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Difference between revisions of "Mark of the Ninja"

From PCGamingWiki, the wiki about fixing PC games
(→‎Video settings: updated WSGF details)
Line 39: Line 39:
 
===Configuration file(s) location===
 
===Configuration file(s) location===
 
{{Game data|
 
{{Game data|
{{Game data/row|Windows|{{p|userprofile}}\Documents\Klei\Ninja\users\}}
+
{{Game data/row|Windows|{{p|userprofile}}\Documents\Klei\Ninja\users\|{{p|game}}\users\}}
 
{{Game data/row|OS X|~/Documents/Klei/Ninja/users/}}
 
{{Game data/row|OS X|~/Documents/Klei/Ninja/users/}}
 
{{Game data/row|Linux|~/.klei/ninja/users/}}
 
{{Game data/row|Linux|~/.klei/ninja/users/}}
Line 48: Line 48:
 
===Save game data location===
 
===Save game data location===
 
{{Game data|
 
{{Game data|
{{Game data/row|Windows|{{p|userprofile}}\Documents\Klei\Ninja\users\}}
+
{{Game data/row|Windows|{{p|userprofile}}\Documents\Klei\Ninja\users\|{{p|game}}\users\}}
 
{{Game data/row|OS X|~/Documents/Klei/Ninja/users/}}
 
{{Game data/row|OS X|~/Documents/Klei/Ninja/users/}}
 
{{Game data/row|Linux|~/.klei/ninja/users/}}
 
{{Game data/row|Linux|~/.klei/ninja/users/}}
Line 100: Line 100:
 
|60 fps notes              =  
 
|60 fps notes              =  
 
|120 fps                    = true
 
|120 fps                    = true
|120 fps notes              = Use windowed mode or see [[#High frame rate|High frame rate]].
+
|120 fps notes              =  
|color blind                = false
+
|color blind                =  
 
|color blind notes          =  
 
|color blind notes          =  
}}
 
 
===[[Glossary:Frame rate (FPS)|High frame rate]]===
 
{{Fixbox|1=
 
{{Fixbox/fix|Edit graphics.ini|ref={{cn|date=July 2016}}}}
 
# Go to the [[#Game data|configuration file(s) location]].
 
# Edit {{file|graphics.ini}}.
 
# Change <code>RefreshRate</code> from the default <code>60</code> to the desired value.
 
# Save the changes.
 
 
}}
 
}}
  
Line 139: Line 130:
 
|touchscreen              = unknown
 
|touchscreen              = unknown
 
|touchscreen notes        =  
 
|touchscreen notes        =  
|button prompts            = unknown
+
|button prompts            = xbox
 
|button prompts notes      =  
 
|button prompts notes      =  
 
|controller hotplug        = unknown
 
|controller hotplug        = unknown
 
|controller hotplug notes  =  
 
|controller hotplug notes  =  
|haptic feedback          = unknown
+
|haptic feedback          = true
 
|haptic feedback notes    =  
 
|haptic feedback notes    =  
 
|light bar support        = unknown
 
|light bar support        = unknown
Line 223: Line 214:
 
{{Fixbox/fix|Disable controller detection|ref=<ref>http://steamcommunity.com/app/214560/discussions/0/882962960937816678/</ref>}}
 
{{Fixbox/fix|Disable controller detection|ref=<ref>http://steamcommunity.com/app/214560/discussions/0/882962960937816678/</ref>}}
 
Use the <code>-nocontroller</code> [[Glossary:Command line arguments|command line argument]].
 
Use the <code>-nocontroller</code> [[Glossary:Command line arguments|command line argument]].
 +
}}
 +
 +
===Run the game at screen refresh rate===
 +
{{--}} Fullscreen mode defaults to 60&nbsp;Hz, even if the screen refresh rate is set higher than that.
 +
 +
{{Fixbox|1=
 +
{{Fixbox/fix|Set screen refresh rate|ref={{cn|date=July 2016}}}}
 +
# Start the game and change any graphics setting.
 +
# Go to the [[#Game data|configuration file(s) location]].
 +
# Open <code>graphics.ini</code>.
 +
# Change <code>RefreshRate=60</code> to the desired value.
 
}}
 
}}
  
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===API===
 
===API===
 
{{API
 
{{API
|direct3d versions      =  
+
|direct3d versions      = 9
 
|direct3d notes        =  
 
|direct3d notes        =  
 
|directdraw versions    =  
 
|directdraw versions    =  
Line 248: Line 250:
 
|shader model versions  =  
 
|shader model versions  =  
 
|shader model notes    =  
 
|shader model notes    =  
|64-bit executable      = unknown
+
|64-bit executable      = false
 
|64-bit executable notes=  
 
|64-bit executable notes=  
 
}}
 
}}

Revision as of 04:55, 25 May 2017

Template:Infobox game/row/osxporterTemplate:Infobox game/row/linporter
Mark of the Ninja
Mark of the Ninja cover
Developers
Klei Entertainment
Publishers
Microsoft Studios
Release dates
Windows October 16, 2012
macOS (OS X) September 11, 2013
Linux September 11, 2013
Mark of the Ninja on Wikipedia

Warnings

The macOS (OS X) version of this game does not work on macOS Catalina (version 10.15) or later due to the removal of support for 32-bit-only apps.

General information

Official site
Klei Forum
GOG.com Community Discussions
GOG.com Support Page
Steam Community Discussions

Availability

Source DRM Notes Keys OS
GOG.com
DRM-free
Choice of Basic or Special Edition.
Windows
macOS (OS X)
Linux
Humble Store
DRM-free
Icon overlay.png
Windows
macOS (OS X)
Linux
Steam
Icon overlay.png
Windows
macOS (OS X)
Linux

DLC and expansion packs

Name Notes
Special Edition
Windows
macOS (OS X)
Linux

Game data

Configuration file(s) location

graphics.ini stores the configuration.
This game does not follow the XDG Base Directory Specification on Linux.

Save game data location

savegames.sav stores the save game data.

Save game cloud syncing

System Native Notes
GOG Galaxy
Steam Cloud

Video settings

General settings.
General settings.

Template:Video settings

Input settings

Default remappable controls menu.
Default remappable controls menu.

Template:Input settings

Audio settings

Template:Audio settings

Localizations

Language UI Audio Sub Notes
English
French
German
Italian
Japanese
Russian
Spanish

Issues unresolved

Auto-updates restarting level progress

  • Any auto-saved progress during a level will be reset to the beginning of that level when Mark of the Ninja is updated. This is not a bug, but a side-effect of the patching process. Please try to complete the level you are currently playing to avoid losing progress.[1]

Issues fixed

Xbox 360 gamepad controls show on screen

Xbox 360 gamepad controls show on screen instead of keyboard & mouse controls
Instructions

Run the game at screen refresh rate

Fullscreen mode defaults to 60 Hz, even if the screen refresh rate is set higher than that.
Instructions

Other information

API

Technical specs Supported Notes
Direct3D 9
Executable 32-bit 64-bit Notes
Windows
macOS (OS X)
Linux

System requirements

Windows
Minimum Recommended
Operating system (OS) XP SP3
Processor (CPU) Intel Pentium D 800+
AMD Phenom 9750
System memory (RAM) 2 GB
Hard disk drive (HDD) 2.5 GB
Video card (GPU) Nvidia GeForce 7800 GT
AMD Radeon HD 3000+
DirectX 9.0c compatible

References