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Lyne

From PCGamingWiki, the wiki about fixing PC games
Revision as of 11:59, 7 June 2019 by Garrbot (talk | contribs) (→‎Video settings: updated template usage)
Lyne
Lyne cover
Developers
Thomas Bowker
Engines
Unity 4[Note 1]
Release dates
Windows March 17, 2014
macOS (OS X) March 17, 2014[citation needed]
Linux March 17, 2014[citation needed]

General information

Official site
Steam Community Discussions

Availability

Game data

Configuration file(s) location

System Location
Windows HKEY_CURRENT_USER\Software\Thomas Bowker\LYNE\
macOS (OS X)
Linux $XDG_CONFIG_HOME/unity3d/Thomas Bowker/LYNE/
This game follows the XDG Base Directory Specification on Linux.

Save game data location

System Location
Windows HKEY_CURRENT_USER\Software\Thomas Bowker\LYNE\
macOS (OS X)
Linux $XDG_CONFIG_HOME/unity3d/Thomas Bowker/LYNE/lyne.sav

Save game cloud syncing

System Native Notes
Steam Cloud
Cloud Syncing Support added in Patch 1.2.0[2]

Video settings

Unity launcher
Unity launcher

Template:Video settings

Input settings

Template:Input settings

Audio settings

Template:Audio settings

Localizations

Language UI Audio Sub Notes
English

Other information

API

Technical specs Supported Notes
Direct3D 9
OpenGL
Executable 32-bit 64-bit Notes
Windows
macOS (OS X)
Linux

System requirements

Windows
Minimum
Operating system (OS) XP
Processor (CPU) 2.0 GHz Dual Core
System memory (RAM) 1 GB
Hard disk drive (HDD) 150 MB
Video card (GPU) 256 MB of VRAM
DirectX 9.0c compatible
macOS (OS X)
Minimum
Operating system (OS) 10.6
Processor (CPU) 2.0 GHz Dual Core
System memory (RAM) 1 GB
Hard disk drive (HDD) 150 MB
Video card (GPU) 256 MB of VRAM
Linux
Minimum
Operating system (OS) Ubuntu
Processor (CPU) 2.0 GHz Dual Core
System memory (RAM) 1 GB
Hard disk drive (HDD) 150 MB
Video card (GPU) 256 MB of VRAM

Notes

  1. Unity engine build: 4.5.2f1[1]

References