X4
 
|recCPU  = 2.6 GHz quad core Intel or AMD processor, Intel Core i5, AMD Phenom X4
 
|recRAM  = 2 GB
 
|recRAM  = 2 GB
|recHD    = 7.5 GB
+
|recHD    =  
 
|recGPU  = Nvidia GeForce 400 series
 
|recGPU  = Nvidia GeForce 400 series
 
|recGPU2  = AMD Radeon 5000 series
 
|recGPU2  = AMD Radeon 5000 series
Line 540: Line 623:
 
|recCPU  = 3.2 GHz quad core Intel Core i5
 
|recCPU  = 3.2 GHz quad core Intel Core i5
 
|recRAM  = 16 GB
 
|recRAM  = 16 GB
|recGPU  = NVidia Geforce GTX 680MX
+
|recGPU  = Nvidia GeForce GTX 680MX
 
|recVRAM  = 1 GB
 
|recVRAM  = 1 GB
 
}}
 
}}
Line 555: Line 638:
  
 
|recOS    = Ubuntu 13.04
 
|recOS    = Ubuntu 13.04
|recCPU  = Any Quad Core or 3.0+ GHz Dual Core CPU
+
|recCPU  = Quad Core or 3.0+ GHz Dual Core CPU
 
|recGPU  = Nvidia GeForce GTX 680MX
 
|recGPU  = Nvidia GeForce GTX 680MX
 
|recVRAM  = 1 GB
 
|recVRAM  = 1 GB

Latest revision as of 05:31, 6 January 2024

This page is for the original release. For the updated Redux version, see Metro: Last Light Redux.

Metro: Last Light
Metro: Last Light cover
Developers
4A Games
Publishers
Deep Silver
Japan Spike Chunsoft
Engines
4A Engine
Release dates
Windows May 14, 2013
macOS (OS X) September 10, 2013
Linux November 4, 2013
Reception
Metacritic 82
IGDB 80
Taxonomy
Monetization One-time game purchase
Microtransactions None
Modes Singleplayer
Pacing Real-time
Perspectives First-person
Controls Direct control
Genres Action, FPS
Art styles Realistic
Themes Post-apocalyptic, Europe
Series Metro
Metro: Last Light on HowLongToBeat
Metro: Last Light on IGDB
Metro: Last Light guide on StrategyWiki
Metro: Last Light on MobyGames
Metro: Last Light on Wikipedia
Metro
Metro 2033 2010
Metro: Last Light 2013
Metro 2033 Redux 2014
Metro: Last Light Redux 2014
Metro Exodus 2019
Metro Exodus Enhanced Edition 2021
Metro Awakening 2024

Warnings

The macOS (OS X) version of this game does not work on macOS Catalina (version 10.15) or later due to the removal of support for 32-bit-only apps.

Key points

The OS X and Linux versions are graphically limited.[1][2]

General information

Port Report: Metro: Last Light
Official forums at thq.com
Official Discord server for game series
Steam Community Discussions
Metro: Last Light Graphics Breakdown & Performance Guide at GeForce.com

Availability

Source DRM Notes Keys OS
Retail
Icon overlay.png
Windows
macOS (OS X)
Linux
Mac App Store
Icon overlay.png
macOS (OS X)
Steam (unavailable)
Icon overlay.png
Temporarily re-listed for a giveaway from May 18 to May 25, 2023.
Windows
macOS (OS X)
Linux
All Windows and Linux versions require Steam DRM.

Monetization

DLC and expansion packs

Name Notes
Season Pass
Windows
macOS (OS X)
Linux
Ranger Mode
Windows
macOS (OS X)
Linux
RPK
Windows
macOS (OS X)
Linux
Faction Pack
Windows
macOS (OS X)
Linux
Developer Pack
Windows
macOS (OS X)
Linux
Chronicles Pack
Windows
macOS (OS X)
Linux

Essential improvements

Skip intro videos

Delete/rename legal.ogv[citation needed]
  1. Go to the installation folder.
  2. Delete or rename legal.ogv. The result seems to depend on the driver version currently installed.[citation needed]
    1. With Nvidia driver 314.20: In case you get an eternal loading screen, create an empty text file and rename it to legal.ogv
    2. With Nvidia driver 320.14: Delete/rename the file

Change Field of View

Default FOV is very narrow; changing it is recommended. See Field of view (FOV).

Game data

Configuration file(s) location

System Location
Windows %LOCALAPPDATA%\4A Games\Metro LL\<user-id>\user.cfg
macOS (OS X) $HOME/Library/Application Support/MetroLL/<user-id>/user.cfg
Linux <path-to-game>/<user-id>/user.cfg
This game does not follow the XDG Base Directory Specification on Linux.
Do NOT change user.cfg to read-only. Doing so will cause the game to forget collected journal entries, and may also do likewise with the moral point system.

Save game data location

System Location
Windows %USERPROFILE%\Documents\4A Games\Metro LL\
macOS (OS X) $HOME/Library/Application Support/MetroLL/<user-id>/
Linux <path-to-game>/<user-id>/
Steam <Steam-folder>/userdata/<user-id>/43160/

Save game cloud syncing

System Native Notes
OneDrive
Requires enabling backup of the Documents folder in OneDrive on all computers.
Steam Cloud

Video

Graphics settings.
Graphics settings.

Graphics feature State WSGF Notes
Widescreen resolution
Multi-monitor
May need to use Borderless fullscreen windowed for some resolutions.
Ultra-widescreen
4K Ultra HD
Field of view (FOV)
Default is 50° vertical. See Field of view (FOV).
Windowed
See Windowed.
Borderless fullscreen windowed
See Borderless fullscreen windowed.
Anisotropic filtering (AF)
Up to 16 samples.
Anti-aliasing (AA)
0.5x - 4x SSAA (0.5x decreases quality and increases frame rate by upscaling from half the screen resolution). FXAA always enabled.
Vertical sync (Vsync)
Forces the refresh rate to 60 Hz.
60 FPS and 120+ FPS
In-game Vsync forces the refresh rate to 60 Hz. Disable it and force Vsync externally.
High dynamic range display (HDR)
See the glossary page for potential alternatives.
Expand table to see, what each quality setting affects.[3]
Very High High Medium Low
Ambient Occlusion Precomputed + SSAO Precomputed + SSAO Approximate Approximate
Analytical Anti-Aliasing Enabled Enabled Enabled Enabled
Bump Mapping Precise Precise Coarse Coarse
Detail Texturing Enabled Enabled Enabled Disabled
Geometric Detail Very High High Normal Low
Image Post-Processing Full Full Normal Normal
Light-Material Interaction Full Normal Normal Normal
Motion Blur Camera + Objects Camera Disabled Disabled
Parallax Mapping Enabled + POM Enabled Disabled Disabled
Shadow Filtering Hi-Quality Hi-Quality Normal Fast
Shadow Resolution 9.43 Mpx 6.55 Mpx 4.19 Mpx 2.35 Mpx
Skin Shading Subsurface Scattering Simple Disabled Disabled
Soft Particles Enabled Enabled Disabled Disabled
Volumetric Texturing Full Quality + Sun Shafts Low Precision Disabled Disabled

Field of view (FOV)

This game uses vertical FOV. See FOV Calculator for help.
Set custom FOV[4]
  1. Go to %LOCALAPPDATA%\4A Games\Metro LL\
  2. Open user.cfg with text editor.
  3. Change r_base_fov to the desired field of view value.

Notes

Increasing the FOV will result in some graphical glitches due to the use of 3D-rendered screen overlays in certain parts of the game.[5]

Windowed

Set windowed manually[citation needed]
  1. Go to %LOCALAPPDATA%\4A Games\Metro LL\
  2. Open user.cfg with text editor.
  3. Change r_fullscreen on to r_fullscreen off.

Notes

The game will crash on startup if you previously changed gamma, to fix this set r_gamma to 1 (default)
To move the game's window, use Process Hacker to suspend MetroLL.exe, this will allow you to see the title bar and move the game's window.[6] Resume the process afterward. You won't need to suspend process if you'll want to move window again. You must do this each time you start the game. An alternative for those who do not want to download extra software is the Windows 10 Resource Monitor.[7]

Borderless fullscreen windowed

In some multi-monitor systems there might be issues with selecting different resolutions than the default (native?) one. To fix this you can force the game to run in borderless windowed mode with an external tool.
Forcing borderless windowed mode with an external tool might break some of the game's post-processing effects in the higher settings (for example the water reflections seem to be a bit corrupted in some areas).
Force borderless windowed mode[citation needed]
  1. Start the game in a window. See Windowed.
  2. Use Borderless Gaming to force borderless.

Force DirectX 9 or 10 renderer on DirectX 11 systems

Forcing DirectX 9 will result in better performance. However DirectX 11 specific features (tessellation, SSAO) will be disabled. See Port Report article for benchmarking information.
Force alternate renderer[citation needed]
  1. Go to %LOCALAPPDATA%\4A Games\Metro LL\
  2. Open user.cfg with text editor.
  3. Locate line r_api and change the value to corresponding API value: 0 for DX9, 1 for DX10 and 2 for DX11

PhysX

Advanced PhysX is enabled by default, disabling drops the number and complexity of physics based objects. Since it still uses PhysX you may see performance drops on certain AMD GPU's, especially if your CPU has less than 4 cores.
Edit user.cfg[citation needed]
  1. Go to %LOCALAPPDATA%\4A Games\Metro LL\
  2. Open user.cfg in any text editor.
  3. Locate line ph_advanced_physX 1 and change it to ph_advanced_physX 0.
Disable Advanced PhysX in Options menu[citation needed]
  1. Open the Options menu in the Main Menu or Pause Menu.
  2. Go to "Game Options".
  3. Uncheck "Advanced PhysX". You'll need to restart the game for changes to take effect.

Input

Mouse settings.
Mouse settings.
Controller settings.
Controller settings.

Audio

Audio settings.
Audio settings.
Game settings.
Game settings.

Audio feature State Notes
Separate volume controls
Master, Music; to adjust further see Separate volume controls.
Surround sound
Autodetection without setting. 7.1 audio supported.
Subtitles
Conversations only; speech outside of conversation has no subtitles.
Closed captions
Mute on focus lost
Enabled by default.

Localizations

Language UI Audio Sub Notes
English
Czech
Dutch
French
German
Italian
Polish
Russian
Spanish
Turkish
Fan translation. Details missing—please edit this page and add it.
Brazilian Portuguese
Fan translation, download.
Ukrainian

Separate volume controls

Game doesn't offer very detailed sound settings.
Better audio control[citation needed]
  1. Go to %LOCALAPPDATA%\4A Games\Metro LL\
  2. Edit user.cfg.
  3. Change s_dialogs_volume, s_effects_volume, s_master_volume and s_music_volume to your liking.

VR support

3D modes State Notes
vorpX
G3D, DirectVR
Officially supported game, see official vorpx game list.

Issues fixed

Mouse disabled or stuttering on Windows 8.1

Mouse lag leads to game being nearly unplayable due to Windows 8.1's new power saving feature that limits the input data.[8]
Install mouse fix[citation needed]

Install the Metro: Last Light mouse fix.

Run the game at screen refresh rate

In-game Vsync forces the refresh rate to 60 Hz if you're using the DirectX 11 renderer.
Force Vsync in driver[9]
  1. Disable the in-game Vsync.
  2. Force Vsync externally if you want Vsync.
Force DirectX 9 renderer[9]

Low performance on systems with Logitech G-series keyboards

Kill LCore.exe process[10]
  1. Start Task Manager (Ctrl+ Shift+Esc).
  2. Click on tab Processes
  3. Select process LCore.exe and hit End Process.

Aim assist

Disable aim assist[citation needed]
  1. Go to %LOCALAPPDATA%\4A Games\Metro LL\
  2. Open user.cfg in any text editor.
  3. Locate aim_assist 1 and change it to aim_assist 0.

Stuttering on some machines

On some machines there can be noticeable micro stuttering.
Disable core parking[citation needed]

On multi-core machines running on Win7, core parking can cause problems. The easiest way to disable core parking is to run this Disable Core Parking Utility and follow the instructions on the page.

Smoke and particle effects

Smoke and other particles are mis-drawn. For example, a solid smoke cloud appears then disappears.
PhysX[11]
  • Toggle PhysX - see PhysX
  • The game must be restarted for changes to take effect.

Other information

API

Technical specs Supported Notes
Direct3D 9.0c, 10, 11 [12]
OpenGL
Linux and mac only
Executable 32-bit 64-bit Notes
Windows
64-bit available in Metro: Last Light Redux.
macOS (OS X)
This 32-bit-only macOS game does not work on macOS Catalina (10.15) or later.
Linux

Middleware

Middleware Notes
Physics PhysX

System requirements

Windows
Minimum Recommended
Operating system (OS) XP SP2
Processor (CPU) 2.0 GHz dual core CPU, Intel Core 2 Duo or AMD Phenom X2
System memory (RAM) 1 GB
Hard disk drive (HDD) 7.5 GB
Video card (GPU) Nvidia GeForce 200 series
AMD Radeon 3000 series
512 MB of VRAM
DirectX 9 compatible
macOS (OS X)
Minimum Recommended
Operating system (OS) 10.8.4
Processor (CPU) 2.7 GHz Intel Core i5
System memory (RAM) 8 GB
Hard disk drive (HDD) 10 GB
Video card (GPU) Nvidia GeForce GT 640M
512 MB of VRAM
Linux
Minimum Recommended
Operating system (OS) Ubuntu 12.04
Processor (CPU) Dual Core CPU (2.2+ GHz Dual Core CPU or better)
System memory (RAM) 2 GB
Hard disk drive (HDD) 10 GB
Video card (GPU) Nvidia GeForce GT 640M
512 MB of VRAM


References