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Difference between revisions of "Marvel vs. Capcom: Infinite"

From PCGamingWiki, the wiki about fixing PC games
(→‎Save game cloud syncing: Changed Steam cloud syncing to true.)
Line 59: Line 59:
 
|4k ultra hd wsgf award    =  
 
|4k ultra hd wsgf award    =  
 
|widescreen resolution      = true
 
|widescreen resolution      = true
|widescreen resolution notes=  
+
|widescreen resolution notes= See the [http://www.wsgf.org/forums/viewtopic.php?p=170600#p170600 WSGF topic] to fix 16:10 resolutions.
|multimonitor              = unknown
+
|multimonitor              = hackable
|multimonitor notes        =  
+
|multimonitor notes        = See the [http://www.wsgf.org/forums/viewtopic.php?p=170600#p170600 WSGF topic].
|ultrawidescreen            = false
+
|ultrawidescreen            = hackable
|ultrawidescreen notes      = Limited to 16:9.
+
|ultrawidescreen notes      = See the [http://www.wsgf.org/forums/viewtopic.php?p=170600#p170600 WSGF topic].
 
|4k ultra hd                = true
 
|4k ultra hd                = true
 
|4k ultra hd notes          =  
 
|4k ultra hd notes          =  
|fov                        = unknown
+
|fov                        = hackable
|fov notes                  =  
+
|fov notes                  = See the [http://www.wsgf.org/forums/viewtopic.php?p=170565#p170565 WSGF topic] for Cheat Engine table.
 
|windowed                  = true
 
|windowed                  = true
 
|windowed notes            =  
 
|windowed notes            =  
Line 76: Line 76:
 
|antialiasing              = true
 
|antialiasing              = true
 
|antialiasing notes        =  
 
|antialiasing notes        =  
|vsync                      = true
+
|vsync                      = false
 
|vsync notes                = Adaptive. No in-game toggle option.
 
|vsync notes                = Adaptive. No in-game toggle option.
 
|60 fps                    = true
 
|60 fps                    = true
 
|60 fps notes              =  
 
|60 fps notes              =  
 
|120 fps                    = false
 
|120 fps                    = false
|120 fps notes              = Framerate is limited to 60 FPS. Framerate is tied to game speed.
+
|120 fps notes              = Frame rate is limited to 60 FPS. Frame rate is tied to game speed.
 
|color blind                = unknown
 
|color blind                = unknown
 
|color blind notes          =  
 
|color blind notes          =  
 
}}
 
}}
  
===Chromatic Aberration===
+
===Chromatic aberration===
 
{{Fixbox|1=
 
{{Fixbox|1=
{{Fixbox/fix|Disable Chromatic Aberration|ref={{cn|date=September 2017}}}}
+
{{Fixbox/fix|Disable chromatic aberration|ref={{cn|date=September 2017}}}}
 
# Go to the [[#Game data|configuration file(s) location]].
 
# Go to the [[#Game data|configuration file(s) location]].
 
# Open <code>Engine.ini</code>.
 
# Open <code>Engine.ini</code>.

Revision as of 09:43, 26 September 2017

This page is a stub: it lacks content and/or basic article components. You can help to expand this page by adding an image or additional information.
Marvel vs. Capcom: Infinite
Marvel vs. Capcom: Infinite cover
Developers
Capcom
Engines
Unreal Engine 4
Release dates
Windows September 19, 2017
Marvel vs. Capcom: Infinite on Wikipedia
Marvel vs. Capcom
Subseries of Marvel
Ultimate Marvel vs. Capcom 3 2017
Marvel vs. Capcom: Infinite 2017

General information

Steam Community Discussions
Main website for game

Availability

Source DRM Notes Keys OS
Steam
Icon overlay.png
Windows
All versions require Steam and Denuvo Anti-Tamper DRM.[1]

Game data

Configuration file(s) location

Template:Game data/row
System Location
Steam Play (Linux) <Steam-folder>/steamapps/compatdata/493840/pfx/[Note 1]

Save game data location

Template:Game data/row
System Location
Steam Play (Linux) <Steam-folder>/steamapps/compatdata/493840/pfx/[Note 1]

Save game cloud syncing

System Native Notes
Steam Cloud

Video settings

Template:Video settings

Chromatic aberration

Instructions

Input settings

Template:Input settings

Audio settings

Template:Audio settings

Localizations

Language UI Audio Sub Notes
English
Japanese

Network

Multiplayer types

Type Native Notes
Local play
LAN play
Online play

Other information

API

Executable 32-bit 64-bit Notes
Windows

System requirements

Windows
Minimum Recommended
Operating system (OS) 7, 8, 8.1, 10
Processor (CPU) Intel Core i3-4160 @ 3.60 GHz
System memory (RAM) 6 GB
Hard disk drive (HDD) 59 GB
Video card (GPU) Nvidia GeForce GTX 480, GTX 570, GTX 670, or better

Notes

  1. 1.0 1.1 File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data (use Wine regedit to access Windows registry paths). Games with Steam Cloud support may store data in ~/.steam/steam/userdata/<user-id>/493840/ in addition to or instead of this directory. The app ID (493840) may differ in some cases. Treat backslashes as forward slashes. See the glossary page for details.

References