Difference between revisions of "Mark of the Ninja"
From PCGamingWiki, the wiki about fixing PC games
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===Configuration file(s) location=== | ===Configuration file(s) location=== | ||
{{Game data| | {{Game data| | ||
− | {{Game data/row|Windows|{{p|userprofile}}\Documents\Klei\Ninja\users\}} | + | {{Game data/row|Windows|{{p|userprofile}}\Documents\Klei\Ninja\users\|{{p|game}}\users\}} |
{{Game data/row|OS X|~/Documents/Klei/Ninja/users/}} | {{Game data/row|OS X|~/Documents/Klei/Ninja/users/}} | ||
{{Game data/row|Linux|~/.klei/ninja/users/}} | {{Game data/row|Linux|~/.klei/ninja/users/}} | ||
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===Save game data location=== | ===Save game data location=== | ||
{{Game data| | {{Game data| | ||
− | {{Game data/row|Windows|{{p|userprofile}}\Documents\Klei\Ninja\users\}} | + | {{Game data/row|Windows|{{p|userprofile}}\Documents\Klei\Ninja\users\|{{p|game}}\users\}} |
{{Game data/row|OS X|~/Documents/Klei/Ninja/users/}} | {{Game data/row|OS X|~/Documents/Klei/Ninja/users/}} | ||
{{Game data/row|Linux|~/.klei/ninja/users/}} | {{Game data/row|Linux|~/.klei/ninja/users/}} | ||
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|60 fps notes = | |60 fps notes = | ||
|120 fps = true | |120 fps = true | ||
− | |120 fps notes = | + | |120 fps notes = |
− | |color blind = | + | |color blind = |
|color blind notes = | |color blind notes = | ||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
}} | }} | ||
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|touchscreen = unknown | |touchscreen = unknown | ||
|touchscreen notes = | |touchscreen notes = | ||
− | |button prompts = | + | |button prompts = xbox |
|button prompts notes = | |button prompts notes = | ||
|controller hotplug = unknown | |controller hotplug = unknown | ||
|controller hotplug notes = | |controller hotplug notes = | ||
− | |haptic feedback = | + | |haptic feedback = true |
|haptic feedback notes = | |haptic feedback notes = | ||
|light bar support = unknown | |light bar support = unknown | ||
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{{Fixbox/fix|Disable controller detection|ref=<ref>http://steamcommunity.com/app/214560/discussions/0/882962960937816678/</ref>}} | {{Fixbox/fix|Disable controller detection|ref=<ref>http://steamcommunity.com/app/214560/discussions/0/882962960937816678/</ref>}} | ||
Use the <code>-nocontroller</code> [[Glossary:Command line arguments|command line argument]]. | Use the <code>-nocontroller</code> [[Glossary:Command line arguments|command line argument]]. | ||
+ | }} | ||
+ | |||
+ | ===Run the game at screen refresh rate=== | ||
+ | {{--}} Fullscreen mode defaults to 60 Hz, even if the screen refresh rate is set higher than that. | ||
+ | |||
+ | {{Fixbox|1= | ||
+ | {{Fixbox/fix|Set screen refresh rate|ref={{cn|date=July 2016}}}} | ||
+ | # Start the game and change any graphics setting. | ||
+ | # Go to the [[#Game data|configuration file(s) location]]. | ||
+ | # Open <code>graphics.ini</code>. | ||
+ | # Change <code>RefreshRate=60</code> to the desired value. | ||
}} | }} | ||
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===API=== | ===API=== | ||
{{API | {{API | ||
− | |direct3d versions = | + | |direct3d versions = 9 |
|direct3d notes = | |direct3d notes = | ||
|directdraw versions = | |directdraw versions = | ||
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|shader model versions = | |shader model versions = | ||
|shader model notes = | |shader model notes = | ||
− | |64-bit executable = | + | |64-bit executable = false |
|64-bit executable notes= | |64-bit executable notes= | ||
}} | }} |
Revision as of 04:55, 25 May 2017
Template:Infobox game/row/osxporterTemplate:Infobox game/row/linporter
Developers | |
---|---|
Klei Entertainment | |
Publishers | |
Microsoft Studios | |
Release dates | |
Windows | October 16, 2012 |
macOS (OS X) | September 11, 2013 |
Linux | September 11, 2013 |
Warnings
- The macOS (OS X) version of this game does not work on macOS Catalina (version 10.15) or later due to the removal of support for 32-bit-only apps.
General information
- Official site
- Klei Forum
- GOG.com Community Discussions
- GOG.com Support Page
- Steam Community Discussions
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
GOG.com | Choice of Basic or Special Edition. | |||
Humble Store | ||||
Steam |
DLC and expansion packs
Name | Notes | |
---|---|---|
Special Edition |
Game data
Configuration file(s) location
-
graphics.ini
stores the configuration.
- This game does not follow the XDG Base Directory Specification on Linux.
Save game data location
Template:Game data/rowTemplate:Game data/rowTemplate:Game data/rowTemplate:Game data/row
System | Location |
---|
-
savegames.sav
stores the save game data.
Save game cloud syncing
System | Native | Notes |
---|---|---|
GOG Galaxy | ||
Steam Cloud |
Video settings
Input settings
Audio settings
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
French | ||||
German | ||||
Italian | ||||
Japanese | ||||
Russian | ||||
Spanish |
Issues unresolved
Auto-updates restarting level progress
- Any auto-saved progress during a level will be reset to the beginning of that level when Mark of the Ninja is updated. This is not a bug, but a side-effect of the patching process. Please try to complete the level you are currently playing to avoid losing progress.[1]
Issues fixed
Xbox 360 gamepad controls show on screen
- Xbox 360 gamepad controls show on screen instead of keyboard & mouse controls
Instructions |
---|
Run the game at screen refresh rate
- Fullscreen mode defaults to 60 Hz, even if the screen refresh rate is set higher than that.
Instructions |
---|
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 9 |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows | |||
macOS (OS X) | |||
Linux |
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | XP SP3 | Vista SP2, 7 SP1 |
Processor (CPU) | Intel Pentium D 800+ AMD Phenom 9750 |
Intel Core 2 Duo AMD Athlon 64 X2 5600+ |
System memory (RAM) | 2 GB | 2 GB |
Hard disk drive (HDD) | 2.5 GB | 2.5 GB |
Video card (GPU) | Nvidia GeForce 7800 GT AMD Radeon HD 3000+ DirectX 9.0c compatible | Nvidia GeForce 9600 GT AMD Radeon HD 5000+ DirectX 9.0c compatible |