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Mark of the Ninja

From PCGamingWiki, the wiki about fixing PC games
Revision as of 08:45, 22 July 2018 by Garrbot (talk | contribs) (updated template usage)
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Mark of the Ninja
Mark of the Ninja cover
Developers
Klei Entertainment
Publishers
Microsoft Studios
Release dates
Windows October 16, 2012
macOS (OS X) September 11, 2013
Linux September 11, 2013
Mark of the Ninja on Wikipedia

Warnings

The macOS (OS X) version of this game does not work on macOS Catalina (version 10.15) or later due to the removal of support for 32-bit-only apps.
Mark of the Ninja
Mark of the Ninja 2012
Mark of the Ninja: Remastered 2018

General information

Official site
Klei Forum
GOG.com Community Discussions
GOG.com Support Page
Steam Community Discussions

Availability

Source DRM Notes Keys OS
GOG.com
DRM-free
Choice of Basic or Special Edition.
Windows
macOS (OS X)
Linux
Humble Store
DRM-free
Icon overlay.png
Windows
macOS (OS X)
Linux
Steam
Icon overlay.png
Windows
macOS (OS X)
Linux

DLC and expansion packs

Name Notes
Special Edition
Windows
macOS (OS X)
Linux

Version differences

The Special Edition adds developer commentary, a new level, two new items, and a new character play style.

Game data

Configuration file(s) location

System Location
Windows %USERPROFILE%\Documents\Klei\Ninja\users\
<path-to-game>\users\[Note 1]
macOS (OS X) ~/Documents/Klei/Ninja/users/
Linux ~/.klei/ninja/users/
graphics.ini stores the configuration.
This game does not follow the XDG Base Directory Specification on Linux.

Save game data location

System Location
Windows %USERPROFILE%\Documents\Klei\Ninja\users\
<path-to-game>\users\[Note 1]
macOS (OS X) ~/Documents/Klei/Ninja/users/
Linux ~/.klei/ninja/users/
Steam <Steam-folder>/userdata/<user-id>/214560/remote/
savegames.sav stores the save game data.

Save game cloud syncing

System Native Notes
GOG Galaxy
Steam Cloud

Video settings

General settings.
General settings.

Template:Video settings

Input settings

Default remappable controls menu.
Default remappable controls menu.

Template:Input settings

Audio settings

Template:Audio settings

Localizations

Language UI Audio Sub Notes
English
French
German
Italian
Japanese
Russian
Spanish

Issues unresolved

Auto-updates restarting level progress

Any auto-saved progress during a level will be reset to the beginning of that level when the game is updated. This is a side-effect of the patching process.[1]

Issues fixed

Xbox 360 gamepad controls show on screen

Xbox 360 gamepad controls show on screen instead of keyboard & mouse controls.
Use the -nocontroller command line argument[2]

Run the game at screen refresh rate

Fullscreen mode defaults to 60 Hz, even if the screen refresh rate is set higher than that.
Set screen refresh rate[citation needed]
  1. Start the game and change any graphics setting.
  2. Go to the configuration file(s) location.
  3. Open graphics.ini.
  4. Change RefreshRate=60 to the desired value.

Other information

API

Technical specs Supported Notes
Direct3D 9
Executable 32-bit 64-bit Notes
Windows
macOS (OS X)
Linux

System requirements

Windows
Minimum Recommended
Operating system (OS) XP SP3
Processor (CPU) Intel Pentium D 800+
AMD Phenom 9750
System memory (RAM) 2 GB
Hard disk drive (HDD) 2.5 GB
Video card (GPU) Nvidia GeForce 7800 GT
AMD Radeon HD 3000+
DirectX 9.0c compatible

Notes

  1. 1.0 1.1 When running this game without elevated privileges (Run as administrator option), write operations against a location below %PROGRAMFILES%, %PROGRAMDATA%, or %WINDIR% might be redirected to %LOCALAPPDATA%\VirtualStore on Windows Vista and later (more details).

References