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Journey of a Roach

From PCGamingWiki, the wiki about fixing PC games
Revision as of 02:18, 30 May 2019 by Garrbot (talk | contribs) (→‎API: updated template usage)
Journey of a Roach
Journey of a Roach cover
Developers
Koboldgames
Daedalic Entertainment
Publishers
Daedalic Entertainment
Engines
Config Unity 4[Note 1]
Unity 4[Note 2]
Release dates
Windows November 4, 2013
macOS (OS X) November 4, 2013
Linux March 7, 2014

Warnings

The macOS (OS X) version of this game does not work on macOS Catalina (version 10.15) or later due to the removal of support for 32-bit-only apps.

General information

Official forum
GOG.com Community Discussions
GOG.com Support Page
Steam Community Discussions

Availability

Game data

Configuration file location

System Location
Windows HKEY_CURRENT_USER\Software\Koboldgames\Journey of a Roach\
macOS (OS X)
Linux ~/.config/unity3d/Koboldgames/Journey of a Roach/
This game does not follow the XDG Base Directory Specification on Linux.

Save game data location

System Location
Windows %LOCALAPPDATA%\Daedalic Entertainment\Journey of a Roach\Savegames\
macOS (OS X) ~/Library/Application Support/Daedalic Entertainment/Journey of a Roach/Savegames/
Linux $XDG_CONFIG_HOME/Daedalic Entertainment/Journey of a Roach/Savegames/
This game follows the XDG Base Directory Specification on Linux.

Save game cloud syncing

System Native Notes
GOG Galaxy
Steam Cloud

Video settings

General settings.
General settings.
Configuration tool.
Configuration tool.

Template:Video settings

Input settings

Input settings.
Input settings.

Template:Input settings

Audio settings

Template:Audio settings

Localizations

Language UI Audio Sub Notes
English
Arabic
Brazilian Portuguese
Czech
Danish
Dutch
Finnish
French
German
Italian
Japanese
Korean
Norwegian
Polish
Russian
Spanish
Swedish
Traditional Chinese
Turkish

Other information

API

Executable 32-bit 64-bit Notes
Windows
macOS (OS X)
Linux

System requirements

Windows
Minimum Recommended
Operating system (OS) XP, Vista
Processor (CPU) 2.5 GHz (Single Core)
System memory (RAM) 2 GB
Hard disk drive (HDD) 2.5 GB
Video card (GPU) 256 MB of VRAM
OpenGL 2.0 compatible
macOS (OS X)
Minimum
Operating system (OS) 10.6
Processor (CPU) 2.5 GHz
System memory (RAM) 2 GB
Hard disk drive (HDD) 2.5 GB

Notes

  1. Unity engine build: 4.2.2f1[1]
  2. Unity engine build: 4.6.0b17[2]

References

  1. Verified by User:Vetle on 2017-05-25
  2. Verified by User:Vetle on 2017-05-25